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The usual formulation of efficient division uses Newton iteration to compute an inverse in a related domain where multiplicative inverses exist. On one hand, Newton iteration allows quotients to be calculated using an efficient multiplication method. On the other hand, working in another domain is not always desirable and can lead to a library structure where arithmetic domains are interdependent. This paper uses the concept of a whole shifted inverse and modified Newton iteration to compute quotients efficiently without leaving the original domain. The iteration is generic to domains having a suitable shift operation, such as integers or polynomials with coefficients that do not necessarily commute.

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We equip a smaller Language Model to generalise to answering challenging compositional questions that have not been seen in training. To do so we propose a combination of multitask supervised pretraining on up to 93 tasks designed to instill diverse reasoning abilities, and a dense retrieval system that aims to retrieve a set of evidential paragraph fragments. Recent progress in question-answering has been achieved either through prompting methods against very large pretrained Language Models in zero or few-shot fashion, or by fine-tuning smaller models, sometimes in conjunction with information retrieval. We focus on the less explored question of the extent to which zero-shot generalisation can be enabled in smaller models with retrieval against a corpus within which sufficient information to answer a particular question may not exist. We establish strong baselines in this setting for diverse evaluation datasets (StrategyQA, CommonsenseQA, IIRC, DROP, Musique and ARC-DA), and show that performance can be significantly improved by adding retrieval-augmented training datasets which are designed to expose our models to a variety of heuristic reasoning strategies such as weighing partial evidence or ignoring an irrelevant context.

Imitation learning methods are used to infer a policy in a Markov decision process from a dataset of expert demonstrations by minimizing a divergence measure between the empirical state occupancy measures of the expert and the policy. The guiding signal to the policy is provided by the discriminator used as part of an versarial optimization procedure. We observe that this model is prone to absorbing spurious correlations present in the expert data. To alleviate this issue, we propose to use causal invariance as a regularization principle for adversarial training of these models. The regularization objective is applicable in a straightforward manner to existing adversarial imitation frameworks. We demonstrate the efficacy of the regularized formulation in an illustrative two-dimensional setting as well as a number of high-dimensional robot locomotion benchmark tasks.

We propose a general stochastic framework for modelling repeated auctions in the Real Time Bidding (RTB) ecosystem using point processes. The flexibility of the framework allows a variety of auction scenarios including configuration of information provided to player, determination of auction winner and quantification of utility gained from each auctions. We propose theoretical results on how this formulation of process can be approximated to a Poisson point process, which enables the analyzer to take advantage of well-established properties. Under this framework, we specify the player's optimal strategy under various scenarios. We also emphasize that it is critical to consider the joint distribution of utility and market condition instead of estimating the marginal distributions independently.

The study of approximate matching in the Massively Parallel Computations (MPC) model has recently seen a burst of breakthroughs. Despite this progress, however, we still have a far more limited understanding of maximal matching which is one of the central problems of parallel and distributed computing. All known MPC algorithms for maximal matching either take polylogarithmic time which is considered inefficient, or require a strictly super-linear space of $n^{1+\Omega(1)}$ per machine. In this work, we close this gap by providing a novel analysis of an extremely simple algorithm a variant of which was conjectured to work by Czumaj et al. [STOC'18]. The algorithm edge-samples the graph, randomly partitions the vertices, and finds a random greedy maximal matching within each partition. We show that this algorithm drastically reduces the vertex degrees. This, among some other results, leads to an $O(\log \log \Delta)$ round algorithm for maximal matching with $O(n)$ space (or even mildly sublinear in $n$ using standard techniques). As an immediate corollary, we get a $2$ approximate minimum vertex cover in essentially the same rounds and space. This is the best possible approximation factor under standard assumptions, culminating a long line of research. It also leads to an improved $O(\log\log \Delta)$ round algorithm for $1 + \varepsilon$ approximate matching. All these results can also be implemented in the congested clique model within the same number of rounds.

Graph Neural Networks (GNNs) have been successfully used in many problems involving graph-structured data, achieving state-of-the-art performance. GNNs typically employ a message-passing scheme, in which every node aggregates information from its neighbors using a permutation-invariant aggregation function. Standard well-examined choices such as the mean or sum aggregation functions have limited capabilities, as they are not able to capture interactions among neighbors. In this work, we formalize these interactions using an information-theoretic framework that notably includes synergistic information. Driven by this definition, we introduce the Graph Ordering Attention (GOAT) layer, a novel GNN component that captures interactions between nodes in a neighborhood. This is achieved by learning local node orderings via an attention mechanism and processing the ordered representations using a recurrent neural network aggregator. This design allows us to make use of a permutation-sensitive aggregator while maintaining the permutation-equivariance of the proposed GOAT layer. The GOAT model demonstrates its increased performance in modeling graph metrics that capture complex information, such as the betweenness centrality and the effective size of a node. In practical use-cases, its superior modeling capability is confirmed through its success in several real-world node classification benchmarks.

