We consider the problem of estimating the discrete clustering structures under the Sub-Gaussian Mixture Model. Our main results establish a hidden integrality property of a semidefinite programming (SDP) relaxation for this problem: while the optimal solution to the SDP is not integer-valued in general, its estimation error can be upper bounded by that of an idealized integer program. The error of the integer program, and hence that of the SDP, are further shown to decay exponentially in the signal-to-noise ratio. In addition, we show that the SDP relaxation is robust under the semi-random setting in which an adversary can modify the data generated from the mixture model. In particular, we generalize the hidden integrality property to the semi-random model and thereby show that SDP achieves the optimal error bound in this setting. These results together highlight the "global-to-local" mechanism that drives the performance of the SDP relaxation. To the best of our knowledge, our result is the first exponentially decaying error bound for convex relaxations of mixture models. A corollary of our results shows that in certain regimes the SDP solutions are in fact integral and exact. More generally, our results establish sufficient conditions for the SDP to correctly recover the cluster memberships of $(1-\delta)$ fraction of the points for any $\delta\in(0,1)$. As a special case, we show that under the $d$-dimensional Stochastic Ball Model, SDP achieves non-trivial (sometimes exact) recovery when the center separation is as small as $\sqrt{1/d}$, which improves upon previous exact recovery results that require constant separation.
A tournament graph $T = \left(V, E \right)$ is an oriented complete graph, which can be used to model a round-robin tournament between $n$ players. In this paper, we address the problem of finding a champion of the tournament, also known as Copeland winner, which is a player that wins the highest number of matches. Solving this problem has important implications on several Information Retrieval applications, including Web search, conversational IR, machine translation, question answering, recommender systems, etc. Our goal is to solve the problem by minimizing the number of times we probe the adjacency matrix, i.e., the number of matches played. We prove that any deterministic/randomized algorithm finding a champion with constant success probability requires $\Omega(\ell n)$ comparisons, where $\ell$ is the number of matches lost by the champion. We then present an optimal deterministic algorithm matching this lower bound without knowing $\ell$ and we extend our analysis to three strictly related problems. Lastly, we conduct a comprehensive experimental assessment of the proposed algorithms to speed up a state-of-the-art solution for ranking on public data. Results show that our proposals speed up the retrieval of the champion up to $13\times$ in this scenario.
We propose a general method for distributed Bayesian model choice, using the marginal likelihood, where a data set is split in non-overlapping subsets. These subsets are only accessed locally by individual workers and no data is shared between the workers. We approximate the model evidence for the full data set through Monte Carlo sampling from the posterior on every subset generating a model evidence per subset. The results are combined using a novel approach which corrects for the splitting using summary statistics of the generated samples. Our divide-and-conquer approach enables Bayesian model choice in the large data setting, exploiting all available information but limiting communication between workers. We derive theoretical error bounds that quantify the resulting trade-off between computational gain and loss in precision. The embarrassingly parallel nature yields important speed-ups when used on massive data sets as illustrated by our real world experiments. In addition, we show how the suggested approach can be extended to model choice within a reversible jump setting that explores multiple feature combinations within one run.
Semiconductor device models are essential to understand the charge transport in thin film transistors (TFTs). Using these TFT models to draw inference involves estimating parameters used to fit to the experimental data. These experimental data can involve extracted charge carrier mobility or measured current. Estimating these parameters help us draw inferences about device performance. Fitting a TFT model for a given experimental data using the model parameters relies on manual fine tuning of multiple parameters by human experts. Several of these parameters may have confounding effects on the experimental data, making their individual effect extraction a non-intuitive process during manual tuning. To avoid this convoluted process, we propose a new method for automating the model parameter extraction process resulting in an accurate model fitting. In this work, model choice based approximate Bayesian computation (aBc) is used for generating the posterior distribution of the estimated parameters using observed mobility at various gate voltage values. Furthermore, it is shown that the extracted parameters can be accurately predicted from the mobility curves using gradient boosted trees. This work also provides a comparative analysis of the proposed framework with fine-tuned neural networks wherein the proposed framework is shown to perform better.
We propose a method by which to recover an underlying graph from a set of multivariate wave signals that is discretely sampled from a solution of the graph wave equation. Herein, the graph wave equation is defined with the graph Laplacian, and its solution is explicitly given as a mode expansion of the Laplacian eigenvalues and eigenfunctions. For graph recovery, our idea is to extract modes corresponding to the square root of the eigenvalues from the discrete wave signals using the DMD method, and then to reconstruct the graph (Laplacian) from the eigenfunctions obtained as amplitudes of the modes. Moreover, in order to estimate modes more precisely, we modify the DMD method under an assumption that only stationary modes exist, because graph wave functions always satisfy this assumption. In conclusion, we demonstrate the proposed method on the wave signals over a path graph. Since our graph recovery procedure can be applied to non-wave signals, we also check its performance on human joint sensor time-series data.
