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Large Language Models (LLMs) have taken Knowledge Representation -- and the world -- by storm. This inflection point marks a shift from explicit knowledge representation to a renewed focus on the hybrid representation of both explicit knowledge and parametric knowledge. In this position paper, we will discuss some of the common debate points within the community on LLMs (parametric knowledge) and Knowledge Graphs (explicit knowledge) and speculate on opportunities and visions that the renewed focus brings, as well as related research topics and challenges.

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Deep Learning algorithms have recently gained significant attention due to their impressive performance. However, their high complexity and un-interpretable mode of operation hinders their confident deployment in real-world safety-critical tasks. This work targets ante hoc interpretability, and specifically Concept Bottleneck Models (CBMs). Our goal is to design a framework that admits a highly interpretable decision making process with respect to human understandable concepts, on multiple levels of granularity. To this end, we propose a novel hierarchical concept discovery formulation leveraging: (i) recent advances in image-text models, and (ii) an innovative formulation for multi-level concept selection via data-driven and sparsity inducing Bayesian arguments. Within this framework, concept information does not solely rely on the similarity between the whole image and general unstructured concepts; instead, we introduce the notion of concept hierarchy to uncover and exploit more granular concept information residing in patch-specific regions of the image scene. As we experimentally show, the proposed construction not only outperforms recent CBM approaches, but also yields a principled framework towards interpetability.

Large Language Models (LLMs) have made extraordinary progress in the field of Artificial Intelligence and have demonstrated remarkable capabilities across a large variety of tasks and domains. However, as we venture closer to creating Artificial General Intelligence (AGI) systems, we recognize the need to supplement LLMs with long-term memory to overcome the context window limitation and more importantly, to create a foundation for sustained reasoning, cumulative learning and long-term user interaction. In this paper we propose RecallM, a novel architecture for providing LLMs with an adaptable and updatable long-term memory mechanism. Unlike previous methods, the RecallM architecture is particularly effective at belief updating and maintaining a temporal understanding of the knowledge provided to it. We demonstrate through various experiments the effectiveness of this architecture. Furthermore, through our own temporal understanding and belief updating experiments, we show that RecallM is four times more effective than using a vector database for updating knowledge previously stored in long-term memory. We also demonstrate that RecallM shows competitive performance on general question-answering and in-context learning tasks.

Privacy-Preserving ML (PPML) based on Homomorphic Encryption (HE) is a promising foundational privacy technology. Making it more practical requires lowering its computational cost, especially, in handling modern large deep neural networks. Model compression via pruning is highly effective in conventional plaintext ML but cannot be effectively applied to HE-PPML as is. We propose Artemis, a highly effective DNN pruning technique for HE-based inference. We judiciously investigate two HE-aware pruning strategies (positional and diagonal) to reduce the number of Rotation operations, which dominate compute time in HE convolution. We find that Pareto-optimal solutions are based fully on diagonal pruning. Artemis' benefits come from coupling DNN training, driven by a novel group Lasso regularization objective, with pruning to maximize HE-specific cost reduction (dominated by the Rotation operations). We show that Artemis improves on prior HE-oriented pruning and can achieve a 1.2-6x improvement when targeting modern convolutional models (ResNet18 and ResNet18) across three datasets.

Graph Neural Networks (GNNs) have achieved promising performance in a variety of graph-focused tasks. Despite their success, existing GNNs suffer from two significant limitations: a lack of interpretability in results due to their black-box nature, and an inability to learn representations of varying orders. To tackle these issues, we propose a novel Model-agnostic Graph Neural Network (MaGNet) framework, which is able to sequentially integrate information of various orders, extract knowledge from high-order neighbors, and provide meaningful and interpretable results by identifying influential compact graph structures. In particular, MaGNet consists of two components: an estimation model for the latent representation of complex relationships under graph topology, and an interpretation model that identifies influential nodes, edges, and important node features. Theoretically, we establish the generalization error bound for MaGNet via empirical Rademacher complexity, and showcase its power to represent layer-wise neighborhood mixing. We conduct comprehensive numerical studies using simulated data to demonstrate the superior performance of MaGNet in comparison to several state-of-the-art alternatives. Furthermore, we apply MaGNet to a real-world case study aimed at extracting task-critical information from brain activity data, thereby highlighting its effectiveness in advancing scientific research.

Pre-trained Foundation Models (PFMs) have ushered in a paradigm-shift in Artificial Intelligence, due to their ability to learn general-purpose representations that can be readily employed in a wide range of downstream tasks. While PFMs have been successfully adopted in various fields such as Natural Language Processing and Computer Vision, their capacity in handling geospatial data and answering urban questions remains limited. This can be attributed to the intrinsic heterogeneity of geospatial data, which encompasses different data types, including points, segments and regions, as well as multiple information modalities, such as a spatial position, visual characteristics and textual annotations. The proliferation of Volunteered Geographic Information initiatives, and the ever-increasing availability of open geospatial data sources, like OpenStreetMap, which is freely accessible globally, unveil a promising opportunity to bridge this gap. In this paper, we present CityFM, a self-supervised framework to train a foundation model within a selected geographical area of interest, such as a city. CityFM relies solely on open data from OSM, and produces multimodal representations of entities of different types, incorporating spatial, visual, and textual information. We analyse the entity representations generated using our foundation models from a qualitative perspective, and conduct quantitative experiments on road, building, and region-level downstream tasks. We compare its results to algorithms tailored specifically for the respective applications. In all the experiments, CityFM achieves performance superior to, or on par with, the baselines.

