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In recent years, there has been rapid development in learned image compression techniques that prioritize ratedistortion-perceptual compression, preserving fine details even at lower bit-rates. However, current learning-based image compression methods often sacrifice human-friendly compression and require long decoding times. In this paper, we propose enhancements to the backbone network and loss function of existing image compression model, focusing on improving human perception and efficiency. Our proposed approach achieves competitive subjective results compared to state-of-the-art end-to-end learned image compression methods and classic methods, while requiring less decoding time and offering human-friendly compression. Through empirical evaluation, we demonstrate the effectiveness of our proposed method in achieving outstanding performance, with more than 25% bit-rate saving at the same subjective quality.

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Learned image compression (LIC) methods have experienced significant progress during recent years. However, these methods are primarily dedicated to optimizing the rate-distortion (R-D) performance at medium and high bitrates (> 0.1 bits per pixel (bpp)), while research on extremely low bitrates is limited. Besides, existing methods fail to explicitly explore the image structure and texture components crucial for image compression, treating them equally alongside uninformative components in networks. This can cause severe perceptual quality degradation, especially under low-bitrate scenarios. In this work, inspired by the success of pre-trained masked autoencoders (MAE) in many downstream tasks, we propose to rethink its mask sampling strategy from structure and texture perspectives for high redundancy reduction and discriminative feature representation, further unleashing the potential of LIC methods. Therefore, we present a dual-adaptive masking approach (DA-Mask) that samples visible patches based on the structure and texture distributions of original images. We combine DA-Mask and pre-trained MAE in masked image modeling (MIM) as an initial compressor that abstracts informative semantic context and texture representations. Such a pipeline can well cooperate with LIC networks to achieve further secondary compression while preserving promising reconstruction quality. Consequently, we propose a simple yet effective masked compression model (MCM), the first framework that unifies MIM and LIC end-to-end for extremely low-bitrate image compression. Extensive experiments have demonstrated that our approach outperforms recent state-of-the-art methods in R-D performance, visual quality, and downstream applications, at very low bitrates. Our code is available at //github.com/lianqi1008/MCM.git.

Text-based games are a popular testbed for language-based reinforcement learning (RL). In previous work, deep Q-learning is commonly used as the learning agent. Q-learning algorithms are challenging to apply to complex real-world domains due to, for example, their instability in training. Therefore, in this paper, we adapt the soft-actor-critic (SAC) algorithm to the text-based environment. To deal with sparse extrinsic rewards from the environment, we combine it with a potential-based reward shaping technique to provide more informative (dense) reward signals to the RL agent. We apply our method to play difficult text-based games. The SAC method achieves higher scores than the Q-learning methods on many games with only half the number of training steps. This shows that it is well-suited for text-based games. Moreover, we show that the reward shaping technique helps the agent to learn the policy faster and achieve higher scores. In particular, we consider a dynamically learned value function as a potential function for shaping the learner's original sparse reward signals.

Feature-Imitating-Networks (FINs) are neural networks with weights that are initialized to approximate closed-form statistical features. In this work, we perform the first-ever evaluation of FINs for biomedical image processing tasks. We begin by training a set of FINs to imitate six common radiomics features, and then compare the performance of networks with and without the FINs for three experimental tasks: COVID-19 detection from CT scans, brain tumor classification from MRI scans, and brain-tumor segmentation from MRI scans; we find that FINs provide best-in-class performance for all three tasks, while converging faster and more consistently when compared to networks with similar or greater representational power. The results of our experiments provide evidence that FINs may provide state-of-the-art performance for a variety of other biomedical image processing tasks.

Many common types of data can be represented as functions that map coordinates to signal values, such as pixel locations to RGB values in the case of an image. Based on this view, data can be compressed by overfitting a compact neural network to its functional representation and then encoding the network weights. However, most current solutions for this are inefficient, as quantization to low-bit precision substantially degrades the reconstruction quality. To address this issue, we propose overfitting variational Bayesian neural networks to the data and compressing an approximate posterior weight sample using relative entropy coding instead of quantizing and entropy coding it. This strategy enables direct optimization of the rate-distortion performance by minimizing the $\beta$-ELBO, and target different rate-distortion trade-offs for a given network architecture by adjusting $\beta$. Moreover, we introduce an iterative algorithm for learning prior weight distributions and employ a progressive refinement process for the variational posterior that significantly enhances performance. Experiments show that our method achieves strong performance on image and audio compression while retaining simplicity.

In reinforcement learning (RL), sparse rewards can present a significant challenge. Fortunately, expert actions can be utilized to overcome this issue. However, acquiring explicit expert actions can be costly, and expert observations are often more readily available. This paper presents a new approach that uses expert observations for learning in robot manipulation tasks with sparse rewards from pixel observations. In particular, our technique involves using expert observations as intermediate visual goals for a goal-conditioned RL agent, enabling it to complete a task by successively reaching a series of goals. We demonstrate the efficacy of our method in five challenging block construction tasks in simulation and show that when combined with two state-of-the-art agents, our approach can significantly improve their performance while requiring 4-20 times fewer expert actions during training. Moreover, our method is also superior to a hierarchical baseline.

