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Multisensory object-centric perception, reasoning, and interaction have been a key research topic in recent years. However, the progress in these directions is limited by the small set of objects available -- synthetic objects are not realistic enough and are mostly centered around geometry, while real object datasets such as YCB are often practically challenging and unstable to acquire due to international shipping, inventory, and financial cost. We present ObjectFolder, a dataset of 100 virtualized objects that addresses both challenges with two key innovations. First, ObjectFolder encodes the visual, auditory, and tactile sensory data for all objects, enabling a number of multisensory object recognition tasks, beyond existing datasets that focus purely on object geometry. Second, ObjectFolder employs a uniform, object-centric, and implicit representation for each object's visual textures, acoustic simulations, and tactile readings, making the dataset flexible to use and easy to share. We demonstrate the usefulness of our dataset as a testbed for multisensory perception and control by evaluating it on a variety of benchmark tasks, including instance recognition, cross-sensory retrieval, 3D reconstruction, and robotic grasping.

相關內容

數據集,又稱為資料集、數據集合或資料集合,是一種由數據所組成的集合。
Data set(或dataset)是一個數據的集合,通常以表格形式出現。每一列代表一個特定變量。每一行都對應于某一成員的數據集的問題。它列出的價值觀為每一個變量,如身高和體重的一個物體或價值的隨機數。每個數值被稱為數據資料。對應于行數,該數據集的數據可能包括一個或多個成員。

Fonts are ubiquitous across documents and come in a variety of styles. They are either represented in a native vector format or rasterized to produce fixed resolution images. In the first case, the non-standard representation prevents benefiting from latest network architectures for neural representations; while, in the latter case, the rasterized representation, when encoded via networks, results in loss of data fidelity, as font-specific discontinuities like edges and corners are difficult to represent using neural networks. Based on the observation that complex fonts can be represented by a superposition of a set of simpler occupancy functions, we introduce \textit{multi-implicits} to represent fonts as a permutation-invariant set of learned implict functions, without losing features (e.g., edges and corners). However, while multi-implicits locally preserve font features, obtaining supervision in the form of ground truth multi-channel signals is a problem in itself. Instead, we propose how to train such a representation with only local supervision, while the proposed neural architecture directly finds globally consistent multi-implicits for font families. We extensively evaluate the proposed representation for various tasks including reconstruction, interpolation, and synthesis to demonstrate clear advantages with existing alternatives. Additionally, the representation naturally enables glyph completion, wherein a single characteristic font is used to synthesize a whole font family in the target style.

Visual localization tackles the challenge of estimating the camera pose from images by using correspondence analysis between query images and a map. This task is computation and data intensive which poses challenges on thorough evaluation of methods on various datasets. However, in order to further advance in the field, we claim that robust visual localization algorithms should be evaluated on multiple datasets covering a broad domain variety. To facilitate this, we introduce kapture, a new, flexible, unified data format and toolbox for visual localization and structure-from-motion (SFM). It enables easy usage of different datasets as well as efficient and reusable data processing. To demonstrate this, we present a versatile pipeline for visual localization that facilitates the use of different local and global features, 3D data (e.g. depth maps), non-vision sensor data (e.g. IMU, GPS, WiFi), and various processing algorithms. Using multiple configurations of the pipeline, we show the great versatility of kapture in our experiments. Furthermore, we evaluate our methods on eight public datasets where they rank top on all and first on many of them. To foster future research, we release code, models, and all datasets used in this paper in the kapture format open source under a permissive BSD license. github.com/naver/kapture, github.com/naver/kapture-localization

