In recent years, great progress has been made in the Lift-Splat-Shot-based (LSS-based) 3D object detection method. However, inaccurate depth estimation remains an important constraint to the accuracy of camera-only and multi-model 3D object detection models, especially in regions where the depth changes significantly (i.e., the "depth jump" problem). In this paper, we proposed a novel Edge-aware Lift-splat-shot (EA-LSS) framework. Specifically, edge-aware depth fusion (EADF) module is proposed to alleviate the "depth jump" problem and fine-grained depth (FGD) module to further enforce refined supervision on depth. Our EA-LSS framework is compatible for any LSS-based 3D object detection models, and effectively boosts their performances with negligible increment of inference time. Experiments on nuScenes benchmarks demonstrate that EA-LSS is effective in either camera-only or multi-model models. It is worth mentioning that EA-LSS achieved the state-of-the-art performance on nuScenes test benchmarks with mAP and NDS of 76.5% and 77.6%, respectively.
Code completion models have made significant progress in recent years, yet current popular evaluation datasets, such as HumanEval and MBPP, predominantly focus on code completion tasks within a single file. This over-simplified setting falls short of representing the real-world software development scenario where repositories span multiple files with numerous cross-file dependencies, and accessing and understanding cross-file context is often required to complete the code correctly. To fill in this gap, we propose CrossCodeEval, a diverse and multilingual code completion benchmark that necessitates an in-depth cross-file contextual understanding to complete the code accurately. CrossCodeEval is built on a diverse set of real-world, open-sourced, permissively-licensed repositories in four popular programming languages: Python, Java, TypeScript, and C#. To create examples that strictly require cross-file context for accurate completion, we propose a straightforward yet efficient static-analysis-based approach to pinpoint the use of cross-file context within the current file. Extensive experiments on state-of-the-art code language models like CodeGen and StarCoder demonstrate that CrossCodeEval is extremely challenging when the relevant cross-file context is absent, and we see clear improvements when adding these context into the prompt. However, despite such improvements, the pinnacle of performance remains notably unattained even with the highest-performing model, indicating that CrossCodeEval is also capable of assessing model's capability in leveraging extensive context to make better code completion. Finally, we benchmarked various methods in retrieving cross-file context, and show that CrossCodeEval can also be used to measure the capability of code retrievers.
We propose Re-parameterized Refocusing Convolution (RefConv) as a replacement for regular convolutional layers, which is a plug-and-play module to improve the performance without any inference costs. Specifically, given a pre-trained model, RefConv applies a trainable Refocusing Transformation to the basis kernels inherited from the pre-trained model to establish connections among the parameters. For example, a depth-wise RefConv can relate the parameters of a specific channel of convolution kernel to the parameters of the other kernel, i.e., make them refocus on the other parts of the model they have never attended to, rather than focus on the input features only. From another perspective, RefConv augments the priors of existing model structures by utilizing the representations encoded in the pre-trained parameters as the priors and refocusing on them to learn novel representations, thus further enhancing the representational capacity of the pre-trained model. Experimental results validated that RefConv can improve multiple CNN-based models by a clear margin on image classification (up to 1.47% higher top-1 accuracy on ImageNet), object detection and semantic segmentation without introducing any extra inference costs or altering the original model structure. Further studies demonstrated that RefConv can reduce the redundancy of channels and smooth the loss landscape, which explains its effectiveness.
There is no doubt that the Moon has become the center of interest for commercial and international actors. Over the past decade, the number of planned long-term missions has increased dramatically. This makes the establishment of cislunar space networks (CSNs) crucial to orchestrate uninterrupted communications between the Moon and Earth. However, there are numerous challenges, unknowns, and uncertainties associated with cislunar communications that may pose various risks to lunar missions. In this study, we aim to address these challenges for cislunar communications by proposing a machine learning-based cislunar space domain awareness (SDA) capability that enables robust and secure communications. To this end, we first propose a detailed channel model for selected cislunar scenarios. Secondly, we propose two types of interference that could model anomalies that occur in cislunar space and are so far known only to a limited extent. Finally, we discuss our cislunar SDA to work in conjunction with the spacecraft communication system. Our proposed cislunar SDA, involving heuristic learning capabilities with machine learning algorithms, detects interference models with over 96% accuracy. The results demonstrate the promising performance of our cislunar SDA approach for secure and robust cislunar communication.
