Simulation is an essential tool to develop and benchmark autonomous vehicle planning software in a safe and cost-effective manner. However, realistic simulation requires accurate modeling of nuanced and complex multi-agent interactive behaviors. To address these challenges, we introduce Waymax, a new data-driven simulator for autonomous driving in multi-agent scenes, designed for large-scale simulation and testing. Waymax uses publicly-released, real-world driving data (e.g., the Waymo Open Motion Dataset) to initialize or play back a diverse set of multi-agent simulated scenarios. It runs entirely on hardware accelerators such as TPUs/GPUs and supports in-graph simulation for training, making it suitable for modern large-scale, distributed machine learning workflows. To support online training and evaluation, Waymax includes several learned and hard-coded behavior models that allow for realistic interaction within simulation. To supplement Waymax, we benchmark a suite of popular imitation and reinforcement learning algorithms with ablation studies on different design decisions, where we highlight the effectiveness of routes as guidance for planning agents and the ability of RL to overfit against simulated agents.
3D occupancy prediction is an important task for the robustness of vision-centric autonomous driving, which aims to predict whether each point is occupied in the surrounding 3D space. Existing methods usually require 3D occupancy labels to produce meaningful results. However, it is very laborious to annotate the occupancy status of each voxel. In this paper, we propose SelfOcc to explore a self-supervised way to learn 3D occupancy using only video sequences. We first transform the images into the 3D space (e.g., bird's eye view) to obtain 3D representation of the scene. We directly impose constraints on the 3D representations by treating them as signed distance fields. We can then render 2D images of previous and future frames as self-supervision signals to learn the 3D representations. We propose an MVS-embedded strategy to directly optimize the SDF-induced weights with multiple depth proposals. Our SelfOcc outperforms the previous best method SceneRF by 58.7% using a single frame as input on SemanticKITTI and is the first self-supervised work that produces reasonable 3D occupancy for surround cameras on nuScenes. SelfOcc produces high-quality depth and achieves state-of-the-art results on novel depth synthesis, monocular depth estimation, and surround-view depth estimation on the SemanticKITTI, KITTI-2015, and nuScenes, respectively. Code: //github.com/huang-yh/SelfOcc.
Nature evolves creatures with a high complexity of morphological and behavioral intelligence, meanwhile computational methods lag in approaching that diversity and efficacy. Co-optimization of artificial creatures' morphology and control in silico shows promise for applications in physical soft robotics and virtual character creation; such approaches, however, require developing new learning algorithms that can reason about function atop pure structure. In this paper, we present DiffuseBot, a physics-augmented diffusion model that generates soft robot morphologies capable of excelling in a wide spectrum of tasks. DiffuseBot bridges the gap between virtually generated content and physical utility by (i) augmenting the diffusion process with a physical dynamical simulation which provides a certificate of performance, and (ii) introducing a co-design procedure that jointly optimizes physical design and control by leveraging information about physical sensitivities from differentiable simulation. We showcase a range of simulated and fabricated robots along with their capabilities. Check our website at //diffusebot.github.io/
Fully Homomorphic Encryption (FHE) is a technique that allows arbitrary computations to be performed on encrypted data without the need for decryption, making it ideal for securing many emerging applications. However, FHE computation is significantly slower than computation on plain data due to the increase in data size after encryption. Processing In-Memory (PIM) is a promising technology that can accelerate data-intensive workloads with extensive parallelism. However, FHE is challenging for PIM acceleration due to the long-bitwidth multiplications and complex data movements involved. We propose a PIM-based FHE accelerator, FHEmem, which exploits a novel processing in-memory architecture to achieve high-throughput and efficient acceleration for FHE. We propose an optimized end-to-end processing flow, from low-level hardware processing to high-level application mapping, that fully exploits the high throughput of FHEmem hardware. Our evaluation shows FHEmem achieves significant speedup and efficiency improvement over state-of-the-art FHE accelerators.
The lattice Boltzmann method (LBM) has emerged as a prominent technique for solving fluid dynamics problems due to its algorithmic potential for computational scalability. We introduce XLB framework, a Python-based differentiable LBM library which harnesses the capabilities of the JAX framework. The architecture of XLB is predicated upon ensuring accessibility, extensibility, and computational performance, enabling scaling effectively across CPU, multi-GPU, and distributed multi-GPU systems. The framework can be readily augmented with novel boundary conditions, collision models, or simulation capabilities. XLB offers the unique advantage of integration with JAX's extensive machine learning echosystem, and the ability to utilize automatic differentiation for tackling physics-based machine learning, optimization, and inverse problems. XLB has been successfully scaled to handle simulations with billions of cells, achieving giga-scale lattice updates per second. XLB is released under the permissive Apache-2.0 license and is available on GitHub at //github.com/Autodesk/XLB.
