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Speech-driven 3D facial animation is a challenging cross-modal task that has attracted growing research interest. During speaking activities, the mouth displays strong motions, while the other facial regions typically demonstrate comparatively weak activity levels. Existing approaches often simplify the process by directly mapping single-level speech features to the entire facial animation, which overlook the differences in facial activity intensity leading to overly smoothed facial movements. In this study, we propose a novel framework, CorrTalk, which effectively establishes the temporal correlation between hierarchical speech features and facial activities of different intensities across distinct regions. A novel facial activity intensity metric is defined to distinguish between strong and weak facial activity, obtained by computing the short-time Fourier transform of facial vertex displacements. Based on the variances in facial activity, we propose a dual-branch decoding framework to synchronously synthesize strong and weak facial activity, which guarantees wider intensity facial animation synthesis. Furthermore, a weighted hierarchical feature encoder is proposed to establish temporal correlation between hierarchical speech features and facial activity at different intensities, which ensures lip-sync and plausible facial expressions. Extensive qualitatively and quantitatively experiments as well as a user study indicate that our CorrTalk outperforms existing state-of-the-art methods. The source code and supplementary video are publicly available at: //zjchu.github.io/projects/CorrTalk/

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Dense simultaneous localization and mapping (SLAM) is pivotal for embodied scene understanding. Recent work has shown that 3D Gaussians enable high-quality reconstruction and real-time rendering of scenes using multiple posed cameras. In this light, we show for the first time that representing a scene by 3D Gaussians can enable dense SLAM using a single unposed monocular RGB-D camera. Our method, SplaTAM, addresses the limitations of prior radiance field-based representations, including fast rendering and optimization, the ability to determine if areas have been previously mapped, and structured map expansion by adding more Gaussians. We employ an online tracking and mapping pipeline while tailoring it to specifically use an underlying Gaussian representation and silhouette-guided optimization via differentiable rendering. Extensive experiments show that SplaTAM achieves up to 2X state-of-the-art performance in camera pose estimation, map construction, and novel-view synthesis, demonstrating its superiority over existing approaches, while allowing real-time rendering of a high-resolution dense 3D map.

The Open Radio Access Network (O-RAN) architecture empowers intelligent and automated optimization of the RAN through applications deployed on the RAN Intelligent Controller (RIC) platform, enabling capabilities beyond what is achievable with traditional RAN solutions. Within this paradigm, Traffic Steering (TS) emerges as a pivotal RIC application that focuses on optimizing cell-level mobility settings in near-real-time, aiming to significantly improve network spectral efficiency. In this paper, we design a novel TS algorithm based on a Cascade Reinforcement Learning (CaRL) framework. We propose state space factorization and policy decomposition to reduce the need for large models and well-labeled datasets. For each sub-state space, an RL sub-policy will be trained to learn an optimized mapping onto the action space. To apply CaRL on new network regions, we propose a knowledge transfer approach to initialize a new sub-policy based on knowledge learned by the trained policies. To evaluate CaRL, we build a data-driven and scalable RIC digital twin (DT) that is modeled using important real-world data, including network configuration, user geo-distribution, and traffic demand, among others, from a tier-1 mobile operator in the US. We evaluate CaRL on two DT scenarios representing two network clusters in two different cities and compare its performance with the business-as-usual (BAU) policy and other competing optimization approaches using heuristic and Q-table algorithms. Benchmarking results show that CaRL performs the best and improves the average cluster-aggregated downlink throughput over the BAU policy by 24% and 18% in these two scenarios, respectively.

The choice of input text prompt plays a critical role in the performance of Vision-Language Pretrained (VLP) models such as CLIP. We present APoLLo, a unified multi-modal approach that combines Adapter and Prompt learning for Vision-Language models. Our method is designed to substantially improve the generalization capabilities of VLP models when they are fine-tuned in a few-shot setting. We introduce trainable cross-attention-based adapter layers in conjunction with vision and language encoders to strengthen the alignment between the two modalities. We enforce consistency between the respective encoder branches (receiving augmented inputs) to prevent overfitting in downstream tasks. Our method is evaluated on three representative tasks: generalization to novel classes, cross-dataset evaluation, and unseen domain shifts. In practice, APoLLo achieves a relative gain up to 6.03% over MaPLe (SOTA) on novel classes for 10 diverse image recognition datasets.

Recent advancements in Large Language Models (LLMs) have exhibited notable efficacy in question-answering (QA) tasks across diverse domains. Their prowess in integrating extensive web knowledge has fueled interest in developing LLM-based autonomous agents. While LLMs are efficient in decoding human instructions and deriving solutions by holistically processing historical inputs, transitioning to purpose-driven agents requires a supplementary rational architecture to process multi-source information, establish reasoning chains, and prioritize critical tasks. Addressing this, we introduce \textsc{FinMem}, a novel LLM-based agent framework devised for financial decision-making. It encompasses three core modules: Profiling, to customize the agent's characteristics; Memory, with layered message processing, to aid the agent in assimilating hierarchical financial data; and Decision-making, to convert insights gained from memories into investment decisions. Notably, \textsc{FinMem}'s memory module aligns closely with the cognitive structure of human traders, offering robust interpretability and real-time tuning. Its adjustable cognitive span allows for the retention of critical information beyond human perceptual limits, thereby enhancing trading outcomes. This framework enables the agent to self-evolve its professional knowledge, react agilely to new investment cues, and continuously refine trading decisions in the volatile financial environment. We first compare \textsc{FinMem} with various algorithmic agents on a scalable real-world financial dataset, underscoring its leading trading performance in stocks. We then fine-tuned the agent's perceptual span and character setting to achieve a significantly enhanced trading performance. Collectively, \textsc{FinMem} presents a cutting-edge LLM agent framework for automated trading, boosting cumulative investment returns.

