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In this work, simulation-based equations to calculate propagation constant in uniform or periodic structures (SES) are deduced and verified through simulations in various types of structures. The modeling of those structures are essentially based on field distributions from a driven-mode solver, and the field distributions are used as the input parameters of the FPPS. It allows the separation of forward and backward waves from a total wave inside such a uniform or periodic structure, and thus it can be used to calculate the propagation constants inside both uniform and periodic structures even with a strong reflection. In order to test the performance and function of the FPPS, it has been applied to a variety of typical structures, including uniform waveguides, lossfree closed structures, lossy closed structures, and open radiation structures, and compared with the results of eigenmode solvers, equivalent network methods, and spectral domain integral equation methods. The comparison shows the easy-to-use and adaptable nature of the FPPS. the FPPS. This FPPS could be also applied to open radiating structures, and even multi-dimensional periodic/uniform structures.

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The rapid progress in machine learning in recent years has been based on a highly productive connection to gradient-based optimization. Further progress hinges in part on a shift in focus from pattern recognition to decision-making and multi-agent problems. In these broader settings, new mathematical challenges emerge that involve equilibria and game theory instead of optima. Gradient-based methods remain essential -- given the high dimensionality and large scale of machine-learning problems -- but simple gradient descent is no longer the point of departure for algorithm design. We provide a gentle introduction to a broader framework for gradient-based algorithms in machine learning, beginning with saddle points and monotone games, and proceeding to general variational inequalities. While we provide convergence proofs for several of the algorithms that we present, our main focus is that of providing motivation and intuition.

Judgment aggregation is a framework to aggregate individual opinions on multiple, logically connected issues into a collective outcome. It is open to manipulative attacks such as \textsc{Manipulation} where judges cast their judgments strategically. Previous works have shown that most computational problems corresponding to these manipulative attacks are \NP-hard. This desired computational barrier, however, often relies on formulas that are either of unbounded size or of complex structure. We revisit the computational complexity for various \textsc{Manipulation} and \textsc{Bribery} problems in judgment aggregation, now focusing on simple and realistic formulas. We restrict all formulas to be clauses that are (positive) monotone, Horn-clauses, or have bounded length. For basic variants of \textsc{Manipulation}, we show that these restrictions make several variants, which were in general known to be \NP-hard, polynomial-time solvable. Moreover, we provide a P vs.\ NP dichotomy for a large class of clause restrictions (generalizing monotone and Horn clauses) by showing a close relationship between variants of \textsc{Manipulation} and variants of \textsc{Satisfiability}. For Hamming distance based \textsc{Manipulation}, we show that \NP-hardness even holds for positive monotone clauses of length three, but the problem becomes polynomial-time solvable for positive monotone clauses of length two. For \textsc{Bribery}, we show that \NP-hardness even holds for positive monotone clauses of length two, but it becomes polynomial-time solvable for the same clause set if there is a constant budget.

Spatiotemporal modeling is critical for understanding complex systems across various scientific and engineering disciplines, but governing equations are often not fully known or computationally intractable due to inherent system complexity. Data-driven reduced-order models (ROMs) offer a promising approach for fast and accurate spatiotemporal forecasting by computing solutions in a compressed latent space. However, these models often neglect temporal correlations between consecutive snapshots when constructing the latent space, leading to suboptimal compression, jagged latent trajectories, and limited extrapolation ability over time. To address these issues, this paper introduces a continuous operator learning framework that incorporates jerk regularization into the learning of the compressed latent space. This jerk regularization promotes smoothness and sparsity of latent space dynamics, which not only yields enhanced accuracy and convergence speed but also helps identify intrinsic latent space coordinates. Consisting of an implicit neural representation (INR)-based autoencoder and a neural ODE latent dynamics model, the framework allows for inference at any desired spatial or temporal resolution. The effectiveness of this framework is demonstrated through a two-dimensional unsteady flow problem governed by the Navier-Stokes equations, highlighting its potential to expedite high-fidelity simulations in various scientific and engineering applications.

We examine the possibility of approximating Maximum Vertex-Disjoint Shortest Paths. In this problem, the input is an edge-weighted (directed or undirected) $n$-vertex graph $G$ along with $k$ terminal pairs $(s_1,t_1),(s_2,t_2),\ldots,(s_k,t_k)$. The task is to connect as many terminal pairs as possible by pairwise vertex-disjoint paths such that each path is a shortest path between the respective terminals. Our work is anchored in the recent breakthrough by Lochet [SODA '21], which demonstrates the polynomial-time solvability of the problem for a fixed value of $k$. Lochet's result implies the existence of a polynomial-time $ck$-approximation for Maximum Vertex-Disjoint Shortest Paths, where $c \leq 1$ is a constant. Our first result suggests that this approximation algorithm is, in a sense, the best we can hope for. More precisely, assuming the gap-ETH, we exclude the existence of an $o(k)$-approximations within $f(k) \cdot $poly($n$) time for any function $f$ that only depends on $k$. Our second result demonstrates the infeasibility of achieving an approximation ratio of $n^{\frac{1}{2}-\varepsilon}$ in polynomial time, unless P = NP. It is not difficult to show that a greedy algorithm selecting a path with the minimum number of arcs results in a $\lceil\sqrt{\ell}\rceil$-approximation, where $\ell$ is the number of edges in all the paths of an optimal solution. Since $\ell \leq n$, this underscores the tightness of the $n^{\frac{1}{2}-\varepsilon}$-inapproximability bound. Additionally, we establish that Maximum Vertex-Disjoint Shortest Paths is fixed-parameter tractable when parameterized by $\ell$ but does not admit a polynomial kernel. Our hardness results hold for undirected graphs with unit weights, while our positive results extend to scenarios where the input graph is directed and features arbitrary (non-negative) edge weights.

