Inversion by Direct Iteration (InDI) is a new formulation for supervised image restoration that avoids the so-called ``regression to the mean'' effect and produces more realistic and detailed images than existing regression-based methods. It does this by gradually improving image quality in small steps, similar to generative denoising diffusion models. Image restoration is an ill-posed problem where multiple high-quality images are plausible reconstructions of a given low-quality input. Therefore, the outcome of a single step regression model is typically an aggregate of all possible explanations, therefore lacking details and realism. The main advantage of InDI is that it does not try to predict the clean target image in a single step but instead gradually improves the image in small steps, resulting in better perceptual quality. While generative denoising diffusion models also work in small steps, our formulation is distinct in that it does not require knowledge of any analytic form of the degradation process. Instead, we directly learn an iterative restoration process from low-quality and high-quality paired examples. InDI can be applied to virtually any image degradation, given paired training data. In conditional denoising diffusion image restoration the denoising network generates the restored image by repeatedly denoising an initial image of pure noise, conditioned on the degraded input. Contrary to conditional denoising formulations, InDI directly proceeds by iteratively restoring the input low-quality image, producing high-quality results on a variety of image restoration tasks, including motion and out-of-focus deblurring, super-resolution, compression artifact removal, and denoising.
Existing Human NeRF methods for reconstructing 3D humans typically rely on multiple 2D images from multi-view cameras or monocular videos captured from fixed camera views. However, in real-world scenarios, human images are often captured from random camera angles, presenting challenges for high-quality 3D human reconstruction. In this paper, we propose SHERF, the first generalizable Human NeRF model for recovering animatable 3D humans from a single input image. SHERF extracts and encodes 3D human representations in canonical space, enabling rendering and animation from free views and poses. To achieve high-fidelity novel view and pose synthesis, the encoded 3D human representations should capture both global appearance and local fine-grained textures. To this end, we propose a bank of 3D-aware hierarchical features, including global, point-level, and pixel-aligned features, to facilitate informative encoding. Global features enhance the information extracted from the single input image and complement the information missing from the partial 2D observation. Point-level features provide strong clues of 3D human structure, while pixel-aligned features preserve more fine-grained details. To effectively integrate the 3D-aware hierarchical feature bank, we design a feature fusion transformer. Extensive experiments on THuman, RenderPeople, ZJU_MoCap, and HuMMan datasets demonstrate that SHERF achieves state-of-the-art performance, with better generalizability for novel view and pose synthesis.
The state-of-the-art in time series classification has come a long way, from the 1NN-DTW algorithm to the ROCKET family of classifiers. However, in the current fast-paced development of new classifiers, taking a step back and performing simple baseline checks is essential. These checks are often overlooked, as researchers are focused on establishing new state-of-the-art results, developing scalable algorithms, and making models explainable. Nevertheless, there are many datasets that look like time series at first glance, but classic algorithms such as tabular methods with no time ordering may perform better on such problems. For example, for spectroscopy datasets, tabular methods tend to significantly outperform recent time series methods. In this study, we compare the performance of tabular models using classic machine learning approaches (e.g., Ridge, LDA, RandomForest) with the ROCKET family of classifiers (e.g., Rocket, MiniRocket, MultiRocket). Tabular models are simple and very efficient, while the ROCKET family of classifiers are more complex and have state-of-the-art accuracy and efficiency among recent time series classifiers. We find that tabular models outperform the ROCKET family of classifiers on approximately 19% of univariate and 28% of multivariate datasets in the UCR/UEA benchmark and achieve accuracy within 10 percentage points on about 50% of datasets. Our results suggest that it is important to consider simple tabular models as baselines when developing time series classifiers. These models are very fast, can be as effective as more complex methods and may be easier to understand and deploy.
