Vehicular edge computing (VEC) is emerging as a promising architecture of vehicular networks (VNs) by deploying the cloud computing resources at the edge of the VNs. This work aims to optimize resource allocation and task offloading in VEC networks. Specifically, we formulate a game theoretical resource allocation and task offloading problem (GTRATOP) that aims to maximize the system performance by jointly considering the incentive for cooperation, competition among vehicles, heterogeneity between VEC servers and vehicles, and inherent dynamic of VNs. Since the formulated GTRATOP is NP-hard, we propose an adaptive approach for resource allocation and task offloading in VEC networks by incorporating bargaining game and matching game, which is called BARGAIN-MATCH. First, for resource allocation, a bargaining game-based incentive is proposed to stimulate the vehicles and VEC servers to negotiate the optimal resource allocation and pricing decisions. Second, for task offloading, a many-to-one matching scheme is proposed to decide the optimal offloading strategies. Third, the dynamic and time-varying features are considered to adapt the strategies of BARGAIN-MATCH to the real-time VEC networks. Moreover, the BARGAIN-MATCH is proved to be stable and weak Pareto optimal. Simulation results demonstrate that the proposed BARGAIN-MATCH achieves superior system performance and efficiency compared to other methods, especially when the system workload is heavy.
Object tracking is an important functionality of edge video analytic systems and services. Multi-object tracking (MOT) detects the moving objects and tracks their locations frame by frame as real scenes are being captured into a video. However, it is well known that real time object tracking on the edge poses critical technical challenges, especially with edge devices of heterogeneous computing resources. This paper examines the performance issues and edge-specific optimization opportunities for object tracking. We will show that even the well trained and optimized MOT model may still suffer from random frame dropping problems when edge devices have insufficient computation resources. We present several edge specific performance optimization strategies, collectively coined as EMO, to speed up the real time object tracking, ranging from window-based optimization to similarity based optimization. Extensive experiments on popular MOT benchmarks demonstrate that our EMO approach is competitive with respect to the representative methods for on-device object tracking techniques in terms of run-time performance and tracking accuracy. EMO is released on Github at //github.com/git-disl/EMO.
The evolution of communication technologies, exemplified by the Internet of Things (IoT) and cloud computing, has significantly enhanced the speed and accessibility of Public Safety (PS) services, critical to ensuring the safety and security of our environment. However, these advancements also introduce inherent security and privacy challenges. In response, this research presents a novel and adaptable access control scheme tailored to PS services in cloud-supported IoT environments. Our proposed access control protocol leverages the strengths of Key Policy Attribute Based Encryption (KP-ABE) and Identity-Based Broadcast Encryption (IDBB), combining them to establish a robust security framework for cloud-supported IoT in the context of PS services. Through the implementation of an Elliptic Curve Diffie-Hellman (ECDH) scheme between entities, we ensure entity authentication, data confidentiality, and integrity, addressing fundamental security requirements. A noteworthy aspect of our lightweight protocol is the delegation of user private key generation within the KP-ABE scheme to an untrusted cloud entity. This strategic offloading of computational and communication overhead preserves data privacy, as the cloud is precluded from accessing sensitive information. To achieve this, we employ an IDBB scheme to generate secret private keys for system users based on their roles, requiring the logical conjunction ('AND') of user attributes to access data. This architecture effectively conceals user identities from the cloud service provider. Comprehensive analysis validates the efficacy of the proposed protocol, confirming its ability to ensure system security and availability within acceptable parameters.
Autoscaling functions provide the foundation for achieving elasticity in the modern cloud computing paradigm. It enables dynamic provisioning or de-provisioning resources for cloud software services and applications without human intervention to adapt to workload fluctuations. However, autoscaling microservice is challenging due to various factors. In particular, complex, time-varying service dependencies are difficult to quantify accurately and can lead to cascading effects when allocating resources. This paper presents DeepScaler, a deep learning-based holistic autoscaling approach for microservices that focus on coping with service dependencies to optimize service-level agreements (SLA) assurance and cost efficiency. DeepScaler employs (i) an expectation-maximization-based learning method to adaptively generate affinity matrices revealing service dependencies and (ii) an attention-based graph convolutional network to extract spatio-temporal features of microservices by aggregating neighbors' information of graph-structural data. Thus DeepScaler can capture more potential service dependencies and accurately estimate the resource requirements of all services under dynamic workloads. It allows DeepScaler to reconfigure the resources of the interacting services simultaneously in one resource provisioning operation, avoiding the cascading effect caused by service dependencies. Experimental results demonstrate that our method implements a more effective autoscaling mechanism for microservice that not only allocates resources accurately but also adapts to dependencies changes, significantly reducing SLA violations by an average of 41% at lower costs.
