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Popular benchmarks for self-supervised LiDAR scene flow (stereoKITTI, and FlyingThings3D) have unrealistic rates of dynamic motion, unrealistic correspondences, and unrealistic sampling patterns. As a result, progress on these benchmarks is misleading and may cause researchers to focus on the wrong problems. We evaluate a suite of top methods on a suite of real-world datasets (Argoverse 2.0, Waymo, and NuScenes) and report several conclusions. First, we find that performance on stereoKITTI is negatively correlated with performance on real-world data. Second, we find that one of this task's key components -- removing the dominant ego-motion -- is better solved by classic ICP than any tested method. Finally, we show that despite the emphasis placed on learning, most performance gains are caused by pre- and post-processing steps: piecewise-rigid refinement and ground removal. We demonstrate this through a baseline method that combines these processing steps with a learning-free test-time flow optimization. This baseline outperforms every evaluated method.

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We study operations on fixpoint equation systems (FES) over arbitrary complete lattices. We investigate under which conditions these operations, such as substituting variables by their definition, and swapping the ordering of equations, preserve the solution of a FES. We provide rigorous, computer-checked proofs. Along the way, we list a number of known and new identities and inequalities on extremal fixpoints in complete lattices.

Deep Neural Networks (DNNs) based semantic segmentation of the robotic instruments and tissues can enhance the precision of surgical activities in robot-assisted surgery. However, in biological learning, DNNs cannot learn incremental tasks over time and exhibit catastrophic forgetting, which refers to the sharp decline in performance on previously learned tasks after learning a new one. Specifically, when data scarcity is the issue, the model shows a rapid drop in performance on previously learned instruments after learning new data with new instruments. The problem becomes worse when it limits releasing the dataset of the old instruments for the old model due to privacy concerns and the unavailability of the data for the new or updated version of the instruments for the continual learning model. For this purpose, we develop a privacy-preserving synthetic continual semantic segmentation framework by blending and harmonizing (i) open-source old instruments foreground to the synthesized background without revealing real patient data in public and (ii) new instruments foreground to extensively augmented real background. To boost the balanced logit distillation from the old model to the continual learning model, we design overlapping class-aware temperature normalization (CAT) by controlling model learning utility. We also introduce multi-scale shifted-feature distillation (SD) to maintain long and short-range spatial relationships among the semantic objects where conventional short-range spatial features with limited information reduce the power of feature distillation. We demonstrate the effectiveness of our framework on the EndoVis 2017 and 2018 instrument segmentation dataset with a generalized continual learning setting. Code is available at~\url{//github.com/XuMengyaAmy/Synthetic_CAT_SD}.

The LoRA-finetuning quantization of LLMs has been extensively studied to obtain accurate yet compact LLMs for deployment on resource-constrained hardware. However, existing methods cause the quantized LLM to severely degrade and even fail to benefit from the finetuning of LoRA. This paper proposes a novel IR-QLoRA for pushing quantized LLMs with LoRA to be highly accurate through information retention. The proposed IR-QLoRA mainly relies on two technologies derived from the perspective of unified information: (1) statistics-based Information Calibration Quantization allows the quantized parameters of LLM to retain original information accurately; (2) finetuning-based Information Elastic Connection makes LoRA utilizes elastic representation transformation with diverse information. Comprehensive experiments show that IR-QLoRA can significantly improve accuracy across LLaMA and LLaMA2 families under 2-4 bit-widths, e.g., 4- bit LLaMA-7B achieves 1.4% improvement on MMLU compared with the state-of-the-art methods. The significant performance gain requires only a tiny 0.31% additional time consumption, revealing the satisfactory efficiency of our IRQLoRA. We highlight that IR-QLoRA enjoys excellent versatility, compatible with various frameworks (e.g., NormalFloat and Integer quantization) and brings general accuracy gains. The code is available at //github.com/htqin/ir-qlora.

In millimeter-wave communications, large-scale antenna arrays are commonly employed to mitigate obstacle occlusion and path loss. However, these large-scale arrays generate pencil-shaped beams, which necessitate a higher number of training beams to cover the desired space. This results in the heavy beam training overhead. Furthermore, as the antenna aperture increases, users are more likely to be situated in the near-field region of the base station (BS) antenna array. This motivates our investigation into the beam training problem in the near-field region to achieve efficient beam alignment. To address the high complexity and low identification accuracy of existing beam training techniques, we propose an efficient hashing multi-arm beam (HMB) training scheme for the near-field scenario. Specifically, we first design a set of sparse bases based on the polar domain sparsity of the near-field channel and construct a near-field single-beam training codebook. Then, the hash functions are chosen to construct the near-field multi-arm beam training codebook. Each multi-arm beam training codeword is used in a time slot until the predefined codebook is traversed. Finally, the soft decision and voting methods are applied to distinguish the signal from different BS and obtain the correctly aligned beams. In addition, we provide the logically rigorous proof of computational complexity. Simulation results show that our proposed near-field HMB training method can achieve 96.4% identification accuracy of the exhaustive beam training method and greatly reduce the training overhead to the logarithmic level. Furthermore, we verify its applicability under the far-field scenario as well.