Speech-driven 3D facial animation has been an attractive task in both academia and industry. Traditional methods mostly focus on learning a deterministic mapping from speech to animation. Recent approaches start to consider the non-deterministic fact of speech-driven 3D face animation and employ the diffusion model for the task. However, personalizing facial animation and accelerating animation generation are still two major limitations of existing diffusion-based methods. To address the above limitations, we propose DiffusionTalker, a diffusion-based method that utilizes contrastive learning to personalize 3D facial animation and knowledge distillation to accelerate 3D animation generation. Specifically, to enable personalization, we introduce a learnable talking identity to aggregate knowledge in audio sequences. The proposed identity embeddings extract customized facial cues across different people in a contrastive learning manner. During inference, users can obtain personalized facial animation based on input audio, reflecting a specific talking style. With a trained diffusion model with hundreds of steps, we distill it into a lightweight model with 8 steps for acceleration. Extensive experiments are conducted to demonstrate that our method outperforms state-of-the-art methods. The code will be released.

Controllable human motion synthesis is essential for applications in AR/VR, gaming, movies, and embodied AI. Existing methods often focus solely on either language or full trajectory control, lacking precision in synthesizing motions aligned with user-specified trajectories, especially for multi-joint control. To address these issues, we present TLControl, a new method for realistic human motion synthesis, incorporating both low-level trajectory and high-level language semantics controls. Specifically, we first train a VQ-VAE to learn a compact latent motion space organized by body parts. We then propose a Masked Trajectories Transformer to make coarse initial predictions of full trajectories of joints based on the learned latent motion space, with user-specified partial trajectories and text descriptions as conditioning. Finally, we introduce an efficient test-time optimization to refine these coarse predictions for accurate trajectory control. Experiments demonstrate that TLControl outperforms the state-of-the-art in trajectory accuracy and time efficiency, making it practical for interactive and high-quality animation generation.

Transformer-based models have greatly pushed the boundaries of time series forecasting recently. Existing methods typically encode time series data into $\textit{patches}$ using one or a fixed set of patch lengths. This, however, could result in a lack of ability to capture the variety of intricate temporal dependencies present in real-world multi-periodic time series. In this paper, we propose MultiResFormer, which dynamically models temporal variations by adaptively choosing optimal patch lengths. Concretely, at the beginning of each layer, time series data is encoded into several parallel branches, each using a detected periodicity, before going through the transformer encoder block. We conduct extensive evaluations on long- and short-term forecasting datasets comparing MultiResFormer with state-of-the-art baselines. MultiResFormer outperforms patch-based Transformer baselines on long-term forecasting tasks and also consistently outperforms CNN baselines by a large margin, while using much fewer parameters than these baselines.

Surface reconstruction with preservation of geometric features is a challenging computer vision task. Despite significant progress in implicit shape reconstruction, state-of-the-art mesh extraction methods often produce aliased, perceptually distorted surfaces and lack scalability to high-resolution 3D shapes. We present a data-driven approach for automatic feature detection and remeshing that requires only a coarse, aliased mesh as input and scales to arbitrary resolution reconstructions. We define and learn a collection of surface-based fields to (1) capture sharp geometric features in the shape with an implicit vertexwise model and (2) approximate improvements in normals alignment obtained by applying edge-flips with an edgewise model. To support scaling to arbitrary complexity shapes, we learn our fields using local triangulated patches, fusing estimates on complete surface meshes. Our feature remeshing algorithm integrates the learned fields as sharp feature priors and optimizes vertex placement and mesh connectivity for maximum expected surface improvement. On a challenging collection of high-resolution shape reconstructions in the ABC dataset, our algorithm improves over state-of-the-art by 26% normals F-score and 42% perceptual $\text{RMSE}_{\text{v}}$.

Text-guided image editing is widely needed in daily life, ranging from personal use to professional applications such as Photoshop. However, existing methods are either zero-shot or trained on an automatically synthesized dataset, which contains a high volume of noise. Thus, they still require lots of manual tuning to produce desirable outcomes in practice. To address this issue, we introduce MagicBrush (//osu-nlp-group.github.io/MagicBrush/), the first large-scale, manually annotated dataset for instruction-guided real image editing that covers diverse scenarios: single-turn, multi-turn, mask-provided, and mask-free editing. MagicBrush comprises over 10K manually annotated triplets (source image, instruction, target image), which supports trainining large-scale text-guided image editing models. We fine-tune InstructPix2Pix on MagicBrush and show that the new model can produce much better images according to human evaluation. We further conduct extensive experiments to evaluate current image editing baselines from multiple dimensions including quantitative, qualitative, and human evaluations. The results reveal the challenging nature of our dataset and the gap between current baselines and real-world editing needs.

Diffusion models (DMs) have shown great potential for high-quality image synthesis. However, when it comes to producing images with complex scenes, how to properly describe both image global structures and object details remains a challenging task. In this paper, we present Frido, a Feature Pyramid Diffusion model performing a multi-scale coarse-to-fine denoising process for image synthesis. Our model decomposes an input image into scale-dependent vector quantized features, followed by a coarse-to-fine gating for producing image output. During the above multi-scale representation learning stage, additional input conditions like text, scene graph, or image layout can be further exploited. Thus, Frido can be also applied for conditional or cross-modality image synthesis. We conduct extensive experiments over various unconditioned and conditional image generation tasks, ranging from text-to-image synthesis, layout-to-image, scene-graph-to-image, to label-to-image. More specifically, we achieved state-of-the-art FID scores on five benchmarks, namely layout-to-image on COCO and OpenImages, scene-graph-to-image on COCO and Visual Genome, and label-to-image on COCO. Code is available at //github.com/davidhalladay/Frido.

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