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A platoon refers to a group of vehicles traveling together in very close proximity. It has received significant attention from the autonomous vehicle research community due to its strong potential to significantly enhance fuel efficiency, driving safety, and driver comfort. Despite these advantages, recent research has revealed a detrimental effect of the extremely small intra-platoon gap on traffic flow for highway on-ramp merging. While existing control-based methods allow for adaptation of the intra-platoon gap to improve traffic flow, making an optimal control decision under the complex dynamics of traffic conditions remains a significant challenge due to the massive computational complexity. To this end, we present the design, implementation, and evaluation of a novel reinforcement learning framework that adaptively adjusts the intra-platoon gap of an individual platoon member to maximize traffic flow in response to dynamically changing, complex traffic conditions for highway on-ramp merging. The state space of the framework is carefully designed in consultation with the transportation literature to incorporate critical traffic parameters relevant to merging efficiency. A deep deterministic policy gradient algorithm is adopted to account for the continuous action space to ensure precise and continuous adjustment of the intra-platoon gap. An extensive simulation study demonstrates the effectiveness of the reinforcement learning-based approach for significantly improving traffic flow in various highway merging scenarios.

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Federated Learning (FL) has emerged as a new paradigm for training machine learning models distributively without sacrificing data security and privacy. Learning models on edge devices such as mobile phones is one of the most common use cases for FL. However, Non-identical independent distributed~(non-IID) data in edge devices easily leads to training failures. Especially, over-parameterized machine learning models can easily be over-fitted on such data, hence, resulting in inefficient federated learning and poor model performance. To overcome the over-fitting issue, we proposed an adaptive dynamic pruning approach for FL, which can dynamically slim the model by dropping out unimportant parameters, hence, preventing over-fittings. Since the machine learning model's parameters react differently for different training samples, adaptive dynamic pruning will evaluate the salience of the model's parameter according to the input training sample, and only retain the salient parameter's gradients when doing back-propagation. We performed comprehensive experiments to evaluate our approach. The results show that our approach by removing the redundant parameters in neural networks can significantly reduce the over-fitting issue and greatly improves the training efficiency. In particular, when training the ResNet-32 on CIFAR-10, our approach reduces the communication cost by 57\%. We further demonstrate the inference acceleration capability of the proposed algorithm. Our approach reduces up to 50\% FLOPs inference of DNNs on edge devices while maintaining the model's quality.

Goal-conditioned reinforcement learning (GCRL) refers to learning general-purpose skills which aim to reach diverse goals. In particular, offline GCRL only requires purely pre-collected datasets to perform training tasks without additional interactions with the environment. Although offline GCRL has become increasingly prevalent and many previous works have demonstrated its empirical success, the theoretical understanding of efficient offline GCRL algorithms is not well established, especially when the state space is huge and the offline dataset only covers the policy we aim to learn. In this paper, we propose a novel provably efficient algorithm (the sample complexity is $\tilde{O}({\rm poly}(1/\epsilon))$ where $\epsilon$ is the desired suboptimality of the learned policy) with general function approximation. Our algorithm only requires nearly minimal assumptions of the dataset (single-policy concentrability) and the function class (realizability). Moreover, our algorithm consists of two uninterleaved optimization steps, which we refer to as $V$-learning and policy learning, and is computationally stable since it does not involve minimax optimization. To the best of our knowledge, this is the first algorithm with general function approximation and single-policy concentrability that is both statistically efficient and computationally stable.

Safety has been recognized as the central obstacle to preventing the use of reinforcement learning (RL) for real-world applications. Different methods have been developed to deal with safety concerns in RL. However, learning reliable RL-based solutions usually require a large number of interactions with the environment. Likewise, how to improve the learning efficiency, specifically, how to utilize transfer learning for safe reinforcement learning, has not been well studied. In this work, we propose an adaptive aggregation framework for safety-critical control. Our method comprises two key techniques: 1) we learn to transfer the safety knowledge by aggregating the multiple source tasks and a target task through the attention network; 2) we separate the goal of improving task performance and reducing constraint violations by utilizing a safeguard. Experiment results demonstrate that our algorithm can achieve fewer safety violations while showing better data efficiency compared with several baselines.

The past few years have seen rapid progress in combining reinforcement learning (RL) with deep learning. Various breakthroughs ranging from games to robotics have spurred the interest in designing sophisticated RL algorithms and systems. However, the prevailing workflow in RL is to learn tabula rasa, which may incur computational inefficiency. This precludes continuous deployment of RL algorithms and potentially excludes researchers without large-scale computing resources. In many other areas of machine learning, the pretraining paradigm has shown to be effective in acquiring transferable knowledge, which can be utilized for a variety of downstream tasks. Recently, we saw a surge of interest in Pretraining for Deep RL with promising results. However, much of the research has been based on different experimental settings. Due to the nature of RL, pretraining in this field is faced with unique challenges and hence requires new design principles. In this survey, we seek to systematically review existing works in pretraining for deep reinforcement learning, provide a taxonomy of these methods, discuss each sub-field, and bring attention to open problems and future directions.

