We study the design of a goal-oriented sampling and scheduling strategy through a channel with highly variable two-way random delay, which can exhibit memory (e.g., Delay and Disruption Tolerant Networks). The objective of the communication is to optimize the performance of remote inference, where an inference algorithm (e.g., a trained neural network) on the receiver side predicts a time-varying target signal using the data samples transmitted by a sensor. Previous formulations to this problem either assumed a channel with IID transmission delay, neglecting feedback delay, or considered the monotonic relation that the performance only gets worse as the input information ages. We show how, with delayed feedback, one can effectively exploit the knowledge about delay memory through an index-based threshold policy. This policy minimizes the expected time-average inference error that can be monotone or non-monotone in age. The index function is expressed in terms of the Age of Information (AoI) on the receiver side and a parameter regarding the distribution of subsequent transmission delay, both of which can readily be tracked.
Having good knowledge of terrain information is essential for improving the performance of various downstream tasks on complex terrains, especially for the locomotion and navigation of legged robots. We present a novel framework for neural urban terrain reconstruction with uncertainty estimations. It generates dense robot-centric elevation maps online from sparse LiDAR observations. We design a novel pre-processing and point features representation approach that ensures high robustness and computational efficiency when integrating multiple point cloud frames. A Bayesian-GAN model then recovers the detailed terrain structures while simultaneously providing the pixel-wise reconstruction uncertainty. We evaluate the proposed pipeline through extensive simulation and real-world experiments. It demonstrates efficient terrain reconstruction with high quality and real-time performance on a mobile platform, which further benefits the downstream tasks of legged robots. (See //kin-zhang.github.io/ndem/ for more details.)
Uncertainty modeling in speaker representation aims to learn the variability present in speech utterances. While the conventional cosine-scoring is computationally efficient and prevalent in speaker recognition, it lacks the capability to handle uncertainty. To address this challenge, this paper proposes an approach for estimating uncertainty at the speaker embedding front-end and propagating it to the cosine scoring back-end. Experiments conducted on the VoxCeleb and SITW datasets confirmed the efficacy of the proposed method in handling uncertainty arising from embedding estimation. It achieved improvement with 8.5% and 9.8% average reductions in EER and minDCF compared to the conventional cosine similarity. It is also computationally efficient in practice.
This paper studies a multiplayer reach-avoid differential game in the presence of general polygonal obstacles that block the players' motions. The pursuers cooperate to protect a convex region from the evaders who try to reach the region. We propose a multiplayer onsite and close-to-goal (MOCG) pursuit strategy that can tell and achieve an increasing lower bound on the number of guaranteed defeated evaders. This pursuit strategy fuses the subgame outcomes for multiple pursuers against one evader with hierarchical optimal task allocation in the receding-horizon manner. To determine the qualitative subgame outcomes that who is the game winner, we construct three pursuit winning regions and strategies under which the pursuers guarantee to win against the evader, regardless of the unknown evader strategy. First, we utilize the expanded Apollonius circles and propose the onsite pursuit winning that achieves the capture in finite time. Second, we introduce convex goal-covering polygons (GCPs) and propose the close-to-goal pursuit winning for the pursuers whose visibility region contains the whole protected region, and the goal-visible property will be preserved afterwards. Third, we employ Euclidean shortest paths (ESPs) and construct a pursuit winning region and strategy for the non-goal-visible pursuers, where the pursuers are firstly steered to positions with goal visibility along ESPs. In each horizon, the hierarchical optimal task allocation maximizes the number of defeated evaders and consists of four sequential matchings: capture, enhanced, non-dominated and closest matchings. Numerical examples are presented to illustrate the results.
We study energy-efficient offloading strategies in a large-scale MEC system with heterogeneous mobile users and network components. The system is considered with enabled user-task handovers that capture the mobility of various mobile users. We focus on a long-run objective and online algorithms that are applicable to realistic systems. The problem is significantly complicated by the large problem size, the heterogeneity of user tasks and network components, and the mobility of the users, for which conventional optimizers cannot reach optimum with a reasonable amount of computational and storage power. We formulate the problem in the vein of the restless multi-armed bandit process that enables the decomposition of high-dimensional state spaces and then achieves near-optimal algorithms applicable to realistically large problems in an online manner. Following the restless bandit technique, we propose two offloading policies by prioritizing the least marginal costs of selecting the corresponding computing and communication resources in the edge and cloud networks. This coincides with selecting the resources with the highest energy efficiency. Both policies are scalable to the offloading problem with a great potential to achieve proved asymptotic optimality - approach optimality as the problem size tends to infinity. With extensive numerical simulations, the proposed policies are demonstrated to clearly outperform baseline policies with respect to power conservation and robust to the tested heavy-tailed lifespan distributions of the offloaded tasks.