There is a growing interest in using Large Language Models (LLMs) as agents to tackle real-world tasks that may require assessing complex situations. Yet, we have a limited understanding of LLMs' reasoning and decision-making capabilities, partly stemming from a lack of dedicated evaluation benchmarks. As negotiating and compromising are key aspects of our everyday communication and collaboration, we propose using scorable negotiation games as a new evaluation framework for LLMs. We create a testbed of diverse text-based, multi-agent, multi-issue, semantically rich negotiation games, with easily tunable difficulty. To solve the challenge, agents need to have strong arithmetic, inference, exploration, and planning capabilities, while seamlessly integrating them. Via a systematic zero-shot Chain-of-Thought prompting (CoT), we show that agents can negotiate and consistently reach successful deals. We quantify the performance with multiple metrics and observe a large gap between GPT-4 and earlier models. Importantly, we test the generalization to new games and setups. Finally, we show that these games can help evaluate other critical aspects, such as the interaction dynamics between agents in the presence of greedy and adversarial players.

We propose a late-to-early recurrent feature fusion scheme for 3D object detection using temporal LiDAR point clouds. Our main motivation is fusing object-aware latent embeddings into the early stages of a 3D object detector. This feature fusion strategy enables the model to better capture the shapes and poses for challenging objects, compared with learning from raw points directly. Our method conducts late-to-early feature fusion in a recurrent manner. This is achieved by enforcing window-based attention blocks upon temporally calibrated and aligned sparse pillar tokens. Leveraging bird's eye view foreground pillar segmentation, we reduce the number of sparse history features that our model needs to fuse into its current frame by 10$\times$. We also propose a stochastic-length FrameDrop training technique, which generalizes the model to variable frame lengths at inference for improved performance without retraining. We evaluate our method on the widely adopted Waymo Open Dataset and demonstrate improvement on 3D object detection against the baseline model, especially for the challenging category of large objects.

Connecting Vision and Language plays an essential role in Generative Intelligence. For this reason, in the last few years, a large research effort has been devoted to image captioning, i.e. the task of describing images with syntactically and semantically meaningful sentences. Starting from 2015 the task has generally been addressed with pipelines composed of a visual encoding step and a language model for text generation. During these years, both components have evolved considerably through the exploitation of object regions, attributes, and relationships and the introduction of multi-modal connections, fully-attentive approaches, and BERT-like early-fusion strategies. However, regardless of the impressive results obtained, research in image captioning has not reached a conclusive answer yet. This work aims at providing a comprehensive overview and categorization of image captioning approaches, from visual encoding and text generation to training strategies, used datasets, and evaluation metrics. In this respect, we quantitatively compare many relevant state-of-the-art approaches to identify the most impactful technical innovations in image captioning architectures and training strategies. Moreover, many variants of the problem and its open challenges are analyzed and discussed. The final goal of this work is to serve as a tool for understanding the existing state-of-the-art and highlighting the future directions for an area of research where Computer Vision and Natural Language Processing can find an optimal synergy.

Generative adversarial networks (GANs) have been extensively studied in the past few years. Arguably their most significant impact has been in the area of computer vision where great advances have been made in challenges such as plausible image generation, image-to-image translation, facial attribute manipulation and similar domains. Despite the significant successes achieved to date, applying GANs to real-world problems still poses significant challenges, three of which we focus on here. These are: (1) the generation of high quality images, (2) diversity of image generation, and (3) stable training. Focusing on the degree to which popular GAN technologies have made progress against these challenges, we provide a detailed review of the state of the art in GAN-related research in the published scientific literature. We further structure this review through a convenient taxonomy we have adopted based on variations in GAN architectures and loss functions. While several reviews for GANs have been presented to date, none have considered the status of this field based on their progress towards addressing practical challenges relevant to computer vision. Accordingly, we review and critically discuss the most popular architecture-variant, and loss-variant GANs, for tackling these challenges. Our objective is to provide an overview as well as a critical analysis of the status of GAN research in terms of relevant progress towards important computer vision application requirements. As we do this we also discuss the most compelling applications in computer vision in which GANs have demonstrated considerable success along with some suggestions for future research directions. Code related to GAN-variants studied in this work is summarized on //github.com/sheqi/GAN_Review.

Interest in the field of Explainable Artificial Intelligence has been growing for decades and has accelerated recently. As Artificial Intelligence models have become more complex, and often more opaque, with the incorporation of complex machine learning techniques, explainability has become more critical. Recently, researchers have been investigating and tackling explainability with a user-centric focus, looking for explanations to consider trustworthiness, comprehensibility, explicit provenance, and context-awareness. In this chapter, we leverage our survey of explanation literature in Artificial Intelligence and closely related fields and use these past efforts to generate a set of explanation types that we feel reflect the expanded needs of explanation for today's artificial intelligence applications. We define each type and provide an example question that would motivate the need for this style of explanation. We believe this set of explanation types will help future system designers in their generation and prioritization of requirements and further help generate explanations that are better aligned to users' and situational needs.

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