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Computer Aided Design (CAD), especially the feature-based parametric CAD, plays an important role in modern industry and society. However, the reconstruction of featured CAD model is more challenging than the reconstruction of other CAD models. To this end, this paper proposes an end-to-end network to reconstruct featured CAD model from point cloud (P2CADNet). Initially, the proposed P2CADNet architecture combines a point cloud feature extractor, a CAD sequence reconstructor and a parameter optimizer. Subsequently, in order to reconstruct the featured CAD model in an autoregressive way, the CAD sequence reconstructor applies two transformer decoders, one with target mask and the other without mask. Finally, for predicting parameters more precisely, we design a parameter optimizer with cross-attention mechanism to further refine the CAD feature parameters. We evaluate P2CADNet on the public dataset, and the experimental results show that P2CADNet has excellent reconstruction quality and accuracy. To our best knowledge, P2CADNet is the first end-to-end network to reconstruct featured CAD model from point cloud, and can be regarded as baseline for future works. Therefore, we open the source code at //github.com/Blice0415/P2CADNet.

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《計算機輔助設計》是一份領先的國際期刊,為學術界和工業界提供有關計算機應用于設計的研究和發展的重要論文。計算機輔助設計邀請論文報告新的研究以及新穎或特別重要的應用,在廣泛的主題中,跨越所有階段的設計過程,從概念創造到制造超越。 官網地址:

Since their inception, embeddings have become a primary ingredient in many flavours of Natural Language Processing (NLP) tasks supplanting earlier types of representation. Even though multilingual embeddings have been used for the increasing number of multilingual tasks, due to the scarcity of parallel training data, low-resource languages such as Sinhala, tend to focus more on monolingual embeddings. Then when it comes to the aforementioned multi-lingual tasks, it is challenging to utilize these monolingual embeddings given that even if the embedding spaces have a similar geometric arrangement due to an identical training process, the embeddings of the languages considered are not aligned. This is solved by the embedding alignment task. Even in this, high-resource language pairs are in the limelight while low-resource languages such as Sinhala which is in dire need of help seem to have fallen by the wayside. In this paper, we try to align Sinhala and English word embedding spaces based on available alignment techniques and introduce a benchmark for Sinhala language embedding alignment. In addition to that, to facilitate the supervised alignment, as an intermediate task, we also introduce Sinhala-English alignment datasets. These datasets serve as our anchor datasets for supervised word embedding alignment. Even though we do not obtain results comparable to the high-resource languages such as French, German, or Chinese, we believe our work lays the groundwork for more specialized alignment between English and Sinhala embeddings.

We introduce LOTUS, a continual imitation learning algorithm that empowers a physical robot to continuously and efficiently learn to solve new manipulation tasks throughout its lifespan. The core idea behind LOTUS is constructing an ever-growing skill library from a sequence of new tasks with a small number of human demonstrations. LOTUS starts with a continual skill discovery process using an open-vocabulary vision model, which extracts skills as recurring patterns presented in unsegmented demonstrations. Continual skill discovery updates existing skills to avoid catastrophic forgetting of previous tasks and adds new skills to solve novel tasks. LOTUS trains a meta-controller that flexibly composes various skills to tackle vision-based manipulation tasks in the lifelong learning process. Our comprehensive experiments show that LOTUS outperforms state-of-the-art baselines by over 11% in success rate, showing its superior knowledge transfer ability compared to prior methods. More results and videos can be found on the project website: //ut-austin-rpl.github.io/Lotus/.

Human interactions are deeply rooted in the interplay of thoughts, beliefs, and desires made possible by Theory of Mind (ToM): our cognitive ability to understand the mental states of ourselves and others. Although ToM may come naturally to us, emulating it presents a challenge to even the most advanced Large Language Models (LLMs). Recent improvements to LLMs' reasoning capabilities from simple yet effective prompting techniques such as Chain-of-Thought have seen limited applicability to ToM. In this paper, we turn to the prominent cognitive science theory "Simulation Theory" to bridge this gap. We introduce SimToM, a novel two-stage prompting framework inspired by Simulation Theory's notion of perspective-taking. To implement this idea on current ToM benchmarks, SimToM first filters context based on what the character in question knows before answering a question about their mental state. Our approach, which requires no additional training and minimal prompt-tuning, shows substantial improvement over existing methods, and our analysis reveals the importance of perspective-taking to Theory-of-Mind capabilities. Our findings suggest perspective-taking as a promising direction for future research into improving LLMs' ToM capabilities.

Named Entity Recognition (NER) models play a crucial role in various NLP tasks, including information extraction (IE) and text understanding. In academic writing, references to machine learning models and datasets are fundamental components of various computer science publications and necessitate accurate models for identification. Despite the advancements in NER, existing ground truth datasets do not treat fine-grained types like ML model and model architecture as separate entity types, and consequently, baseline models cannot recognize them as such. In this paper, we release a corpus of 100 manually annotated full-text scientific publications and a first baseline model for 10 entity types centered around ML models and datasets. In order to provide a nuanced understanding of how ML models and datasets are mentioned and utilized, our dataset also contains annotations for informal mentions like "our BERT-based model" or "an image CNN". You can find the ground truth dataset and code to replicate model training at //data.gesis.org/gsap/gsap-ner.

