Task-oriented dialog presents a difficult challenge encompassing multiple problems including multi-turn language understanding and generation, knowledge retrieval and reasoning, and action prediction. Modern dialog systems typically begin by converting conversation history to a symbolic object referred to as belief state by using supervised learning. The belief state is then used to reason on an external knowledge source whose result along with the conversation history is used in action prediction and response generation tasks independently. Such a pipeline of individually optimized components not only makes the development process cumbersome but also makes it non-trivial to leverage session-level user reinforcement signals. In this paper, we develop Neural Assistant: a single neural network model that takes conversation history and an external knowledge source as input and jointly produces both text response and action to be taken by the system as output. The model learns to reason on the provided knowledge source with weak supervision signal coming from the text generation and the action prediction tasks, hence removing the need for belief state annotations. In the MultiWOZ dataset, we study the effect of distant supervision, and the size of knowledge base on model performance. We find that the Neural Assistant without belief states is able to incorporate external knowledge information achieving higher factual accuracy scores compared to Transformer. In settings comparable to reported baseline systems, Neural Assistant when provided with oracle belief state significantly improves language generation performance.
We propose UniViLM: a Unified Video and Language pre-training Model for multimodal understanding and generation. Motivated by the recent success of BERT based pre-training technique for NLP and image-language tasks, VideoBERT and CBT are proposed to exploit BERT model for video and language pre-training using narrated instructional videos. Different from their works which only pre-train understanding task, we propose a unified video-language pre-training model for both understanding and generation tasks. Our model comprises of 4 components including two single-modal encoders, a cross encoder and a decoder with the Transformer backbone. We first pre-train our model to learn the universal representation for both video and language on a large instructional video dataset. Then we fine-tune the model on two multimodal tasks including understanding task (text-based video retrieval) and generation task (multimodal video captioning). Our extensive experiments show that our method can improve the performance of both understanding and generation tasks and achieves the state-of-the art results.
Reasoning with knowledge expressed in natural language and Knowledge Bases (KBs) is a major challenge for Artificial Intelligence, with applications in machine reading, dialogue, and question answering. General neural architectures that jointly learn representations and transformations of text are very data-inefficient, and it is hard to analyse their reasoning process. These issues are addressed by end-to-end differentiable reasoning systems such as Neural Theorem Provers (NTPs), although they can only be used with small-scale symbolic KBs. In this paper we first propose Greedy NTPs (GNTPs), an extension to NTPs addressing their complexity and scalability limitations, thus making them applicable to real-world datasets. This result is achieved by dynamically constructing the computation graph of NTPs and including only the most promising proof paths during inference, thus obtaining orders of magnitude more efficient models. Then, we propose a novel approach for jointly reasoning over KBs and textual mentions, by embedding logic facts and natural language sentences in a shared embedding space. We show that GNTPs perform on par with NTPs at a fraction of their cost while achieving competitive link prediction results on large datasets, providing explanations for predictions, and inducing interpretable models. Source code, datasets, and supplementary material are available online at //github.com/uclnlp/gntp.
Two types of knowledge, triples from knowledge graphs and texts from documents, have been studied for knowledge aware open-domain conversation generation, in which graph paths can narrow down vertex candidates for knowledge selection decision, and texts can provide rich information for response generation. Fusion of a knowledge graph and texts might yield mutually reinforcing advantages, but there is less study on that. To address this challenge, we propose a knowledge aware chatting machine with three components, an augmented knowledge graph with both triples and texts, knowledge selector, and knowledge aware response generator. For knowledge selection on the graph, we formulate it as a problem of multi-hop graph reasoning to effectively capture conversation flow, which is more explainable and flexible in comparison with previous work. To fully leverage long text information that differentiates our graph from others, we improve a state of the art reasoning algorithm with machine reading comprehension technology. We demonstrate the effectiveness of our system on two datasets in comparison with state-of-the-art models.
We present open domain response generation with meta-words. A meta-word is a structured record that describes various attributes of a response, and thus allows us to explicitly model the one-to-many relationship within open domain dialogues and perform response generation in an explainable and controllable manner. To incorporate meta-words into generation, we enhance the sequence-to-sequence architecture with a goal tracking memory network that formalizes meta-word expression as a goal and manages the generation process to achieve the goal with a state memory panel and a state controller. Experimental results on two large-scale datasets indicate that our model can significantly outperform several state-of-the-art generation models in terms of response relevance, response diversity, accuracy of one-to-many modeling, accuracy of meta-word expression, and human evaluation.
The recent proliferation of knowledge graphs (KGs) coupled with incomplete or partial information, in the form of missing relations (links) between entities, has fueled a lot of research on knowledge base completion (also known as relation prediction). Several recent works suggest that convolutional neural network (CNN) based models generate richer and more expressive feature embeddings and hence also perform well on relation prediction. However, we observe that these KG embeddings treat triples independently and thus fail to cover the complex and hidden information that is inherently implicit in the local neighborhood surrounding a triple. To this effect, our paper proposes a novel attention based feature embedding that captures both entity and relation features in any given entity's neighborhood. Additionally, we also encapsulate relation clusters and multihop relations in our model. Our empirical study offers insights into the efficacy of our attention based model and we show marked performance gains in comparison to state of the art methods on all datasets.
