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We introduce MOMENT, a family of open-source foundation models for general-purpose time-series analysis. Pre-training large models on time-series data is challenging due to (1) the absence of a large and cohesive public time-series repository, and (2) diverse time-series characteristics which make multi-dataset training onerous. Additionally, (3) experimental benchmarks to evaluate these models, especially in scenarios with limited resources, time, and supervision, are still in their nascent stages. To address these challenges, we compile a large and diverse collection of public time-series, called the Time-series Pile, and systematically tackle time-series-specific challenges to unlock large-scale multi-dataset pre-training. Finally, we build on recent work to design a benchmark to evaluate time-series foundation models on diverse tasks and datasets in limited supervision settings. Experiments on this benchmark demonstrate the effectiveness of our pre-trained models with minimal data and task-specific fine-tuning. Finally, we present several interesting empirical observations about large pre-trained time-series models. Our code is available anonymously at anonymous.4open.science/r/BETT-773F/.

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ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · Performer · 估計/估計量 · 模型評估 · 泛化理論 ·
2024 年 3 月 18 日

Despite the progress of learning-based methods for 6D object pose estimation, the trade-off between accuracy and scalability for novel objects still exists. Specifically, previous methods for novel objects do not make good use of the target object's 3D shape information since they focus on generalization by processing the shape indirectly, making them less effective. We present GenFlow, an approach that enables both accuracy and generalization to novel objects with the guidance of the target object's shape. Our method predicts optical flow between the rendered image and the observed image and refines the 6D pose iteratively. It boosts the performance by a constraint of the 3D shape and the generalizable geometric knowledge learned from an end-to-end differentiable system. We further improve our model by designing a cascade network architecture to exploit the multi-scale correlations and coarse-to-fine refinement. GenFlow ranked first on the unseen object pose estimation benchmarks in both the RGB and RGB-D cases. It also achieves performance competitive with existing state-of-the-art methods for the seen object pose estimation without any fine-tuning.

Surface parameterization is a fundamental geometry processing problem with rich downstream applications. Traditional approaches are designed to operate on well-behaved mesh models with high-quality triangulations that are laboriously produced by specialized 3D modelers, and thus unable to meet the processing demand for the current explosion of ordinary 3D data. In this paper, we seek to perform UV unwrapping on unstructured 3D point clouds. Technically, we propose ParaPoint, an unsupervised neural learning pipeline for achieving global free-boundary surface parameterization by building point-wise mappings between given 3D points and 2D UV coordinates with adaptively deformed boundaries. We ingeniously construct several geometrically meaningful sub-networks with specific functionalities, and assemble them into a bi-directional cycle mapping framework. We also design effective loss functions and auxiliary differential geometric constraints for the optimization of the neural mapping process. To the best of our knowledge, this work makes the first attempt to investigate neural point cloud parameterization that pursues both global mappings and free boundaries. Experiments demonstrate the effectiveness and inspiring potential of our proposed learning paradigm. The code will be publicly available.

This article explores the dynamic influence of computational entities based on multi-agent systems theory (SMA) combined with large language models (LLM), which are characterized by their ability to simulate complex human interactions, as a possibility to revolutionize human user interaction from the use of specialized artificial agents to support everything from operational organizational processes to strategic decision making based on applied knowledge and human orchestration. Previous investigations reveal that there are limitations, particularly in the autonomous approach of artificial agents, especially when dealing with new challenges and pragmatic tasks such as inducing logical reasoning and problem solving. It is also considered that traditional techniques, such as the stimulation of chains of thoughts, require explicit human guidance. In our approach we employ agents developed from large language models (LLM), each with distinct prototyping that considers behavioral elements, driven by strategies that stimulate the generation of knowledge based on the use case proposed in the scenario (role-play) business, using a discussion approach between agents (guided conversation). We demonstrate the potential of developing agents useful for organizational strategies, based on multi-agent system theories (SMA) and innovative uses based on large language models (LLM based), offering a differentiated and adaptable experiment to different applications, complexities, domains, and capabilities from LLM.

The emergence of large language models (LLMs) further improves the capabilities of open-domain dialogue systems and can generate fluent, coherent, and diverse responses. However, LLMs still lack a crucial ability: communication skills. This limitation renders them more like information seeking tools rather than anthropomorphic chatbots. Communication skills, such as topic transition, proactively asking questions, concept guidance, empathy, and summarising often should be taken into consideration, to make LLMs more anthropomorphic and proactive during the conversation, thereby increasing the interest of users and attracting them to chat for longer. However, enabling these communication skills in black-box LLMs remains a key challenge because they do not have the same utterance formation mode as real people: think before speaking. Inspired by linguistics and cognitive science, we empower LLMs with communication skills through inner monologues. To evaluate various communication skills, we construct a benchmark named Cskills, which can also more comprehensively evaluate the dialogue generation ability of the model. Experimental results show that the proposed CSIM strategy improves the backbone models and outperforms the baselines.

