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In Federated Learning, a global model is learned by aggregating model updates computed at a set of independent client nodes, to reduce communication costs multiple gradient steps are performed at each node prior to aggregation. A key challenge in this setting is data heterogeneity across clients resulting in differing local objectives which can lead clients to overly minimize their own local objective, diverging from the global solution. We demonstrate that individual client models experience a catastrophic forgetting with respect to data from other clients and propose an efficient approach that modifies the cross-entropy objective on a per-client basis by re-weighting the softmax logits prior to computing the loss. This approach shields classes outside a client's label set from abrupt representation change and we empirically demonstrate it can alleviate client forgetting and provide consistent improvements to standard federated learning algorithms. Our method is particularly beneficial under the most challenging federated learning settings where data heterogeneity is high and client participation in each round is low.

相關內容

交叉熵(Cross Entropy)是Shannon信息論中一個重要概念,主要用于度量兩個概率分布間的差異性信息。語言模型的性能通常用交叉熵和復雜度(perplexity)來衡量。交叉熵的意義是用該模型對文本識別的難度,或者從壓縮的角度來看,每個詞平均要用幾個位來編碼。

Compared with full client participation, partial client participation is a more practical scenario in federated learning, but it may amplify some challenges in federated learning, such as data heterogeneity. The lack of inactive clients' updates in partial client participation makes it more likely for the model aggregation to deviate from the aggregation based on full client participation. Training with large batches on individual clients is proposed to address data heterogeneity in general, but their effectiveness under partial client participation is not clear. Motivated by these challenges, we propose to develop a novel federated learning framework, referred to as FedAMD, for partial client participation. The core idea is anchor sampling, which separates partial participants into anchor and miner groups. Each client in the anchor group aims at the local bullseye with the gradient computation using a large batch. Guided by the bullseyes, clients in the miner group steer multiple near-optimal local updates using small batches and update the global model. By integrating the results of the two groups, FedAMD is able to accelerate the training process and improve the model performance. Measured by $\epsilon$-approximation and compared to the state-of-the-art methods, FedAMD achieves the convergence by up to $O(1/\epsilon)$ fewer communication rounds under non-convex objectives. Empirical studies on real-world datasets validate the effectiveness of FedAMD and demonstrate the superiority of the proposed algorithm: Not only does it considerably save computation and communication costs, but also the test accuracy significantly improves.

Federated Learning (FL) is a distributed machine learning paradigm that enables learning models from decentralized private datasets, where the labeling effort is entrusted to the clients. While most existing FL approaches assume high-quality labels are readily available on users' devices; in reality, label noise can naturally occur in FL and is closely related to clients' characteristics. Due to scarcity of available data and significant label noise variations among clients in FL, existing state-of-the-art centralized approaches exhibit unsatisfactory performance, while prior FL studies rely on excessive on-device computational schemes or additional clean data available on server. Here, we propose FedLN, a framework to deal with label noise across different FL training stages; namely, FL initialization, on-device model training, and server model aggregation, able to accommodate the diverse computational capabilities of devices in a FL system. Specifically, FedLN computes per-client noise-level estimation in a single federated round and improves the models' performance by either correcting or mitigating the effect of noisy samples. Our evaluation on various publicly available vision and audio datasets demonstrate a 22% improvement on average compared to other existing methods for a label noise level of 60%. We further validate the efficiency of FedLN in human-annotated real-world noisy datasets and report a 4.8% increase on average in models' recognition performance, highlighting that~\method~can be useful for improving FL services provided to everyday users.

Most work in privacy-preserving federated learning (FL) has been focusing on horizontally partitioned datasets where clients share the same sets of features and can train complete models independently. However, in many interesting problems, individual data points are scattered across different clients/organizations in a vertical setting. Solutions for this type of FL require the exchange of intermediate outputs and gradients between participants, posing a potential risk of privacy leakage when privacy and security concerns are not considered. In this work, we present vFedSec - a novel design with an innovative Secure Layer for training vertical FL securely and efficiently using state-of-the-art security modules in secure aggregation. We theoretically demonstrate that our method does not impact the training performance while protecting private data effectively. Empirically results also show its applicability with extensive experiments that our design can achieve the protection with negligible computation and communication overhead. Also, our method can obtain 9.1e2 ~ 3.8e4 speedup compared to widely-adopted homomorphic encryption (HE) method.

Federated Learning (FL) is a distributed learning paradigm that empowers edge devices to collaboratively learn a global model leveraging local data. Simulating FL on GPU is essential to expedite FL algorithm prototyping and evaluations. However, current FL frameworks overlook the disparity between algorithm simulation and real-world deployment, which arises from heterogeneous computing capabilities and imbalanced workloads, thus misleading evaluations of new algorithms. Additionally, they lack flexibility and scalability to accommodate resource-constrained clients. In this paper, we present FedHC, a scalable federated learning framework for heterogeneous and resource-constrained clients. FedHC realizes system heterogeneity by allocating a dedicated and constrained GPU resource budget to each client, and also simulates workload heterogeneity in terms of framework-provided runtime. Furthermore, we enhance GPU resource utilization for scalable clients by introducing a dynamic client scheduler, process manager, and resource-sharing mechanism. Our experiments demonstrate that FedHC has the capability to capture the influence of various factors on client execution time. Moreover, despite resource constraints for each client, FedHC achieves state-of-the-art efficiency compared to existing frameworks without limits. When subjecting existing frameworks to the same resource constraints, FedHC achieves a 2.75x speedup. Code has been released on //github.com/if-lab-repository/FedHC.