Dynamic graph neural networks (DyGNNs) have demonstrated powerful predictive abilities by exploiting graph structural and temporal dynamics. However, the existing DyGNNs fail to handle distribution shifts, which naturally exist in dynamic graphs, mainly because the patterns exploited by DyGNNs may be variant with respect to labels under distribution shifts. In this paper, we propose Disentangled Intervention-based Dynamic graph Attention networks with Invariance Promotion (I-DIDA) to handle spatio-temporal distribution shifts in dynamic graphs by discovering and utilizing invariant patterns, i.e., structures and features whose predictive abilities are stable across distribution shifts. Specifically, we first propose a disentangled spatio-temporal attention network to capture the variant and invariant patterns. By utilizing the disentangled patterns, we design a spatio-temporal intervention mechanism to create multiple interventional distributions and an environment inference module to infer the latent spatio-temporal environments, and minimize the variance of predictions among these intervened distributions and environments, so that our model can make predictions based on invariant patterns with stable predictive abilities under distribution shifts. Extensive experiments demonstrate the superiority of our method over state-of-the-art baselines under distribution shifts. Our work is the first study of spatio-temporal distribution shifts in dynamic graphs, to the best of our knowledge.
In the rapidly advancing realm of visual generation, diffusion models have revolutionized the landscape, marking a significant shift in capabilities with their impressive text-guided generative functions. However, relying solely on text for conditioning these models does not fully cater to the varied and complex requirements of different applications and scenarios. Acknowledging this shortfall, a variety of studies aim to control pre-trained text-to-image (T2I) models to support novel conditions. In this survey, we undertake a thorough review of the literature on controllable generation with T2I diffusion models, covering both the theoretical foundations and practical advancements in this domain. Our review begins with a brief introduction to the basics of denoising diffusion probabilistic models (DDPMs) and widely used T2I diffusion models. We then reveal the controlling mechanisms of diffusion models, theoretically analyzing how novel conditions are introduced into the denoising process for conditional generation. Additionally, we offer a detailed overview of research in this area, organizing it into distinct categories from the condition perspective: generation with specific conditions, generation with multiple conditions, and universal controllable generation. For an exhaustive list of the controllable generation literature surveyed, please refer to our curated repository at \url{//github.com/PRIV-Creation/Awesome-Controllable-T2I-Diffusion-Models}.
Silent Speech Interfaces (SSIs) offer a noninvasive alternative to brain-computer interfaces for soundless verbal communication. We introduce Multimodal Orofacial Neural Audio (MONA), a system that leverages cross-modal alignment through novel loss functions--cross-contrast (crossCon) and supervised temporal contrast (supTcon)--to train a multimodal model with a shared latent representation. This architecture enables the use of audio-only datasets like LibriSpeech to improve silent speech recognition. Additionally, our introduction of Large Language Model (LLM) Integrated Scoring Adjustment (LISA) significantly improves recognition accuracy. Together, MONA LISA reduces the state-of-the-art word error rate (WER) from 28.8% to 12.2% in the Gaddy (2020) benchmark dataset for silent speech on an open vocabulary. For vocal EMG recordings, our method improves the state-of-the-art from 23.3% to 3.7% WER. In the Brain-to-Text 2024 competition, LISA performs best, improving the top WER from 9.8% to 8.9%. To the best of our knowledge, this work represents the first instance where noninvasive silent speech recognition on an open vocabulary has cleared the threshold of 15% WER, demonstrating that SSIs can be a viable alternative to automatic speech recognition (ASR). Our work not only narrows the performance gap between silent and vocalized speech but also opens new possibilities in human-computer interaction, demonstrating the potential of cross-modal approaches in noisy and data-limited regimes.
Translational distance-based knowledge graph embedding has shown progressive improvements on the link prediction task, from TransE to the latest state-of-the-art RotatE. However, N-1, 1-N and N-N predictions still remain challenging. In this work, we propose a novel translational distance-based approach for knowledge graph link prediction. The proposed method includes two-folds, first we extend the RotatE from 2D complex domain to high dimension space with orthogonal transforms to model relations for better modeling capacity. Second, the graph context is explicitly modeled via two directed context representations. These context representations are used as part of the distance scoring function to measure the plausibility of the triples during training and inference. The proposed approach effectively improves prediction accuracy on the difficult N-1, 1-N and N-N cases for knowledge graph link prediction task. The experimental results show that it achieves better performance on two benchmark data sets compared to the baseline RotatE, especially on data set (FB15k-237) with many high in-degree connection nodes.
Video captioning is a challenging task that requires a deep understanding of visual scenes. State-of-the-art methods generate captions using either scene-level or object-level information but without explicitly modeling object interactions. Thus, they often fail to make visually grounded predictions, and are sensitive to spurious correlations. In this paper, we propose a novel spatio-temporal graph model for video captioning that exploits object interactions in space and time. Our model builds interpretable links and is able to provide explicit visual grounding. To avoid unstable performance caused by the variable number of objects, we further propose an object-aware knowledge distillation mechanism, in which local object information is used to regularize global scene features. We demonstrate the efficacy of our approach through extensive experiments on two benchmarks, showing our approach yields competitive performance with interpretable predictions.
In this paper, we propose the joint learning attention and recurrent neural network (RNN) models for multi-label classification. While approaches based on the use of either model exist (e.g., for the task of image captioning), training such existing network architectures typically require pre-defined label sequences. For multi-label classification, it would be desirable to have a robust inference process, so that the prediction error would not propagate and thus affect the performance. Our proposed model uniquely integrates attention and Long Short Term Memory (LSTM) models, which not only addresses the above problem but also allows one to identify visual objects of interests with varying sizes without the prior knowledge of particular label ordering. More importantly, label co-occurrence information can be jointly exploited by our LSTM model. Finally, by advancing the technique of beam search, prediction of multiple labels can be efficiently achieved by our proposed network model.