Given an aerial image, aerial scene parsing (ASP) targets to interpret the semantic structure of the image content, e.g., by assigning a semantic label to every pixel of the image. With the popularization of data-driven methods, the past decades have witnessed promising progress on ASP by approaching the problem with the schemes of tile-level scene classification or segmentation-based image analysis, when using high-resolution aerial images. However, the former scheme often produces results with tile-wise boundaries, while the latter one needs to handle the complex modeling process from pixels to semantics, which often requires large-scale and well-annotated image samples with pixel-wise semantic labels. In this paper, we address these issues in ASP, with perspectives from tile-level scene classification to pixel-wise semantic labeling. Specifically, we first revisit aerial image interpretation by a literature review. We then present a large-scale scene classification dataset that contains one million aerial images termed Million-AID. With the presented dataset, we also report benchmarking experiments using classical convolutional neural networks (CNNs). Finally, we perform ASP by unifying the tile-level scene classification and object-based image analysis to achieve pixel-wise semantic labeling. Intensive experiments show that Million-AID is a challenging yet useful dataset, which can serve as a benchmark for evaluating newly developed algorithms. When transferring knowledge from Million-AID, fine-tuning CNN models pretrained on Million-AID perform consistently better than those pretrained ImageNet for aerial scene classification. Moreover, our designed hierarchical multi-task learning method achieves the state-of-the-art pixel-wise classification on the challenging GID, bridging the tile-level scene classification toward pixel-wise semantic labeling for aerial image interpretation.

Increasing the performance of tactile sensing in robots enables versatile, in-hand manipulation. Vision-based tactile sensors have been widely used as rich tactile feedback has been shown to be correlated with increased performance in manipulation tasks. Existing tactile sensor solutions with high resolution have limitations that include low accuracy, expensive components, or lack of scalability. In this paper, an inexpensive, scalable, and compact tactile sensor with high-resolution surface deformation modeling for surface reconstruction of the 3D sensor surface is proposed. By measuring the image from the fisheye camera, it is shown that the sensor can successfully estimate the surface deformation in real-time (1.8ms) by using deep convolutional neural networks. This sensor in its design and sensing abilities represents a significant step toward better object in-hand localization, classification, and surface estimation all enabled by high-resolution shape reconstruction.

Enabling robots to work in close proximity to humans necessitates a control framework that does not only incorporate multi-sensory information for autonomous and coordinated interactions but also has perceptive task planning to ensure an adaptable and flexible collaborative behaviour. In this research, an intuitive stack-of-tasks (iSoT) formulation is proposed, that defines the robot's actions by considering the human-arm postures and the task progression. The framework is augmented with visuo-tactile information to effectively perceive the collaborative environment and intuitively switch between the planned sub-tasks. The visual feedback from depth cameras monitors and estimates the objects' poses and human-arm postures, while the tactile data provides the exploration skills to detect and maintain the desired contacts to avoid object slippage. To evaluate the performance, effectiveness and usability of the proposed framework, assembly and disassembly tasks, performed by the human-human and human-robot partners, are considered and analyzed using distinct evaluation metrics i.e, approach adaptation, grasp correction, task coordination latency, cumulative posture deviation, and task repeatability.

The design of widespread vision-and-language datasets and pre-trained encoders directly adopts, or draws inspiration from, the concepts and images of ImageNet. While one can hardly overestimate how much this benchmark contributed to progress in computer vision, it is mostly derived from lexical databases and image queries in English, resulting in source material with a North American or Western European bias. Therefore, we devise a new protocol to construct an ImageNet-style hierarchy representative of more languages and cultures. In particular, we let the selection of both concepts and images be entirely driven by native speakers, rather than scraping them automatically. Specifically, we focus on a typologically diverse set of languages, namely, Indonesian, Mandarin Chinese, Swahili, Tamil, and Turkish. On top of the concepts and images obtained through this new protocol, we create a multilingual dataset for {M}ulticultur{a}l {R}easoning over {V}ision and {L}anguage (MaRVL) by eliciting statements from native speaker annotators about pairs of images. The task consists of discriminating whether each grounded statement is true or false. We establish a series of baselines using state-of-the-art models and find that their cross-lingual transfer performance lags dramatically behind supervised performance in English. These results invite us to reassess the robustness and accuracy of current state-of-the-art models beyond a narrow domain, but also open up new exciting challenges for the development of truly multilingual and multicultural systems.

