亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

Adaptive user interfaces (UIs) automatically change an interface to better support users' tasks. Recently, machine learning techniques have enabled the transition to more powerful and complex adaptive UIs. However, a core challenge for adaptive user interfaces is the reliance on high-quality user data that has to be collected offline for each task. We formulate UI adaptation as a multi-agent reinforcement learning problem to overcome this challenge. In our formulation, a user agent mimics a real user and learns to interact with a UI. Simultaneously, an interface agent learns UI adaptations to maximize the user agent's performance. The interface agent learns the task structure from the user agent's behavior and, based on that, can support the user agent in completing its task. Our method produces adaptation policies that are learned in simulation only and, therefore, does not need real user data. Our experiments show that learned policies generalize to real users and achieve on par performance with data-driven supervised learning baselines.

相關內容

Albeit great performance of Transformer-based speech selfsupervised learning (SSL) models, their large parameter size and computational cost make them unfavorable to utilize. In this study, we propose to compress the speech SSL models by distilling speech temporal relation (STaR). Unlike previous works that directly match the representation for each speech frame, STaR distillation transfers temporal relation between speech frames, which is more suitable for lightweight student with limited capacity. We explore three STaR distillation objectives and select the best combination as the final STaR loss. Our model distilled from HuBERT BASE achieves an overall score of 79.8 on SUPERB benchmark, the best performance among models with up to 27 million parameters. We show that our method is applicable across different speech SSL models and maintains robust performance with further reduced parameters.

People are spending an enormous amount of time on digital devices through graphical user interfaces (GUIs), e.g., computer or smartphone screens. Large language models (LLMs) such as ChatGPT can assist people in tasks like writing emails, but struggle to understand and interact with GUIs, thus limiting their potential to increase automation levels. In this paper, we introduce CogAgent, an 18-billion-parameter visual language model (VLM) specializing in GUI understanding and navigation. By utilizing both low-resolution and high-resolution image encoders, CogAgent supports input at a resolution of 1120*1120, enabling it to recognize tiny page elements and text. As a generalist visual language model, CogAgent achieves the state of the art on five text-rich and four general VQA benchmarks, including VQAv2, OK-VQA, Text-VQA, ST-VQA, ChartQA, infoVQA, DocVQA, MM-Vet, and POPE. CogAgent, using only screenshots as input, outperforms LLM-based methods that consume extracted HTML text on both PC and Android GUI navigation tasks -- Mind2Web and AITW, advancing the state of the art. The model and codes are available at \url{//github.com/THUDM/CogVLM}.

Machine learning (ML) models are fundamentally shaped by data, and building inclusive ML systems requires significant considerations around how to design representative datasets. Yet, few novice-oriented ML modeling tools are designed to foster hands-on learning of dataset design practices, including how to design for data diversity and inspect for data quality. To this end, we outline a set of four data design practices (DDPs) for designing inclusive ML models and share how we designed a tablet-based application called Co-ML to foster learning of DDPs through a collaborative ML model building experience. With Co-ML, beginners can build image classifiers through a distributed experience where data is synchronized across multiple devices, enabling multiple users to iteratively refine ML datasets in discussion and coordination with their peers. We deployed Co-ML in a 2-week-long educational AIML Summer Camp, where youth ages 13-18 worked in groups to build custom ML-powered mobile applications. Our analysis reveals how multi-user model building with Co-ML, in the context of student-driven projects created during the summer camp, supported development of DDPs including incorporating data diversity, evaluating model performance, and inspecting for data quality. Additionally, we found that students' attempts to improve model performance often prioritized learnability over class balance. Through this work, we highlight how the combination of collaboration, model testing interfaces, and student-driven projects can empower learners to actively engage in exploring the role of data in ML systems.

With the success of pre-trained visual-language (VL) models such as CLIP in visual representation tasks, transferring pre-trained models to downstream tasks has become a crucial paradigm. Recently, the prompt tuning paradigm, which draws inspiration from natural language processing (NLP), has made significant progress in VL field. However, preceding methods mainly focus on constructing prompt templates for text and visual inputs, neglecting the gap in class label representations between the VL models and downstream tasks. To address this challenge, we introduce an innovative label alignment method named \textbf{LAMM}, which can dynamically adjust the category embeddings of downstream datasets through end-to-end training. Moreover, to achieve a more appropriate label distribution, we propose a hierarchical loss, encompassing the alignment of the parameter space, feature space, and logits space. We conduct experiments on 11 downstream vision datasets and demonstrate that our method significantly improves the performance of existing multi-modal prompt learning models in few-shot scenarios, exhibiting an average accuracy improvement of 2.31(\%) compared to the state-of-the-art methods on 16 shots. Moreover, our methodology exhibits the preeminence in continual learning compared to other prompt tuning methods. Importantly, our method is synergistic with existing prompt tuning methods and can boost the performance on top of them. Our code and dataset will be publicly available at //github.com/gaojingsheng/LAMM.

