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Humans frequently make decisions with the aid of artificially intelligent (AI) systems. A common pattern is for the AI to recommend an action to the human who retains control over the final decision. Researchers have identified ensuring that a human has appropriate reliance on an AI as a critical component of achieving complementary performance. We argue that the current definition of appropriate reliance used in such research lacks formal statistical grounding and can lead to contradictions. We propose a formal definition of reliance, based on statistical decision theory, which separates the concepts of reliance as the probability the decision-maker follows the AI's prediction from challenges a human may face in differentiating the signals and forming accurate beliefs about the situation. Our definition gives rise to a framework that can be used to guide the design and interpretation of studies on human-AI complementarity and reliance. Using recent AI-advised decision making studies from literature, we demonstrate how our framework can be used to separate the loss due to mis-reliance from the loss due to not accurately differentiating the signals. We evaluate these losses by comparing to a baseline and a benchmark for complementary performance defined by the expected payoff achieved by a rational agent facing the same decision task as the behavioral agents.

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We present Bayesian Diffusion Models (BDM), a prediction algorithm that performs effective Bayesian inference by tightly coupling the top-down (prior) information with the bottom-up (data-driven) procedure via joint diffusion processes. We show the effectiveness of BDM on the 3D shape reconstruction task. Compared to prototypical deep learning data-driven approaches trained on paired (supervised) data-labels (e.g. image-point clouds) datasets, our BDM brings in rich prior information from standalone labels (e.g. point clouds) to improve the bottom-up 3D reconstruction. As opposed to the standard Bayesian frameworks where explicit prior and likelihood are required for the inference, BDM performs seamless information fusion via coupled diffusion processes with learned gradient computation networks. The specialty of our BDM lies in its capability to engage the active and effective information exchange and fusion of the top-down and bottom-up processes where each itself is a diffusion process. We demonstrate state-of-the-art results on both synthetic and real-world benchmarks for 3D shape reconstruction.

Recently, there has been a growing interest in knowledge editing for Large Language Models (LLMs). Current approaches and evaluations merely explore the instance-level editing, while whether LLMs possess the capability to modify concepts remains unclear. This paper pioneers the investigation of editing conceptual knowledge for LLMs, by constructing a novel benchmark dataset ConceptEdit and establishing a suite of new metrics for evaluation. The experimental results reveal that, although existing editing methods can efficiently modify concept-level definition to some extent, they also have the potential to distort the related instantial knowledge in LLMs, leading to poor performance. We anticipate this can inspire further progress in better understanding LLMs. Our project homepage is available at //zjunlp.github.io/project/ConceptEdit.

We consider the planar dynamic convex hull problem. In the literature, solutions exist supporting the insertion and deletion of points in poly-logarithmic time and various queries on the convex hull of the current set of points in logarithmic time. If arbitrary insertion and deletion of points are allowed, constant time updates and fast queries are known to be impossible. This paper considers two restricted cases where worst-case constant time updates and logarithmic time queries are possible. We assume all updates are performed on a deque (double-ended queue) of points. The first case considers the monotonic path case, where all points are sorted in a given direction, say horizontally left-to-right, and only the leftmost and rightmost points can be inserted and deleted. The second case assumes that the points in the deque constitute a simple path. Note that the monotone case is a special case of the simple path case. For both cases, we present solutions supporting deque insertions and deletions in worst-case constant time and standard queries on the convex hull of the points in $O(\log n)$ time, where $n$ is the number of points in the current point set. The convex hull of the current point set can be reported in $O(h+\log n)$ time, where $h$ is the number of edges of the convex hull. For the 1-sided monotone path case, where updates are only allowed on one side, the reporting time can be reduced to $O(h)$, and queries on the convex hull are supported in $O(\log h)$ time. All our time bounds are worst case. In addition, we prove lower bounds that match these time bounds, and thus our results are optimal. For a quick comparison, the previous best update bounds for the simple path problem were amortized $O(\log n)$ time by Friedman, Hershberger, and Snoeyink [SoCG 1989].

Interactive perception enables robots to manipulate the environment and objects to bring them into states that benefit the perception process. Deformable objects pose challenges to this due to significant manipulation difficulty and occlusion in vision-based perception. In this work, we address such a problem with a setup involving both an active camera and an object manipulator. Our approach is based on a sequential decision-making framework and explicitly considers the motion regularity and structure in coupling the camera and manipulator. We contribute a method for constructing and computing a subspace, called Dynamic Active Vision Space (DAVS), for effectively utilizing the regularity in motion exploration. The effectiveness of the framework and approach are validated in both a simulation and a real dual-arm robot setup. Our results confirm the necessity of an active camera and coordinative motion in interactive perception for deformable objects.