Trusted Execution Environments (TEEs) are a feature of modern central processing units (CPUs) that aim to provide a high assurance, isolated environment in which to run workloads that demand both confidentiality and integrity. Hardware and software components in the CPU isolate workloads, commonly referred to as Trusted Applications (TAs), from the main operating system (OS). This article aims to analyse the TEE ecosystem, determine its usability, and suggest improvements where necessary to make adoption easier. To better understand TEE usage, we gathered academic and practical examples from a total of 223 references. We summarise the literature and provide a publication timeline, along with insights into the evolution of TEE research and deployment. We categorise TAs into major groups and analyse the tools available to developers. Lastly, we evaluate trusted container projects, test performance, and identify the requirements for migrating applications inside them.
Visual Speech Recognition (VSR) is the task of predicting spoken words from silent lip movements. VSR is regarded as a challenging task because of the insufficient information on lip movements. In this paper, we propose an Audio Knowledge empowered Visual Speech Recognition framework (AKVSR) to complement the insufficient speech information of visual modality by using audio modality. Different from the previous methods, the proposed AKVSR 1) utilizes rich audio knowledge encoded by a large-scale pretrained audio model, 2) saves the linguistic information of audio knowledge in compact audio memory by discarding the non-linguistic information from the audio through quantization, and 3) includes Audio Bridging Module which can find the best-matched audio features from the compact audio memory, which makes our training possible without audio inputs, once after the compact audio memory is composed. We validate the effectiveness of the proposed method through extensive experiments, and achieve new state-of-the-art performances on the widely-used datasets, LRS2 and LRS3.
We give novel Python and R interfaces for the (Java) Tetrad project for causal modeling, search, and estimation. The Tetrad project is a mainstay in the literature, having been under consistent development for over 30 years. Some of its algorithms are now classics, like PC and FCI; others are recent developments. It is increasingly the case, however, that researchers need to access the underlying Java code from Python or R. Existing methods for doing this are inadequate. We provide new, up-to-date methods using the JPype Python-Java interface and the Reticulate Python-R interface, directly solving these issues. With the addition of some simple tools and the provision of working examples for both Python and R, using JPype and Reticulate to interface Python and R with Tetrad is straightforward and intuitive.
Knowledge Graph Embedding (KGE) aims to learn representations for entities and relations. Most KGE models have gained great success, especially on extrapolation scenarios. Specifically, given an unseen triple (h, r, t), a trained model can still correctly predict t from (h, r, ?), or h from (?, r, t), such extrapolation ability is impressive. However, most existing KGE works focus on the design of delicate triple modeling function, which mainly tells us how to measure the plausibility of observed triples, but offers limited explanation of why the methods can extrapolate to unseen data, and what are the important factors to help KGE extrapolate. Therefore in this work, we attempt to study the KGE extrapolation of two problems: 1. How does KGE extrapolate to unseen data? 2. How to design the KGE model with better extrapolation ability? For the problem 1, we first discuss the impact factors for extrapolation and from relation, entity and triple level respectively, propose three Semantic Evidences (SEs), which can be observed from train set and provide important semantic information for extrapolation. Then we verify the effectiveness of SEs through extensive experiments on several typical KGE methods. For the problem 2, to make better use of the three levels of SE, we propose a novel GNN-based KGE model, called Semantic Evidence aware Graph Neural Network (SE-GNN). In SE-GNN, each level of SE is modeled explicitly by the corresponding neighbor pattern, and merged sufficiently by the multi-layer aggregation, which contributes to obtaining more extrapolative knowledge representation. Finally, through extensive experiments on FB15k-237 and WN18RR datasets, we show that SE-GNN achieves state-of-the-art performance on Knowledge Graph Completion task and performs a better extrapolation ability.