Before implementing a function, programmers are encouraged to write a purpose statement i.e., a short, natural-language explanation of what the function computes. A purpose statement may be ambiguous i.e., it may fail to specify the intended behaviour when two or more inequivalent computations are plausible on certain inputs. Our paper makes four contributions. First, we propose a novel heuristic that suggests such inputs using Large Language Models (LLMs). Using these suggestions, the programmer may choose to clarify the purpose statement (e.g., by providing a functional example that specifies the intended behaviour on such an input). Second, to assess the quality of inputs suggested by our heuristic, and to facilitate future research, we create an open dataset of purpose statements with known ambiguities. Third, we compare our heuristic against GitHub Copilot's Chat feature, which can suggest similar inputs when prompted to generate unit tests. Fourth, we provide an open-source implementation of our heuristic as an extension to Visual Studio Code for the Python programming language, where purpose statements and functional examples are specified as docstrings and doctests respectively. We believe that this tool will be particularly helpful to novice programmers and instructors.

We present DrivingGaussian, an efficient and effective framework for surrounding dynamic autonomous driving scenes. For complex scenes with moving objects, we first sequentially and progressively model the static background of the entire scene with incremental static 3D Gaussians. We then leverage a composite dynamic Gaussian graph to handle multiple moving objects, individually reconstructing each object and restoring their accurate positions and occlusion relationships within the scene. We further use a LiDAR prior for Gaussian Splatting to reconstruct scenes with greater details and maintain panoramic consistency. DrivingGaussian outperforms existing methods in driving scene reconstruction and enables photorealistic surround-view synthesis with high-fidelity and multi-camera consistency. The source code and trained models will be released.

The emergence of large language models (LLMs) has substantially influenced natural language processing, demonstrating exceptional results across various tasks. In this study, we employ ``Introspective Tips" to facilitate LLMs in self-optimizing their decision-making. By introspectively examining trajectories, LLM refines its policy by generating succinct and valuable tips. Our method enhances the agent's performance in both few-shot and zero-shot learning situations by considering three essential scenarios: learning from the agent's past experiences, integrating expert demonstrations, and generalizing across diverse games. Importantly, we accomplish these improvements without fine-tuning the LLM parameters; rather, we adjust the prompt to generalize insights from the three aforementioned situations. Our framework not only supports but also emphasizes the advantage of employing LLM in in-contxt decision-making. Experiments involving over 100 games in TextWorld illustrate the superior performance of our approach.

Federated learning (FL) has been developed as a promising framework to leverage the resources of edge devices, enhance customers' privacy, comply with regulations, and reduce development costs. Although many methods and applications have been developed for FL, several critical challenges for practical FL systems remain unaddressed. This paper provides an outlook on FL development, categorized into five emerging directions of FL, namely algorithm foundation, personalization, hardware and security constraints, lifelong learning, and nonstandard data. Our unique perspectives are backed by practical observations from large-scale federated systems for edge devices.

Federated Learning (FL) is a decentralized machine-learning paradigm, in which a global server iteratively averages the model parameters of local users without accessing their data. User heterogeneity has imposed significant challenges to FL, which can incur drifted global models that are slow to converge. Knowledge Distillation has recently emerged to tackle this issue, by refining the server model using aggregated knowledge from heterogeneous users, other than directly averaging their model parameters. This approach, however, depends on a proxy dataset, making it impractical unless such a prerequisite is satisfied. Moreover, the ensemble knowledge is not fully utilized to guide local model learning, which may in turn affect the quality of the aggregated model. Inspired by the prior art, we propose a data-free knowledge distillation} approach to address heterogeneous FL, where the server learns a lightweight generator to ensemble user information in a data-free manner, which is then broadcasted to users, regulating local training using the learned knowledge as an inductive bias. Empirical studies powered by theoretical implications show that, our approach facilitates FL with better generalization performance using fewer communication rounds, compared with the state-of-the-art.

To provide more accurate, diverse, and explainable recommendation, it is compulsory to go beyond modeling user-item interactions and take side information into account. Traditional methods like factorization machine (FM) cast it as a supervised learning problem, which assumes each interaction as an independent instance with side information encoded. Due to the overlook of the relations among instances or items (e.g., the director of a movie is also an actor of another movie), these methods are insufficient to distill the collaborative signal from the collective behaviors of users. In this work, we investigate the utility of knowledge graph (KG), which breaks down the independent interaction assumption by linking items with their attributes. We argue that in such a hybrid structure of KG and user-item graph, high-order relations --- which connect two items with one or multiple linked attributes --- are an essential factor for successful recommendation. We propose a new method named Knowledge Graph Attention Network (KGAT) which explicitly models the high-order connectivities in KG in an end-to-end fashion. It recursively propagates the embeddings from a node's neighbors (which can be users, items, or attributes) to refine the node's embedding, and employs an attention mechanism to discriminate the importance of the neighbors. Our KGAT is conceptually advantageous to existing KG-based recommendation methods, which either exploit high-order relations by extracting paths or implicitly modeling them with regularization. Empirical results on three public benchmarks show that KGAT significantly outperforms state-of-the-art methods like Neural FM and RippleNet. Further studies verify the efficacy of embedding propagation for high-order relation modeling and the interpretability benefits brought by the attention mechanism.

北京阿比特科技有限公司