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Blood Glucose (BG) control involves keeping an individual's BG within a healthy range through extracorporeal insulin injections is an important task for people with type 1 diabetes. However,traditional patient self-management is cumbersome and risky. Recent research has been devoted to exploring individualized and automated BG control approaches, among which Deep Reinforcement Learning (DRL) shows potential as an emerging approach. In this paper, we use an exponential decay model of drug concentration to convert the formalization of the BG control problem, which takes into account the delay and prolongedness of drug effects, from a PAE-POMDP (Prolonged Action Effect-Partially Observable Markov Decision Process) to a MDP, and we propose a novel multi-step DRL-based algorithm to solve the problem. The Prioritized Experience Replay (PER) sampling method is also used in it. Compared to single-step bootstrapped updates, multi-step learning is more efficient and reduces the influence from biasing targets. Our proposed method converges faster and achieves higher cumulative rewards compared to the benchmark in the same training environment, and improves the time-in-range (TIR), the percentage of time the patient's BG is within the target range, in the evaluation phase. Our work validates the effectiveness of multi-step reinforcement learning in BG control, which may help to explore the optimal glycemic control measure and improve the survival of diabetic patients.

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Most existing methods of Out-of-Domain (OOD) intent classification rely on extensive auxiliary OOD corpora or specific training paradigms. However, they are underdeveloped in the underlying principle that the models should have differentiated confidence in In- and Out-of-domain intent. In this work, we shed light on the fundamental cause of model overconfidence on OOD and demonstrate that calibrated subnetworks can be uncovered by pruning the overparameterized model. Calibrated confidence provided by the subnetwork can better distinguish In- and Out-of-domain, which can be a benefit for almost all post hoc methods. In addition to bringing fundamental insights, we also extend the Lottery Ticket Hypothesis to open-world scenarios. We conduct extensive experiments on four real-world datasets to demonstrate our approach can establish consistent improvements compared with a suite of competitive baselines.

According to the World Health Organization, the involvement of Vulnerable Road Users (VRUs) in traffic accidents remains a significant concern, with VRUs accounting for over half of traffic fatalities. The increase of automation and connectivity levels of vehicles has still an uncertain impact on VRU safety. By deploying the Collective Perception Service (CPS), vehicles can include information about VRUs in Vehicle-to-Everything (V2X) messages, thus raising the general perception of the environment. Although an increased awareness is considered positive, one could argue that the awareness ratio, the metric used to measure perception, is only implicitly connected to the VRUs' safety. This paper introduces a tailored metric, the Risk Factor (RF), to measure the risk level for the interactions between Connected Automated Vehicles (CAVs) and VRUs. By evaluating the RF, we assess the impact of V2X communication on VRU risk mitigation. Our results show that high V2X penetration rates can reduce mean risk, quantified by our proposed metric, by up to 44%. Although the median risk value shows a significant decrease, suggesting a reduction in overall risk, the distribution of risk values reveals that CPS's mitigation effectiveness is overestimated, which is indicated by the divergence between RF and awareness ratio. Additionally, by analyzing a real-world traffic dataset, we pinpoint high-risk locations within a scenario, identifying areas near intersections and behind parked cars as especially dangerous. Our methodology can be ported and applied to other scenarios in order to identify high-risk areas. We value the proposed RF as an insightful metric for quantifying VRU safety in a highly automated and connected environment.

The rapidly developing Large Vision Language Models (LVLMs) have shown notable capabilities on a range of multi-modal tasks, but still face the hallucination phenomena where the generated texts do not align with the given contexts, significantly restricting the usages of LVLMs. Most previous work detects and mitigates hallucination at the coarse-grained level or requires expensive annotation (e.g., labeling by proprietary models or human experts). To address these issues, we propose detecting and mitigating hallucinations in LVLMs via fine-grained AI feedback. The basic idea is that we generate a small-size sentence-level hallucination annotation dataset by proprietary models, whereby we train a hallucination detection model which can perform sentence-level hallucination detection, covering primary hallucination types (i.e., object, attribute, and relationship). Then, we propose a detect-then-rewrite pipeline to automatically construct preference dataset for training hallucination mitigating model. Furthermore, we propose differentiating the severity of hallucinations, and introducing a Hallucination Severity-Aware Direct Preference Optimization (HSA-DPO) for mitigating hallucination in LVLMs by incorporating the severity of hallucinations into preference learning. Extensive experiments demonstrate the effectiveness of our method.

Exploration efficiency poses a significant challenge in goal-conditioned reinforcement learning (GCRL) tasks, particularly those with long horizons and sparse rewards. A primary limitation to exploration efficiency is the agent's inability to leverage environmental structural patterns. In this study, we introduce a novel framework, GEASD, designed to capture these patterns through an adaptive skill distribution during the learning process. This distribution optimizes the local entropy of achieved goals within a contextual horizon, enhancing goal-spreading behaviors and facilitating deep exploration in states containing familiar structural patterns. Our experiments reveal marked improvements in exploration efficiency using the adaptive skill distribution compared to a uniform skill distribution. Additionally, the learned skill distribution demonstrates robust generalization capabilities, achieving substantial exploration progress in unseen tasks containing similar local structures.

