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Software developers often resort to Stack Overflow (SO) to fill their programming needs. Given the abundance of relevant posts, navigating them and comparing different solutions is tedious and time-consuming. Recent work has proposed to automatically summarize SO posts to concise text to facilitate the navigation of SO posts. However, these techniques rely only on information retrieval methods or heuristics for text summarization, which is insufficient to handle the ambiguity and sophistication of natural language. This paper presents a deep learning based framework called ASSORT for SO post summarization. ASSORT includes two complementary learning methods, ASSORT_S and ASSORT_{IS}, to address the lack of labeled training data for SO post summarization. ASSORT_S is designed to directly train a novel ensemble learning model with BERT embeddings and domainspecific features to account for the unique characteristics of SO posts. By contrast, ASSORT_{IS} is designed to reuse pre-trained models while addressing the domain shift challenge when no training data is present (i.e., zero-shot learning). Both ASSORT_S and ASSORT_{IS} outperform six existing techniques by at least 13% and 7% respectively in terms of the F1 score. Furthermore, a human study shows that participants significantly preferred summaries generated by ASSORT_S and ASSORT_{IS} over the best baseline, while the preference difference between ASSORT_S and ASSORT_{IS} was small.

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Automator是蘋果公司為他們的Mac OS X系統開發的一款軟件。 只要通過點擊拖拽鼠標等操作就可以將一系列動作組合成一個工作流,從而幫助你自動的(可重復的)完成一些復雜的工作。Automator還能橫跨很多不同種類的程序,包括:查找器、Safari網絡瀏覽器、iCal、地址簿或者其他的一些程序。它還能和一些第三方的程序一起工作,如微軟的Office、Adobe公司的Photoshop或者Pixelmator等。

Large language models like ChatGPT efficiently provide users with information about various topics, presenting a potential substitute for searching the web and asking people for help online. But since users interact privately with the model, these models may drastically reduce the amount of publicly available human-generated data and knowledge resources. This substitution can present a significant problem in securing training data for future models. In this work, we investigate how the release of ChatGPT changed human-generated open data on the web by analyzing the activity on Stack Overflow, the leading online Q\&A platform for computer programming. We find that relative to its Russian and Chinese counterparts, where access to ChatGPT is limited, and to similar forums for mathematics, where ChatGPT is less capable, activity on Stack Overflow significantly decreased. A difference-in-differences model estimates a 16\% decrease in weekly posts on Stack Overflow. This effect increases in magnitude over time, and is larger for posts related to the most widely used programming languages. Posts made after ChatGPT get similar voting scores than before, suggesting that ChatGPT is not merely displacing duplicate or low-quality content. These results suggest that more users are adopting large language models to answer questions and they are better substitutes for Stack Overflow for languages for which they have more training data. Using models like ChatGPT may be more efficient for solving certain programming problems, but its widespread adoption and the resulting shift away from public exchange on the web will limit the open data people and models can learn from in the future.

Recent studies have demonstrated how to assess the stereotypical bias in pre-trained English language models. In this work, we extend this branch of research in multiple different dimensions by systematically investigating (a) mono- and multilingual models of (b) different underlying architectures with respect to their bias in (c) multiple different languages. To that end, we make use of the English StereoSet data set (Nadeem et al., 2021), which we semi-automatically translate into German, French, Spanish, and Turkish. We find that it is of major importance to conduct this type of analysis in a multilingual setting, as our experiments show a much more nuanced picture as well as notable differences from the English-only analysis. The main takeaways from our analysis are that mGPT-2 (partly) shows surprising anti-stereotypical behavior across languages, English (monolingual) models exhibit the strongest bias, and the stereotypes reflected in the data set are least present in Turkish models. Finally, we release our codebase alongside the translated data sets and practical guidelines for the semi-automatic translation to encourage a further extension of our work to other languages.