Generative models trained with Differential Privacy (DP) are becoming increasingly prominent in the creation of synthetic data for downstream applications. Existing literature, however, primarily focuses on basic benchmarking datasets and tends to report promising results only for elementary metrics and relatively simple data distributions. In this paper, we initiate a systematic analysis of how DP generative models perform in their natural application scenarios, specifically focusing on real-world gene expression data. We conduct a comprehensive analysis of five representative DP generation methods, examining them from various angles, such as downstream utility, statistical properties, and biological plausibility. Our extensive evaluation illuminates the unique characteristics of each DP generation method, offering critical insights into the strengths and weaknesses of each approach, and uncovering intriguing possibilities for future developments. Perhaps surprisingly, our analysis reveals that most methods are capable of achieving seemingly reasonable downstream utility, according to the standard evaluation metrics considered in existing literature. Nevertheless, we find that none of the DP methods are able to accurately capture the biological characteristics of the real dataset. This observation suggests a potential over-optimistic assessment of current methodologies in this field and underscores a pressing need for future enhancements in model design.

Hand motion capture data is now relatively easy to obtain, even for complicated grasps; however this data is of limited use without the ability to retarget it onto the hands of a specific character or robot. The target hand may differ dramatically in geometry, number of degrees of freedom (DOFs), or number of fingers. We present a simple, but effective framework capable of kinematically retargeting multiple human hand-object manipulations from a publicly available dataset to a wide assortment of kinematically and morphologically diverse target hands through the exploitation of contact areas. We do so by formulating the retarget operation as a non-isometric shape matching problem and use a combination of both surface contact and marker data to progressively estimate, refine, and fit the final target hand trajectory using inverse kinematics (IK). Foundational to our framework is the introduction of a novel shape matching process, which we show enables predictable and robust transfer of contact data over full manipulations while providing an intuitive means for artists to specify correspondences with relatively few inputs. We validate our framework through thirty demonstrations across five different hand shapes and six motions of different objects. We additionally compare our method against existing hand retargeting approaches. Finally, we demonstrate our method enabling novel capabilities such as object substitution and the ability to visualize the impact of design choices over full trajectories.

Neural Implicit Representation (NIR) has recently gained significant attention due to its remarkable ability to encode complex and high-dimensional data into representation space and easily reconstruct it through a trainable mapping function. However, NIR methods assume a one-to-one mapping between the target data and representation models regardless of data relevancy or similarity. This results in poor generalization over multiple complex data and limits their efficiency and scalability. Motivated by continual learning, this work investigates how to accumulate and transfer neural implicit representations for multiple complex video data over sequential encoding sessions. To overcome the limitation of NIR, we propose a novel method, Progressive Fourier Neural Representation (PFNR), that aims to find an adaptive and compact sub-module in Fourier space to encode videos in each training session. This sparsified neural encoding allows the neural network to hold free weights, enabling an improved adaptation for future videos. In addition, when learning a representation for a new video, PFNR transfers the representation of previous videos with frozen weights. This design allows the model to continuously accumulate high-quality neural representations for multiple videos while ensuring lossless decoding that perfectly preserves the learned representations for previous videos. We validate our PFNR method on the UVG8/17 and DAVIS50 video sequence benchmarks and achieve impressive performance gains over strong continual learning baselines. The PFNR code is available at //github.com/ihaeyong/PFNR.git.

Few-shot Knowledge Graph (KG) completion is a focus of current research, where each task aims at querying unseen facts of a relation given its few-shot reference entity pairs. Recent attempts solve this problem by learning static representations of entities and references, ignoring their dynamic properties, i.e., entities may exhibit diverse roles within task relations, and references may make different contributions to queries. This work proposes an adaptive attentional network for few-shot KG completion by learning adaptive entity and reference representations. Specifically, entities are modeled by an adaptive neighbor encoder to discern their task-oriented roles, while references are modeled by an adaptive query-aware aggregator to differentiate their contributions. Through the attention mechanism, both entities and references can capture their fine-grained semantic meanings, and thus render more expressive representations. This will be more predictive for knowledge acquisition in the few-shot scenario. Evaluation in link prediction on two public datasets shows that our approach achieves new state-of-the-art results with different few-shot sizes.

Graph Neural Networks (GNN) has demonstrated the superior performance in many challenging applications, including the few-shot learning tasks. Despite its powerful capacity to learn and generalize from few samples, GNN usually suffers from severe over-fitting and over-smoothing as the model becomes deep, which limit the model scalability. In this work, we propose a novel Attentive GNN to tackle these challenges, by incorporating a triple-attention mechanism, \ie node self-attention, neighborhood attention, and layer memory attention. We explain why the proposed attentive modules can improve GNN for few-shot learning with theoretical analysis and illustrations. Extensive experiments show that the proposed Attentive GNN outperforms the state-of-the-art GNN-based methods for few-shot learning over the mini-ImageNet and Tiered-ImageNet datasets, with both inductive and transductive settings.

Multi-relation Question Answering is a challenging task, due to the requirement of elaborated analysis on questions and reasoning over multiple fact triples in knowledge base. In this paper, we present a novel model called Interpretable Reasoning Network that employs an interpretable, hop-by-hop reasoning process for question answering. The model dynamically decides which part of an input question should be analyzed at each hop; predicts a relation that corresponds to the current parsed results; utilizes the predicted relation to update the question representation and the state of the reasoning process; and then drives the next-hop reasoning. Experiments show that our model yields state-of-the-art results on two datasets. More interestingly, the model can offer traceable and observable intermediate predictions for reasoning analysis and failure diagnosis.

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