Pre-trained Language Models (PLMs) have achieved great success in various Natural Language Processing (NLP) tasks under the pre-training and fine-tuning paradigm. With large quantities of parameters, PLMs are computation-intensive and resource-hungry. Hence, model pruning has been introduced to compress large-scale PLMs. However, most prior approaches only consider task-specific knowledge towards downstream tasks, but ignore the essential task-agnostic knowledge during pruning, which may cause catastrophic forgetting problem and lead to poor generalization ability. To maintain both task-agnostic and task-specific knowledge in our pruned model, we propose ContrAstive Pruning (CAP) under the paradigm of pre-training and fine-tuning. It is designed as a general framework, compatible with both structured and unstructured pruning. Unified in contrastive learning, CAP enables the pruned model to learn from the pre-trained model for task-agnostic knowledge, and fine-tuned model for task-specific knowledge. Besides, to better retain the performance of the pruned model, the snapshots (i.e., the intermediate models at each pruning iteration) also serve as effective supervisions for pruning. Our extensive experiments show that adopting CAP consistently yields significant improvements, especially in extremely high sparsity scenarios. With only 3% model parameters reserved (i.e., 97% sparsity), CAP successfully achieves 99.2% and 96.3% of the original BERT performance in QQP and MNLI tasks. In addition, our probing experiments demonstrate that the model pruned by CAP tends to achieve better generalization ability.
Connecting Vision and Language plays an essential role in Generative Intelligence. For this reason, in the last few years, a large research effort has been devoted to image captioning, i.e. the task of describing images with syntactically and semantically meaningful sentences. Starting from 2015 the task has generally been addressed with pipelines composed of a visual encoding step and a language model for text generation. During these years, both components have evolved considerably through the exploitation of object regions, attributes, and relationships and the introduction of multi-modal connections, fully-attentive approaches, and BERT-like early-fusion strategies. However, regardless of the impressive results obtained, research in image captioning has not reached a conclusive answer yet. This work aims at providing a comprehensive overview and categorization of image captioning approaches, from visual encoding and text generation to training strategies, used datasets, and evaluation metrics. In this respect, we quantitatively compare many relevant state-of-the-art approaches to identify the most impactful technical innovations in image captioning architectures and training strategies. Moreover, many variants of the problem and its open challenges are analyzed and discussed. The final goal of this work is to serve as a tool for understanding the existing state-of-the-art and highlighting the future directions for an area of research where Computer Vision and Natural Language Processing can find an optimal synergy.
Bidirectional Encoder Representations from Transformers (BERT) has shown marvelous improvements across various NLP tasks. Recently, an upgraded version of BERT has been released with Whole Word Masking (WWM), which mitigate the drawbacks of masking partial WordPiece tokens in pre-training BERT. In this technical report, we adapt whole word masking in Chinese text, that masking the whole word instead of masking Chinese characters, which could bring another challenge in Masked Language Model (MLM) pre-training task. The model was trained on the latest Chinese Wikipedia dump. We aim to provide easy extensibility and better performance for Chinese BERT without changing any neural architecture or even hyper-parameters. The model is verified on various NLP tasks, across sentence-level to document-level, including sentiment classification (ChnSentiCorp, Sina Weibo), named entity recognition (People Daily, MSRA-NER), natural language inference (XNLI), sentence pair matching (LCQMC, BQ Corpus), and machine reading comprehension (CMRC 2018, DRCD, CAIL RC). Experimental results on these datasets show that the whole word masking could bring another significant gain. Moreover, we also examine the effectiveness of Chinese pre-trained models: BERT, ERNIE, BERT-wwm. We release the pre-trained model (both TensorFlow and PyTorch) on GitHub: //github.com/ymcui/Chinese-BERT-wwm
Visual Question Answering (VQA) models have struggled with counting objects in natural images so far. We identify a fundamental problem due to soft attention in these models as a cause. To circumvent this problem, we propose a neural network component that allows robust counting from object proposals. Experiments on a toy task show the effectiveness of this component and we obtain state-of-the-art accuracy on the number category of the VQA v2 dataset without negatively affecting other categories, even outperforming ensemble models with our single model. On a difficult balanced pair metric, the component gives a substantial improvement in counting over a strong baseline by 6.6%.