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In the face of complex decisions, people often engage in a three-stage process that spans from (1) exploring and analyzing pertinent information (intelligence); (2) generating and exploring alternative options (design); and ultimately culminating in (3) selecting the optimal decision by evaluating discerning criteria (choice). We can fairly assume that all good visualizations aid in the intelligence stage by enabling data exploration and analysis. Yet, to what degree and how do visualization systems currently support the other decision making stages, namely design and choice? To explore this question, we conducted a comprehensive review of decision-focused visualization tools by examining publications in major visualization journals and conferences, including VIS, EuroVis, and CHI, spanning all available years. We employed a deductive coding method and in-depth analysis to assess if and how visualization tools support design and choice. Specifically, we examined each visualization tool by (i) its degree of visibility for displaying decision alternatives, criteria, and preferences, and (ii) its degree of flexibility for offering means to manipulate the decision alternatives, criteria, and preferences with interactions such as adding, modifying, changing mapping, and filtering. Our review highlights the opportunities and challenges and reveals a surprising scarcity of tools that support all stages, and while most tools excel in offering visibility for decision criteria and alternatives, the degree of flexibility to manipulate these elements is often limited, and the lack of tools that accommodate decision preferences and their elicitation is notable. Future research could explore enhancing flexibility levels and variety, exploring novel visualization paradigms, increasing algorithmic support, and ensuring that this automation is user-controlled via the enhanced flexibility levels.

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這個新版本的工具會議系列恢復了從1989年到2012年的50個會議的傳統。工具最初是“面向對象語言和系統的技術”,后來發展到包括軟件技術的所有創新方面。今天許多最重要的軟件概念都是在這里首次引入的。2019年TOOLS 50+1在俄羅斯喀山附近舉行,以同樣的創新精神、對所有與軟件相關的事物的熱情、科學穩健性和行業適用性的結合以及歡迎該領域所有趨勢和社區的開放態度,延續了該系列。 官網鏈接: · 表示 · 知識 (knowledge) · Performer · 機器人 ·
2023 年 9 月 22 日

Choosing an appropriate representation of the environment for the underlying decision-making process of the RL agent is not always straightforward. The state representation should be inclusive enough to allow the agent to informatively decide on its actions and compact enough to increase sample efficiency for policy training. Given this outlook, this work examines the effect of various state representations in incentivizing the agent to solve a specific robotic task: antipodal and planar object grasping. A continuum of state representation abstractions is defined, starting from a model-based approach with complete system knowledge, through hand-crafted numerical, to image-based representations with decreasing level of induced task-specific knowledge. We examine the effects of each representation in the ability of the agent to solve the task in simulation and the transferability of the learned policy to the real robot. The results show that RL agents using numerical states can perform on par with non-learning baselines. Furthermore, we find that agents using image-based representations from pre-trained environment embedding vectors perform better than end-to-end trained agents, and hypothesize that task-specific knowledge is necessary for achieving convergence and high success rates in robot control.

Wireless communications at high-frequency bands with large antenna arrays face challenges in beam management, which can potentially be improved by multimodality sensing information from cameras, LiDAR, radar, and GPS. In this paper, we present a multimodal transformer deep learning framework for sensing-assisted beam prediction. We employ a convolutional neural network to extract the features from a sequence of images, point clouds, and radar raw data sampled over time. At each convolutional layer, we use transformer encoders to learn the hidden relations between feature tokens from different modalities and time instances over abstraction space and produce encoded vectors for the next-level feature extraction. We train the model on a combination of different modalities with supervised learning. We try to enhance the model over imbalanced data by utilizing focal loss and exponential moving average. We also evaluate data processing and augmentation techniques such as image enhancement, segmentation, background filtering, multimodal data flipping, radar signal transformation, and GPS angle calibration. Experimental results show that our solution trained on image and GPS data produces the best distance-based accuracy of predicted beams at 78.44%, with effective generalization to unseen day scenarios near 73% and night scenarios over 84%. This outperforms using other modalities and arbitrary data processing techniques, which demonstrates the effectiveness of transformers with feature fusion in performing radio beam prediction from images and GPS. Furthermore, our solution could be pretrained from large sequences of multimodality wireless data, on fine-tuning for multiple downstream radio network tasks.

Despite their competitive performance on knowledge-intensive tasks, large language models (LLMs) still have limitations in memorizing all world knowledge especially long tail knowledge. In this paper, we study the KG-augmented language model approach for solving the knowledge graph question answering (KGQA) task that requires rich world knowledge. Existing work has shown that retrieving KG knowledge to enhance LLMs prompting can significantly improve LLMs performance in KGQA. However, their approaches lack a well-formed verbalization of KG knowledge, i.e., they ignore the gap between KG representations and textual representations. To this end, we propose an answer-sensitive KG-to-Text approach that can transform KG knowledge into well-textualized statements most informative for KGQA. Based on this approach, we propose a KG-to-Text enhanced LLMs framework for solving the KGQA task. Experiments on several KGQA benchmarks show that the proposed KG-to-Text augmented LLMs approach outperforms previous KG-augmented LLMs approaches regarding answer accuracy and usefulness of knowledge statements.

Extreme head postures pose a common challenge across a spectrum of facial analysis tasks, including face detection, facial landmark detection (FLD), and head pose estimation (HPE). These tasks are interdependent, where accurate FLD relies on robust face detection, and HPE is intricately associated with these key points. This paper focuses on the integration of these tasks, particularly when addressing the complexities posed by large-angle face poses. The primary contribution of this study is the proposal of a real-time multi-task detection system capable of simultaneously performing joint detection of faces, facial landmarks, and head poses. This system builds upon the widely adopted YOLOv8 detection framework. It extends the original object detection head by incorporating additional landmark regression head, enabling efficient localization of crucial facial landmarks. Furthermore, we conduct optimizations and enhancements on various modules within the original YOLOv8 framework. To validate the effectiveness and real-time performance of our proposed model, we conduct extensive experiments on 300W-LP and AFLW2000-3D datasets. The results obtained verify the capability of our model to tackle large-angle face pose challenges while delivering real-time performance across these interconnected tasks.

