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Deepfakes are AI-generated media in which an image or video has been digitally modified. The advancements made in deepfake technology have led to privacy and security issues. Most deepfake detection techniques rely on the detection of a single modality. Existing methods for audio-visual detection do not always surpass that of the analysis based on single modalities. Therefore, this paper proposes an audio-visual-based method for deepfake detection, which integrates fine-grained deepfake identification with binary classification. We categorize the samples into four types by combining labels specific to each single modality. This method enhances the detection under intra-domain and cross-domain testing.

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Traditionally, IoT edge devices have been perceived primarily as low-power components with limited capabilities for autonomous operations. Yet, with emerging advancements in embedded AI hardware design, a foundational shift paves the way for future possibilities. Thus, the aim of the KDT NEUROKIT2E project is to establish a new open-source framework to further facilitate AI applications on edge devices by developing new methods in quantization, pruning-aware training, and sparsification. These innovations hold the potential to expand the functional range of such devices considerably, enabling them to manage complex Machine Learning (ML) tasks utilizing local resources and laying the groundwork for innovative learning approaches. In the context of 6G's transformative potential, distributed learning among independent agents emerges as a pivotal application, attributed to 6G networks' support for ultra-reliable low-latency communication, enhanced data rates, and advanced edge computing capabilities. Our research focuses on the mechanisms and methodologies that allow edge network-enabled agents to engage in collaborative learning in distributed environments. Particularly, one of the key issues within distributed collaborative learning is determining the degree of confidence in the learning results, considering the spatio-temporal locality of data sets perceived by independent agents.

We define a symbolic execution framework QSE for quantum programs by integrating symbolic variables into quantum states and the outcomes of quantum measurements. The soundness theorem of QSE is proved. We further introduce symbolic stabilizer states, which facilitate the efficient analysis of quantum error correction programs. Within the QSE framework, we can use symbolic expressions to characterize the possible adversarial errors in quantum error correction, providing a significant improvement over existing methods that rely on sampling with simulators. We implement QSE with the support of symbolic stabilizer states in a prototype tool named QuantumSE.jl. With experiments on representative quantum error correction codes, including quantum repetition codes, Kitaev's toric codes, and quantum Tanner codes, we demonstrate the efficiency of QuantumSE.jl for debugging quantum error correction programs with over 1000 qubits. In addition, as a by-product of QSE, QuantumSE.jl's sampling functionality for stabilizer circuits also outperforms the state-of-the-art stabilizer simulator, Google's Stim, in the experiments.

The common spatial pattern analysis (CSP) is a widely used signal processing technique in brain-computer interface (BCI) systems to increase the signal-to-noise ratio in electroencephalogram (EEG) recordings. Despite its popularity, the CSP's performance is often hindered by the nonstationarity and artifacts in EEG signals. The minmax CSP improves the robustness of the CSP by using data-driven covariance matrices to accommodate the uncertainties. We show that by utilizing the optimality conditions, the minmax CSP can be recast as an eigenvector-dependent nonlinear eigenvalue problem (NEPv). We introduce a self-consistent field (SCF) iteration with line search that solves the NEPv of the minmax CSP. Local quadratic convergence of the SCF for solving the NEPv is illustrated using synthetic datasets. More importantly, experiments with real-world EEG datasets show the improved motor imagery classification rates and shorter running time of the proposed SCF-based solver compared to the existing algorithm for the minmax CSP.

We present a large-scale study on unsupervised spatiotemporal representation learning from videos. With a unified perspective on four recent image-based frameworks, we study a simple objective that can easily generalize all these methods to space-time. Our objective encourages temporally-persistent features in the same video, and in spite of its simplicity, it works surprisingly well across: (i) different unsupervised frameworks, (ii) pre-training datasets, (iii) downstream datasets, and (iv) backbone architectures. We draw a series of intriguing observations from this study, e.g., we discover that encouraging long-spanned persistency can be effective even if the timespan is 60 seconds. In addition to state-of-the-art results in multiple benchmarks, we report a few promising cases in which unsupervised pre-training can outperform its supervised counterpart. Code is made available at //github.com/facebookresearch/SlowFast

Convolutional neural networks (CNNs) have shown dramatic improvements in single image super-resolution (SISR) by using large-scale external samples. Despite their remarkable performance based on the external dataset, they cannot exploit internal information within a specific image. Another problem is that they are applicable only to the specific condition of data that they are supervised. For instance, the low-resolution (LR) image should be a "bicubic" downsampled noise-free image from a high-resolution (HR) one. To address both issues, zero-shot super-resolution (ZSSR) has been proposed for flexible internal learning. However, they require thousands of gradient updates, i.e., long inference time. In this paper, we present Meta-Transfer Learning for Zero-Shot Super-Resolution (MZSR), which leverages ZSSR. Precisely, it is based on finding a generic initial parameter that is suitable for internal learning. Thus, we can exploit both external and internal information, where one single gradient update can yield quite considerable results. (See Figure 1). With our method, the network can quickly adapt to a given image condition. In this respect, our method can be applied to a large spectrum of image conditions within a fast adaptation process.