Object detection is crucial for ensuring safe autonomous driving. However, data-driven approaches face challenges when encountering minority or novel objects in the 3D driving scene. In this paper, we propose VisLED, a language-driven active learning framework for diverse open-set 3D Object Detection. Our method leverages active learning techniques to query diverse and informative data samples from an unlabeled pool, enhancing the model's ability to detect underrepresented or novel objects. Specifically, we introduce the Vision-Language Embedding Diversity Querying (VisLED-Querying) algorithm, which operates in both open-world exploring and closed-world mining settings. In open-world exploring, VisLED-Querying selects data points most novel relative to existing data, while in closed-world mining, it mines new instances of known classes. We evaluate our approach on the nuScenes dataset and demonstrate its effectiveness compared to random sampling and entropy-querying methods. Our results show that VisLED-Querying consistently outperforms random sampling and offers competitive performance compared to entropy-querying despite the latter's model-optimality, highlighting the potential of VisLED for improving object detection in autonomous driving scenarios.

Parallelisation in Bayesian optimisation is a common strategy but faces several challenges: the need for flexibility in acquisition functions and kernel choices, flexibility dealing with discrete and continuous variables simultaneously, model misspecification, and lastly fast massive parallelisation. To address these challenges, we introduce a versatile and modular framework for batch Bayesian optimisation via probabilistic lifting with kernel quadrature, called SOBER, which we present as a Python library based on GPyTorch/BoTorch. Our framework offers the following unique benefits: (1) Versatility in downstream tasks under a unified approach. (2) A gradient-free sampler, which does not require the gradient of acquisition functions, offering domain-agnostic sampling (e.g., discrete and mixed variables, non-Euclidean space). (3) Flexibility in domain prior distribution. (4) Adaptive batch size (autonomous determination of the optimal batch size). (5) Robustness against a misspecified reproducing kernel Hilbert space. (6) Natural stopping criterion.

Graph Neural Networks (GNNs) offer a compact and computationally efficient way to learn embeddings and classifications on graph data. GNN models are frequently large, making distributed minibatch training necessary. The primary contribution of this paper is new methods for reducing communication in the sampling step for distributed GNN training. Here, we propose a matrix-based bulk sampling approach that expresses sampling as a sparse matrix multiplication (SpGEMM) and samples multiple minibatches at once. When the input graph topology does not fit on a single device, our method distributes the graph and use communication-avoiding SpGEMM algorithms to scale GNN minibatch sampling, enabling GNN training on much larger graphs than those that can fit into a single device memory. When the input graph topology (but not the embeddings) fits in the memory of one GPU, our approach (1) performs sampling without communication, (2) amortizes the overheads of sampling a minibatch, and (3) can represent multiple sampling algorithms by simply using different matrix constructions. In addition to new methods for sampling, we introduce a pipeline that uses our matrix-based bulk sampling approach to provide end-to-end training results. We provide experimental results on the largest Open Graph Benchmark (OGB) datasets on $128$ GPUs, and show that our pipeline is $2.5\times$ faster than Quiver (a distributed extension to PyTorch-Geometric) on a $3$-layer GraphSAGE network. On datasets outside of OGB, we show a $8.46\times$ speedup on $128$ GPUs in per-epoch time. Finally, we show scaling when the graph is distributed across GPUs and scaling for both node-wise and layer-wise sampling algorithms.

Traditional federated learning mainly focuses on parallel settings (PFL), which can suffer significant communication and computation costs. In contrast, one-shot and sequential federated learning (SFL) have emerged as innovative paradigms to alleviate these costs. However, the issue of non-IID (Independent and Identically Distributed) data persists as a significant challenge in one-shot and SFL settings, exacerbated by the restricted communication between clients. In this paper, we improve the one-shot sequential federated learning for non-IID data by proposing a local model diversity-enhancing strategy. Specifically, to leverage the potential of local model diversity for improving model performance, we introduce a local model pool for each client that comprises diverse models generated during local training, and propose two distance measurements to further enhance the model diversity and mitigate the effect of non-IID data. Consequently, our proposed framework can improve the global model performance while maintaining low communication costs. Extensive experiments demonstrate that our method exhibits superior performance to existing one-shot PFL methods and achieves better accuracy compared with state-of-the-art one-shot SFL methods on both label-skew and domain-shift tasks (e.g., 6%+ accuracy improvement on the CIFAR-10 dataset).

Few-shot Knowledge Graph (KG) completion is a focus of current research, where each task aims at querying unseen facts of a relation given its few-shot reference entity pairs. Recent attempts solve this problem by learning static representations of entities and references, ignoring their dynamic properties, i.e., entities may exhibit diverse roles within task relations, and references may make different contributions to queries. This work proposes an adaptive attentional network for few-shot KG completion by learning adaptive entity and reference representations. Specifically, entities are modeled by an adaptive neighbor encoder to discern their task-oriented roles, while references are modeled by an adaptive query-aware aggregator to differentiate their contributions. Through the attention mechanism, both entities and references can capture their fine-grained semantic meanings, and thus render more expressive representations. This will be more predictive for knowledge acquisition in the few-shot scenario. Evaluation in link prediction on two public datasets shows that our approach achieves new state-of-the-art results with different few-shot sizes.

Multi-relation Question Answering is a challenging task, due to the requirement of elaborated analysis on questions and reasoning over multiple fact triples in knowledge base. In this paper, we present a novel model called Interpretable Reasoning Network that employs an interpretable, hop-by-hop reasoning process for question answering. The model dynamically decides which part of an input question should be analyzed at each hop; predicts a relation that corresponds to the current parsed results; utilizes the predicted relation to update the question representation and the state of the reasoning process; and then drives the next-hop reasoning. Experiments show that our model yields state-of-the-art results on two datasets. More interestingly, the model can offer traceable and observable intermediate predictions for reasoning analysis and failure diagnosis, thereby allowing manual manipulation in predicting the final answer.

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