Serverless computing (FaaS) has been extensively utilized for deep learning (DL) inference due to the ease of deployment and pay-per-use benefits. However, existing FaaS platforms utilize GPUs in a coarse manner for DL inferences, without taking into account spatio-temporal resource multiplexing and isolation, which results in severe GPU under-utilization, high usage expenses, and SLO (Service Level Objectives) violation. There is an imperative need to enable an efficient and SLO-aware GPU-sharing mechanism in serverless computing to facilitate cost-effective DL inferences. In this paper, we propose \textbf{FaST-GShare}, an efficient \textit{\textbf{Fa}aS-oriented \textbf{S}patio-\textbf{T}emporal \textbf{G}PU \textbf{Sharing}} architecture for deep learning inferences. In the architecture, we introduce the FaST-Manager to limit and isolate spatio-temporal resources for GPU multiplexing. In order to realize function performance, the automatic and flexible FaST-Profiler is proposed to profile function throughput under various resource allocations. Based on the profiling data and the isolation mechanism, we introduce the FaST-Scheduler with heuristic auto-scaling and efficient resource allocation to guarantee function SLOs. Meanwhile, FaST-Scheduler schedules function with efficient GPU node selection to maximize GPU usage. Furthermore, model sharing is exploited to mitigate memory contention. Our prototype implementation on the OpenFaaS platform and experiments on MLPerf-based benchmark prove that FaST-GShare can ensure resource isolation and function SLOs. Compared to the time sharing mechanism, FaST-GShare can improve throughput by 3.15x, GPU utilization by 1.34x, and SM (Streaming Multiprocessor) occupancy by 3.13x on average.
We propose a novel computing runtime that exposes remote compute devices via the cross-vendor open heterogeneous computing standard OpenCL and can execute compute tasks on the MEC cluster side across multiple servers in a scalable manner. Intermittent UE connection loss is handled gracefully even if the device's IP address changes on the way. Network-induced latency is minimized by transferring data and signaling command completions between remote devices in a peer-to-peer fashion directly to the target server with a streamlined TCP-based protocol that yields a command latency of only 60 microseconds on top of network round-trip latency in synthetic benchmarks. The runtime can utilize RDMA to speed up inter-server data transfers by an additional 60% compared to the TCP-based solution. The benefits of the proposed runtime in MEC applications are demonstrated with a smartphone-based augmented reality rendering case study. Measurements show up to 19x improvements to frame rate and 17x improvements to local energy consumption when using the proposed runtime to offload AR rendering from a smartphone. Scalability to multiple GPU servers in real-world applications is shown in a computational fluid dynamics simulation, which scales with the number of servers at roughly 80% efficiency which is comparable to an MPI port of the same simulation.
Automation of High-Level Context (HLC) reasoning for intelligent systems at scale is imperative due to the unceasing accumulation of contextual data in the IoT era, the trend of the fusion of data from multi-sources, and the intrinsic complexity and dynamism of the context-based decision-making process. To mitigate this issue, we propose an automatic context reasoning framework CSM-H-R, which programmatically combines ontologies and states at runtime and the model-storage phase for attaining the ability to recognize meaningful HLC, and the resulting data representation can be applied to different reasoning techniques. Case studies are developed based on an intelligent elevator system in a smart campus setting. An implementation of the framework - a CSM Engine, and the experiments of translating the HLC reasoning into vector and matrix computing especially take care of the dynamic aspects of context and present the potentiality of using advanced mathematical and probabilistic models to achieve the next level of automation in integrating intelligent systems; meanwhile, privacy protection support is achieved by anonymization through label embedding and reducing information correlation. The code of this study is available at: //github.com/songhui01/CSM-H-R.