Simulating the workload is an essential procedure in microservice systems as it helps augment realistic workloads whilst safeguarding user privacy. The efficacy of such simulation depends on its dynamic assessment. The straightforward and most efficient approach to this is comparing the original workload with the simulated one using Key Performance Indicators (KPIs), which capture the state of the system. Nonetheless, due to the extensive volume and complexity of KPIs, fully evaluating them is not feasible, and measuring their similarity poses a significant challenge. This paper introduces a similarity metric algorithm for KPIs, the Extended Shape-Based Distance (ESBD), which gauges similarity in both shape and intensity. Additionally, we propose a KPI-based Evaluation Framework for Workload Simulations (KEWS), comprising three modules: preprocessing, compression, and evaluation. These methodologies effectively counteract the adverse effects of KPIs' characteristics and offer a holistic evaluation. Experimental results substantiate the effectiveness of both ESBD and KEWS.
We consider the task of generating designs directly from natural language descriptions, and consider floor plan generation as the initial research area. Language conditional generative models have recently been very successful in generating high-quality artistic images. However, designs must satisfy different constraints that are not present in generating artistic images, particularly spatial and relational constraints. We make multiple contributions to initiate research on this task. First, we introduce a novel dataset, \textit{Tell2Design} (T2D), which contains more than $80k$ floor plan designs associated with natural language instructions. Second, we propose a Sequence-to-Sequence model that can serve as a strong baseline for future research. Third, we benchmark this task with several text-conditional image generation models. We conclude by conducting human evaluations on the generated samples and providing an analysis of human performance. We hope our contributions will propel the research on language-guided design generation forward.
Spiking neural networks and neuromorphic hardware platforms that emulate neural dynamics are slowly gaining momentum and entering main-stream usage. Despite a well-established mathematical foundation for neural dynamics, the implementation details vary greatly across different platforms. Correspondingly, there are a plethora of software and hardware implementations with their own unique technology stacks. Consequently, neuromorphic systems typically diverge from the expected computational model, which challenges the reproducibility and reliability across platforms. Additionally, most neuromorphic hardware is limited by its access via a single software frameworks with a limited set of training procedures. Here, we establish a common reference-frame for computations in neuromorphic systems, dubbed the Neuromorphic Intermediate Representation (NIR). NIR defines a set of computational primitives as idealized continuous-time hybrid systems that can be composed into graphs and mapped to and from various neuromorphic technology stacks. By abstracting away assumptions around discretization and hardware constraints, NIR faithfully captures the fundamental computation, while simultaneously exposing the exact differences between the evaluated implementation and the idealized mathematical formalism. We reproduce three NIR graphs across 7 neuromorphic simulators and 4 hardware platforms, demonstrating support for an unprecedented number of neuromorphic systems. With NIR, we decouple the evolution of neuromorphic hardware and software, ultimately increasing the interoperability between platforms and improving accessibility to neuromorphic technologies. We believe that NIR is an important step towards the continued study of brain-inspired hardware and bottom-up approaches aimed at an improved understanding of the computational underpinnings of nervous systems.
As the use of autonomous robotic systems expands in tasks that are complex and challenging to model, the demand for robust data-driven control methods that can certify safety and stability in uncertain conditions is increasing. However, the practical implementation of these methods often faces scalability issues due to the growing amount of data points with system complexity, and a significant reliance on high-quality training data. In response to these challenges, this study presents a scalable data-driven controller that efficiently identifies and infers from the most informative data points for implementing data-driven safety filters. Our approach is grounded in the integration of a model-based certificate function-based method and Gaussian Process (GP) regression, reinforced by a novel online data selection algorithm that reduces time complexity from quadratic to linear relative to dataset size. Empirical evidence, gathered from successful real-world cart-pole swing-up experiments and simulated locomotion of a five-link bipedal robot, demonstrates the efficacy of our approach. Our findings reveal that our efficient online data selection algorithm, which strategically selects key data points, enhances the practicality and efficiency of data-driven certifying filters in complex robotic systems, significantly mitigating scalability concerns inherent in nonparametric learning-based control methods.
The design of deep graph models still remains to be investigated and the crucial part is how to explore and exploit the knowledge from different hops of neighbors in an efficient way. In this paper, we propose a novel RNN-like deep graph neural network architecture by incorporating AdaBoost into the computation of network; and the proposed graph convolutional network called AdaGCN~(AdaBoosting Graph Convolutional Network) has the ability to efficiently extract knowledge from high-order neighbors and integrate knowledge from different hops of neighbors into the network in an AdaBoost way. We also present the architectural difference between AdaGCN and existing graph convolutional methods to show the benefits of our proposal. Finally, extensive experiments demonstrate the state-of-the-art prediction performance and the computational advantage of our approach AdaGCN.
The cross-domain recommendation technique is an effective way of alleviating the data sparsity in recommender systems by leveraging the knowledge from relevant domains. Transfer learning is a class of algorithms underlying these techniques. In this paper, we propose a novel transfer learning approach for cross-domain recommendation by using neural networks as the base model. We assume that hidden layers in two base networks are connected by cross mappings, leading to the collaborative cross networks (CoNet). CoNet enables dual knowledge transfer across domains by introducing cross connections from one base network to another and vice versa. CoNet is achieved in multi-layer feedforward networks by adding dual connections and joint loss functions, which can be trained efficiently by back-propagation. The proposed model is evaluated on two real-world datasets and it outperforms baseline models by relative improvements of 3.56\% in MRR and 8.94\% in NDCG, respectively.