Inspired by the exceptional general intelligence of Large Language Models (LLMs), researchers have begun to explore their application in pioneering the next generation of recommender systems - systems that are conversational, explainable, and controllable. However, existing literature primarily concentrates on integrating domain-specific knowledge into LLMs to enhance accuracy, often neglecting the ability to follow instructions. To address this gap, we initially introduce a collection of supervised learning tasks, augmented with labels derived from a conventional recommender model, aimed at explicitly improving LLMs' proficiency in adhering to recommendation-specific instructions. Subsequently, we develop a reinforcement learning-based alignment procedure to further strengthen LLMs' aptitude in responding to users' intentions and mitigating formatting errors. Through extensive experiments on two real-world datasets, our method markedly advances the capability of LLMs to comply with instructions within recommender systems, while sustaining a high level of accuracy performance.

Recently, a considerable literature has grown up around the theme of Graph Convolutional Network (GCN). How to effectively leverage the rich structural information in complex graphs, such as knowledge graphs with heterogeneous types of entities and relations, is a primary open challenge in the field. Most GCN methods are either restricted to graphs with a homogeneous type of edges (e.g., citation links only), or focusing on representation learning for nodes only instead of jointly propagating and updating the embeddings of both nodes and edges for target-driven objectives. This paper addresses these limitations by proposing a novel framework, namely the Knowledge Embedding based Graph Convolutional Network (KE-GCN), which combines the power of GCNs in graph-based belief propagation and the strengths of advanced knowledge embedding (a.k.a. knowledge graph embedding) methods, and goes beyond. Our theoretical analysis shows that KE-GCN offers an elegant unification of several well-known GCN methods as specific cases, with a new perspective of graph convolution. Experimental results on benchmark datasets show the advantageous performance of KE-GCN over strong baseline methods in the tasks of knowledge graph alignment and entity classification.

The demand for artificial intelligence has grown significantly over the last decade and this growth has been fueled by advances in machine learning techniques and the ability to leverage hardware acceleration. However, in order to increase the quality of predictions and render machine learning solutions feasible for more complex applications, a substantial amount of training data is required. Although small machine learning models can be trained with modest amounts of data, the input for training larger models such as neural networks grows exponentially with the number of parameters. Since the demand for processing training data has outpaced the increase in computation power of computing machinery, there is a need for distributing the machine learning workload across multiple machines, and turning the centralized into a distributed system. These distributed systems present new challenges, first and foremost the efficient parallelization of the training process and the creation of a coherent model. This article provides an extensive overview of the current state-of-the-art in the field by outlining the challenges and opportunities of distributed machine learning over conventional (centralized) machine learning, discussing the techniques used for distributed machine learning, and providing an overview of the systems that are available.

Embedding entities and relations into a continuous multi-dimensional vector space have become the dominant method for knowledge graph embedding in representation learning. However, most existing models ignore to represent hierarchical knowledge, such as the similarities and dissimilarities of entities in one domain. We proposed to learn a Domain Representations over existing knowledge graph embedding models, such that entities that have similar attributes are organized into the same domain. Such hierarchical knowledge of domains can give further evidence in link prediction. Experimental results show that domain embeddings give a significant improvement over the most recent state-of-art baseline knowledge graph embedding models.

Multi-relation Question Answering is a challenging task, due to the requirement of elaborated analysis on questions and reasoning over multiple fact triples in knowledge base. In this paper, we present a novel model called Interpretable Reasoning Network that employs an interpretable, hop-by-hop reasoning process for question answering. The model dynamically decides which part of an input question should be analyzed at each hop; predicts a relation that corresponds to the current parsed results; utilizes the predicted relation to update the question representation and the state of the reasoning process; and then drives the next-hop reasoning. Experiments show that our model yields state-of-the-art results on two datasets. More interestingly, the model can offer traceable and observable intermediate predictions for reasoning analysis and failure diagnosis, thereby allowing manual manipulation in predicting the final answer.

We study the problem of textual relation embedding with distant supervision. To combat the wrong labeling problem of distant supervision, we propose to embed textual relations with global statistics of relations, i.e., the co-occurrence statistics of textual and knowledge base relations collected from the entire corpus. This approach turns out to be more robust to the training noise introduced by distant supervision. On a popular relation extraction dataset, we show that the learned textual relation embedding can be used to augment existing relation extraction models and significantly improve their performance. Most remarkably, for the top 1,000 relational facts discovered by the best existing model, the precision can be improved from 83.9% to 89.3%.

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