In this work we develop 3D Paintbrush, a technique for automatically texturing local semantic regions on meshes via text descriptions. Our method is designed to operate directly on meshes, producing texture maps which seamlessly integrate into standard graphics pipelines. We opt to simultaneously produce a localization map (to specify the edit region) and a texture map which conforms to it. This synergistic approach improves the quality of both the localization and the stylization. To enhance the details and resolution of the textured area, we leverage multiple stages of a cascaded diffusion model to supervise our local editing technique with generative priors learned from images at different resolutions. Our technique, referred to as Cascaded Score Distillation (CSD), simultaneously distills scores at multiple resolutions in a cascaded fashion, enabling control over both the granularity and global understanding of the supervision. We demonstrate the effectiveness of 3D Paintbrush to locally texture a variety of shapes within different semantic regions. Project page: //threedle.github.io/3d-paintbrush

This paper addresses the challenge of generating Counterfactual Explanations (CEs), involving the identification and modification of the fewest necessary features to alter a classifier's prediction for a given image. Our proposed method, Text-to-Image Models for Counterfactual Explanations (TIME), is a black-box counterfactual technique based on distillation. Unlike previous methods, this approach requires solely the image and its prediction, omitting the need for the classifier's structure, parameters, or gradients. Before generating the counterfactuals, TIME introduces two distinct biases into Stable Diffusion in the form of textual embeddings: the context bias, associated with the image's structure, and the class bias, linked to class-specific features learned by the target classifier. After learning these biases, we find the optimal latent code applying the classifier's predicted class token and regenerate the image using the target embedding as conditioning, producing the counterfactual explanation. Extensive empirical studies validate that TIME can generate explanations of comparable effectiveness even when operating within a black-box setting.

FPGA macro placement plays a pivotal role in routability and timing closer to the modern FPGA physical design flow. In modern FPGAs, macros could be subject to complex cascade shape constraints requiring instances to be placed in consecutive sites. In addition, in real-world FPGA macro placement scenarios, designs could have various region constraints that specify boundaries within which certain design instances and macros should be placed. In this work, we present DREAMPlaceFPGA-MP, an open-source GPU-accelerated FPGA macro-placer that efficiently generates legal placements for macros while honoring cascade shape requirements and region constraints. Treating multiple macros in a cascade shape as a large single instance and restricting instances to their respective regions, DREAMPlaceFPGA-MP obtains roughly legal placements. The macros are legalized in multiple steps to efficiently handle cascade shapes and region constraints. Our experimental results demonstrate that DREAMPlaceFPGA-MP is among the top contestants of the MLCAD 2023 FPGA Macro-Placement Contest.

Graph Neural Networks (GNNs) have gained momentum in graph representation learning and boosted the state of the art in a variety of areas, such as data mining (\emph{e.g.,} social network analysis and recommender systems), computer vision (\emph{e.g.,} object detection and point cloud learning), and natural language processing (\emph{e.g.,} relation extraction and sequence learning), to name a few. With the emergence of Transformers in natural language processing and computer vision, graph Transformers embed a graph structure into the Transformer architecture to overcome the limitations of local neighborhood aggregation while avoiding strict structural inductive biases. In this paper, we present a comprehensive review of GNNs and graph Transformers in computer vision from a task-oriented perspective. Specifically, we divide their applications in computer vision into five categories according to the modality of input data, \emph{i.e.,} 2D natural images, videos, 3D data, vision + language, and medical images. In each category, we further divide the applications according to a set of vision tasks. Such a task-oriented taxonomy allows us to examine how each task is tackled by different GNN-based approaches and how well these approaches perform. Based on the necessary preliminaries, we provide the definitions and challenges of the tasks, in-depth coverage of the representative approaches, as well as discussions regarding insights, limitations, and future directions.

Connecting Vision and Language plays an essential role in Generative Intelligence. For this reason, in the last few years, a large research effort has been devoted to image captioning, i.e. the task of describing images with syntactically and semantically meaningful sentences. Starting from 2015 the task has generally been addressed with pipelines composed of a visual encoding step and a language model for text generation. During these years, both components have evolved considerably through the exploitation of object regions, attributes, and relationships and the introduction of multi-modal connections, fully-attentive approaches, and BERT-like early-fusion strategies. However, regardless of the impressive results obtained, research in image captioning has not reached a conclusive answer yet. This work aims at providing a comprehensive overview and categorization of image captioning approaches, from visual encoding and text generation to training strategies, used datasets, and evaluation metrics. In this respect, we quantitatively compare many relevant state-of-the-art approaches to identify the most impactful technical innovations in image captioning architectures and training strategies. Moreover, many variants of the problem and its open challenges are analyzed and discussed. The final goal of this work is to serve as a tool for understanding the existing state-of-the-art and highlighting the future directions for an area of research where Computer Vision and Natural Language Processing can find an optimal synergy.

Collecting supporting evidence from large corpora of text (e.g., Wikipedia) is of great challenge for open-domain Question Answering (QA). Especially, for multi-hop open-domain QA, scattered evidence pieces are required to be gathered together to support the answer extraction. In this paper, we propose a new retrieval target, hop, to collect the hidden reasoning evidence from Wikipedia for complex question answering. Specifically, the hop in this paper is defined as the combination of a hyperlink and the corresponding outbound link document. The hyperlink is encoded as the mention embedding which models the structured knowledge of how the outbound link entity is mentioned in the textual context, and the corresponding outbound link document is encoded as the document embedding representing the unstructured knowledge within it. Accordingly, we build HopRetriever which retrieves hops over Wikipedia to answer complex questions. Experiments on the HotpotQA dataset demonstrate that HopRetriever outperforms previously published evidence retrieval methods by large margins. Moreover, our approach also yields quantifiable interpretations of the evidence collection process.

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