The incredible development of federated learning (FL) has benefited various tasks in the domains of computer vision and natural language processing, and the existing frameworks such as TFF and FATE has made the deployment easy in real-world applications. However, federated graph learning (FGL), even though graph data are prevalent, has not been well supported due to its unique characteristics and requirements. The lack of FGL-related framework increases the efforts for accomplishing reproducible research and deploying in real-world applications. Motivated by such strong demand, in this paper, we first discuss the challenges in creating an easy-to-use FGL package and accordingly present our implemented package FederatedScope-GNN (FS-G), which provides (1) a unified view for modularizing and expressing FGL algorithms; (2) comprehensive DataZoo and ModelZoo for out-of-the-box FGL capability; (3) an efficient model auto-tuning component; and (4) off-the-shelf privacy attack and defense abilities. We validate the effectiveness of FS-G by conducting extensive experiments, which simultaneously gains many valuable insights about FGL for the community. Moreover, we employ FS-G to serve the FGL application in real-world E-commerce scenarios, where the attained improvements indicate great potential business benefits. We publicly release FS-G, as submodules of FederatedScope, at //github.com/alibaba/FederatedScope to promote FGL's research and enable broad applications that would otherwise be infeasible due to the lack of a dedicated package.
Deep neural networks (DNNs) have achieved unprecedented success in the field of artificial intelligence (AI), including computer vision, natural language processing and speech recognition. However, their superior performance comes at the considerable cost of computational complexity, which greatly hinders their applications in many resource-constrained devices, such as mobile phones and Internet of Things (IoT) devices. Therefore, methods and techniques that are able to lift the efficiency bottleneck while preserving the high accuracy of DNNs are in great demand in order to enable numerous edge AI applications. This paper provides an overview of efficient deep learning methods, systems and applications. We start from introducing popular model compression methods, including pruning, factorization, quantization as well as compact model design. To reduce the large design cost of these manual solutions, we discuss the AutoML framework for each of them, such as neural architecture search (NAS) and automated pruning and quantization. We then cover efficient on-device training to enable user customization based on the local data on mobile devices. Apart from general acceleration techniques, we also showcase several task-specific accelerations for point cloud, video and natural language processing by exploiting their spatial sparsity and temporal/token redundancy. Finally, to support all these algorithmic advancements, we introduce the efficient deep learning system design from both software and hardware perspectives.
Unmanned aerial vehicle (UAV) swarm enabled edge computing is envisioned to be promising in the sixth generation wireless communication networks due to their wide application sensories and flexible deployment. However, most of the existing works focus on edge computing enabled by a single or a small scale UAVs, which are very different from UAV swarm-enabled edge computing. In order to facilitate the practical applications of UAV swarm-enabled edge computing, the state of the art research is presented in this article. The potential applications, architectures and implementation considerations are illustrated. Moreover, the promising enabling technologies for UAV swarm-enabled edge computing are discussed. Furthermore, we outline challenges and open issues in order to shed light on the future research directions.
Graph convolutional network (GCN) has been successfully applied to many graph-based applications; however, training a large-scale GCN remains challenging. Current SGD-based algorithms suffer from either a high computational cost that exponentially grows with number of GCN layers, or a large space requirement for keeping the entire graph and the embedding of each node in memory. In this paper, we propose Cluster-GCN, a novel GCN algorithm that is suitable for SGD-based training by exploiting the graph clustering structure. Cluster-GCN works as the following: at each step, it samples a block of nodes that associate with a dense subgraph identified by a graph clustering algorithm, and restricts the neighborhood search within this subgraph. This simple but effective strategy leads to significantly improved memory and computational efficiency while being able to achieve comparable test accuracy with previous algorithms. To test the scalability of our algorithm, we create a new Amazon2M data with 2 million nodes and 61 million edges which is more than 5 times larger than the previous largest publicly available dataset (Reddit). For training a 3-layer GCN on this data, Cluster-GCN is faster than the previous state-of-the-art VR-GCN (1523 seconds vs 1961 seconds) and using much less memory (2.2GB vs 11.2GB). Furthermore, for training 4 layer GCN on this data, our algorithm can finish in around 36 minutes while all the existing GCN training algorithms fail to train due to the out-of-memory issue. Furthermore, Cluster-GCN allows us to train much deeper GCN without much time and memory overhead, which leads to improved prediction accuracy---using a 5-layer Cluster-GCN, we achieve state-of-the-art test F1 score 99.36 on the PPI dataset, while the previous best result was 98.71 by [16]. Our codes are publicly available at //github.com/google-research/google-research/tree/master/cluster_gcn.