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Given a graph $G = (V,E)$, a threshold function $t~ :~ V \rightarrow \mathbb{N}$ and an integer $k$, we study the Harmless Set problem, where the goal is to find a subset of vertices $S \subseteq V$ of size at least $k$ such that every vertex $v\in V$ has less than $t(v)$ neighbors in $S$. We enhance our understanding of the problem from the viewpoint of parameterized complexity. Our focus lies on parameters that measure the structural properties of the input instance. We show that the problem is W[1]-hard parameterized by a wide range of fairly restrictive structural parameters such as the feedback vertex set number, pathwidth, treedepth, and even the size of a minimum vertex deletion set into graphs of pathwidth and treedepth at most three. We also show that the Harmless Set problem with majority thresholds is W[1]-hard when parameterized by the treewidth of the input graph. We prove that the Harmless Set problem can be solved in polynomial time on graph with bounded cliquewidth. On the positive side, we obtain fixed-parameter algorithms for the problem with respect to neighbourhood diversity and twin cover. We show that the problem parameterized by the solution size is fixed parameter tractable on planar graphs. We thereby resolve two open questions stated in C. Bazgan and M. Chopin (2014) concerning the complexity of Harmless Set parameterized by the treewidth of the input graph and on planar graphs with respect to the solution size.

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We study the following two fixed-cardinality optimization problems (a maximization and a minimization variant). For a fixed $\alpha$ between zero and one we are given a graph and two numbers $k \in \mathbb{N}$ and $t \in \mathbb{Q}$. The task is to find a vertex subset $S$ of exactly $k$ vertices that has value at least (resp. at most for minimization) $t$. Here, the value of a vertex set computes as $\alpha$ times the number of edges with exactly one endpoint in $S$ plus $1-\alpha$ times the number of edges with both endpoints in $S$. These two problems generalize many prominent graph problems, such as Densest $k$-Subgraph, Sparsest $k$-Subgraph, Partial Vertex Cover, and Max ($k$,$n-k$)-Cut. In this work, we complete the picture of their parameterized complexity on several types of sparse graphs that are described by structural parameters. In particular, we provide kernelization algorithms and kernel lower bounds for these problems. A somewhat surprising consequence of our kernelizations is that Partial Vertex Cover and Max $(k,n-k)$-Cut not only behave in the same way but that the kernels for both problems can be obtained by the same algorithms.

A connected dominating set is a widely adopted model for the virtual backbone of a wireless sensor network. In this paper, we design an evolutionary algorithm for the minimum connected dominating set problem (MinCDS), whose performance is theoretically guaranteed in terms of both computation time and approximation ratio. Given a connected graph $G=(V,E)$, a connected dominating set (CDS) is a subset $C\subseteq V$ such that every vertex in $V\setminus C$ has a neighbor in $C$, and the subgraph of $G$ induced by $C$ is connected. The goal of MinCDS is to find a CDS of $G$ with the minimum cardinality. We show that our evolutionary algorithm can find a CDS in expected $O(n^3)$ time which approximates the optimal value within factor $(2+\ln\Delta)$, where $n$ and $\Delta$ are the number of vertices and the maximum degree of graph $G$, respectively.

Hamilton and Moitra (2021) showed that, in certain regimes, it is not possible to accelerate Riemannian gradient descent in the hyperbolic plane if we restrict ourselves to algorithms which make queries in a (large) bounded domain and which receive gradients and function values corrupted by a (small) amount of noise. We show that acceleration remains unachievable for any deterministic algorithm which receives exact gradient and function-value information (unbounded queries, no noise). Our results hold for the classes of strongly and nonstrongly geodesically convex functions, and for a large class of Hadamard manifolds including hyperbolic spaces and the symmetric space $\mathrm{SL}(n) / \mathrm{SO}(n)$ of positive definite $n \times n$ matrices of determinant one. This cements a surprising gap between the complexity of convex optimization and geodesically convex optimization: for hyperbolic spaces, Riemannian gradient descent is optimal on the class of smooth and and strongly geodesically convex functions, in the regime where the condition number scales with the radius of the optimization domain. The key idea for proving the lower bound consists of perturbing the hard functions of Hamilton and Moitra (2021) with sums of bump functions chosen by a resisting oracle.

Makespan minimization on parallel identical machines is a classical and intensively studied problem in scheduling, and a classic example for online algorithm analysis with Graham's famous list scheduling algorithm dating back to the 1960s. In this problem, jobs arrive over a list and upon an arrival, the algorithm needs to assign the job to a machine. The goal is to minimize the makespan, that is, the maximum machine load. In this paper, we consider the variant with an additional cardinality constraint: The algorithm may assign at most $k$ jobs to each machine where $k$ is part of the input. While the offline (strongly NP-hard) variant of cardinality constrained scheduling is well understood and an EPTAS exists here, no non-trivial results are known for the online variant. We fill this gap by making a comprehensive study of various different online models. First, we show that there is a constant competitive algorithm for the problem and further, present a lower bound of $2$ on the competitive ratio of any online algorithm. Motivated by the lower bound, we consider a semi-online variant where upon arrival of a job of size $p$, we are allowed to migrate jobs of total size at most a constant times $p$. This constant is called the migration factor of the algorithm. Algorithms with small migration factors are a common approach to bridge the performance of online algorithms and offline algorithms. One can obtain algorithms with a constant migration factor by rounding the size of each incoming job and then applying an ordinal algorithm to the resulting rounded instance. With this in mind, we also consider the framework of ordinal algorithms and characterize the competitive ratio that can be achieved using the aforementioned approaches.