The development of autonomous agents which can interact with other agents to accomplish a given task is a core area of research in artificial intelligence and machine learning. Towards this goal, the Autonomous Agents Research Group develops novel machine learning algorithms for autonomous systems control, with a specific focus on deep reinforcement learning and multi-agent reinforcement learning. Research problems include scalable learning of coordinated agent policies and inter-agent communication; reasoning about the behaviours, goals, and composition of other agents from limited observations; and sample-efficient learning based on intrinsic motivation, curriculum learning, causal inference, and representation learning. This article provides a broad overview of the ongoing research portfolio of the group and discusses open problems for future directions.

In large-scale systems there are fundamental challenges when centralised techniques are used for task allocation. The number of interactions is limited by resource constraints such as on computation, storage, and network communication. We can increase scalability by implementing the system as a distributed task-allocation system, sharing tasks across many agents. However, this also increases the resource cost of communications and synchronisation, and is difficult to scale. In this paper we present four algorithms to solve these problems. The combination of these algorithms enable each agent to improve their task allocation strategy through reinforcement learning, while changing how much they explore the system in response to how optimal they believe their current strategy is, given their past experience. We focus on distributed agent systems where the agents' behaviours are constrained by resource usage limits, limiting agents to local rather than system-wide knowledge. We evaluate these algorithms in a simulated environment where agents are given a task composed of multiple subtasks that must be allocated to other agents with differing capabilities, to then carry out those tasks. We also simulate real-life system effects such as networking instability. Our solution is shown to solve the task allocation problem to 6.7% of the theoretical optimal within the system configurations considered. It provides 5x better performance recovery over no-knowledge retention approaches when system connectivity is impacted, and is tested against systems up to 100 agents with less than a 9% impact on the algorithms' performance.

Data processing and analytics are fundamental and pervasive. Algorithms play a vital role in data processing and analytics where many algorithm designs have incorporated heuristics and general rules from human knowledge and experience to improve their effectiveness. Recently, reinforcement learning, deep reinforcement learning (DRL) in particular, is increasingly explored and exploited in many areas because it can learn better strategies in complicated environments it is interacting with than statically designed algorithms. Motivated by this trend, we provide a comprehensive review of recent works focusing on utilizing DRL to improve data processing and analytics. First, we present an introduction to key concepts, theories, and methods in DRL. Next, we discuss DRL deployment on database systems, facilitating data processing and analytics in various aspects, including data organization, scheduling, tuning, and indexing. Then, we survey the application of DRL in data processing and analytics, ranging from data preparation, natural language processing to healthcare, fintech, etc. Finally, we discuss important open challenges and future research directions of using DRL in data processing and analytics.

Unsupervised domain adaptation has recently emerged as an effective paradigm for generalizing deep neural networks to new target domains. However, there is still enormous potential to be tapped to reach the fully supervised performance. In this paper, we present a novel active learning strategy to assist knowledge transfer in the target domain, dubbed active domain adaptation. We start from an observation that energy-based models exhibit free energy biases when training (source) and test (target) data come from different distributions. Inspired by this inherent mechanism, we empirically reveal that a simple yet efficient energy-based sampling strategy sheds light on selecting the most valuable target samples than existing approaches requiring particular architectures or computation of the distances. Our algorithm, Energy-based Active Domain Adaptation (EADA), queries groups of targe data that incorporate both domain characteristic and instance uncertainty into every selection round. Meanwhile, by aligning the free energy of target data compact around the source domain via a regularization term, domain gap can be implicitly diminished. Through extensive experiments, we show that EADA surpasses state-of-the-art methods on well-known challenging benchmarks with substantial improvements, making it a useful option in the open world. Code is available at //github.com/BIT-DA/EADA.

Recommender systems have been widely applied in different real-life scenarios to help us find useful information. Recently, Reinforcement Learning (RL) based recommender systems have become an emerging research topic. It often surpasses traditional recommendation models even most deep learning-based methods, owing to its interactive nature and autonomous learning ability. Nevertheless, there are various challenges of RL when applying in recommender systems. Toward this end, we firstly provide a thorough overview, comparisons, and summarization of RL approaches for five typical recommendation scenarios, following three main categories of RL: value-function, policy search, and Actor-Critic. Then, we systematically analyze the challenges and relevant solutions on the basis of existing literature. Finally, under discussion for open issues of RL and its limitations of recommendation, we highlight some potential research directions in this field.

Learning with limited data is a key challenge for visual recognition. Few-shot learning methods address this challenge by learning an instance embedding function from seen classes and apply the function to instances from unseen classes with limited labels. This style of transfer learning is task-agnostic: the embedding function is not learned optimally discriminative with respect to the unseen classes, where discerning among them is the target task. In this paper, we propose a novel approach to adapt the embedding model to the target classification task, yielding embeddings that are task-specific and are discriminative. To this end, we employ a type of self-attention mechanism called Transformer to transform the embeddings from task-agnostic to task-specific by focusing on relating instances from the test instances to the training instances in both seen and unseen classes. Our approach also extends to both transductive and generalized few-shot classification, two important settings that have essential use cases. We verify the effectiveness of our model on two standard benchmark few-shot classification datasets --- MiniImageNet and CUB, where our approach demonstrates state-of-the-art empirical performance.

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