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Users often struggle with decision-making between two options (A vs B), as it usually requires time-consuming research across multiple web pages. We propose STRUM-LLM that addresses this challenge by generating attributed, structured, and helpful contrastive summaries that highlight key differences between the two options. STRUM-LLM identifies helpful contrast: the specific attributes along which the two options differ significantly and which are most likely to influence the user's decision. Our technique is domain-agnostic, and does not require any human-labeled data or fixed attribute list as supervision. STRUM-LLM attributes all extractions back to the input sources along with textual evidence, and it does not have a limit on the length of input sources that it can process. STRUM-LLM Distilled has 100x more throughput than the models with comparable performance while being 10x smaller. In this paper, we provide extensive evaluations for our method and lay out future directions for our currently deployed system.

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Recent advancements in 4D scene reconstruction using neural radiance fields (NeRF) have demonstrated the ability to represent dynamic scenes from multi-view videos. However, they fail to reconstruct the dynamic scenes and struggle to fit even the training views in unsynchronized settings. It happens because they employ a single latent embedding for a frame while the multi-view images at the same frame were actually captured at different moments. To address this limitation, we introduce time offsets for individual unsynchronized videos and jointly optimize the offsets with NeRF. By design, our method is applicable for various baselines and improves them with large margins. Furthermore, finding the offsets naturally works as synchronizing the videos without manual effort. Experiments are conducted on the common Plenoptic Video Dataset and a newly built Unsynchronized Dynamic Blender Dataset to verify the performance of our method. Project page: //seoha-kim.github.io/sync-nerf

Localizing oneself during endoscopic procedures can be problematic due to the lack of distinguishable textures and landmarks, as well as difficulties due to the endoscopic device such as a limited field of view and challenging lighting conditions. Expert knowledge shaped by years of experience is required for localization within the human body during endoscopic procedures. In this work, we present a deep learning method based on anatomy recognition, that constructs a surgical path in an unsupervised manner from surgical videos, modelling relative location and variations due to different viewing angles. At inference time, the model can map an unseen video's frames on the path and estimate the viewing angle, aiming to provide guidance, for instance, to reach a particular destination. We test the method on a dataset consisting of surgical videos of transsphenoidal adenomectomies, as well as on a synthetic dataset. An online tool that lets researchers upload their surgical videos to obtain anatomy detections and the weights of the trained YOLOv7 model are available at: //surgicalvision.bmic.ethz.ch.

Programming with Generative AI (GenAI) models is a type of Neurosymbolic programming and has seen tremendous adoption across many domains. However, leveraging GenAI models in code today can be complex, counter-intuitive and often require specialized frameworks, leading to increased complexity. This is because it is currently unclear as to the right abstractions through which we should marry GenAI models with the nature of traditional programming code constructs. In this paper, we introduce a set of novel abstractions to help bridge the gap between Neuro- and symbolic programming. We introduce Meaning, a new specialized type that represents the underlying semantic value of traditional types (e.g., string). We make the case that GenAI models, LLMs in particular, should be reasoned as a meaning-type wrapped code construct at the language level. We formulate the problem of translation between meaning and traditional types and propose Automatic Meaning-Type Transformation (A-MTT), a runtime feature that abstracts this translation away from the developers by automatically converting between M eaning and types at the interface of LLM invocation. Leveraging this new set of code constructs and OTT, we demonstrate example implementation of neurosymbolic programs that seamlessly utilizes LLMs to solve problems in place of potentially complex traditional programming logic.

Analogy-making is central to human cognition, allowing us to adapt to novel situations -- an ability that current AI systems still lack. Most analogy datasets today focus on simple analogies (e.g., word analogies); datasets including complex types of analogies are typically manually curated and very small. We believe that this holds back progress in computational analogy. In this work, we design a data generation pipeline, ParallelPARC (Parallel Paragraph Creator) leveraging state-of-the-art Large Language Models (LLMs) to create complex, paragraph-based analogies, as well as distractors, both simple and challenging. We demonstrate our pipeline and create ProPara-Logy, a dataset of analogies between scientific processes. We publish a gold-set, validated by humans, and a silver-set, generated automatically. We test LLMs' and humans' analogy recognition in binary and multiple-choice settings, and found that humans outperform the best models (~13% gap) after a light supervision. We demonstrate that our silver-set is useful for training models. Lastly, we show challenging distractors confuse LLMs, but not humans. We hope our pipeline will encourage research in this emerging field.