Given unlabelled datasets containing both old and new categories, generalized category discovery (GCD) aims to accurately discover new classes while correctly classifying old classes, leveraging the class concepts learned from labeled samples. Current GCD methods only use a single visual modality of information, resulting in poor classification of visually similar classes. Though certain classes are visually confused, their text information might be distinct, motivating us to introduce text information into the GCD task. However, the lack of class names for unlabelled data makes it impractical to utilize text information. To tackle this challenging problem, in this paper, we propose a Text Embedding Synthesizer (TES) to generate pseudo text embeddings for unlabelled samples. Specifically, our TES leverages the property that CLIP can generate aligned vision-language features, converting visual embeddings into tokens of the CLIP's text encoder to generate pseudo text embeddings. Besides, we employ a dual-branch framework, through the joint learning and instance consistency of different modality branches, visual and semantic information mutually enhance each other, promoting the interaction and fusion of visual and text embedding space. Our method unlocks the multi-modal potentials of CLIP and outperforms the baseline methods by a large margin on all GCD benchmarks, achieving new state-of-the-art. The code will be released at \url{//github.com/enguangW/GET}.

Machine learning models often perform poorly under subpopulation shifts in the data distribution. Developing methods that allow machine learning models to better generalize to such shifts is crucial for safe deployment in real-world settings. In this paper, we develop a family of group-aware prior (GAP) distributions over neural network parameters that explicitly favor models that generalize well under subpopulation shifts. We design a simple group-aware prior that only requires access to a small set of data with group information and demonstrate that training with this prior yields state-of-the-art performance -- even when only retraining the final layer of a previously trained non-robust model. Group aware-priors are conceptually simple, complementary to existing approaches, such as attribute pseudo labeling and data reweighting, and open up promising new avenues for harnessing Bayesian inference to enable robustness to subpopulation shifts.

Retrieval-augmented generation (RAG) greatly benefits language models (LMs) by providing additional context for tasks such as document-based question answering (DBQA). Despite its potential, the power of RAG is highly dependent on its configuration, raising the question: What is the optimal RAG configuration? To answer this, we introduce the RAGGED framework to analyze and optimize RAG systems. On a set of representative DBQA tasks, we study two classic sparse and dense retrievers, and four top-performing LMs in encoder-decoder and decoder-only architectures. Through RAGGED, we uncover that different models suit substantially varied RAG setups. While encoder-decoder models monotonically improve with more documents, we find decoder-only models can only effectively use < 5 documents, despite often having a longer context window. RAGGED offers further insights into LMs' context utilization habits, where we find that encoder-decoder models rely more on contexts and are thus more sensitive to retrieval quality, while decoder-only models tend to rely on knowledge memorized during training.

Diffusion models have demonstrated strong potential for robotic trajectory planning. However, generating coherent trajectories from high-level instructions remains challenging, especially for long-range composition tasks requiring multiple sequential skills. We propose SkillDiffuser, an end-to-end hierarchical planning framework integrating interpretable skill learning with conditional diffusion planning to address this problem. At the higher level, the skill abstraction module learns discrete, human-understandable skill representations from visual observations and language instructions. These learned skill embeddings are then used to condition the diffusion model to generate customized latent trajectories aligned with the skills. This allows generating diverse state trajectories that adhere to the learnable skills. By integrating skill learning with conditional trajectory generation, SkillDiffuser produces coherent behavior following abstract instructions across diverse tasks. Experiments on multi-task robotic manipulation benchmarks like Meta-World and LOReL demonstrate state-of-the-art performance and human-interpretable skill representations from SkillDiffuser. More visualization results and information could be found on our website.

Graphs with abundant attributes are essential in modeling interconnected entities and improving predictions in various real-world applications. Traditional Graph Neural Networks (GNNs), which are commonly used for modeling attributed graphs, need to be re-trained every time when applied to different graph tasks and datasets. Although the emergence of Large Language Models (LLMs) has introduced a new paradigm in natural language processing, the generative potential of LLMs in graph mining remains largely under-explored. To this end, we propose a novel framework MuseGraph, which seamlessly integrates the strengths of GNNs and LLMs and facilitates a more effective and generic approach for graph mining across different tasks and datasets. Specifically, we first introduce a compact graph description via the proposed adaptive input generation to encapsulate key information from the graph under the constraints of language token limitations. Then, we propose a diverse instruction generation mechanism, which distills the reasoning capabilities from LLMs (e.g., GPT-4) to create task-specific Chain-of-Thought-based instruction packages for different graph tasks. Finally, we propose a graph-aware instruction tuning with a dynamic instruction package allocation strategy across tasks and datasets, ensuring the effectiveness and generalization of the training process. Our experimental results demonstrate significant improvements in different graph tasks, showcasing the potential of our MuseGraph in enhancing the accuracy of graph-oriented downstream tasks while keeping the generation powers of LLMs.

Training large language models (LLMs) encounters challenges in GPU memory consumption due to the high memory requirements of model states. The widely used Zero Redundancy Optimizer (ZeRO) addresses this issue through strategic sharding but introduces communication challenges at scale. To tackle this problem, we propose AMSP, a system designed to optimize ZeRO for scalable LLM training. AMSP incorporates three flexible sharding strategies: Full-Replica, Full-Sharding, and Partial-Sharding, and allows each component within the model states (Parameters, Gradients, Optimizer States) to independently choose a sharding strategy as well as the device mesh. We conduct a thorough analysis of communication costs, formulating an optimization problem to discover the optimal sharding strategy. Additionally, AMSP optimizes distributed LLM training by efficiently overlapping communication with computation. Evaluations demonstrate up to 52\% Model FLOPs Utilization (MFU) when training the LLaMA-based model on 1024 GPUs, resulting in a 1.56 times improvement in training throughput compared to newly proposed systems like MiCS and ZeRO++.

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