The demand for artificial intelligence has grown significantly over the last decade and this growth has been fueled by advances in machine learning techniques and the ability to leverage hardware acceleration. However, in order to increase the quality of predictions and render machine learning solutions feasible for more complex applications, a substantial amount of training data is required. Although small machine learning models can be trained with modest amounts of data, the input for training larger models such as neural networks grows exponentially with the number of parameters. Since the demand for processing training data has outpaced the increase in computation power of computing machinery, there is a need for distributing the machine learning workload across multiple machines, and turning the centralized into a distributed system. These distributed systems present new challenges, first and foremost the efficient parallelization of the training process and the creation of a coherent model. This article provides an extensive overview of the current state-of-the-art in the field by outlining the challenges and opportunities of distributed machine learning over conventional (centralized) machine learning, discussing the techniques used for distributed machine learning, and providing an overview of the systems that are available.

Learning with limited data is a key challenge for visual recognition. Few-shot learning methods address this challenge by learning an instance embedding function from seen classes and apply the function to instances from unseen classes with limited labels. This style of transfer learning is task-agnostic: the embedding function is not learned optimally discriminative with respect to the unseen classes, where discerning among them is the target task. In this paper, we propose a novel approach to adapt the embedding model to the target classification task, yielding embeddings that are task-specific and are discriminative. To this end, we employ a type of self-attention mechanism called Transformer to transform the embeddings from task-agnostic to task-specific by focusing on relating instances from the test instances to the training instances in both seen and unseen classes. Our approach also extends to both transductive and generalized few-shot classification, two important settings that have essential use cases. We verify the effectiveness of our model on two standard benchmark few-shot classification datasets --- MiniImageNet and CUB, where our approach demonstrates state-of-the-art empirical performance.

Image-to-image translation aims to learn the mapping between two visual domains. There are two main challenges for many applications: 1) the lack of aligned training pairs and 2) multiple possible outputs from a single input image. In this work, we present an approach based on disentangled representation for producing diverse outputs without paired training images. To achieve diversity, we propose to embed images onto two spaces: a domain-invariant content space capturing shared information across domains and a domain-specific attribute space. Our model takes the encoded content features extracted from a given input and the attribute vectors sampled from the attribute space to produce diverse outputs at test time. To handle unpaired training data, we introduce a novel cross-cycle consistency loss based on disentangled representations. Qualitative results show that our model can generate diverse and realistic images on a wide range of tasks without paired training data. For quantitative comparisons, we measure realism with user study and diversity with a perceptual distance metric. We apply the proposed model to domain adaptation and show competitive performance when compared to the state-of-the-art on the MNIST-M and the LineMod datasets.

We propose a novel single shot object detection network named Detection with Enriched Semantics (DES). Our motivation is to enrich the semantics of object detection features within a typical deep detector, by a semantic segmentation branch and a global activation module. The segmentation branch is supervised by weak segmentation ground-truth, i.e., no extra annotation is required. In conjunction with that, we employ a global activation module which learns relationship between channels and object classes in a self-supervised manner. Comprehensive experimental results on both PASCAL VOC and MS COCO detection datasets demonstrate the effectiveness of the proposed method. In particular, with a VGG16 based DES, we achieve an mAP of 81.7 on VOC2007 test and an mAP of 32.8 on COCO test-dev with an inference speed of 31.5 milliseconds per image on a Titan Xp GPU. With a lower resolution version, we achieve an mAP of 79.7 on VOC2007 with an inference speed of 13.0 milliseconds per image.

This paper introduces an online model for object detection in videos designed to run in real-time on low-powered mobile and embedded devices. Our approach combines fast single-image object detection with convolutional long short term memory (LSTM) layers to create an interweaved recurrent-convolutional architecture. Additionally, we propose an efficient Bottleneck-LSTM layer that significantly reduces computational cost compared to regular LSTMs. Our network achieves temporal awareness by using Bottleneck-LSTMs to refine and propagate feature maps across frames. This approach is substantially faster than existing detection methods in video, outperforming the fastest single-frame models in model size and computational cost while attaining accuracy comparable to much more expensive single-frame models on the Imagenet VID 2015 dataset. Our model reaches a real-time inference speed of up to 15 FPS on a mobile CPU.

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