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Analyzing keystroke dynamics (KD) for biometric verification has several advantages: it is among the most discriminative behavioral traits; keyboards are among the most common human-computer interfaces, being the primary means for users to enter textual data; its acquisition does not require additional hardware, and its processing is relatively lightweight; and it allows for transparently recognizing subjects. However, the heterogeneity of experimental protocols and metrics, and the limited size of the databases adopted in the literature impede direct comparisons between different systems, thus representing an obstacle in the advancement of keystroke biometrics. To alleviate this aspect, we present a new experimental framework to benchmark KD-based biometric verification performance and fairness based on tweet-long sequences of variable transcript text from over 185,000 subjects, acquired through desktop and mobile keyboards, extracted from the Aalto Keystroke Databases. The framework runs on CodaLab in the form of the Keystroke Verification Challenge (KVC). Moreover, we also introduce a novel fairness metric, the Skewed Impostor Ratio (SIR), to capture inter- and intra-demographic group bias patterns in the verification scores. We demonstrate the usefulness of the proposed framework by employing two state-of-the-art keystroke verification systems, TypeNet and TypeFormer, to compare different sets of input features, achieving a less privacy-invasive system, by discarding the analysis of text content (ASCII codes of the keys pressed) in favor of extended features in the time domain. Our experiments show that this approach allows to maintain satisfactory performance.

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Despite advancements in evaluating Large Language Models (LLMs) for code synthesis, benchmarks have predominantly focused on functional correctness, overlooking the importance of code efficiency. We present Mercury, the first benchmark designated for assessing the code efficiency of LLM code synthesis tasks. Mercury consists of 1,889 programming tasks covering diverse difficulty levels alongside test case generators generating unlimited cases for comprehensive evaluation. Unlike existing benchmarks, Mercury integrates a novel metric Beyond@K to measure normalized code efficiency based on historical submissions, leading to a new evaluation indicator for code synthesis, which encourages generating functionally correct and computationally efficient code, mirroring the real-world software development standard. Our findings reveal that while LLMs demonstrate the remarkable capability to generate functionally correct code, there still exists a substantial gap in their efficiency output, underscoring a new frontier for LLM research and development.

We consider the problem of sparse nonnegative matrix factorization (NMF) using archetypal regularization. The goal is to represent a collection of data points as nonnegative linear combinations of a few nonnegative sparse factors with appealing geometric properties, arising from the use of archetypal regularization. We generalize the notion of robustness studied in Javadi and Montanari (2019) (without sparsity) to the notions of (a) strong robustness that implies each estimated archetype is close to the underlying archetypes and (b) weak robustness that implies there exists at least one recovered archetype that is close to the underlying archetypes. Our theoretical results on robustness guarantees hold under minimal assumptions on the underlying data, and applies to settings where the underlying archetypes need not be sparse. We present theoretical results and illustrative examples to strengthen the insights underlying the notions of robustness. We propose new algorithms for our optimization problem; and present numerical experiments on synthetic and real data sets that shed further insights into our proposed framework and theoretical developments.

This paper introduces the Quantified Boolean Bayesian Network (QBBN), which provides a unified view of logical and probabilistic reasoning. The QBBN is meant to address a central problem with the Large Language Model (LLM), which has become extremely popular in Information Retrieval, which is that the LLM hallucinates. A Bayesian Network, by construction, cannot hallucinate, because it can only return answers that it can explain. We show how a Bayesian Network over an unbounded number of boolean variables can be configured to represent the logical reasoning underlying human language. We do this by creating a key-value version of the First-Order Calculus, for which we can prove consistency and completeness. We show that the model is trivially trained over fully observed data, but that inference is non-trivial. Exact inference in a Bayesian Network is intractable (i.e. $\Omega(2^N)$ for $N$ variables). For inference, we investigate the use of Loopy Belief Propagation (LBP), which is not guaranteed to converge, but which has been shown to often converge in practice. Our experiments show that LBP indeed does converge very reliably, and our analysis shows that a round of LBP takes time $O(N2^n)$, where $N$ bounds the number of variables considered, and $n$ bounds the number of incoming connections to any factor, and further improvements may be possible. Our network is specifically designed to alternate between AND and OR gates in a Boolean Algebra, which connects more closely to logical reasoning, allowing a completeness proof for an expanded version of our network, and also allows inference to follow specific but adequate pathways, that turn out to be fast.

While AI algorithms have shown remarkable success in various fields, their lack of transparency hinders their application to real-life tasks. Although explanations targeted at non-experts are necessary for user trust and human-AI collaboration, the majority of explanation methods for AI are focused on developers and expert users. Counterfactual explanations are local explanations that offer users advice on what can be changed in the input for the output of the black-box model to change. Counterfactuals are user-friendly and provide actionable advice for achieving the desired output from the AI system. While extensively researched in supervised learning, there are few methods applying them to reinforcement learning (RL). In this work, we explore the reasons for the underrepresentation of a powerful explanation method in RL. We start by reviewing the current work in counterfactual explanations in supervised learning. Additionally, we explore the differences between counterfactual explanations in supervised learning and RL and identify the main challenges that prevent the adoption of methods from supervised in reinforcement learning. Finally, we redefine counterfactuals for RL and propose research directions for implementing counterfactuals in RL.