Federated learning (FL) is a promising framework for privacy-preserving collaborative learning, where model training tasks are distributed to clients and only the model updates need to be collected at a server. However, when being deployed at mobile edge networks, clients may have unpredictable availability and drop out of the training process, which hinders the convergence of FL. This paper tackles such a critical challenge. Specifically, we first investigate the convergence of the classical FedAvg algorithm with arbitrary client dropouts. We find that with the common choice of a decaying learning rate, FedAvg oscillates around a stationary point of the global loss function, which is caused by the divergence between the aggregated and desired central update. Motivated by this new observation, we then design a novel training algorithm named MimiC, where the server modifies each received model update based on the previous ones. The proposed modification of the received model updates mimics the imaginary central update irrespective of dropout clients. The theoretical analysis of MimiC shows that divergence between the aggregated and central update diminishes with proper learning rates, leading to its convergence. Simulation results further demonstrate that MimiC maintains stable convergence performance and learns better models than the baseline methods.

The real-world data tends to be heavily imbalanced and severely skew the data-driven deep neural networks, which makes Long-Tailed Recognition (LTR) a massive challenging task. Existing LTR methods seldom train Vision Transformers (ViTs) with Long-Tailed (LT) data, while the off-the-shelf pretrain weight of ViTs always leads to unfair comparisons. In this paper, we systematically investigate the ViTs' performance in LTR and propose LiVT to train ViTs from scratch only with LT data. With the observation that ViTs suffer more severe LTR problems, we conduct Masked Generative Pretraining (MGP) to learn generalized features. With ample and solid evidence, we show that MGP is more robust than supervised manners. In addition, Binary Cross Entropy (BCE) loss, which shows conspicuous performance with ViTs, encounters predicaments in LTR. We further propose the balanced BCE to ameliorate it with strong theoretical groundings. Specially, we derive the unbiased extension of Sigmoid and compensate extra logit margins to deploy it. Our Bal-BCE contributes to the quick convergence of ViTs in just a few epochs. Extensive experiments demonstrate that with MGP and Bal-BCE, LiVT successfully trains ViTs well without any additional data and outperforms comparable state-of-the-art methods significantly, e.g., our ViT-B achieves 81.0% Top-1 accuracy in iNaturalist 2018 without bells and whistles. Code is available at //github.com/XuZhengzhuo/LiVT.

Since hardware resources are limited, the objective of training deep learning models is typically to maximize accuracy subject to the time and memory constraints of training and inference. We study the impact of model size in this setting, focusing on Transformer models for NLP tasks that are limited by compute: self-supervised pretraining and high-resource machine translation. We first show that even though smaller Transformer models execute faster per iteration, wider and deeper models converge in significantly fewer steps. Moreover, this acceleration in convergence typically outpaces the additional computational overhead of using larger models. Therefore, the most compute-efficient training strategy is to counterintuitively train extremely large models but stop after a small number of iterations. This leads to an apparent trade-off between the training efficiency of large Transformer models and the inference efficiency of small Transformer models. However, we show that large models are more robust to compression techniques such as quantization and pruning than small models. Consequently, one can get the best of both worlds: heavily compressed, large models achieve higher accuracy than lightly compressed, small models.

Deep convolutional neural networks (CNNs) have recently achieved great success in many visual recognition tasks. However, existing deep neural network models are computationally expensive and memory intensive, hindering their deployment in devices with low memory resources or in applications with strict latency requirements. Therefore, a natural thought is to perform model compression and acceleration in deep networks without significantly decreasing the model performance. During the past few years, tremendous progress has been made in this area. In this paper, we survey the recent advanced techniques for compacting and accelerating CNNs model developed. These techniques are roughly categorized into four schemes: parameter pruning and sharing, low-rank factorization, transferred/compact convolutional filters, and knowledge distillation. Methods of parameter pruning and sharing will be described at the beginning, after that the other techniques will be introduced. For each scheme, we provide insightful analysis regarding the performance, related applications, advantages, and drawbacks etc. Then we will go through a few very recent additional successful methods, for example, dynamic capacity networks and stochastic depths networks. After that, we survey the evaluation matrix, the main datasets used for evaluating the model performance and recent benchmarking efforts. Finally, we conclude this paper, discuss remaining challenges and possible directions on this topic.

While it is nearly effortless for humans to quickly assess the perceptual similarity between two images, the underlying processes are thought to be quite complex. Despite this, the most widely used perceptual metrics today, such as PSNR and SSIM, are simple, shallow functions, and fail to account for many nuances of human perception. Recently, the deep learning community has found that features of the VGG network trained on the ImageNet classification task has been remarkably useful as a training loss for image synthesis. But how perceptual are these so-called "perceptual losses"? What elements are critical for their success? To answer these questions, we introduce a new Full Reference Image Quality Assessment (FR-IQA) dataset of perceptual human judgments, orders of magnitude larger than previous datasets. We systematically evaluate deep features across different architectures and tasks and compare them with classic metrics. We find that deep features outperform all previous metrics by huge margins. More surprisingly, this result is not restricted to ImageNet-trained VGG features, but holds across different deep architectures and levels of supervision (supervised, self-supervised, or even unsupervised). Our results suggest that perceptual similarity is an emergent property shared across deep visual representations.

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