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Event cameras are innovative neuromorphic sensors that asynchronously capture the scene dynamics. Due to the event-triggering mechanism, such cameras record event streams with much shorter response latency and higher intensity sensitivity compared to conventional cameras. On the basis of these features, previous works have attempted to reconstruct high dynamic range (HDR) videos from events, but have either suffered from unrealistic artifacts or failed to provide sufficiently high frame rates. In this paper, we present a recurrent convolutional neural network that reconstruct high-speed HDR videos from event sequences, with a key frame guidance to prevent potential error accumulation caused by the sparse event data. Additionally, to address the problem of severely limited real dataset, we develop a new optical system to collect a real-world dataset with paired high-speed HDR videos and event streams, facilitating future research in this field. Our dataset provides the first real paired dataset for event-to-HDR reconstruction, avoiding potential inaccuracies from simulation strategies. Experimental results demonstrate that our method can generate high-quality, high-speed HDR videos. We further explore the potential of our work in cross-camera reconstruction and downstream computer vision tasks, including object detection, panoramic segmentation, optical flow estimation, and monocular depth estimation under HDR scenarios.

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數據集,又稱為資料集、數據集合或資料集合,是一種由數據所組成的集合。
Data set(或dataset)是一個數據的集合,通常以表格形式出現。每一列代表一個特定變量。每一行都對應于某一成員的數據集的問題。它列出的價值觀為每一個變量,如身高和體重的一個物體或價值的隨機數。每個數值被稱為數據資料。對應于行數,該數據集的數據可能包括一個或多個成員。

Localization is paramount for autonomous robots. While camera and LiDAR-based approaches have been extensively investigated, they are affected by adverse illumination and weather conditions. Therefore, radar sensors have recently gained attention due to their intrinsic robustness to such conditions. In this paper, we propose RaLF, a novel deep neural network-based approach for localizing radar scans in a LiDAR map of the environment, by jointly learning to address both place recognition and metric localization. RaLF is composed of radar and LiDAR feature encoders, a place recognition head that generates global descriptors, and a metric localization head that predicts the 3-DoF transformation between the radar scan and the map. We tackle the place recognition task by learning a shared embedding space between the two modalities via cross-modal metric learning. Additionally, we perform metric localization by predicting pixel-level flow vectors that align the query radar scan with the LiDAR map. We extensively evaluate our approach on multiple real-world driving datasets and show that RaLF achieves state-of-the-art performance for both place recognition and metric localization. Moreover, we demonstrate that our approach can effectively generalize to different cities and sensor setups than the ones used during training. We make the code and trained models publicly available at //ralf.cs.uni-freiburg.de.

Spurred by the demand for interpretable models, research on eXplainable AI for language technologies has experienced significant growth, with feature attribution methods emerging as a cornerstone of this progress. While prior work in NLP explored such methods for classification tasks and textual applications, explainability intersecting generation and speech is lagging, with existing techniques failing to account for the autoregressive nature of state-of-the-art models and to provide fine-grained, phonetically meaningful explanations. We address this gap by introducing Spectrogram Perturbation for Explainable Speech-to-text Generation (SPES), a feature attribution technique applicable to sequence generation tasks with autoregressive models. SPES provides explanations for each predicted token based on both the input spectrogram and the previously generated tokens. Extensive evaluation on speech recognition and translation demonstrates that SPES generates explanations that are faithful and plausible to humans.

Benchmarks are crucial in the development of machine learning algorithms, with available environments significantly influencing reinforcement learning (RL) research. Traditionally, RL environments run on the CPU, which limits their scalability with typical academic compute. However, recent advancements in JAX have enabled the wider use of hardware acceleration, enabling massively parallel RL training pipelines and environments. While this has been successfully applied to single-agent RL, it has not yet been widely adopted for multi-agent scenarios. In this paper, we present JaxMARL, the first open-source, Python-based library that combines GPU-enabled efficiency with support for a large number of commonly used MARL environments and popular baseline algorithms. Our experiments show that, in terms of wall clock time, our JAX-based training pipeline is around 14 times faster than existing approaches, and up to 12500x when multiple training runs are vectorized. This enables efficient and thorough evaluations, potentially alleviating the evaluation crisis in the field. We also introduce and benchmark SMAX, a JAX-based approximate reimplementation of the popular StarCraft Multi-Agent Challenge, which removes the need to run the StarCraft II game engine. This not only enables GPU acceleration, but also provides a more flexible MARL environment, unlocking the potential for self-play, meta-learning, and other future applications in MARL. The code is available at //github.com/flairox/jaxmarl.

The rise of mobile devices equipped with numerous sensors, such as LiDAR and cameras, has spurred the adoption of multi-modal deep intelligence for distributed sensing tasks, such as smart cabins and driving assistance. However, the arrival times of mobile sensory data vary due to modality size and network dynamics, which can lead to delays (if waiting for slower data) or accuracy decline (if inference proceeds without waiting). Moreover, the diversity and dynamic nature of mobile systems exacerbate this challenge. In response, we present a shift to \textit{opportunistic} inference for asynchronous distributed multi-modal data, enabling inference as soon as partial data arrives. While existing methods focus on optimizing modality consistency and complementarity, known as modal affinity, they lack a \textit{computational} approach to control this affinity in open-world mobile environments. AdaFlow pioneers the formulation of structured cross-modality affinity in mobile contexts using a hierarchical analysis-based normalized matrix. This approach accommodates the diversity and dynamics of modalities, generalizing across different types and numbers of inputs. Employing an affinity attention-based conditional GAN (ACGAN), AdaFlow facilitates flexible data imputation, adapting to various modalities and downstream tasks without retraining. Experiments show that AdaFlow significantly reduces inference latency by up to 79.9\% and enhances accuracy by up to 61.9\%, outperforming status quo approaches.