Given the complexity and lack of transparency in deep neural networks (DNNs), extensive efforts have been made to make these systems more interpretable or explain their behaviors in accessible terms. Unlike most reviews, which focus on algorithmic and model-centric perspectives, this work takes a "data-centric" view, examining how data collection, processing, and analysis contribute to explainable AI (XAI). We categorize existing work into three categories subject to their purposes: interpretations of deep models, referring to feature attributions and reasoning processes that correlate data points with model outputs; influences of training data, examining the impact of training data nuances, such as data valuation and sample anomalies, on decision-making processes; and insights of domain knowledge, discovering latent patterns and fostering new knowledge from data and models to advance social values and scientific discovery. Specifically, we distill XAI methodologies into data mining operations on training and testing data across modalities, such as images, text, and tabular data, as well as on training logs, checkpoints, models and other DNN behavior descriptors. In this way, our study offers a comprehensive, data-centric examination of XAI from a lens of data mining methods and applications.

Causal Machine Learning (CausalML) is an umbrella term for machine learning methods that formalize the data-generation process as a structural causal model (SCM). This allows one to reason about the effects of changes to this process (i.e., interventions) and what would have happened in hindsight (i.e., counterfactuals). We categorize work in \causalml into five groups according to the problems they tackle: (1) causal supervised learning, (2) causal generative modeling, (3) causal explanations, (4) causal fairness, (5) causal reinforcement learning. For each category, we systematically compare its methods and point out open problems. Further, we review modality-specific applications in computer vision, natural language processing, and graph representation learning. Finally, we provide an overview of causal benchmarks and a critical discussion of the state of this nascent field, including recommendations for future work.

The incredible development of federated learning (FL) has benefited various tasks in the domains of computer vision and natural language processing, and the existing frameworks such as TFF and FATE has made the deployment easy in real-world applications. However, federated graph learning (FGL), even though graph data are prevalent, has not been well supported due to its unique characteristics and requirements. The lack of FGL-related framework increases the efforts for accomplishing reproducible research and deploying in real-world applications. Motivated by such strong demand, in this paper, we first discuss the challenges in creating an easy-to-use FGL package and accordingly present our implemented package FederatedScope-GNN (FS-G), which provides (1) a unified view for modularizing and expressing FGL algorithms; (2) comprehensive DataZoo and ModelZoo for out-of-the-box FGL capability; (3) an efficient model auto-tuning component; and (4) off-the-shelf privacy attack and defense abilities. We validate the effectiveness of FS-G by conducting extensive experiments, which simultaneously gains many valuable insights about FGL for the community. Moreover, we employ FS-G to serve the FGL application in real-world E-commerce scenarios, where the attained improvements indicate great potential business benefits. We publicly release FS-G, as submodules of FederatedScope, at //github.com/alibaba/FederatedScope to promote FGL's research and enable broad applications that would otherwise be infeasible due to the lack of a dedicated package.

The combination of Reinforcement Learning (RL) with deep learning has led to a series of impressive feats, with many believing (deep) RL provides a path towards generally capable agents. However, the success of RL agents is often highly sensitive to design choices in the training process, which may require tedious and error-prone manual tuning. This makes it challenging to use RL for new problems, while also limits its full potential. In many other areas of machine learning, AutoML has shown it is possible to automate such design choices and has also yielded promising initial results when applied to RL. However, Automated Reinforcement Learning (AutoRL) involves not only standard applications of AutoML but also includes additional challenges unique to RL, that naturally produce a different set of methods. As such, AutoRL has been emerging as an important area of research in RL, providing promise in a variety of applications from RNA design to playing games such as Go. Given the diversity of methods and environments considered in RL, much of the research has been conducted in distinct subfields, ranging from meta-learning to evolution. In this survey we seek to unify the field of AutoRL, we provide a common taxonomy, discuss each area in detail and pose open problems which would be of interest to researchers going forward.

Recurrent neural nets (RNN) and convolutional neural nets (CNN) are widely used on NLP tasks to capture the long-term and local dependencies, respectively. Attention mechanisms have recently attracted enormous interest due to their highly parallelizable computation, significantly less training time, and flexibility in modeling dependencies. We propose a novel attention mechanism in which the attention between elements from input sequence(s) is directional and multi-dimensional (i.e., feature-wise). A light-weight neural net, "Directional Self-Attention Network (DiSAN)", is then proposed to learn sentence embedding, based solely on the proposed attention without any RNN/CNN structure. DiSAN is only composed of a directional self-attention with temporal order encoded, followed by a multi-dimensional attention that compresses the sequence into a vector representation. Despite its simple form, DiSAN outperforms complicated RNN models on both prediction quality and time efficiency. It achieves the best test accuracy among all sentence encoding methods and improves the most recent best result by 1.02% on the Stanford Natural Language Inference (SNLI) dataset, and shows state-of-the-art test accuracy on the Stanford Sentiment Treebank (SST), Multi-Genre natural language inference (MultiNLI), Sentences Involving Compositional Knowledge (SICK), Customer Review, MPQA, TREC question-type classification and Subjectivity (SUBJ) datasets.

Convolutional Neural Networks (CNNs) have gained significant traction in the field of machine learning, particularly due to their high accuracy in visual recognition. Recent works have pushed the performance of GPU implementations of CNNs to significantly improve their classification and training times. With these improvements, many frameworks have become available for implementing CNNs on both CPUs and GPUs, with no support for FPGA implementations. In this work we present a modified version of the popular CNN framework Caffe, with FPGA support. This allows for classification using CNN models and specialized FPGA implementations with the flexibility of reprogramming the device when necessary, seamless memory transactions between host and device, simple-to-use test benches, and the ability to create pipelined layer implementations. To validate the framework, we use the Xilinx SDAccel environment to implement an FPGA-based Winograd convolution engine and show that the FPGA layer can be used alongside other layers running on a host processor to run several popular CNNs (AlexNet, GoogleNet, VGG A, Overfeat). The results show that our framework achieves 50 GFLOPS across 3x3 convolutions in the benchmarks. This is achieved within a practical framework, which will aid in future development of FPGA-based CNNs.

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