Two types of knowledge, factoid knowledge from graphs and non-factoid knowledge from unstructured documents, have been studied for knowledge aware open-domain conversation generation, in which edge information in graphs can help generalization of knowledge selectors, and text sentences of non-factoid knowledge can provide rich information for response generation. Fusion of knowledge triples and sentences might yield mutually reinforcing advantages for conversation generation, but there is less study on that. To address this challenge, we propose a knowledge aware chatting machine with three components, augmented knowledge graph containing both factoid and non-factoid knowledge, knowledge selector, and response generator. For knowledge selection on the graph, we formulate it as a problem of multi-hop graph reasoning that is more flexible in comparison with previous one-hop knowledge selection models. To fully leverage long text information that differentiates our graph from others, we improve a state of the art reasoning algorithm with machine reading comprehension technology. We demonstrate that supported by such unified knowledge and knowledge selection method, our system can generate more appropriate and informative responses than baselines.
Incorporating knowledge graph into recommender systems has attracted increasing attention in recent years. By exploring the interlinks within a knowledge graph, the connectivity between users and items can be discovered as paths, which provide rich and complementary information to user-item interactions. Such connectivity not only reveals the semantics of entities and relations, but also helps to comprehend a user's interest. However, existing efforts have not fully explored this connectivity to infer user preferences, especially in terms of modeling the sequential dependencies within and holistic semantics of a path. In this paper, we contribute a new model named Knowledge-aware Path Recurrent Network (KPRN) to exploit knowledge graph for recommendation. KPRN can generate path representations by composing the semantics of both entities and relations. By leveraging the sequential dependencies within a path, we allow effective reasoning on paths to infer the underlying rationale of a user-item interaction. Furthermore, we design a new weighted pooling operation to discriminate the strengths of different paths in connecting a user with an item, endowing our model with a certain level of explainability. We conduct extensive experiments on two datasets about movie and music, demonstrating significant improvements over state-of-the-art solutions Collaborative Knowledge Base Embedding and Neural Factorization Machine.
Attention is typically used to select informative sub-phrases that are used for prediction. This paper investigates the novel use of attention as a form of feature augmentation, i.e, casted attention. We propose Multi-Cast Attention Networks (MCAN), a new attention mechanism and general model architecture for a potpourri of ranking tasks in the conversational modeling and question answering domains. Our approach performs a series of soft attention operations, each time casting a scalar feature upon the inner word embeddings. The key idea is to provide a real-valued hint (feature) to a subsequent encoder layer and is targeted at improving the representation learning process. There are several advantages to this design, e.g., it allows an arbitrary number of attention mechanisms to be casted, allowing for multiple attention types (e.g., co-attention, intra-attention) and attention variants (e.g., alignment-pooling, max-pooling, mean-pooling) to be executed simultaneously. This not only eliminates the costly need to tune the nature of the co-attention layer, but also provides greater extents of explainability to practitioners. Via extensive experiments on four well-known benchmark datasets, we show that MCAN achieves state-of-the-art performance. On the Ubuntu Dialogue Corpus, MCAN outperforms existing state-of-the-art models by $9\%$. MCAN also achieves the best performing score to date on the well-studied TrecQA dataset.
Many vision and language tasks require commonsense reasoning beyond data-driven image and natural language processing. Here we adopt Visual Question Answering (VQA) as an example task, where a system is expected to answer a question in natural language about an image. Current state-of-the-art systems attempted to solve the task using deep neural architectures and achieved promising performance. However, the resulting systems are generally opaque and they struggle in understanding questions for which extra knowledge is required. In this paper, we present an explicit reasoning layer on top of a set of penultimate neural network based systems. The reasoning layer enables reasoning and answering questions where additional knowledge is required, and at the same time provides an interpretable interface to the end users. Specifically, the reasoning layer adopts a Probabilistic Soft Logic (PSL) based engine to reason over a basket of inputs: visual relations, the semantic parse of the question, and background ontological knowledge from word2vec and ConceptNet. Experimental analysis of the answers and the key evidential predicates generated on the VQA dataset validate our approach.
We study response generation for open domain conversation in chatbots. Existing methods assume that words in responses are generated from an identical vocabulary regardless of their inputs, which not only makes them vulnerable to generic patterns and irrelevant noise, but also causes a high cost in decoding. We propose a dynamic vocabulary sequence-to-sequence (DVS2S) model which allows each input to possess their own vocabulary in decoding. In training, vocabulary construction and response generation are jointly learned by maximizing a lower bound of the true objective with a Monte Carlo sampling method. In inference, the model dynamically allocates a small vocabulary for an input with the word prediction model, and conducts decoding only with the small vocabulary. Because of the dynamic vocabulary mechanism, DVS2S eludes many generic patterns and irrelevant words in generation, and enjoys efficient decoding at the same time. Experimental results on both automatic metrics and human annotations show that DVS2S can significantly outperform state-of-the-art methods in terms of response quality, but only requires 60% decoding time compared to the most efficient baseline.