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Interactions with virtual assistants typically start with a predefined trigger phrase followed by the user command. To make interactions with the assistant more intuitive, we explore whether it is feasible to drop the requirement that users must begin each command with a trigger phrase. We explore this task in three ways: First, we train classifiers using only acoustic information obtained from the audio waveform. Second, we take the decoder outputs of an automatic speech recognition (ASR) system, such as 1-best hypotheses, as input features to a large language model (LLM). Finally, we explore a multimodal system that combines acoustic and lexical features, as well as ASR decoder signals in an LLM. Using multimodal information yields relative equal-error-rate improvements over text-only and audio-only models of up to 39% and 61%. Increasing the size of the LLM and training with low-rank adaption leads to further relative EER reductions of up to 18% on our dataset.

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大語言模型是基于海量文本數據訓練的深度學習模型。它不僅能夠生成自然語言文本,還能夠深入理解文本含義,處理各種自然語言任務,如文本摘要、問答、翻譯等。2023年,大語言模型及其在人工智能領域的應用已成為全球科技研究的熱點,其在規模上的增長尤為引人注目,參數量已從最初的十幾億躍升到如今的一萬億。參數量的提升使得模型能夠更加精細地捕捉人類語言微妙之處,更加深入地理解人類語言的復雜性。在過去的一年里,大語言模型在吸納新知識、分解復雜任務以及圖文對齊等多方面都有顯著提升。隨著技術的不斷成熟,它將不斷拓展其應用范圍,為人類提供更加智能化和個性化的服務,進一步改善人們的生活和生產方式。

Distribution shifts, where statistical properties differ between training and test datasets, present a significant challenge in real-world machine learning applications where they directly impact model generalization and robustness. In this study, we explore model adaptation and generalization by utilizing synthetic data to systematically address distributional disparities. Our investigation aims to identify the prerequisites for successful model adaptation across diverse data distributions, while quantifying the associated uncertainties. Specifically, we generate synthetic data using the Van der Waals equation for gases and employ quantitative measures such as Kullback-Leibler divergence, Jensen-Shannon distance, and Mahalanobis distance to assess data similarity. These metrics en able us to evaluate both model accuracy and quantify the associated uncertainty in predictions arising from data distribution shifts. Our findings suggest that utilizing statistical measures, such as the Mahalanobis distance, to determine whether model predictions fall within the low-error "interpolation regime" or the high-error "extrapolation regime" provides a complementary method for assessing distribution shift and model uncertainty. These insights hold significant value for enhancing model robustness and generalization, essential for the successful deployment of machine learning applications in real-world scenarios.

Recent advancements in diffusion models have significantly enhanced the data synthesis with 2D control. Yet, precise 3D control in street view generation, crucial for 3D perception tasks, remains elusive. Specifically, utilizing Bird's-Eye View (BEV) as the primary condition often leads to challenges in geometry control (e.g., height), affecting the representation of object shapes, occlusion patterns, and road surface elevations, all of which are essential to perception data synthesis, especially for 3D object detection tasks. In this paper, we introduce MagicDrive, a novel street view generation framework, offering diverse 3D geometry controls including camera poses, road maps, and 3D bounding boxes, together with textual descriptions, achieved through tailored encoding strategies. Besides, our design incorporates a cross-view attention module, ensuring consistency across multiple camera views. With MagicDrive, we achieve high-fidelity street-view image & video synthesis that captures nuanced 3D geometry and various scene descriptions, enhancing tasks like BEV segmentation and 3D object detection.

We introduce ObjectAdd, a training-free diffusion modification method to add user-expected objects into user-specified area. The motive of ObjectAdd stems from: first, describing everything in one prompt can be difficult, and second, users often need to add objects into the generated image. To accommodate with real world, our ObjectAdd maintains accurate image consistency after adding objects with technical innovations in: (1) embedding-level concatenation to ensure correct text embedding coalesce; (2) object-driven layout control with latent and attention injection to ensure objects accessing user-specified area; (3) prompted image inpainting in an attention refocusing & object expansion fashion to ensure rest of the image stays the same. With a text-prompted image, our ObjectAdd allows users to specify a box and an object, and achieves: (1) adding object inside the box area; (2) exact content outside the box area; (3) flawless fusion between the two areas

The existing Motion Imitation models typically require expert data obtained through MoCap devices, but the vast amount of training data needed is difficult to acquire, necessitating substantial investments of financial resources, manpower, and time. This project combines 3D human pose estimation with reinforcement learning, proposing a novel model that simplifies Motion Imitation into a prediction problem of joint angle values in reinforcement learning. This significantly reduces the reliance on vast amounts of training data, enabling the agent to learn an imitation policy from just a few seconds of video and exhibit strong generalization capabilities. It can quickly apply the learned policy to imitate human arm motions in unfamiliar videos. The model first extracts skeletal motions of human arms from a given video using 3D human pose estimation. These extracted arm motions are then morphologically retargeted onto a robotic manipulator. Subsequently, the retargeted motions are used to generate reference motions. Finally, these reference motions are used to formulate a reinforcement learning problem, enabling the agent to learn a policy for imitating human arm motions. This project excels at imitation tasks and demonstrates robust transferability, accurately imitating human arm motions from other unfamiliar videos. This project provides a lightweight, convenient, efficient, and accurate Motion Imitation model. While simplifying the complex process of Motion Imitation, it achieves notably outstanding performance.