Transformers have been successful for many natural language processing tasks. However, applying transformers to the video domain for tasks such as long-term video generation and scene understanding has remained elusive due to the high computational complexity and the lack of natural tokenization. In this paper, we propose the Object-Centric Video Transformer (OCVT) which utilizes an object-centric approach for decomposing scenes into tokens suitable for use in a generative video transformer. By factoring the video into objects, our fully unsupervised model is able to learn complex spatio-temporal dynamics of multiple interacting objects in a scene and generate future frames of the video. Our model is also significantly more memory-efficient than pixel-based models and thus able to train on videos of length up to 70 frames with a single 48GB GPU. We compare our model with previous RNN-based approaches as well as other possible video transformer baselines. We demonstrate OCVT performs well when compared to baselines in generating future frames. OCVT also develops useful representations for video reasoning, achieving start-of-the-art performance on the CATER task.

The collective attention on online items such as web pages, search terms, and videos reflects trends that are of social, cultural, and economic interest. Moreover, attention trends of different items exhibit mutual influence via mechanisms such as hyperlinks or recommendations. Many visualisation tools exist for time series, network evolution, or network influence; however, few systems connect all three. In this work, we present AttentionFlow, a new system to visualise networks of time series and the dynamic influence they have on one another. Centred around an ego node, our system simultaneously presents the time series on each node using two visual encodings: a tree ring for an overview and a line chart for details. AttentionFlow supports interactions such as overlaying time series of influence and filtering neighbours by time or flux. We demonstrate AttentionFlow using two real-world datasets, VevoMusic and WikiTraffic. We show that attention spikes in songs can be explained by external events such as major awards, or changes in the network such as the release of a new song. Separate case studies also demonstrate how an artist's influence changes over their career, and that correlated Wikipedia traffic is driven by cultural interests. More broadly, AttentionFlow can be generalised to visualise networks of time series on physical infrastructures such as road networks, or natural phenomena such as weather and geological measurements.

Vision-and-language reasoning requires an understanding of visual concepts, language semantics, and, most importantly, the alignment and relationships between these two modalities. We thus propose the LXMERT (Learning Cross-Modality Encoder Representations from Transformers) framework to learn these vision-and-language connections. In LXMERT, we build a large-scale Transformer model that consists of three encoders: an object relationship encoder, a language encoder, and a cross-modality encoder. Next, to endow our model with the capability of connecting vision and language semantics, we pre-train the model with large amounts of image-and-sentence pairs, via five diverse representative pre-training tasks: masked language modeling, masked object prediction (feature regression and label classification), cross-modality matching, and image question answering. These tasks help in learning both intra-modality and cross-modality relationships. After fine-tuning from our pre-trained parameters, our model achieves the state-of-the-art results on two visual question answering datasets (i.e., VQA and GQA). We also show the generalizability of our pre-trained cross-modality model by adapting it to a challenging visual-reasoning task, NLVR2, and improve the previous best result by 22% absolute (54% to 76%). Lastly, we demonstrate detailed ablation studies to prove that both our novel model components and pre-training strategies significantly contribute to our strong results; and also present several attention visualizations for the different encoders. Code and pre-trained models publicly available at: //github.com/airsplay/lxmert

While supervised learning has enabled great progress in many applications, unsupervised learning has not seen such widespread adoption, and remains an important and challenging endeavor for artificial intelligence. In this work, we propose a universal unsupervised learning approach to extract useful representations from high-dimensional data, which we call Contrastive Predictive Coding. The key insight of our model is to learn such representations by predicting the future in latent space by using powerful autoregressive models. We use a probabilistic contrastive loss which induces the latent space to capture information that is maximally useful to predict future samples. It also makes the model tractable by using negative sampling. While most prior work has focused on evaluating representations for a particular modality, we demonstrate that our approach is able to learn useful representations achieving strong performance on four distinct domains: speech, images, text and reinforcement learning in 3D environments.

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