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The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex $v$, and adds the edge $uv$ to the graph. For a fixed monotone graph property, the objective of the player is to force the graph to satisfy this property with high probability in as few rounds as possible. In this paper, we introduce a natural generalization of this game in which $k$ random vertices $u_1, \ldots, u_k$ are presented to the player in each round. She needs to select one of the presented vertices and connect to any vertex she wants. We focus on the following three monotone properties: minimum degree at least $\ell$, the existence of a perfect matching, and the existence of a Hamiltonian cycle.

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The beam-oriented digital predistortion (BO-DPD) is not sufficient to linearize the output from a subarray of power amplifiers (PAs) in different directions except the desired direction. Therefore, subsequent to the BO-DPD operation, we perform a post-weighting (PW) processing to minimize the nonlinear radiations in the wide range of directions under crosstalk. Here, the optimized PW coefficients are multiplied by the polynomial terms of the BO-DPD, then, the resultant signals are distributed to the PAs to compensate the nonlinear radiations. In this work, first, we propose fully-featured post-weighting (FF-PW) scheme, then, we derive a low-complexity post-weighting (LC-PW) scheme.

This paper studies $k$-claw-free graphs, exploring the connection between an extremal combinatorics question and the power of a convex program in approximating the maximum-weight independent set in this graph class. For the extremal question, we consider the notion, that we call \textit{conditional $\chi$-boundedness} of a graph: Given a graph $G$ that is assumed to contain an independent set of a certain (constant) size, we are interested in upper bounding the chromatic number in terms of the clique number of $G$. This question, besides being interesting on its own, has algorithmic implications (which have been relatively neglected in the literature) on the performance of SDP relaxations in estimating the value of maximum-weight independent set. For $k=3$, Chudnovsky and Seymour (JCTB 2010) prove that any $3$-claw-free graph $G$ with an independent set of size three must satisfy $\chi(G) \leq 2 \omega(G)$. Their result implies a factor $2$-estimation algorithm for the maximum weight independent set via an SDP relaxation (providing the first non-trivial result for maximum-weight independent set in such graphs via a convex relaxation). An obvious open question is whether a similar conditional $\chi$-boundedness phenomenon holds for any $k$-claw-free graph. Our main result answers this question negatively. We further present some evidence that our construction could be useful in studying more broadly the power of convex relaxations in the context of approximating maximum weight independent set in $k$-claw free graphs. In particular, we prove a lower bound on families of convex programs that are stronger than known convex relaxations used algorithmically in this context.

Originating in Girard's Linear logic, Ehrhard and Regnier's Taylor expansion of $\lambda$-terms has been broadly used as a tool to approximate the terms of several variants of the $\lambda$-calculus. Many results arise from a Commutation theorem relating the normal form of the Taylor expansion of a term to its B\"ohm tree. This led us to consider extending this formalism to the infinitary $\lambda$-calculus, since the $\Lambda_{\infty}^{001}$ version of this calculus has B\"ohm trees as normal forms and seems to be the ideal framework to reformulate the Commutation theorem. We give a (co-)inductive presentation of $\Lambda_{\infty}^{001}$. We define a Taylor expansion on this calculus, and state that the infinitary $\beta$-reduction can be simulated through this Taylor expansion. The target language is the usual resource calculus, and in particular the resource reduction remains finite, confluent and terminating. Finally, we state the generalised Commutation theorem and use our results to provide simple proofs of some normalisation and confluence properties in the infinitary $\lambda$-calculus.

Masked Autoencoders (MAE) play a pivotal role in learning potent representations, delivering outstanding results across various 3D perception tasks essential for autonomous driving. In real-world driving scenarios, it's commonplace to deploy multiple sensors for comprehensive environment perception. While integrating multi-modal features from these sensors can produce rich and powerful features, there is a noticeable gap in MAE methods addressing this integration. This research delves into multi-modal Masked Autoencoders tailored for a unified representation space in autonomous driving, aiming to pioneer a more efficient fusion of two distinct modalities. To intricately marry the semantics inherent in images with the geometric intricacies of LiDAR point clouds, the UniM$^2$AE is proposed. This model stands as a potent yet straightforward, multi-modal self-supervised pre-training framework, mainly consisting of two designs. First, it projects the features from both modalities into a cohesive 3D volume space, ingeniously expanded from the bird's eye view (BEV) to include the height dimension. The extension makes it possible to back-project the informative features, obtained by fusing features from both modalities, into their native modalities to reconstruct the multiple masked inputs. Second, the Multi-modal 3D Interactive Module (MMIM) is invoked to facilitate the efficient inter-modal interaction during the interaction process. Extensive experiments conducted on the nuScenes Dataset attest to the efficacy of UniM$^2$AE, indicating enhancements in 3D object detection and BEV map segmentation by 1.2\%(NDS) and 6.5\% (mIoU), respectively. Code is available at //github.com/hollow-503/UniM2AE.