Data-poisoning based backdoor attacks aim to insert backdoor into models by manipulating training datasets without controlling the training process of the target model. Existing attack methods mainly focus on designing triggers or fusion strategies between triggers and benign samples. However, they often randomly select samples to be poisoned, disregarding the varying importance of each poisoning sample in terms of backdoor injection. A recent selection strategy filters a fixed-size poisoning sample pool by recording forgetting events, but it fails to consider the remaining samples outside the pool from a global perspective. Moreover, computing forgetting events requires significant additional computing resources. Therefore, how to efficiently and effectively select poisoning samples from the entire dataset is an urgent problem in backdoor attacks.To address it, firstly, we introduce a poisoning mask into the regular backdoor training loss. We suppose that a backdoored model training with hard poisoning samples has a more backdoor effect on easy ones, which can be implemented by hindering the normal training process (\ie, maximizing loss \wrt mask). To further integrate it with normal training process, we then propose a learnable poisoning sample selection strategy to learn the mask together with the model parameters through a min-max optimization.Specifically, the outer loop aims to achieve the backdoor attack goal by minimizing the loss based on the selected samples, while the inner loop selects hard poisoning samples that impede this goal by maximizing the loss. After several rounds of adversarial training, we finally select effective poisoning samples with high contribution. Extensive experiments on benchmark datasets demonstrate the effectiveness and efficiency of our approach in boosting backdoor attack performance.

Steepest descent methods combining complex contour deformation with numerical quadrature provide an efficient and accurate approach for the evaluation of highly oscillatory integrals. However, unless the phase function governing the oscillation is particularly simple, their application requires a significant amount of a priori analysis and expert user input, to determine the appropriate contour deformation, and to deal with the non-uniformity in the accuracy of standard quadrature techniques associated with the coalescence of stationary points (saddle points) with each other, or with the endpoints of the original integration contour. In this paper we present a novel algorithm for the numerical evaluation of oscillatory integrals with general polynomial phase functions, which automates the contour deformation process and avoids the difficulties typically encountered with coalescing stationary points and endpoints. The inputs to the algorithm are simply the phase and amplitude functions, the endpoints and orientation of the original integration contour, and a small number of numerical parameters. By a series of numerical experiments we demonstrate that the algorithm is accurate and efficient over a large range of frequencies, even for examples with a large number of coalescing stationary points and with endpoints at infinity. As a particular application, we use our algorithm to evaluate cuspoid canonical integrals from scattering theory. A Matlab implementation of the algorithm is made available and is called PathFinder.

More than one hundred benchmarks have been developed to test the commonsense knowledge and commonsense reasoning abilities of artificial intelligence (AI) systems. However, these benchmarks are often flawed and many aspects of common sense remain untested. Consequently, we do not currently have any reliable way of measuring to what extent existing AI systems have achieved these abilities. This paper surveys the development and uses of AI commonsense benchmarks. We discuss the nature of common sense; the role of common sense in AI; the goals served by constructing commonsense benchmarks; and desirable features of commonsense benchmarks. We analyze the common flaws in benchmarks, and we argue that it is worthwhile to invest the work needed ensure that benchmark examples are consistently high quality. We survey the various methods of constructing commonsense benchmarks. We enumerate 139 commonsense benchmarks that have been developed: 102 text-based, 18 image-based, 12 video based, and 7 simulated physical environments. We discuss the gaps in the existing benchmarks and aspects of commonsense reasoning that are not addressed in any existing benchmark. We conclude with a number of recommendations for future development of commonsense AI benchmarks.

Along with the massive growth of the Internet from the 1990s until now, various innovative technologies have been created to bring users breathtaking experiences with more virtual interactions in cyberspace. Many virtual environments with thousands of services and applications, from social networks to virtual gaming worlds, have been developed with immersive experience and digital transformation, but most are incoherent instead of being integrated into a platform. In this context, metaverse, a term formed by combining meta and universe, has been introduced as a shared virtual world that is fueled by many emerging technologies, such as fifth-generation networks and beyond, virtual reality, and artificial intelligence (AI). Among such technologies, AI has shown the great importance of processing big data to enhance immersive experience and enable human-like intelligence of virtual agents. In this survey, we make a beneficial effort to explore the role of AI in the foundation and development of the metaverse. We first deliver a preliminary of AI, including machine learning algorithms and deep learning architectures, and its role in the metaverse. We then convey a comprehensive investigation of AI-based methods concerning six technical aspects that have potentials for the metaverse: natural language processing, machine vision, blockchain, networking, digital twin, and neural interface, and being potential for the metaverse. Subsequently, several AI-aided applications, such as healthcare, manufacturing, smart cities, and gaming, are studied to be deployed in the virtual worlds. Finally, we conclude the key contribution of this survey and open some future research directions in AI for the metaverse.

