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Artificial Intelligence (AI) is rapidly becoming integrated into military Command and Control (C2) systems as a strategic priority for many defence forces. The successful implementation of AI is promising to herald a significant leap in C2 agility through automation. However, realistic expectations need to be set on what AI can achieve in the foreseeable future. This paper will argue that AI could lead to a fragility trap, whereby the delegation of C2 functions to an AI could increase the fragility of C2, resulting in catastrophic strategic failures. This calls for a new framework for AI in C2 to avoid this trap. We will argue that antifragility along with agility should form the core design principles for AI-enabled C2 systems. This duality is termed Agile, Antifragile, AI-Enabled Command and Control (A3IC2). An A3IC2 system continuously improves its capacity to perform in the face of shocks and surprises through overcompensation from feedback during the C2 decision-making cycle. An A3IC2 system will not only be able to survive within a complex operational environment, it will also thrive, benefiting from the inevitable shocks and volatility of war.

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This paper presents a problem in power networks that creates an exciting and yet challenging real-world scenario for application of multi-agent reinforcement learning (MARL). The emerging trend of decarbonisation is placing excessive stress on power distribution networks. Active voltage control is seen as a promising solution to relieve power congestion and improve voltage quality without extra hardware investment, taking advantage of the controllable apparatuses in the network, such as roof-top photovoltaics (PVs) and static var compensators (SVCs). These controllable apparatuses appear in a vast number and are distributed in a wide geographic area, making MARL a natural candidate. This paper formulates the active voltage control problem in the framework of Dec-POMDP and establishes an open-source environment. It aims to bridge the gap between the power community and the MARL community and be a drive force towards real-world applications of MARL algorithms. Finally, we analyse the special characteristics of the active voltage control problems that cause challenges for state-of-the-art MARL approaches, and summarise the potential directions.

State of the art Artificial Intelligence (AI) techniques have reached an impressive complexity. Consequently, researchers are discovering more and more methods to use them in real-world applications. However, the complexity of such systems requires the introduction of methods that make those transparent to the human user. The AI community is trying to overcome the problem by introducing the Explainable AI (XAI) field, which is tentative to make AI algorithms less opaque. However, in recent years, it became clearer that XAI is much more than a computer science problem: since it is about communication, XAI is also a Human-Agent Interaction problem. Moreover, AI came out of the laboratories to be used in real life. This implies the need for XAI solutions tailored to non-expert users. Hence, we propose a user-centred framework for XAI that focuses on its social-interactive aspect taking inspiration from cognitive and social sciences' theories and findings. The framework aims to provide a structure for interactive XAI solutions thought for non-expert users.

Reinforcement learning (RL) is a promising approach and has limited success towards real-world applications, because ensuring safe exploration or facilitating adequate exploitation is a challenge for controlling robotic systems with unknown models and measurement uncertainties. Such a learning problem becomes even more intractable for complex tasks over continuous space (state-space and action-space). In this paper, we propose a learning-based control framework consisting of several aspects: (1) linear temporal logic (LTL) is leveraged to facilitate complex tasks over an infinite horizons which can be translated to a novel automaton structure; (2) we propose an innovative reward scheme for RL-agent with the formal guarantee such that global optimal policies maximize the probability of satisfying the LTL specifications; (3) based on a reward shaping technique, we develop a modular policy-gradient architecture utilizing the benefits of automaton structures to decompose overall tasks and facilitate the performance of learned controllers; (4) by incorporating Gaussian Processes (GPs) to estimate the uncertain dynamic systems, we synthesize a model-based safeguard using Exponential Control Barrier Functions (ECBFs) to address problems with high-order relative degrees. In addition, we utilize the properties of LTL automatons and ECBFs to construct a guiding process to further improve the efficiency of exploration. Finally, we demonstrate the effectiveness of the framework via several robotic environments. And we show such an ECBF-based modular deep RL algorithm achieves near-perfect success rates and guard safety with a high probability confidence during training.

This paper serves as a survey of recent advances in large margin training and its theoretical foundations, mostly for (nonlinear) deep neural networks (DNNs) that are probably the most prominent machine learning models for large-scale data in the community over the past decade. We generalize the formulation of classification margins from classical research to latest DNNs, summarize theoretical connections between the margin, network generalization, and robustness, and introduce recent efforts in enlarging the margins for DNNs comprehensively. Since the viewpoint of different methods is discrepant, we categorize them into groups for ease of comparison and discussion in the paper. Hopefully, our discussions and overview inspire new research work in the community that aim to improve the performance of DNNs, and we also point to directions where the large margin principle can be verified to provide theoretical evidence why certain regularizations for DNNs function well in practice. We managed to shorten the paper such that the crucial spirit of large margin learning and related methods are better emphasized.