In recent years, Chinese Spelling Check (CSC) has been greatly improved by designing task-specific pre-training methods or introducing auxiliary tasks, which mostly solve this task in an end-to-end fashion. In this paper, we propose to decompose the CSC workflow into detection, reasoning, and searching subtasks so that the rich external knowledge about the Chinese language can be leveraged more directly and efficiently. Specifically, we design a plug-and-play detection-and-reasoning module that is compatible with existing SOTA non-autoregressive CSC models to further boost their performance. We find that the detection-and-reasoning module trained for one model can also benefit other models. We also study the primary interpretability provided by the task decomposition. Extensive experiments and detailed analyses demonstrate the effectiveness and competitiveness of the proposed module.
In this study, we explore the potential of Multimodal Large Language Models (MLLMs) in improving embodied decision-making processes for agents. While Large Language Models (LLMs) have been widely used due to their advanced reasoning skills and vast world knowledge, MLLMs like GPT4-Vision offer enhanced visual understanding and reasoning capabilities. We investigate whether state-of-the-art MLLMs can handle embodied decision-making in an end-to-end manner and whether collaborations between LLMs and MLLMs can enhance decision-making. To address these questions, we introduce a new benchmark called PCA-EVAL, which evaluates embodied decision-making from the perspectives of Perception, Cognition, and Action. Additionally, we propose HOLMES, a multi-agent cooperation framework that allows LLMs to leverage MLLMs and APIs to gather multimodal information for informed decision-making. We compare end-to-end embodied decision-making and HOLMES on our benchmark and find that the GPT4-Vision model demonstrates strong end-to-end embodied decision-making abilities, outperforming GPT4-HOLMES in terms of average decision accuracy (+3%). However, this performance is exclusive to the latest GPT4-Vision model, surpassing the open-source state-of-the-art MLLM by 26%. Our results indicate that powerful MLLMs like GPT4-Vision hold promise for decision-making in embodied agents, offering new avenues for MLLM research. Code and data are open at //github.com/pkunlp-icler/PCA-EVAL/.
The composite quantile regression (CQR) was introduced by Zou and Yuan [Ann. Statist. 36 (2008) 1108--1126] as a robust regression method for linear models with heavy-tailed errors while achieving high efficiency. Its penalized counterpart for high-dimensional sparse models was recently studied in Gu and Zou [IEEE Trans. Inf. Theory 66 (2020) 7132--7154], along with a specialized optimization algorithm based on the alternating direct method of multipliers (ADMM). Compared to the various first-order algorithms for penalized least squares, ADMM-based algorithms are not well-adapted to large-scale problems. To overcome this computational hardness, in this paper we employ a convolution-smoothed technique to CQR, complemented with iteratively reweighted $\ell_1$-regularization. The smoothed composite loss function is convex, twice continuously differentiable, and locally strong convex with high probability. We propose a gradient-based algorithm for penalized smoothed CQR via a variant of the majorize-minimization principal, which gains substantial computational efficiency over ADMM. Theoretically, we show that the iteratively reweighted $\ell_1$-penalized smoothed CQR estimator achieves near-minimax optimal convergence rate under heavy-tailed errors without any moment constraint, and further achieves near-oracle convergence rate under a weaker minimum signal strength condition than needed in Gu and Zou (2020). Numerical studies demonstrate that the proposed method exhibits significant computational advantages without compromising statistical performance compared to two state-of-the-art methods that achieve robustness and high efficiency simultaneously.
