The image matching field has been witnessing a continuous emergence of novel learnable feature matching techniques, with ever-improving performance on conventional benchmarks. However, our investigation shows that despite these gains, their potential for real-world applications is restricted by their limited generalization capabilities to novel image domains. In this paper, we introduce OmniGlue, the first learnable image matcher that is designed with generalization as a core principle. OmniGlue leverages broad knowledge from a vision foundation model to guide the feature matching process, boosting generalization to domains not seen at training time. Additionally, we propose a novel keypoint position-guided attention mechanism which disentangles spatial and appearance information, leading to enhanced matching descriptors. We perform comprehensive experiments on a suite of $7$ datasets with varied image domains, including scene-level, object-centric and aerial images. OmniGlue's novel components lead to relative gains on unseen domains of $20.9\%$ with respect to a directly comparable reference model, while also outperforming the recent LightGlue method by $9.5\%$ relatively.Code and model can be found at //hwjiang1510.github.io/OmniGlue
We introduce HouseCrafter, a novel approach that can lift a floorplan into a complete large 3D indoor scene (e.g., a house). Our key insight is to adapt a 2D diffusion model, which is trained on web-scale images, to generate consistent multi-view color (RGB) and depth (D) images across different locations of the scene. Specifically, the RGB-D images are generated autoregressively in a batch-wise manner along sampled locations based on the floorplan, where previously generated images are used as condition to the diffusion model to produce images at nearby locations. The global floorplan and attention design in the diffusion model ensures the consistency of the generated images, from which a 3D scene can be reconstructed. Through extensive evaluation on the 3D-Front dataset, we demonstrate that HouseCraft can generate high-quality house-scale 3D scenes. Ablation studies also validate the effectiveness of different design choices. We will release our code and model weights. Project page: //neu-vi.github.io/houseCrafter/
As DeepFake video manipulation techniques escalate, posing profound threats, the urgent need to develop efficient detection strategies is underscored. However, one particular issue lies with facial images being mis-detected, often originating from degraded videos or adversarial attacks, leading to unexpected temporal artifacts that can undermine the efficacy of DeepFake video detection techniques. This paper introduces a novel method for robust DeepFake video detection, harnessing the power of the proposed Graph-Regularized Attentive Convolutional Entanglement (GRACE) based on the graph convolutional network with graph Laplacian to address the aforementioned challenges. First, conventional Convolution Neural Networks are deployed to perform spatiotemporal features for the entire video. Then, the spatial and temporal features are mutually entangled by constructing a graph with sparse constraint, enforcing essential features of valid face images in the noisy face sequences remaining, thus augmenting stability and performance for DeepFake video detection. Furthermore, the Graph Laplacian prior is proposed in the graph convolutional network to remove the noise pattern in the feature space to further improve the performance. Comprehensive experiments are conducted to illustrate that our proposed method delivers state-of-the-art performance in DeepFake video detection under noisy face sequences. The source code is available at //github.com/ming053l/GRACE.
Jailbreak attacks on large language models (LLMs) involve inducing these models to generate harmful content that violates ethics or laws, posing a significant threat to LLM security. Current jailbreak attacks face two main challenges: low success rates due to defensive measures and high resource requirements for crafting specific prompts. This paper introduces Virtual Context, which leverages special tokens, previously overlooked in LLM security, to improve jailbreak attacks. Virtual Context addresses these challenges by significantly increasing the success rates of existing jailbreak methods and requiring minimal background knowledge about the target model, thus enhancing effectiveness in black-box settings without additional overhead. Comprehensive evaluations show that Virtual Context-assisted jailbreak attacks can improve the success rates of four widely used jailbreak methods by approximately 40% across various LLMs. Additionally, applying Virtual Context to original malicious behaviors still achieves a notable jailbreak effect. In summary, our research highlights the potential of special tokens in jailbreak attacks and recommends including this threat in red-teaming testing to comprehensively enhance LLM security.
Existing benchmarks for visual question answering lack in visual grounding and complexity, particularly in evaluating spatial reasoning skills. We introduce FlowVQA, a novel benchmark aimed at assessing the capabilities of visual question-answering multimodal language models in reasoning with flowcharts as visual contexts. FlowVQA comprises 2,272 carefully generated and human-verified flowchart images from three distinct content sources, along with 22,413 diverse question-answer pairs, to test a spectrum of reasoning tasks, including information localization, decision-making, and logical progression. We conduct a thorough baseline evaluation on a suite of both open-source and proprietary multimodal language models using various strategies, followed by an analysis of directional bias. The results underscore the benchmark's potential as a vital tool for advancing the field of multimodal modeling, providing a focused and challenging environment for enhancing model performance in visual and logical reasoning tasks.
Video understanding requires the extraction of rich spatio-temporal representations, which transformer models achieve through self-attention. Unfortunately, self-attention poses a computational burden. In NLP, Mamba has surfaced as an efficient alternative for transformers. However, Mamba's successes do not trivially extend to computer vision tasks, including those in video analysis. In this paper, we theoretically analyze the differences between self-attention and Mamba. We identify two limitations in Mamba's token processing: historical decay and element contradiction. We propose VideoMambaPro (VMP) that solves the identified limitations by adding masked backward computation and elemental residual connections to a VideoMamba backbone. VideoMambaPro shows state-of-the-art video action recognition performance compared to transformer models, and surpasses VideoMamba by clear margins: 7.9% and 8.1% top-1 on Kinetics-400 and Something-Something V2, respectively. Our VideoMambaPro-M model achieves 91.9% top-1 on Kinetics-400, only 0.2% below InternVideo2-6B but with only 1.2% of its parameters. The combination of high performance and efficiency makes VideoMambaPro an interesting alternative for transformer models.