The ability of Large Language Models (LLMs) to critique and refine their reasoning is crucial for their application in evaluation, feedback provision, and self-improvement. This paper introduces CriticBench, a comprehensive benchmark designed to assess LLMs' abilities to critique and rectify their reasoning across a variety of tasks. CriticBench encompasses five reasoning domains: mathematical, commonsense, symbolic, coding, and algorithmic. It compiles 15 datasets and incorporates responses from three LLM families. Utilizing CriticBench, we evaluate and dissect the performance of 17 LLMs in generation, critique, and correction reasoning, i.e., GQC reasoning. Our findings reveal: (1) a linear relationship in GQC capabilities, with critique-focused training markedly enhancing performance; (2) a task-dependent variation in correction effectiveness, with logic-oriented tasks being more amenable to correction; (3) GQC knowledge inconsistencies that decrease as model size increases; and (4) an intriguing inter-model critiquing dynamic, where stronger models are better at critiquing weaker ones, while weaker models can surprisingly surpass stronger ones in their self-critique. We hope these insights into the nuanced critique-correct reasoning of LLMs will foster further research in LLM critique and self-improvement.

Parametric, feature-based reward models are employed by a variety of algorithms in decision-making settings such as bandits and Markov decision processes (MDPs). The typical assumption under which the algorithms are analysed is realizability, i.e., that the true values of actions are perfectly explained by some parametric model in the class. We are, however, interested in the situation where the true values are (significantly) misspecified with respect to the model class. For parameterized bandits, contextual bandits and MDPs, we identify structural conditions, depending on the problem instance and model class, under which basic algorithms such as $\epsilon$-greedy, LinUCB and fitted Q-learning provably learn optimal policies under even highly misspecified models. This is in contrast to existing worst-case results for, say misspecified bandits, which show regret bounds that scale linearly with time, and shows that there can be a nontrivially large set of bandit instances that are robust to misspecification.

Data augmentation, the artificial creation of training data for machine learning by transformations, is a widely studied research field across machine learning disciplines. While it is useful for increasing the generalization capabilities of a model, it can also address many other challenges and problems, from overcoming a limited amount of training data over regularizing the objective to limiting the amount data used to protect privacy. Based on a precise description of the goals and applications of data augmentation (C1) and a taxonomy for existing works (C2), this survey is concerned with data augmentation methods for textual classification and aims to achieve a concise and comprehensive overview for researchers and practitioners (C3). Derived from the taxonomy, we divided more than 100 methods into 12 different groupings and provide state-of-the-art references expounding which methods are highly promising (C4). Finally, research perspectives that may constitute a building block for future work are given (C5).

We introduce a generic framework that reduces the computational cost of object detection while retaining accuracy for scenarios where objects with varied sizes appear in high resolution images. Detection progresses in a coarse-to-fine manner, first on a down-sampled version of the image and then on a sequence of higher resolution regions identified as likely to improve the detection accuracy. Built upon reinforcement learning, our approach consists of a model (R-net) that uses coarse detection results to predict the potential accuracy gain for analyzing a region at a higher resolution and another model (Q-net) that sequentially selects regions to zoom in. Experiments on the Caltech Pedestrians dataset show that our approach reduces the number of processed pixels by over 50% without a drop in detection accuracy. The merits of our approach become more significant on a high resolution test set collected from YFCC100M dataset, where our approach maintains high detection performance while reducing the number of processed pixels by about 70% and the detection time by over 50%.

Dynamic programming (DP) solves a variety of structured combinatorial problems by iteratively breaking them down into smaller subproblems. In spite of their versatility, DP algorithms are usually non-differentiable, which hampers their use as a layer in neural networks trained by backpropagation. To address this issue, we propose to smooth the max operator in the dynamic programming recursion, using a strongly convex regularizer. This allows to relax both the optimal value and solution of the original combinatorial problem, and turns a broad class of DP algorithms into differentiable operators. Theoretically, we provide a new probabilistic perspective on backpropagating through these DP operators, and relate them to inference in graphical models. We derive two particular instantiations of our framework, a smoothed Viterbi algorithm for sequence prediction and a smoothed DTW algorithm for time-series alignment. We showcase these instantiations on two structured prediction tasks and on structured and sparse attention for neural machine translation.

Multi-relation Question Answering is a challenging task, due to the requirement of elaborated analysis on questions and reasoning over multiple fact triples in knowledge base. In this paper, we present a novel model called Interpretable Reasoning Network that employs an interpretable, hop-by-hop reasoning process for question answering. The model dynamically decides which part of an input question should be analyzed at each hop; predicts a relation that corresponds to the current parsed results; utilizes the predicted relation to update the question representation and the state of the reasoning process; and then drives the next-hop reasoning. Experiments show that our model yields state-of-the-art results on two datasets. More interestingly, the model can offer traceable and observable intermediate predictions for reasoning analysis and failure diagnosis.

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