Despite the recent progress in Graph Neural Networks (GNNs), it remains challenging to explain the predictions made by GNNs. Existing explanation methods mainly focus on post-hoc explanations where another explanatory model is employed to provide explanations for a trained GNN. The fact that post-hoc methods fail to reveal the original reasoning process of GNNs raises the need of building GNNs with built-in interpretability. In this work, we propose Prototype Graph Neural Network (ProtGNN), which combines prototype learning with GNNs and provides a new perspective on the explanations of GNNs. In ProtGNN, the explanations are naturally derived from the case-based reasoning process and are actually used during classification. The prediction of ProtGNN is obtained by comparing the inputs to a few learned prototypes in the latent space. Furthermore, for better interpretability and higher efficiency, a novel conditional subgraph sampling module is incorporated to indicate which part of the input graph is most similar to each prototype in ProtGNN+. Finally, we evaluate our method on a wide range of datasets and perform concrete case studies. Extensive results show that ProtGNN and ProtGNN+ can provide inherent interpretability while achieving accuracy on par with the non-interpretable counterparts.
Graph Convolution Networks (GCNs) manifest great potential in recommendation. This is attributed to their capability on learning good user and item embeddings by exploiting the collaborative signals from the high-order neighbors. Like other GCN models, the GCN based recommendation models also suffer from the notorious over-smoothing problem - when stacking more layers, node embeddings become more similar and eventually indistinguishable, resulted in performance degradation. The recently proposed LightGCN and LR-GCN alleviate this problem to some extent, however, we argue that they overlook an important factor for the over-smoothing problem in recommendation, that is, high-order neighboring users with no common interests of a user can be also involved in the user's embedding learning in the graph convolution operation. As a result, the multi-layer graph convolution will make users with dissimilar interests have similar embeddings. In this paper, we propose a novel Interest-aware Message-Passing GCN (IMP-GCN) recommendation model, which performs high-order graph convolution inside subgraphs. The subgraph consists of users with similar interests and their interacted items. To form the subgraphs, we design an unsupervised subgraph generation module, which can effectively identify users with common interests by exploiting both user feature and graph structure. To this end, our model can avoid propagating negative information from high-order neighbors into embedding learning. Experimental results on three large-scale benchmark datasets show that our model can gain performance improvement by stacking more layers and outperform the state-of-the-art GCN-based recommendation models significantly.
Object detectors usually achieve promising results with the supervision of complete instance annotations. However, their performance is far from satisfactory with sparse instance annotations. Most existing methods for sparsely annotated object detection either re-weight the loss of hard negative samples or convert the unlabeled instances into ignored regions to reduce the interference of false negatives. We argue that these strategies are insufficient since they can at most alleviate the negative effect caused by missing annotations. In this paper, we propose a simple but effective mechanism, called Co-mining, for sparsely annotated object detection. In our Co-mining, two branches of a Siamese network predict the pseudo-label sets for each other. To enhance multi-view learning and better mine unlabeled instances, the original image and corresponding augmented image are used as the inputs of two branches of the Siamese network, respectively. Co-mining can serve as a general training mechanism applied to most of modern object detectors. Experiments are performed on MS COCO dataset with three different sparsely annotated settings using two typical frameworks: anchor-based detector RetinaNet and anchor-free detector FCOS. Experimental results show that our Co-mining with RetinaNet achieves 1.4%~2.1% improvements compared with different baselines and surpasses existing methods under the same sparsely annotated setting.
ASR (automatic speech recognition) systems like Siri, Alexa, Google Voice or Cortana has become quite popular recently. One of the key techniques enabling the practical use of such systems in people's daily life is deep learning. Though deep learning in computer vision is known to be vulnerable to adversarial perturbations, little is known whether such perturbations are still valid on the practical speech recognition. In this paper, we not only demonstrate such attacks can happen in reality, but also show that the attacks can be systematically conducted. To minimize users' attention, we choose to embed the voice commands into a song, called CommandSong. In this way, the song carrying the command can spread through radio, TV or even any media player installed in the portable devices like smartphones, potentially impacting millions of users in long distance. In particular, we overcome two major challenges: minimizing the revision of a song in the process of embedding commands, and letting the CommandSong spread through the air without losing the voice "command". Our evaluation demonstrates that we can craft random songs to "carry" any commands and the modify is extremely difficult to be noticed. Specially, the physical attack that we play the CommandSongs over the air and record them can success with 94 percentage.