Recent contrastive representation learning methods rely on estimating mutual information (MI) between multiple views of an underlying context. E.g., we can derive multiple views of a given image by applying data augmentation, or we can split a sequence into views comprising the past and future of some step in the sequence. Contrastive lower bounds on MI are easy to optimize, but have a strong underestimation bias when estimating large amounts of MI. We propose decomposing the full MI estimation problem into a sum of smaller estimation problems by splitting one of the views into progressively more informed subviews and by applying the chain rule on MI between the decomposed views. This expression contains a sum of unconditional and conditional MI terms, each measuring modest chunks of the total MI, which facilitates approximation via contrastive bounds. To maximize the sum, we formulate a contrastive lower bound on the conditional MI which can be approximated efficiently. We refer to our general approach as Decomposed Estimation of Mutual Information (DEMI). We show that DEMI can capture a larger amount of MI than standard non-decomposed contrastive bounds in a synthetic setting, and learns better representations in a vision domain and for dialogue generation.

Recently, a considerable literature has grown up around the theme of Graph Convolutional Network (GCN). How to effectively leverage the rich structural information in complex graphs, such as knowledge graphs with heterogeneous types of entities and relations, is a primary open challenge in the field. Most GCN methods are either restricted to graphs with a homogeneous type of edges (e.g., citation links only), or focusing on representation learning for nodes only instead of jointly propagating and updating the embeddings of both nodes and edges for target-driven objectives. This paper addresses these limitations by proposing a novel framework, namely the Knowledge Embedding based Graph Convolutional Network (KE-GCN), which combines the power of GCNs in graph-based belief propagation and the strengths of advanced knowledge embedding (a.k.a. knowledge graph embedding) methods, and goes beyond. Our theoretical analysis shows that KE-GCN offers an elegant unification of several well-known GCN methods as specific cases, with a new perspective of graph convolution. Experimental results on benchmark datasets show the advantageous performance of KE-GCN over strong baseline methods in the tasks of knowledge graph alignment and entity classification.

Graph neural networks (GNNs) are a popular class of machine learning models whose major advantage is their ability to incorporate a sparse and discrete dependency structure between data points. Unfortunately, GNNs can only be used when such a graph-structure is available. In practice, however, real-world graphs are often noisy and incomplete or might not be available at all. With this work, we propose to jointly learn the graph structure and the parameters of graph convolutional networks (GCNs) by approximately solving a bilevel program that learns a discrete probability distribution on the edges of the graph. This allows one to apply GCNs not only in scenarios where the given graph is incomplete or corrupted but also in those where a graph is not available. We conduct a series of experiments that analyze the behavior of the proposed method and demonstrate that it outperforms related methods by a significant margin.

We investigate a lattice-structured LSTM model for Chinese NER, which encodes a sequence of input characters as well as all potential words that match a lexicon. Compared with character-based methods, our model explicitly leverages word and word sequence information. Compared with word-based methods, lattice LSTM does not suffer from segmentation errors. Gated recurrent cells allow our model to choose the most relevant characters and words from a sentence for better NER results. Experiments on various datasets show that lattice LSTM outperforms both word-based and character-based LSTM baselines, achieving the best results.

The dominant sequence transduction models are based on complex recurrent or convolutional neural networks in an encoder-decoder configuration. The best performing models also connect the encoder and decoder through an attention mechanism. We propose a new simple network architecture, the Transformer, based solely on attention mechanisms, dispensing with recurrence and convolutions entirely. Experiments on two machine translation tasks show these models to be superior in quality while being more parallelizable and requiring significantly less time to train. Our model achieves 28.4 BLEU on the WMT 2014 English-to-German translation task, improving over the existing best results, including ensembles by over 2 BLEU. On the WMT 2014 English-to-French translation task, our model establishes a new single-model state-of-the-art BLEU score of 41.8 after training for 3.5 days on eight GPUs, a small fraction of the training costs of the best models from the literature. We show that the Transformer generalizes well to other tasks by applying it successfully to English constituency parsing both with large and limited training data.

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