The recent advancements in text-to-image generative models have been remarkable. Yet, the field suffers from a lack of evaluation metrics that accurately reflect the performance of these models, particularly lacking fine-grained metrics that can guide the optimization of the models. In this paper, we propose EvalAlign, a metric characterized by its accuracy, stability, and fine granularity. Our approach leverages the capabilities of Multimodal Large Language Models (MLLMs) pre-trained on extensive datasets. We develop evaluation protocols that focus on two key dimensions: image faithfulness and text-image alignment. Each protocol comprises a set of detailed, fine-grained instructions linked to specific scoring options, enabling precise manual scoring of the generated images. We Supervised Fine-Tune (SFT) the MLLM to align closely with human evaluative judgments, resulting in a robust evaluation model. Our comprehensive tests across 24 text-to-image generation models demonstrate that EvalAlign not only provides superior metric stability but also aligns more closely with human preferences than existing metrics, confirming its effectiveness and utility in model assessment.
Assertions have been the de facto collateral for simulation-based and formal verification of hardware designs for over a decade. The quality of hardware verification, \ie, detection and diagnosis of corner-case design bugs, is critically dependent on the quality of the assertions. There has been a considerable amount of research leveraging a blend of data-driven statistical analysis and static analysis to generate high-quality assertions from hardware design source code and design execution trace data. Despite such concerted effort, all prior research struggles to scale to industrial-scale large designs, generates too many low-quality assertions, often fails to capture subtle and non-trivial design functionality, and does not produce any easy-to-comprehend explanations of the generated assertions to understand assertions' suitability to different downstream validation tasks. Recently, with the advent of Large-Language Models (LLMs), there has been a widespread effort to leverage prompt engineering to generate assertions. However, there is little effort to quantitatively establish the effectiveness and suitability of various LLMs for assertion generation. In this paper, we present AssertionBench, a novel benchmark to evaluate LLMs' effectiveness for assertion generation quantitatively. AssertioBench contains 100 curated Verilog hardware designs from OpenCores and formally verified assertions for each design generated from GoldMine and HARM. We use AssertionBench to compare state-of-the-art LLMs to assess their effectiveness in inferring functionally correct assertions for hardware designs. Our experiments demonstrate how LLMs perform relative to each other, the benefits of using more in-context exemplars in generating a higher fraction of functionally correct assertions, and the significant room for improvement for LLM-based assertion generators.
In the rapidly advancing realm of visual generation, diffusion models have revolutionized the landscape, marking a significant shift in capabilities with their impressive text-guided generative functions. However, relying solely on text for conditioning these models does not fully cater to the varied and complex requirements of different applications and scenarios. Acknowledging this shortfall, a variety of studies aim to control pre-trained text-to-image (T2I) models to support novel conditions. In this survey, we undertake a thorough review of the literature on controllable generation with T2I diffusion models, covering both the theoretical foundations and practical advancements in this domain. Our review begins with a brief introduction to the basics of denoising diffusion probabilistic models (DDPMs) and widely used T2I diffusion models. We then reveal the controlling mechanisms of diffusion models, theoretically analyzing how novel conditions are introduced into the denoising process for conditional generation. Additionally, we offer a detailed overview of research in this area, organizing it into distinct categories from the condition perspective: generation with specific conditions, generation with multiple conditions, and universal controllable generation. For an exhaustive list of the controllable generation literature surveyed, please refer to our curated repository at \url{//github.com/PRIV-Creation/Awesome-Controllable-T2I-Diffusion-Models}.
With the burgeoning growth of online video platforms and the escalating volume of video content, the demand for proficient video understanding tools has intensified markedly. With Large Language Models (LLMs) showcasing remarkable capabilities in key language tasks, this survey provides a detailed overview of the recent advancements in video understanding harnessing the power of LLMs (Vid-LLMs). The emergent capabilities of Vid-LLMs are surprisingly advanced, particularly their ability for open-ended spatial-temporal reasoning combined with commonsense knowledge, suggesting a promising path for future video understanding. We examine the unique characteristics and capabilities of Vid-LLMs, categorizing the approaches into four main types: LLM-based Video Agents, Vid-LLMs Pretraining, Vid-LLMs Instruction Tuning, and Hybrid Methods. Furthermore, this survey also presents a comprehensive study of the tasks and datasets for Vid-LLMs, along with the methodologies employed for evaluation. Additionally, the survey explores the expansive applications of Vid-LLMs across various domains, thereby showcasing their remarkable scalability and versatility in addressing challenges in real-world video understanding. Finally, the survey summarizes the limitations of existing Vid-LLMs and the directions for future research. For more information, we recommend readers visit the repository at //github.com/yunlong10/Awesome-LLMs-for-Video-Understanding.
Images can convey rich semantics and induce various emotions in viewers. Recently, with the rapid advancement of emotional intelligence and the explosive growth of visual data, extensive research efforts have been dedicated to affective image content analysis (AICA). In this survey, we will comprehensively review the development of AICA in the recent two decades, especially focusing on the state-of-the-art methods with respect to three main challenges -- the affective gap, perception subjectivity, and label noise and absence. We begin with an introduction to the key emotion representation models that have been widely employed in AICA and description of available datasets for performing evaluation with quantitative comparison of label noise and dataset bias. We then summarize and compare the representative approaches on (1) emotion feature extraction, including both handcrafted and deep features, (2) learning methods on dominant emotion recognition, personalized emotion prediction, emotion distribution learning, and learning from noisy data or few labels, and (3) AICA based applications. Finally, we discuss some challenges and promising research directions in the future, such as image content and context understanding, group emotion clustering, and viewer-image interaction.