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Health organizations advise social distancing, wearing face mask, and avoiding touching face to prevent the spread of coronavirus. Based on these protective measures, we developed a computer vision system to help prevent the transmission of COVID-19. Specifically, the developed system performs face mask detection, face-hand interaction detection, and measures social distance. To train and evaluate the developed system, we collected and annotated images that represent face mask usage and face-hand interaction in the real world. Besides assessing the performance of the developed system on our own datasets, we also tested it on existing datasets in the literature without performing any adaptation on them. In addition, we proposed a module to track social distance between people. Experimental results indicate that our datasets represent the real-world's diversity well. The proposed system achieved very high performance and generalization capacity for face mask usage detection, face-hand interaction detection, and measuring social distance in a real-world scenario on unseen data. The datasets will be available at //github.com/iremeyiokur/COVID-19-Preventions-Control-System.

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The COVID-19 pandemic has shed light on how the spread of infectious diseases worldwide are importantly shaped by both human mobility networks and socio-economic factors. Few studies, however, have examined the interaction of mobility networks with socio-spatial inequalities to understand the spread of infection. We introduce a novel methodology, called the Infection Delay Model, to calculate how the arrival time of an infection varies geographically, considering both effective distance-based metrics and differences in regions' capacity to isolate -- a feature associated with socioeconomic inequalities. To illustrate an application of the Infection Delay Model, this paper integrates household travel survey data with cell phone mobility data from the S\~ao Paulo metropolitan region to assess the effectiveness of lockdowns to slow the spread of COVID-19. Rather than operating under the assumption that the next pandemic will begin in the same region as the last, the model estimates infection delays under every possible outbreak scenario, allowing for generalizable insights into the effectiveness of interventions to delay a region's first case. The model sheds light on how the effectiveness of lockdowns to slow the spread of disease is influenced by the interaction of mobility networks and socio-economic levels. We find that a negative relationship emerges between network centrality and the infection delay after lockdown, irrespective of income. Furthermore, for regions across all income and centrality levels, outbreaks starting in less central locations were more effectively slowed by a lockdown. Using the Infection Delay Model, this paper identifies and quantifies a new dimension of disease risk faced by those most central in a mobility network.

In this paper, a novel Unified Multi-Task Learning Framework of Real-Time Drone Supervision for Crowd Counting (MFCC) is proposed, which utilizes an image fusion network architecture to fuse images from the visible and thermal infrared image, and a crowd counting network architecture to estimate the density map. The purpose of our framework is to fuse two modalities, including visible and thermal infrared images captured by drones in real-time, that exploit the complementary information to accurately count the dense population and then automatically guide the flight of the drone to supervise the dense crowd. To this end, we propose the unified multi-task learning framework for crowd counting for the first time and re-design the unified training loss functions to align the image fusion network and crowd counting network. We also design the Assisted Learning Module (ALM) to fuse the density map feature to the image fusion encoder process for learning the counting features. To improve the accuracy, we propose the Extensive Context Extraction Module (ECEM) that is based on a dense connection architecture to encode multi-receptive-fields contextual information and apply the Multi-domain Attention Block (MAB) for concerning the head region in the drone view. Finally, we apply the prediction map to automatically guide the drones to supervise the dense crowd. The experimental results on the DroneRGBT dataset show that, compared with the existing methods, ours has comparable results on objective evaluations and an easier training process.

In real-world applications, data often come in a growing manner, where the data volume and the number of classes may increase dynamically. This will bring a critical challenge for learning: given the increasing data volume or the number of classes, one has to instantaneously adjust the neural model capacity to obtain promising performance. Existing methods either ignore the growing nature of data or seek to independently search an optimal architecture for a given dataset, and thus are incapable of promptly adjusting the architectures for the changed data. To address this, we present a neural architecture adaptation method, namely Adaptation eXpert (AdaXpert), to efficiently adjust previous architectures on the growing data. Specifically, we introduce an architecture adjuster to generate a suitable architecture for each data snapshot, based on the previous architecture and the different extent between current and previous data distributions. Furthermore, we propose an adaptation condition to determine the necessity of adjustment, thereby avoiding unnecessary and time-consuming adjustments. Extensive experiments on two growth scenarios (increasing data volume and number of classes) demonstrate the effectiveness of the proposed method.

An effective and efficient architecture performance evaluation scheme is essential for the success of Neural Architecture Search (NAS). To save computational cost, most of existing NAS algorithms often train and evaluate intermediate neural architectures on a small proxy dataset with limited training epochs. But it is difficult to expect an accurate performance estimation of an architecture in such a coarse evaluation way. This paper advocates a new neural architecture evaluation scheme, which aims to determine which architecture would perform better instead of accurately predict the absolute architecture performance. Therefore, we propose a \textbf{relativistic} architecture performance predictor in NAS (ReNAS). We encode neural architectures into feature tensors, and further refining the representations with the predictor. The proposed relativistic performance predictor can be deployed in discrete searching methods to search for the desired architectures without additional evaluation. Experimental results on NAS-Bench-101 dataset suggests that, sampling 424 ($0.1\%$ of the entire search space) neural architectures and their corresponding validation performance is already enough for learning an accurate architecture performance predictor. The accuracies of our searched neural architectures on NAS-Bench-101 and NAS-Bench-201 datasets are higher than that of the state-of-the-art methods and show the priority of the proposed method.