While there has been remarkable progress recently in the fields of manipulation and locomotion, mobile manipulation remains a long-standing challenge. Compared to locomotion or static manipulation, a mobile system must make a diverse range of long-horizon tasks feasible in unstructured and dynamic environments. While the applications are broad and interesting, there are a plethora of challenges in developing these systems such as coordination between the base and arm, reliance on onboard perception for perceiving and interacting with the environment, and most importantly, simultaneously integrating all these parts together. Prior works approach the problem using disentangled modular skills for mobility and manipulation that are trivially tied together. This causes several limitations such as compounding errors, delays in decision-making, and no whole-body coordination. In this work, we present a reactive mobile manipulation framework that uses an active visual system to consciously perceive and react to its environment. Similar to how humans leverage whole-body and hand-eye coordination, we develop a mobile manipulator that exploits its ability to move and see, more specifically -- to move in order to see and to see in order to move. This allows it to not only move around and interact with its environment but also, choose "when" to perceive "what" using an active visual system. We observe that such an agent learns to navigate around complex cluttered scenarios while displaying agile whole-body coordination using only ego-vision without needing to create environment maps. Results visualizations and videos at //spin-robot.github.io/

While the excitement around the capabilities of technological advancements is giving rise to new AI-based writing assistants, the overarching ecosystem plays a crucial role in how they are adopted in educational practice. In this paper, we point to key ecological aspects for consideration. We draw insights from extensive research integrated with practice on a writing feedback tool over 9 years at a university, and we highlight potential risks when these are overlooked. It informs the design of educational writing support tools to be better aligned within broader contexts to balance innovation with practical impact.

Amidst the recent strides in evaluating Large Language Models for Code (Code-LLMs), existing benchmarks have mainly focused on functional correctness, overlooking the importance of computational efficiency. To fill the gap, we present Mercury, the first computational efficiency benchmark for Code-LLMs. It comprises 1,889 Python tasks, each with adequate solutions to support a runtime distribution. Based on the distribution, we introduce a new metric Beyond, which computes a runtime-percentile-weighted Pass score to reflect functional correctness and computational efficiency simultaneously. On Mercury, leading Code-LLMs can achieve 67% on Pass, while less than 50% on Beyond. Given that an ideal Beyond score would be aligned with the Pass score, it indicates that while Code-LLMs exhibit impressive capabilities in generating functionally correct code, there remains a notable gap in their efficiency. Finally, our empirical experiments reveal that Direct Preference Optimization (DPO) serves as a robust baseline for enhancing computational efficiency compared with Supervised Fine Tuning (SFT), which paves a promising avenue for future exploration of efficient code generation.

Semantic, instance, and panoptic segmentations have been addressed using different and specialized frameworks despite their underlying connections. This paper presents a unified, simple, and effective framework for these essentially similar tasks. The framework, named K-Net, segments both instances and semantic categories consistently by a group of learnable kernels, where each kernel is responsible for generating a mask for either a potential instance or a stuff class. To remedy the difficulties of distinguishing various instances, we propose a kernel update strategy that enables each kernel dynamic and conditional on its meaningful group in the input image. K-Net can be trained in an end-to-end manner with bipartite matching, and its training and inference are naturally NMS-free and box-free. Without bells and whistles, K-Net surpasses all previous published state-of-the-art single-model results of panoptic segmentation on MS COCO test-dev split and semantic segmentation on ADE20K val split with 55.2% PQ and 54.3% mIoU, respectively. Its instance segmentation performance is also on par with Cascade Mask R-CNN on MS COCO with 60%-90% faster inference speeds. Code and models will be released at //github.com/ZwwWayne/K-Net/.

Large-scale pre-trained models (PTMs) such as BERT and GPT have recently achieved great success and become a milestone in the field of artificial intelligence (AI). Owing to sophisticated pre-training objectives and huge model parameters, large-scale PTMs can effectively capture knowledge from massive labeled and unlabeled data. By storing knowledge into huge parameters and fine-tuning on specific tasks, the rich knowledge implicitly encoded in huge parameters can benefit a variety of downstream tasks, which has been extensively demonstrated via experimental verification and empirical analysis. It is now the consensus of the AI community to adopt PTMs as backbone for downstream tasks rather than learning models from scratch. In this paper, we take a deep look into the history of pre-training, especially its special relation with transfer learning and self-supervised learning, to reveal the crucial position of PTMs in the AI development spectrum. Further, we comprehensively review the latest breakthroughs of PTMs. These breakthroughs are driven by the surge of computational power and the increasing availability of data, towards four important directions: designing effective architectures, utilizing rich contexts, improving computational efficiency, and conducting interpretation and theoretical analysis. Finally, we discuss a series of open problems and research directions of PTMs, and hope our view can inspire and advance the future study of PTMs.

We present MMKG, a collection of three knowledge graphs that contain both numerical features and (links to) images for all entities as well as entity alignments between pairs of KGs. Therefore, multi-relational link prediction and entity matching communities can benefit from this resource. We believe this data set has the potential to facilitate the development of novel multi-modal learning approaches for knowledge graphs.We validate the utility ofMMKG in the sameAs link prediction task with an extensive set of experiments. These experiments show that the task at hand benefits from learning of multiple feature types.

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