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Attacks on Federated Learning (FL) can severely reduce the quality of the generated models and limit the usefulness of this emerging learning paradigm that enables on-premise decentralized learning. However, existing untargeted attacks are not practical for many scenarios as they assume that i) the attacker knows every update of benign clients, or ii) the attacker has a large dataset to locally train updates imitating benign parties. In this paper, we propose a data-free untargeted attack (DFA) that synthesizes malicious data to craft adversarial models without eavesdropping on the transmission of benign clients at all or requiring a large quantity of task-specific training data. We design two variants of DFA, namely DFA-R and DFA-G, which differ in how they trade off stealthiness and effectiveness. Specifically, DFA-R iteratively optimizes a malicious data layer to minimize the prediction confidence of all outputs of the global model, whereas DFA-G interactively trains a malicious data generator network by steering the output of the global model toward a particular class. Experimental results on Fashion-MNIST, Cifar-10, and SVHN show that DFA, despite requiring fewer assumptions than existing attacks, achieves similar or even higher attack success rate than state-of-the-art untargeted attacks against various state-of-the-art defense mechanisms. Concretely, they can evade all considered defense mechanisms in at least 50% of the cases for CIFAR-10 and often reduce the accuracy by more than a factor of 2. Consequently, we design REFD, a defense specifically crafted to protect against data-free attacks. REFD leverages a reference dataset to detect updates that are biased or have a low confidence. It greatly improves upon existing defenses by filtering out the malicious updates and achieves high global model accuracy

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Reinforcement Learning (RL)-based recommender systems (RSs) have garnered considerable attention due to their ability to learn optimal recommendation policies and maximize long-term user rewards. However, deploying RL models directly in online environments and generating authentic data through A/B tests can pose challenges and require substantial resources. Simulators offer an alternative approach by providing training and evaluation environments for RS models, reducing reliance on real-world data. Existing simulators have shown promising results but also have limitations such as simplified user feedback, lacking consistency with real-world data, the challenge of simulator evaluation, and difficulties in migration and expansion across RSs. To address these challenges, we propose KuaiSim, a comprehensive user environment that provides user feedback with multi-behavior and cross-session responses. The resulting simulator can support three levels of recommendation problems: the request level list-wise recommendation task, the whole-session level sequential recommendation task, and the cross-session level retention optimization task. For each task, KuaiSim also provides evaluation protocols and baseline recommendation algorithms that further serve as benchmarks for future research. We also restructure existing competitive simulators on the KuaiRand Dataset and compare them against KuaiSim to future assess their performance and behavioral differences. Furthermore, to showcase KuaiSim's flexibility in accommodating different datasets, we demonstrate its versatility and robustness when deploying it on the ML-1m dataset.

Session types employ a linear type system that ensures that communication channels cannot be implicitly copied or discarded. As a result, many mechanizations of these systems require modeling channel contexts and carefully ensuring that they treat channels linearly. We demonstrate a technique that localizes linearity conditions as additional predicates embedded within type judgments, which allows us to use structural typing contexts instead of linear ones. This technique is especially relevant when leveraging (weak) higher-order abstract syntax to handle channel mobility and the intricate binding structures that arise in session-typed systems. Following this approach, we mechanize a session-typed system based on classical linear logic and its type preservation proof in the proof assistant Beluga, which uses the logical framework LF as its encoding language. We also prove adequacy for our encoding. This shows the tractability and effectiveness of our approach in modelling substructural systems such as session-typed languages.

Denial Constraint (DC) is a well-established formalism that captures a wide range of integrity constraints commonly encountered, including candidate keys, functional dependencies, and ordering constraints, among others. Given their significance, there has been considerable research interest in achieving fast verification and discovery of exact DCs within the database community. Despite the significant advancements in the field, prior work exhibits notable limitations when confronted with large-scale datasets. The current state-of-the-art exact DC verification algorithm demonstrates a quadratic (worst-case) time complexity relative to the dataset's number of rows. In the context of DC discovery, existing methodologies rely on a two-step algorithm that commences with an expensive data structure-building phase, often requiring hours to complete even for datasets containing only a few million rows. Consequently, users are left without any insights into the DCs that hold on their dataset until this lengthy building phase concludes. In this paper, we introduce Rapidash, a comprehensive framework for DC verification and discovery. Our work makes a dual contribution. First, we establish a connection between orthogonal range search and DC verification. We introduce a novel exact DC verification algorithm that demonstrates near-linear time complexity, representing a theoretical improvement over prior work. Second, we propose an anytime DC discovery algorithm that leverages our novel verification algorithm to gradually provide DCs to users, eliminating the need for the time-intensive building phase observed in prior work. To validate the effectiveness of our algorithms, we conduct extensive evaluations on four large-scale production datasets. Our results reveal that our DC verification algorithm achieves up to 40 times faster performance compared to state-of-the-art approaches.

People with Visual Impairments (PVI) typically recognize objects through haptic perception. Knowing objects and materials before touching is desired by the target users but under-explored in the field of human-centered robotics. To fill this gap, in this work, a wearable vision-based robotic system, MateRobot, is established for PVI to recognize materials and object categories beforehand. To address the computational constraints of mobile platforms, we propose a lightweight yet accurate model MateViT to perform pixel-wise semantic segmentation, simultaneously recognizing both objects and materials. Our methods achieve respective 40.2% and 51.1% of mIoU on COCOStuff-10K and DMS datasets, surpassing the previous method with +5.7% and +7.0% gains. Moreover, on the field test with participants, our wearable system reaches a score of 28 in the NASA-Task Load Index, indicating low cognitive demands and ease of use. Our MateRobot demonstrates the feasibility of recognizing material property through visual cues and offers a promising step towards improving the functionality of wearable robots for PVI. The source code has been made publicly available at //junweizheng93.github.io/publications/MATERobot/MATERobot.html.