In numerous settings, agents lack sufficient data to directly learn a model. Collaborating with other agents may help, but it introduces a bias-variance trade-off, when local data distributions differ. A key challenge is for each agent to identify clients with similar distributions while learning the model, a problem that remains largely unresolved. This study focuses on a simplified version of the overarching problem, where each agent collects samples from a real-valued distribution over time to estimate its mean. Existing algorithms face impractical space and time complexities (quadratic in the number of agents A). To address scalability challenges, we propose a framework where agents self-organize into a graph, allowing each agent to communicate with only a selected number of peers r. We introduce two collaborative mean estimation algorithms: one draws inspiration from belief propagation, while the other employs a consensus-based approach, with complexity of O( r |A| log |A|) and O(r |A|), respectively. We establish conditions under which both algorithms yield asymptotically optimal estimates and offer a theoretical characterization of their performance.

Designing preference elicitation (PE) methodologies that can quickly ascertain a user's top item preferences in a cold-start setting is a key challenge for building effective and personalized conversational recommendation (ConvRec) systems. While large language models (LLMs) constitute a novel technology that enables fully natural language (NL) PE dialogues, we hypothesize that monolithic LLM NL-PE approaches lack the multi-turn, decision-theoretic reasoning required to effectively balance the NL exploration and exploitation of user preferences towards an arbitrary item set. In contrast, traditional Bayesian optimization PE methods define theoretically optimal PE strategies, but fail to use NL item descriptions or generate NL queries, unrealistically assuming users can express preferences with direct item ratings and comparisons. To overcome the limitations of both approaches, we formulate NL-PE in a Bayesian Optimization (BO) framework that seeks to generate NL queries which actively elicit natural language feedback to reduce uncertainty over item utilities to identify the best recommendation. We demonstrate our framework in a novel NL-PE algorithm, PEBOL, which uses Natural Language Inference (NLI) between user preference utterances and NL item descriptions to maintain preference beliefs and BO strategies such as Thompson Sampling (TS) and Upper Confidence Bound (UCB) to guide LLM query generation. We numerically evaluate our methods in controlled experiments, finding that PEBOL achieves up to 131% improvement in MAP@10 after 10 turns of cold start NL-PE dialogue compared to monolithic GPT-3.5, despite relying on a much smaller 400M parameter NLI model for preference inference.

Decompilation aims to recover the source code form of a binary executable. It has many security applications such as malware analysis, vulnerability detection and code hardening. A prominent challenge in decompilation is to recover variable names. We propose a novel technique that leverages the strengths of generative models while suppressing potential hallucinations and overcoming the input token limitation. We build a prototype, GenNm, from a pre-trained generative model Code-Llama. We fine-tune GenNm on decompiled functions, and leverage program analysis to validate the results produced by the generative model. GenNm includes names from callers and callees while querying a function, providing rich contextual information within the model's input token limitation. Our results show that GenNm improves the state-of-the-art from 48.1% to 57.9% in the most challenging setup where a query function is not seen in the training dataset.

Generative Adversarial Networks (GANs) have significantly advanced image processing, with Pix2Pix being a notable framework for image-to-image translation. This paper explores a novel application of Pix2Pix to transform abstract map images into realistic ground truth images, addressing the scarcity of such images crucial for domains like urban planning and autonomous vehicle training. We detail the Pix2Pix model's utilization for generating high-fidelity datasets, supported by a dataset of paired map and aerial images, and enhanced by a tailored training regimen. The results demonstrate the model's capability to accurately render complex urban features, establishing its efficacy and potential for broad real-world applications.

Music streaming services heavily rely on recommender systems to improve their users' experience, by helping them navigate through a large musical catalog and discover new songs, albums or artists. However, recommending relevant and personalized content to new users, with few to no interactions with the catalog, is challenging. This is commonly referred to as the user cold start problem. In this applied paper, we present the system recently deployed on the music streaming service Deezer to address this problem. The solution leverages a semi-personalized recommendation strategy, based on a deep neural network architecture and on a clustering of users from heterogeneous sources of information. We extensively show the practical impact of this system and its effectiveness at predicting the future musical preferences of cold start users on Deezer, through both offline and online large-scale experiments. Besides, we publicly release our code as well as anonymized usage data from our experiments. We hope that this release of industrial resources will benefit future research on user cold start recommendation.

Event detection (ED), a sub-task of event extraction, involves identifying triggers and categorizing event mentions. Existing methods primarily rely upon supervised learning and require large-scale labeled event datasets which are unfortunately not readily available in many real-life applications. In this paper, we consider and reformulate the ED task with limited labeled data as a Few-Shot Learning problem. We propose a Dynamic-Memory-Based Prototypical Network (DMB-PN), which exploits Dynamic Memory Network (DMN) to not only learn better prototypes for event types, but also produce more robust sentence encodings for event mentions. Differing from vanilla prototypical networks simply computing event prototypes by averaging, which only consume event mentions once, our model is more robust and is capable of distilling contextual information from event mentions for multiple times due to the multi-hop mechanism of DMNs. The experiments show that DMB-PN not only deals with sample scarcity better than a series of baseline models but also performs more robustly when the variety of event types is relatively large and the instance quantity is extremely small.

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