This paper surveys the field of transfer learning in the problem setting of Reinforcement Learning (RL). RL has been the key solution to sequential decision-making problems. Along with the fast advance of RL in various domains. including robotics and game-playing, transfer learning arises as an important technique to assist RL by leveraging and transferring external expertise to boost the learning process. In this survey, we review the central issues of transfer learning in the RL domain, providing a systematic categorization of its state-of-the-art techniques. We analyze their goals, methodologies, applications, and the RL frameworks under which these transfer learning techniques would be approachable. We discuss the relationship between transfer learning and other relevant topics from an RL perspective and also explore the potential challenges as well as future development directions for transfer learning in RL.

Federated learning has been showing as a promising approach in paving the last mile of artificial intelligence, due to its great potential of solving the data isolation problem in large scale machine learning. Particularly, with consideration of the heterogeneity in practical edge computing systems, asynchronous edge-cloud collaboration based federated learning can further improve the learning efficiency by significantly reducing the straggler effect. Despite no raw data sharing, the open architecture and extensive collaborations of asynchronous federated learning (AFL) still give some malicious participants great opportunities to infer other parties' training data, thus leading to serious concerns of privacy. To achieve a rigorous privacy guarantee with high utility, we investigate to secure asynchronous edge-cloud collaborative federated learning with differential privacy, focusing on the impacts of differential privacy on model convergence of AFL. Formally, we give the first analysis on the model convergence of AFL under DP and propose a multi-stage adjustable private algorithm (MAPA) to improve the trade-off between model utility and privacy by dynamically adjusting both the noise scale and the learning rate. Through extensive simulations and real-world experiments with an edge-could testbed, we demonstrate that MAPA significantly improves both the model accuracy and convergence speed with sufficient privacy guarantee.

Deep learning has revolutionized speech recognition, image recognition, and natural language processing since 2010, each involving a single modality in the input signal. However, many applications in artificial intelligence involve more than one modality. It is therefore of broad interest to study the more difficult and complex problem of modeling and learning across multiple modalities. In this paper, a technical review of the models and learning methods for multimodal intelligence is provided. The main focus is the combination of vision and natural language, which has become an important area in both computer vision and natural language processing research communities. This review provides a comprehensive analysis of recent work on multimodal deep learning from three new angles - learning multimodal representations, the fusion of multimodal signals at various levels, and multimodal applications. On multimodal representation learning, we review the key concept of embedding, which unifies the multimodal signals into the same vector space and thus enables cross-modality signal processing. We also review the properties of the many types of embedding constructed and learned for general downstream tasks. On multimodal fusion, this review focuses on special architectures for the integration of the representation of unimodal signals for a particular task. On applications, selected areas of a broad interest in current literature are covered, including caption generation, text-to-image generation, and visual question answering. We believe this review can facilitate future studies in the emerging field of multimodal intelligence for the community.

Deep reinforcement learning suggests the promise of fully automated learning of robotic control policies that directly map sensory inputs to low-level actions. However, applying deep reinforcement learning methods on real-world robots is exceptionally difficult, due both to the sample complexity and, just as importantly, the sensitivity of such methods to hyperparameters. While hyperparameter tuning can be performed in parallel in simulated domains, it is usually impractical to tune hyperparameters directly on real-world robotic platforms, especially legged platforms like quadrupedal robots that can be damaged through extensive trial-and-error learning. In this paper, we develop a stable variant of the soft actor-critic deep reinforcement learning algorithm that requires minimal hyperparameter tuning, while also requiring only a modest number of trials to learn multilayer neural network policies. This algorithm is based on the framework of maximum entropy reinforcement learning, and automatically trades off exploration against exploitation by dynamically and automatically tuning a temperature parameter that determines the stochasticity of the policy. We show that this method achieves state-of-the-art performance on four standard benchmark environments. We then demonstrate that it can be used to learn quadrupedal locomotion gaits on a real-world Minitaur robot, learning to walk from scratch directly in the real world in two hours of training.

This paper proposes a model-free Reinforcement Learning (RL) algorithm to synthesise policies for an unknown Markov Decision Process (MDP), such that a linear time property is satisfied. We convert the given property into a Limit Deterministic Buchi Automaton (LDBA), then construct a synchronized MDP between the automaton and the original MDP. According to the resulting LDBA, a reward function is then defined over the state-action pairs of the product MDP. With this reward function, our algorithm synthesises a policy whose traces satisfies the linear time property: as such, the policy synthesis procedure is "constrained" by the given specification. Additionally, we show that the RL procedure sets up an online value iteration method to calculate the maximum probability of satisfying the given property, at any given state of the MDP - a convergence proof for the procedure is provided. Finally, the performance of the algorithm is evaluated via a set of numerical examples. We observe an improvement of one order of magnitude in the number of iterations required for the synthesis compared to existing approaches.

Deep reinforcement learning is the combination of reinforcement learning (RL) and deep learning. This field of research has been able to solve a wide range of complex decision-making tasks that were previously out of reach for a machine. Thus, deep RL opens up many new applications in domains such as healthcare, robotics, smart grids, finance, and many more. This manuscript provides an introduction to deep reinforcement learning models, algorithms and techniques. Particular focus is on the aspects related to generalization and how deep RL can be used for practical applications. We assume the reader is familiar with basic machine learning concepts.

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