In this paper, we consider a boundary value problem (BVP) for a fourth order nonlinear functional integro-differential equation. We establish the existence and uniqueness of solution and construct a numerical method for solving it. We prove that the method is of second order accuracy and obtain an estimate for the total error. Some examples demonstrate the validity of the obtained theoretical results and the efficiency of the numerical method.
In this paper novel simulation methods are provided for the generalised inverse Gaussian (GIG) L\'{e}vy process. Such processes are intractable for simulation except in certain special edge cases, since the L\'{e}vy density associated with the GIG process is expressed as an integral involving certain Bessel Functions, known as the Jaeger integral in diffusive transport applications. We here show for the first time how to solve the problem indirectly, using generalised shot-noise methods to simulate the underlying point processes and constructing an auxiliary variables approach that avoids any direct calculation of the integrals involved. The resulting augmented bivariate process is still intractable and so we propose a novel thinning method based on upper bounds on the intractable integrand. Moreover our approach leads to lower and upper bounds on the Jaeger integral itself, which may be compared with other approximation methods. The shot noise method involves a truncated infinite series of decreasing random variables, and as such is approximate, although the series are found to be rapidly convergent in most cases. We note that the GIG process is the required Brownian motion subordinator for the generalised hyperbolic (GH) L\'{e}vy process and so our simulation approach will straightforwardly extend also to the simulation of these intractable proceses. Our new methods will find application in forward simulation of processes of GIG and GH type, in financial and engineering data, for example, as well as inference for states and parameters of stochastic processes driven by GIG and GH L\'{e}vy processes.
The paper presents a novel method for interpolating rotations based on the non-Abelian Kuramoto model on sphere S3. The algorithm, introduced in this paper, finds the shortest and most direct path between two rotations. We have discovered that it gives approximately the same results as a Spherical Linear Interpolation algorithm. Simulation results of our algorithm are visualized on S2 using Hopf fibration. In addition, in order to gain a better insight, we have provided one short video illustrating the rotation of an object between two positions.
By concisely representing a joint function of many variables as the combination of small functions, discrete graphical models (GMs) provide a powerful framework to analyze stochastic and deterministic systems of interacting variables. One of the main queries on such models is to identify the extremum of this joint function. This is known as the Weighted Constraint Satisfaction Problem (WCSP) on deterministic Cost Function Networks and as Maximum a Posteriori (MAP) inference on stochastic Markov Random Fields. Algorithms for approximate WCSP inference typically rely on local consistency algorithms or belief propagation. These methods are intimately related to linear programming (LP) relaxations and often coupled with reparametrizations defined by the dual solution of the associated LP. Since the seminal work of Goemans and Williamson, it is well understood that convex SDP relaxations can provide superior guarantees to LP. But the inherent computational cost of interior point methods has limited their application. The situation has improved with the introduction of non-convex Burer-Monteiro style methods which are well suited to handle the SDP relaxation of combinatorial problems with binary variables (such as MAXCUT, MaxSAT or MAP/Ising). We compute low rank SDP upper and lower bounds for discrete pairwise graphical models with arbitrary number of values and arbitrary binary cost functions by extending a Burer-Monteiro style method based on row-by-row updates. We consider a traditional dualized constraint approach and a dedicated Block Coordinate Descent approach which avoids introducing large penalty coefficients to the formulation. On increasingly hard and dense WCSP/CFN instances, we observe that the BCD approach can outperform the dualized approach and provide tighter bounds than local consistencies/convergent message passing approaches.
We present a new clustering method in the form of a single clustering equation that is able to directly discover groupings in the data. The main proposition is that the first neighbor of each sample is all one needs to discover large chains and finding the groups in the data. In contrast to most existing clustering algorithms our method does not require any hyper-parameters, distance thresholds and/or the need to specify the number of clusters. The proposed algorithm belongs to the family of hierarchical agglomerative methods. The technique has a very low computational overhead, is easily scalable and applicable to large practical problems. Evaluation on well known datasets from different domains ranging between 1077 and 8.1 million samples shows substantial performance gains when compared to the existing clustering techniques.
Modeling and generating graphs is fundamental for studying networks in biology, engineering, and social sciences. However, modeling complex distributions over graphs and then efficiently sampling from these distributions is challenging due to the non-unique, high-dimensional nature of graphs and the complex, non-local dependencies that exist between edges in a given graph. Here we propose GraphRNN, a deep autoregressive model that addresses the above challenges and approximates any distribution of graphs with minimal assumptions about their structure. GraphRNN learns to generate graphs by training on a representative set of graphs and decomposes the graph generation process into a sequence of node and edge formations, conditioned on the graph structure generated so far. In order to quantitatively evaluate the performance of GraphRNN, we introduce a benchmark suite of datasets, baselines and novel evaluation metrics based on Maximum Mean Discrepancy, which measure distances between sets of graphs. Our experiments show that GraphRNN significantly outperforms all baselines, learning to generate diverse graphs that match the structural characteristics of a target set, while also scaling to graphs 50 times larger than previous deep models.