The spreading of prion proteins is at the basis of brain neurodegeneration. The paper deals with the numerical modelling of the misfolding process of $\alpha$-synuclein in Parkinson's disease. We introduce and analyze a discontinuous Galerkin method for the semi-discrete approximation of the Fisher-Kolmogorov (FK) equation that can be employed to model the process. We employ a discontinuous Galerkin method on polygonal and polyhedral grids (PolyDG) for space discretization, which allows us to accurately simulate the wavefronts typically observed in the prionic spreading. We prove stability and a priori error estimates for the semi-discrete formulation. Next, we use a Crank-Nicolson scheme to advance in time. For the numerical verification of our numerical model, we first consider a manufactured solution, and then we consider a case with wavefront propagation in two-dimensional polygonal grids. Next, we carry out a simulation of $\alpha$-synuclein spreading in a two-dimensional brain slice in the sagittal plane with a polygonal agglomerated grid that takes full advantage of the flexibility of PolyDG approximation. Finally, we present a simulation in a three-dimensional patient-specific brain geometry reconstructed from magnetic resonance images.

Unsupervised domain adaptation (UDA) plays a crucial role in object detection when adapting a source-trained detector to a target domain without annotated data. In this paper, we propose a novel and effective four-step UDA approach that leverages self-supervision and trains source and target data concurrently. We harness self-supervised learning to mitigate the lack of ground truth in the target domain. Our method consists of the following steps: (1) identify the region with the highest-confidence set of detections in each target image, which serve as our pseudo-labels; (2) crop the identified region and generate a collection of its augmented versions; (3) combine these latter into a composite image; (4) adapt the network to the target domain using the composed image. Through extensive experiments under cross-camera, cross-weather, and synthetic-to-real scenarios, our approach achieves state-of-the-art performance, improving upon the nearest competitor by more than 2% in terms of mean Average Precision (mAP). The code is available at //github.com/MohamedTEV/DACA.

Multi-agent influence diagrams (MAIDs) are a popular form of graphical model that, for certain classes of games, have been shown to offer key complexity and explainability advantages over traditional extensive form game (EFG) representations. In this paper, we extend previous work on MAIDs by introducing the concept of a MAID subgame, as well as subgame perfect and trembling hand perfect equilibrium refinements. We then prove several equivalence results between MAIDs and EFGs. Finally, we describe an open source implementation for reasoning about MAIDs and computing their equilibria.

We introduce a multi-task setup of identifying and classifying entities, relations, and coreference clusters in scientific articles. We create SciERC, a dataset that includes annotations for all three tasks and develop a unified framework called Scientific Information Extractor (SciIE) for with shared span representations. The multi-task setup reduces cascading errors between tasks and leverages cross-sentence relations through coreference links. Experiments show that our multi-task model outperforms previous models in scientific information extraction without using any domain-specific features. We further show that the framework supports construction of a scientific knowledge graph, which we use to analyze information in scientific literature.

Most existing works in visual question answering (VQA) are dedicated to improving the accuracy of predicted answers, while disregarding the explanations. We argue that the explanation for an answer is of the same or even more importance compared with the answer itself, since it makes the question and answering process more understandable and traceable. To this end, we propose a new task of VQA-E (VQA with Explanation), where the computational models are required to generate an explanation with the predicted answer. We first construct a new dataset, and then frame the VQA-E problem in a multi-task learning architecture. Our VQA-E dataset is automatically derived from the VQA v2 dataset by intelligently exploiting the available captions. We have conducted a user study to validate the quality of explanations synthesized by our method. We quantitatively show that the additional supervision from explanations can not only produce insightful textual sentences to justify the answers, but also improve the performance of answer prediction. Our model outperforms the state-of-the-art methods by a clear margin on the VQA v2 dataset.

High spectral dimensionality and the shortage of annotations make hyperspectral image (HSI) classification a challenging problem. Recent studies suggest that convolutional neural networks can learn discriminative spatial features, which play a paramount role in HSI interpretation. However, most of these methods ignore the distinctive spectral-spatial characteristic of hyperspectral data. In addition, a large amount of unlabeled data remains an unexploited gold mine for efficient data use. Therefore, we proposed an integration of generative adversarial networks (GANs) and probabilistic graphical models for HSI classification. Specifically, we used a spectral-spatial generator and a discriminator to identify land cover categories of hyperspectral cubes. Moreover, to take advantage of a large amount of unlabeled data, we adopted a conditional random field to refine the preliminary classification results generated by GANs. Experimental results obtained using two commonly studied datasets demonstrate that the proposed framework achieved encouraging classification accuracy using a small number of data for training.

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