Large Language Models (LLMs) are increasingly used for various tasks with graph structures. Though LLMs can process graph information in a textual format, they overlook the rich vision modality, which is an intuitive way for humans to comprehend structural information and conduct general graph reasoning. The potential benefits and capabilities of representing graph structures as visual images (i.e., $\textit{visual graph}$) are still unexplored. To fill the gap, we innovatively propose an end-to-end framework, called $\textbf{G}$raph to v$\textbf{I}$sual and $\textbf{T}$extual Integr$\textbf{A}$tion (GITA), which firstly incorporates visual graphs into general graph reasoning. Besides, we establish $\textbf{G}$raph-based $\textbf{V}$ision-$\textbf{L}$anguage $\textbf{Q}$uestion $\textbf{A}$nswering (GVLQA) dataset from existing graph data, which is the first vision-language dataset for general graph reasoning purposes. Extensive experiments on the GVLQA dataset and five real-world datasets show that GITA outperforms mainstream LLMs in terms of general graph reasoning capabilities. Moreover, We highlight the effectiveness of the layout augmentation on visual graphs and pretraining on the GVLQA dataset.

With the continuous increase of IoT applications, their effective scheduling in edge and cloud computing has become a critical challenge. The inherent dynamism and stochastic characteristics of edge and cloud computing, along with IoT applications, necessitate solutions that are highly adaptive. Currently, several centralized Deep Reinforcement Learning (DRL) techniques are adapted to address the scheduling problem. However, they require a large amount of experience and training time to reach a suitable solution. Moreover, many IoT applications contain multiple interdependent tasks, imposing additional constraints on the scheduling problem. To overcome these challenges, we propose a Transformer-enhanced Distributed DRL scheduling technique, called TF-DDRL, to adaptively schedule heterogeneous IoT applications. This technique follows the Actor-Critic architecture, scales efficiently to multiple distributed servers, and employs an off-policy correction method to stabilize the training process. In addition, Prioritized Experience Replay (PER) and Transformer techniques are introduced to reduce exploration costs and capture long-term dependencies for faster convergence. Extensive results of practical experiments show that TF-DDRL, compared to its counterparts, significantly reduces response time, energy consumption, monetary cost, and weighted cost by up to 60%, 51%, 56%, and 58%, respectively.

With the advances of data-driven machine learning research, a wide variety of prediction problems have been tackled. It has become critical to explore how machine learning and specifically deep learning methods can be exploited to analyse healthcare data. A major limitation of existing methods has been the focus on grid-like data; however, the structure of physiological recordings are often irregular and unordered which makes it difficult to conceptualise them as a matrix. As such, graph neural networks have attracted significant attention by exploiting implicit information that resides in a biological system, with interactive nodes connected by edges whose weights can be either temporal associations or anatomical junctions. In this survey, we thoroughly review the different types of graph architectures and their applications in healthcare. We provide an overview of these methods in a systematic manner, organized by their domain of application including functional connectivity, anatomical structure and electrical-based analysis. We also outline the limitations of existing techniques and discuss potential directions for future research.

Multi-agent influence diagrams (MAIDs) are a popular form of graphical model that, for certain classes of games, have been shown to offer key complexity and explainability advantages over traditional extensive form game (EFG) representations. In this paper, we extend previous work on MAIDs by introducing the concept of a MAID subgame, as well as subgame perfect and trembling hand perfect equilibrium refinements. We then prove several equivalence results between MAIDs and EFGs. Finally, we describe an open source implementation for reasoning about MAIDs and computing their equilibria.

Knowledge graphs are important resources for many artificial intelligence tasks but often suffer from incompleteness. In this work, we propose to use pre-trained language models for knowledge graph completion. We treat triples in knowledge graphs as textual sequences and propose a novel framework named Knowledge Graph Bidirectional Encoder Representations from Transformer (KG-BERT) to model these triples. Our method takes entity and relation descriptions of a triple as input and computes scoring function of the triple with the KG-BERT language model. Experimental results on multiple benchmark knowledge graphs show that our method can achieve state-of-the-art performance in triple classification, link prediction and relation prediction tasks.

Many tasks in natural language processing can be viewed as multi-label classification problems. However, most of the existing models are trained with the standard cross-entropy loss function and use a fixed prediction policy (e.g., a threshold of 0.5) for all the labels, which completely ignores the complexity and dependencies among different labels. In this paper, we propose a meta-learning method to capture these complex label dependencies. More specifically, our method utilizes a meta-learner to jointly learn the training policies and prediction policies for different labels. The training policies are then used to train the classifier with the cross-entropy loss function, and the prediction policies are further implemented for prediction. Experimental results on fine-grained entity typing and text classification demonstrate that our proposed method can obtain more accurate multi-label classification results.

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