Datasets that pair Knowledge Graphs (KG) and text together (KG-T) can be used to train forward and reverse neural models that generate text from KG and vice versa. However models trained on datasets where KG and text pairs are not equivalent can suffer from more hallucination and poorer recall. In this paper, we verify this empirically by generating datasets with different levels of noise and find that noisier datasets do indeed lead to more hallucination. We argue that the ability of forward and reverse models trained on a dataset to cyclically regenerate source KG or text is a proxy for the equivalence between the KG and the text in the dataset. Using cyclic evaluation we find that manually created WebNLG is much better than automatically created TeKGen and T-REx. Guided by these observations, we construct a new, improved dataset called LAGRANGE using heuristics meant to improve equivalence between KG and text and show the impact of each of the heuristics on cyclic evaluation. We also construct two synthetic datasets using large language models (LLMs), and observe that these are conducive to models that perform significantly well on cyclic generation of text, but less so on cyclic generation of KGs, probably because of a lack of a consistent underlying ontology.

Large Language Models (LLMs) demonstrate impressive capabilities, yet interaction with these models is mostly facilitated through text. Using Text-To-Speech to synthesize LLM outputs typically results in notable latency, which is impractical for fluent voice conversations. We propose LLM2Speech, an architecture to synthesize speech while text is being generated by an LLM which yields significant latency reduction. LLM2Speech mimics the predictions of a non-streaming teacher model while limiting the exposure to future context in order to enable streaming. It exploits the hidden embeddings of the LLM, a by-product of the text generation that contains informative semantic context. Experimental results show that LLM2Speech maintains the teacher's quality while reducing the latency to enable natural conversations.

Images can convey rich semantics and induce various emotions in viewers. Recently, with the rapid advancement of emotional intelligence and the explosive growth of visual data, extensive research efforts have been dedicated to affective image content analysis (AICA). In this survey, we will comprehensively review the development of AICA in the recent two decades, especially focusing on the state-of-the-art methods with respect to three main challenges -- the affective gap, perception subjectivity, and label noise and absence. We begin with an introduction to the key emotion representation models that have been widely employed in AICA and description of available datasets for performing evaluation with quantitative comparison of label noise and dataset bias. We then summarize and compare the representative approaches on (1) emotion feature extraction, including both handcrafted and deep features, (2) learning methods on dominant emotion recognition, personalized emotion prediction, emotion distribution learning, and learning from noisy data or few labels, and (3) AICA based applications. Finally, we discuss some challenges and promising research directions in the future, such as image content and context understanding, group emotion clustering, and viewer-image interaction.

The problem of Multiple Object Tracking (MOT) consists in following the trajectory of different objects in a sequence, usually a video. In recent years, with the rise of Deep Learning, the algorithms that provide a solution to this problem have benefited from the representational power of deep models. This paper provides a comprehensive survey on works that employ Deep Learning models to solve the task of MOT on single-camera videos. Four main steps in MOT algorithms are identified, and an in-depth review of how Deep Learning was employed in each one of these stages is presented. A complete experimental comparison of the presented works on the three MOTChallenge datasets is also provided, identifying a number of similarities among the top-performing methods and presenting some possible future research directions.

With the capability of modeling bidirectional contexts, denoising autoencoding based pretraining like BERT achieves better performance than pretraining approaches based on autoregressive language modeling. However, relying on corrupting the input with masks, BERT neglects dependency between the masked positions and suffers from a pretrain-finetune discrepancy. In light of these pros and cons, we propose XLNet, a generalized autoregressive pretraining method that (1) enables learning bidirectional contexts by maximizing the expected likelihood over all permutations of the factorization order and (2) overcomes the limitations of BERT thanks to its autoregressive formulation. Furthermore, XLNet integrates ideas from Transformer-XL, the state-of-the-art autoregressive model, into pretraining. Empirically, XLNet outperforms BERT on 20 tasks, often by a large margin, and achieves state-of-the-art results on 18 tasks including question answering, natural language inference, sentiment analysis, and document ranking.

Convolutional Neural Networks (CNNs) have gained significant traction in the field of machine learning, particularly due to their high accuracy in visual recognition. Recent works have pushed the performance of GPU implementations of CNNs to significantly improve their classification and training times. With these improvements, many frameworks have become available for implementing CNNs on both CPUs and GPUs, with no support for FPGA implementations. In this work we present a modified version of the popular CNN framework Caffe, with FPGA support. This allows for classification using CNN models and specialized FPGA implementations with the flexibility of reprogramming the device when necessary, seamless memory transactions between host and device, simple-to-use test benches, and the ability to create pipelined layer implementations. To validate the framework, we use the Xilinx SDAccel environment to implement an FPGA-based Winograd convolution engine and show that the FPGA layer can be used alongside other layers running on a host processor to run several popular CNNs (AlexNet, GoogleNet, VGG A, Overfeat). The results show that our framework achieves 50 GFLOPS across 3x3 convolutions in the benchmarks. This is achieved within a practical framework, which will aid in future development of FPGA-based CNNs.

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