Petri nets, equivalently presentable as vector addition systems with states, are an established model of concurrency with widespread applications. The reachability problem, where we ask whether from a given initial configuration there exists a sequence of valid execution steps reaching a given final configuration, is the central algorithmic problem for this model. The complexity of the problem has remained, until recently, one of the hardest open questions in verification of concurrent systems. A first upper bound has been provided only in 2015 by Leroux and Schmitz, then refined by the same authors to non-primitive recursive Ackermannian upper bound in 2019. The exponential space lower bound, shown by Lipton already in 1976, remained the only known for over 40 years until a breakthrough non-elementary lower bound by Czerwi{\'n}ski, Lasota, Lazic, Leroux and Mazowiecki in 2019. Finally, a matching Ackermannian lower bound announced this year by Czerwi{\'n}ski and Orlikowski, and independently by Leroux, established the complexity of the problem. Our primary contribution is an improvement of the former construction, making it conceptually simpler and more direct. On the way we improve the lower bound for vector addition systems with states in fixed dimension (or, equivalently, Petri nets with fixed number of places): while Czerwi{\'n}ski and Orlikowski prove $F_k$-hardness (hardness for $k$th level in Grzegorczyk Hierarchy) in dimension $6k$, our simplified construction yields $F_k$-hardness already in dimension $3k+2$.

In this paper we look at the problem of adjacency labeling of graphs. Given a family of undirected graphs the problem is to determine an encoding-decoding scheme for each member of the family such that we can decode the adjacency information of any pair of vertices only from their encoded labels. Further, we want the length of each label to be short (logarithmic in $n$, the number of vertices) and the encoding-decoding scheme to be computationally efficient. We proposed a simple tree-decomposition based encoding scheme and used it give an adjacency labeling of size $O(k \log k \log n)$-bits. Here $k$ is the clique-width of the graph family. We also extend the result to a certain family of $k$-probe graphs.

In this short note, we reify the connection between work on the storage capacity problem in wide two-layer treelike neural networks and the rapidly-growing body of literature on kernel limits of wide neural networks. Concretely, we observe that the "effective order parameter" studied in the statistical mechanics literature is exactly equivalent to the infinite-width Neural Network Gaussian Process Kernel. This correspondence connects the expressivity and trainability of wide two-layer neural networks.

Meta-learning extracts the common knowledge acquired from learning different tasks and uses it for unseen tasks. It demonstrates a clear advantage on tasks that have insufficient training data, e.g., few-shot learning. In most meta-learning methods, tasks are implicitly related via the shared model or optimizer. In this paper, we show that a meta-learner that explicitly relates tasks on a graph describing the relations of their output dimensions (e.g., classes) can significantly improve the performance of few-shot learning. This type of graph is usually free or cheap to obtain but has rarely been explored in previous works. We study the prototype based few-shot classification, in which a prototype is generated for each class, such that the nearest neighbor search between the prototypes produces an accurate classification. We introduce "Gated Propagation Network (GPN)", which learns to propagate messages between prototypes of different classes on the graph, so that learning the prototype of each class benefits from the data of other related classes. In GPN, an attention mechanism is used for the aggregation of messages from neighboring classes, and a gate is deployed to choose between the aggregated messages and the message from the class itself. GPN is trained on a sequence of tasks from many-shot to few-shot generated by subgraph sampling. During training, it is able to reuse and update previously achieved prototypes from the memory in a life-long learning cycle. In experiments, we change the training-test discrepancy and test task generation settings for thorough evaluations. GPN outperforms recent meta-learning methods on two benchmark datasets in all studied cases.

We present an end-to-end framework for solving the Vehicle Routing Problem (VRP) using reinforcement learning. In this approach, we train a single model that finds near-optimal solutions for problem instances sampled from a given distribution, only by observing the reward signals and following feasibility rules. Our model represents a parameterized stochastic policy, and by applying a policy gradient algorithm to optimize its parameters, the trained model produces the solution as a sequence of consecutive actions in real time, without the need to re-train for every new problem instance. On capacitated VRP, our approach outperforms classical heuristics and Google's OR-Tools on medium-sized instances in solution quality with comparable computation time (after training). We demonstrate how our approach can handle problems with split delivery and explore the effect of such deliveries on the solution quality. Our proposed framework can be applied to other variants of the VRP such as the stochastic VRP, and has the potential to be applied more generally to combinatorial optimization problems.

We consider the task of learning the parameters of a {\em single} component of a mixture model, for the case when we are given {\em side information} about that component, we call this the "search problem" in mixture models. We would like to solve this with computational and sample complexity lower than solving the overall original problem, where one learns parameters of all components. Our main contributions are the development of a simple but general model for the notion of side information, and a corresponding simple matrix-based algorithm for solving the search problem in this general setting. We then specialize this model and algorithm to four common scenarios: Gaussian mixture models, LDA topic models, subspace clustering, and mixed linear regression. For each one of these we show that if (and only if) the side information is informative, we obtain parameter estimates with greater accuracy, and also improved computation complexity than existing moment based mixture model algorithms (e.g. tensor methods). We also illustrate several natural ways one can obtain such side information, for specific problem instances. Our experiments on real data sets (NY Times, Yelp, BSDS500) further demonstrate the practicality of our algorithms showing significant improvement in runtime and accuracy.

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