Federated learning enables multiple parties to collaboratively train a machine learning model without communicating their local data. A key challenge in federated learning is to handle the heterogeneity of local data distribution across parties. Although many studies have been proposed to address this challenge, we find that they fail to achieve high performance in image datasets with deep learning models. In this paper, we propose MOON: model-contrastive federated learning. MOON is a simple and effective federated learning framework. The key idea of MOON is to utilize the similarity between model representations to correct the local training of individual parties, i.e., conducting contrastive learning in model-level. Our extensive experiments show that MOON significantly outperforms the other state-of-the-art federated learning algorithms on various image classification tasks.

In this paper, we study the few-shot multi-label classification for user intent detection. For multi-label intent detection, state-of-the-art work estimates label-instance relevance scores and uses a threshold to select multiple associated intent labels. To determine appropriate thresholds with only a few examples, we first learn universal thresholding experience on data-rich domains, and then adapt the thresholds to certain few-shot domains with a calibration based on nonparametric learning. For better calculation of label-instance relevance score, we introduce label name embedding as anchor points in representation space, which refines representations of different classes to be well-separated from each other. Experiments on two datasets show that the proposed model significantly outperforms strong baselines in both one-shot and five-shot settings.

Modern neural network training relies heavily on data augmentation for improved generalization. After the initial success of label-preserving augmentations, there has been a recent surge of interest in label-perturbing approaches, which combine features and labels across training samples to smooth the learned decision surface. In this paper, we propose a new augmentation method that leverages the first and second moments extracted and re-injected by feature normalization. We replace the moments of the learned features of one training image by those of another, and also interpolate the target labels. As our approach is fast, operates entirely in feature space, and mixes different signals than prior methods, one can effectively combine it with existing augmentation methods. We demonstrate its efficacy across benchmark data sets in computer vision, speech, and natural language processing, where it consistently improves the generalization performance of highly competitive baseline networks.

In this monograph, I introduce the basic concepts of Online Learning through a modern view of Online Convex Optimization. Here, online learning refers to the framework of regret minimization under worst-case assumptions. I present first-order and second-order algorithms for online learning with convex losses, in Euclidean and non-Euclidean settings. All the algorithms are clearly presented as instantiation of Online Mirror Descent or Follow-The-Regularized-Leader and their variants. Particular attention is given to the issue of tuning the parameters of the algorithms and learning in unbounded domains, through adaptive and parameter-free online learning algorithms. Non-convex losses are dealt through convex surrogate losses and through randomization. The bandit setting is also briefly discussed, touching on the problem of adversarial and stochastic multi-armed bandits. These notes do not require prior knowledge of convex analysis and all the required mathematical tools are rigorously explained. Moreover, all the proofs have been carefully chosen to be as simple and as short as possible.

Meta-learning extracts the common knowledge acquired from learning different tasks and uses it for unseen tasks. It demonstrates a clear advantage on tasks that have insufficient training data, e.g., few-shot learning. In most meta-learning methods, tasks are implicitly related via the shared model or optimizer. In this paper, we show that a meta-learner that explicitly relates tasks on a graph describing the relations of their output dimensions (e.g., classes) can significantly improve the performance of few-shot learning. This type of graph is usually free or cheap to obtain but has rarely been explored in previous works. We study the prototype based few-shot classification, in which a prototype is generated for each class, such that the nearest neighbor search between the prototypes produces an accurate classification. We introduce "Gated Propagation Network (GPN)", which learns to propagate messages between prototypes of different classes on the graph, so that learning the prototype of each class benefits from the data of other related classes. In GPN, an attention mechanism is used for the aggregation of messages from neighboring classes, and a gate is deployed to choose between the aggregated messages and the message from the class itself. GPN is trained on a sequence of tasks from many-shot to few-shot generated by subgraph sampling. During training, it is able to reuse and update previously achieved prototypes from the memory in a life-long learning cycle. In experiments, we change the training-test discrepancy and test task generation settings for thorough evaluations. GPN outperforms recent meta-learning methods on two benchmark datasets in all studied cases.

The goal of few-shot learning is to learn a classifier that generalizes well even when trained with a limited number of training instances per class. The recently introduced meta-learning approaches tackle this problem by learning a generic classifier across a large number of multiclass classification tasks and generalizing the model to a new task. Yet, even with such meta-learning, the low-data problem in the novel classification task still remains. In this paper, we propose Transductive Propagation Network (TPN), a novel meta-learning framework for transductive inference that classifies the entire test set at once to alleviate the low-data problem. Specifically, we propose to learn to propagate labels from labeled instances to unlabeled test instances, by learning a graph construction module that exploits the manifold structure in the data. TPN jointly learns both the parameters of feature embedding and the graph construction in an end-to-end manner. We validate TPN on multiple benchmark datasets, on which it largely outperforms existing few-shot learning approaches and achieves the state-of-the-art results.

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