Sequential recommendation as an emerging topic has attracted increasing attention due to its important practical significance. Models based on deep learning and attention mechanism have achieved good performance in sequential recommendation. Recently, the generative models based on Variational Autoencoder (VAE) have shown the unique advantage in collaborative filtering. In particular, the sequential VAE model as a recurrent version of VAE can effectively capture temporal dependencies among items in user sequence and perform sequential recommendation. However, VAE-based models suffer from a common limitation that the representational ability of the obtained approximate posterior distribution is limited, resulting in lower quality of generated samples. This is especially true for generating sequences. To solve the above problem, in this work, we propose a novel method called Adversarial and Contrastive Variational Autoencoder (ACVAE) for sequential recommendation. Specifically, we first introduce the adversarial training for sequence generation under the Adversarial Variational Bayes (AVB) framework, which enables our model to generate high-quality latent variables. Then, we employ the contrastive loss. The latent variables will be able to learn more personalized and salient characteristics by minimizing the contrastive loss. Besides, when encoding the sequence, we apply a recurrent and convolutional structure to capture global and local relationships in the sequence. Finally, we conduct extensive experiments on four real-world datasets. The experimental results show that our proposed ACVAE model outperforms other state-of-the-art methods.

Recent advances in maximizing mutual information (MI) between the source and target have demonstrated its effectiveness in text generation. However, previous works paid little attention to modeling the backward network of MI (i.e., dependency from the target to the source), which is crucial to the tightness of the variational information maximization lower bound. In this paper, we propose Adversarial Mutual Information (AMI): a text generation framework which is formed as a novel saddle point (min-max) optimization aiming to identify joint interactions between the source and target. Within this framework, the forward and backward networks are able to iteratively promote or demote each other's generated instances by comparing the real and synthetic data distributions. We also develop a latent noise sampling strategy that leverages random variations at the high-level semantic space to enhance the long term dependency in the generation process. Extensive experiments based on different text generation tasks demonstrate that the proposed AMI framework can significantly outperform several strong baselines, and we also show that AMI has potential to lead to a tighter lower bound of maximum mutual information for the variational information maximization problem.

Inferring missing links in knowledge graphs (KG) has attracted a lot of attention from the research community. In this paper, we tackle a practical query answering task involving predicting the relation of a given entity pair. We frame this prediction problem as an inference problem in a probabilistic graphical model and aim at resolving it from a variational inference perspective. In order to model the relation between the query entity pair, we assume that there exists an underlying latent variable (paths connecting two nodes) in the KG, which carries the equivalent semantics of their relations. However, due to the intractability of connections in large KGs, we propose to use variation inference to maximize the evidence lower bound. More specifically, our framework (\textsc{Diva}) is composed of three modules, i.e. a posterior approximator, a prior (path finder), and a likelihood (path reasoner). By using variational inference, we are able to incorporate them closely into a unified architecture and jointly optimize them to perform KG reasoning. With active interactions among these sub-modules, \textsc{Diva} is better at handling noise and coping with more complex reasoning scenarios. In order to evaluate our method, we conduct the experiment of the link prediction task on multiple datasets and achieve state-of-the-art performances on both datasets.

We construct targeted audio adversarial examples on automatic speech recognition. Given any audio waveform, we can produce another that is over 99.9% similar, but transcribes as any phrase we choose (at a rate of up to 50 characters per second). We apply our iterative optimization-based attack to Mozilla's implementation DeepSpeech end-to-end, and show it has a 100% success rate. The feasibility of this attack introduce a new domain to study adversarial examples.

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