Convolutional neural networks (CNNs) have achieved astonishing advances over the past decade, defining state-of-the-art in several computer vision tasks. CNNs are capable of learning robust representations of the data directly from the RGB pixels. However, most image data are usually available in compressed format, from which the JPEG is the most widely used due to transmission and storage purposes demanding a preliminary decoding process that have a high computational load and memory usage. For this reason, deep learning methods capable of learning directly from the compressed domain have been gaining attention in recent years. Those methods usually extract a frequency domain representation of the image, like DCT, by a partial decoding, and then make adaptation to typical CNNs architectures to work with them. One limitation of these current works is that, in order to accommodate the frequency domain data, the modifications made to the original model increase significantly their amount of parameters and computational complexity. On one hand, the methods have faster preprocessing, since the cost of fully decoding the images is avoided, but on the other hand, the cost of passing the images though the model is increased, mitigating the possible upside of accelerating the method. In this paper, we propose a further study of the computational cost of deep models designed for the frequency domain, evaluating the cost of decoding and passing the images through the network. We also propose handcrafted and data-driven techniques for reducing the computational complexity and the number of parameters for these models in order to keep them similar to their RGB baselines, leading to efficient models with a better trade off between computational cost and accuracy.

We propose DISC-LawLLM, an intelligent legal system utilizing large language models (LLMs) to provide a wide range of legal services. We adopt legal syllogism prompting strategies to construct supervised fine-tuning datasets in the Chinese Judicial domain and fine-tune LLMs with legal reasoning capability. We augment LLMs with a retrieval module to enhance models' ability to access and utilize external legal knowledge. A comprehensive legal benchmark, DISC-Law-Eval, is presented to evaluate intelligent legal systems from both objective and subjective dimensions. Quantitative and qualitative results on DISC-Law-Eval demonstrate the effectiveness of our system in serving various users across diverse legal scenarios. The detailed resources are available at //github.com/FudanDISC/DISC-LawLLM.

One key bottleneck of employing state-of-the-art semantic segmentation networks in the real world is the availability of training labels. Conventional semantic segmentation networks require massive pixel-wise annotated labels to reach state-of-the-art prediction quality. Hence, several works focus on semantic segmentation networks trained with only image-level annotations. However, when scrutinizing the results of state-of-the-art in more detail, we notice that they are remarkably close to each other on average prediction quality, different approaches perform better in different classes while providing low quality in others. To address this problem, we propose a novel framework, ISLE, which employs an ensemble of the "pseudo-labels" for a given set of different semantic segmentation techniques on a class-wise level. Pseudo-labels are the pixel-wise predictions of the image-level semantic segmentation frameworks used to train the final segmentation model. Our pseudo-labels seamlessly combine the strong points of multiple segmentation techniques approaches to reach superior prediction quality. We reach up to 2.4% improvement over ISLE's individual components. An exhaustive analysis was performed to demonstrate ISLE's effectiveness over state-of-the-art frameworks for image-level semantic segmentation.

AI Uncertainty Quantification (UQ) has the potential to improve human decision-making beyond AI predictions alone by providing additional useful probabilistic information to users. The majority of past research on AI and human decision-making has concentrated on model explainability and interpretability. We implemented instance-based UQ for three real datasets. To achieve this, we trained different AI models for classification for each dataset, and used random samples generated around the neighborhood of the given instance to create confidence intervals for UQ. The computed UQ was calibrated using a strictly proper scoring rule as a form of quality assurance for UQ. We then conducted two preregistered online behavioral experiments that compared objective human decision-making performance under different AI information conditions, including UQ. In Experiment 1, we compared decision-making for no AI (control), AI prediction alone, and AI prediction with a visualization of UQ. We found UQ significantly improved decision-making beyond the other two conditions. In Experiment 2, we focused on comparing different representations of UQ information: Point vs. distribution of uncertainty and visualization type (needle vs. dotplot). We did not find meaningful differences in decision-making performance among these different representations of UQ. Overall, our results indicate that human decision-making can be improved by providing UQ information along with AI predictions, and that this benefit generalizes across a variety of representations of UQ.

Reasoning is a fundamental aspect of human intelligence that plays a crucial role in activities such as problem solving, decision making, and critical thinking. In recent years, large language models (LLMs) have made significant progress in natural language processing, and there is observation that these models may exhibit reasoning abilities when they are sufficiently large. However, it is not yet clear to what extent LLMs are capable of reasoning. This paper provides a comprehensive overview of the current state of knowledge on reasoning in LLMs, including techniques for improving and eliciting reasoning in these models, methods and benchmarks for evaluating reasoning abilities, findings and implications of previous research in this field, and suggestions on future directions. Our aim is to provide a detailed and up-to-date review of this topic and stimulate meaningful discussion and future work.

Detecting carried objects is one of the requirements for developing systems to reason about activities involving people and objects. We present an approach to detect carried objects from a single video frame with a novel method that incorporates features from multiple scales. Initially, a foreground mask in a video frame is segmented into multi-scale superpixels. Then the human-like regions in the segmented area are identified by matching a set of extracted features from superpixels against learned features in a codebook. A carried object probability map is generated using the complement of the matching probabilities of superpixels to human-like regions and background information. A group of superpixels with high carried object probability and strong edge support is then merged to obtain the shape of the carried object. We applied our method to two challenging datasets, and results show that our method is competitive with or better than the state-of-the-art.

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