We develop a novel human trajectory prediction system that incorporates the scene information (Scene-LSTM) as well as individual pedestrian movement (Pedestrian-LSTM) trained simultaneously within static crowded scenes. We superimpose a two-level grid structure (grid cells and subgrids) on the scene to encode spatial granularity plus common human movements. The Scene-LSTM captures the commonly traveled paths that can be used to significantly influence the accuracy of human trajectory prediction in local areas (i.e. grid cells). We further design scene data filters, consisting of a hard filter and a soft filter, to select the relevant scene information in a local region when necessary and combine it with Pedestrian-LSTM for forecasting a pedestrian's future locations. The experimental results on several publicly available datasets demonstrate that our method outperforms related works and can produce more accurate predicted trajectories in different scene contexts.

We survey research on self-driving cars published in the literature focusing on autonomous cars developed since the DARPA challenges, which are equipped with an autonomy system that can be categorized as SAE level 3 or higher. The architecture of the autonomy system of self-driving cars is typically organized into the perception system and the decision-making system. The perception system is generally divided into many subsystems responsible for tasks such as self-driving-car localization, static obstacles mapping, moving obstacles detection and tracking, road mapping, traffic signalization detection and recognition, among others. The decision-making system is commonly partitioned as well into many subsystems responsible for tasks such as route planning, path planning, behavior selection, motion planning, and control. In this survey, we present the typical architecture of the autonomy system of self-driving cars. We also review research on relevant methods for perception and decision making. Furthermore, we present a detailed description of the architecture of the autonomy system of the UFES's car, IARA. Finally, we list prominent autonomous research cars developed by technology companies and reported in the media.

Object detectors tend to perform poorly in new or open domains, and require exhaustive yet costly annotations from fully labeled datasets. We aim at benefiting from several datasets with different categories but without additional labelling, not only to increase the number of categories detected, but also to take advantage from transfer learning and to enhance domain independence. Our dataset merging procedure starts with training several initial Faster R-CNN on the different datasets while considering the complementary datasets' images for domain adaptation. Similarly to self-training methods, the predictions of these initial detectors mitigate the missing annotations on the complementary datasets. The final OMNIA Faster R-CNN is trained with all categories on the union of the datasets enriched by predictions. The joint training handles unsafe targets with a new classification loss called SoftSig in a softly supervised way. Experimental results show that in the case of fashion detection for images in the wild, merging Modanet with COCO increases the final performance from 45.5% to 57.4%. Applying our soft distillation to the task of detection with domain shift on Cityscapes enables to beat the state-of-the-art by 5.3 points. We hope that our methodology could unlock object detection for real-world applications without immense datasets.

We present the first method to capture the 3D total motion of a target person from a monocular view input. Given an image or a monocular video, our method reconstructs the motion from body, face, and fingers represented by a 3D deformable mesh model. We use an efficient representation called 3D Part Orientation Fields (POFs), to encode the 3D orientations of all body parts in the common 2D image space. POFs are predicted by a Fully Convolutional Network (FCN), along with the joint confidence maps. To train our network, we collect a new 3D human motion dataset capturing diverse total body motion of 40 subjects in a multiview system. We leverage a 3D deformable human model to reconstruct total body pose from the CNN outputs by exploiting the pose and shape prior in the model. We also present a texture-based tracking method to obtain temporally coherent motion capture output. We perform thorough quantitative evaluations including comparison with the existing body-specific and hand-specific methods, and performance analysis on camera viewpoint and human pose changes. Finally, we demonstrate the results of our total body motion capture on various challenging in-the-wild videos. Our code and newly collected human motion dataset will be publicly shared.

Despite the numerous developments in object tracking, further development of current tracking algorithms is limited by small and mostly saturated datasets. As a matter of fact, data-hungry trackers based on deep-learning currently rely on object detection datasets due to the scarcity of dedicated large-scale tracking datasets. In this work, we present TrackingNet, the first large-scale dataset and benchmark for object tracking in the wild. We provide more than 30K videos with more than 14 million dense bounding box annotations. Our dataset covers a wide selection of object classes in broad and diverse context. By releasing such a large-scale dataset, we expect deep trackers to further improve and generalize. In addition, we introduce a new benchmark composed of 500 novel videos, modeled with a distribution similar to our training dataset. By sequestering the annotation of the test set and providing an online evaluation server, we provide a fair benchmark for future development of object trackers. Deep trackers fine-tuned on a fraction of our dataset improve their performance by up to 1.6% on OTB100 and up to 1.7% on TrackingNet Test. We provide an extensive benchmark on TrackingNet by evaluating more than 20 trackers. Our results suggest that object tracking in the wild is far from being solved.

We present a conceptually simple, flexible, and general framework for object instance segmentation. Our approach efficiently detects objects in an image while simultaneously generating a high-quality segmentation mask for each instance. The method, called Mask R-CNN, extends Faster R-CNN by adding a branch for predicting an object mask in parallel with the existing branch for bounding box recognition. Mask R-CNN is simple to train and adds only a small overhead to Faster R-CNN, running at 5 fps. Moreover, Mask R-CNN is easy to generalize to other tasks, e.g., allowing us to estimate human poses in the same framework. We show top results in all three tracks of the COCO suite of challenges, including instance segmentation, bounding-box object detection, and person keypoint detection. Without bells and whistles, Mask R-CNN outperforms all existing, single-model entries on every task, including the COCO 2016 challenge winners. We hope our simple and effective approach will serve as a solid baseline and help ease future research in instance-level recognition. Code has been made available at: //github.com/facebookresearch/Detectron

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