Despite advancements in Text-to-Video (T2V) generation, producing videos with realistic motion remains challenging. Current models often yield static or minimally dynamic outputs, failing to capture complex motions described by text. This issue stems from the internal biases in text encoding, which overlooks motions, and inadequate conditioning mechanisms in T2V generation models. To address this, we propose a novel framework called DEcomposed MOtion (DEMO), which enhances motion synthesis in T2V generation by decomposing both text encoding and conditioning into content and motion components. Our method includes a content encoder for static elements and a motion encoder for temporal dynamics, alongside separate content and motion conditioning mechanisms. Crucially, we introduce text-motion and video-motion supervision to improve the model's understanding and generation of motion. Evaluations on benchmarks such as MSR-VTT, UCF-101, WebVid-10M, EvalCrafter, and VBench demonstrate DEMO's superior ability to produce videos with enhanced motion dynamics while maintaining high visual quality. Our approach significantly advances T2V generation by integrating comprehensive motion understanding directly from textual descriptions. Project page: //PR-Ryan.github.io/DEMO-project/
We present DeepSeek-VL2, an advanced series of large Mixture-of-Experts (MoE) Vision-Language Models that significantly improves upon its predecessor, DeepSeek-VL, through two key major upgrades. For the vision component, we incorporate a dynamic tiling vision encoding strategy designed for processing high-resolution images with different aspect ratios. For the language component, we leverage DeepSeekMoE models with the Multi-head Latent Attention mechanism, which compresses Key-Value cache into latent vectors, to enable efficient inference and high throughput. Trained on an improved vision-language dataset, DeepSeek-VL2 demonstrates superior capabilities across various tasks, including but not limited to visual question answering, optical character recognition, document/table/chart understanding, and visual grounding. Our model series is composed of three variants: DeepSeek-VL2-Tiny, DeepSeek-VL2-Small and DeepSeek-VL2, with 1.0B, 2.8B and 4.5B activated parameters respectively. DeepSeek-VL2 achieves competitive or state-of-the-art performance with similar or fewer activated parameters compared to existing open-source dense and MoE-based models. Codes and pre-trained models are publicly accessible at //github.com/deepseek-ai/DeepSeek-VL2.
This paper aims to address the challenge of reconstructing long volumetric videos from multi-view RGB videos. Recent dynamic view synthesis methods leverage powerful 4D representations, like feature grids or point cloud sequences, to achieve high-quality rendering results. However, they are typically limited to short (1~2s) video clips and often suffer from large memory footprints when dealing with longer videos. To solve this issue, we propose a novel 4D representation, named Temporal Gaussian Hierarchy, to compactly model long volumetric videos. Our key observation is that there are generally various degrees of temporal redundancy in dynamic scenes, which consist of areas changing at different speeds. Motivated by this, our approach builds a multi-level hierarchy of 4D Gaussian primitives, where each level separately describes scene regions with different degrees of content change, and adaptively shares Gaussian primitives to represent unchanged scene content over different temporal segments, thus effectively reducing the number of Gaussian primitives. In addition, the tree-like structure of the Gaussian hierarchy allows us to efficiently represent the scene at a particular moment with a subset of Gaussian primitives, leading to nearly constant GPU memory usage during the training or rendering regardless of the video length. Extensive experimental results demonstrate the superiority of our method over alternative methods in terms of training cost, rendering speed, and storage usage. To our knowledge, this work is the first approach capable of efficiently handling minutes of volumetric video data while maintaining state-of-the-art rendering quality. Our project page is available at: //zju3dv.github.io/longvolcap.
Multimodal music generation aims to produce music from diverse input modalities, including text, videos, and images. Existing methods use a common embedding space for multimodal fusion. Despite their effectiveness in other modalities, their application in multimodal music generation faces challenges of data scarcity, weak cross-modal alignment, and limited controllability. This paper addresses these issues by using explicit bridges of text and music for multimodal alignment. We introduce a novel method named Visuals Music Bridge (VMB). Specifically, a Multimodal Music Description Model converts visual inputs into detailed textual descriptions to provide the text bridge; a Dual-track Music Retrieval module that combines broad and targeted retrieval strategies to provide the music bridge and enable user control. Finally, we design an Explicitly Conditioned Music Generation framework to generate music based on the two bridges. We conduct experiments on video-to-music, image-to-music, text-to-music, and controllable music generation tasks, along with experiments on controllability. The results demonstrate that VMB significantly enhances music quality, modality, and customization alignment compared to previous methods. VMB sets a new standard for interpretable and expressive multimodal music generation with applications in various multimedia fields. Demos and code are available at //github.com/wbs2788/VMB.
This paper tackles the intricate challenge of video question-answering (VideoQA). Despite notable progress, current methods fall short of effectively integrating questions with video frames and semantic object-level abstractions to create question-aware video representations. We introduce Local-Global Question Aware Video Embedding (LGQAVE), which incorporates three major innovations to integrate multi-modal knowledge better and emphasize semantic visual concepts relevant to specific questions. LGQAVE moves beyond traditional ad-hoc frame sampling by utilizing a cross-attention mechanism that precisely identifies the most relevant frames concerning the questions. It captures the dynamics of objects within these frames using distinct graphs, grounding them in question semantics with the miniGPT model. These graphs are processed by a question-aware dynamic graph transformer (Q-DGT), which refines the outputs to develop nuanced global and local video representations. An additional cross-attention module integrates these local and global embeddings to generate the final video embeddings, which a language model uses to generate answers. Extensive evaluations across multiple benchmarks demonstrate that LGQAVE significantly outperforms existing models in delivering accurate multi-choice and open-ended answers.
Context: The emergence of Large Language Models (LLMs) has significantly transformed Software Engineering (SE) by providing innovative methods for analyzing software repositories. Objectives: Our objective is to establish a practical framework for future SE researchers needing to enhance the data collection and dataset while conducting software repository mining studies using LLMs. Method: This experience report shares insights from two previous repository mining studies, focusing on the methodologies used for creating, refining, and validating prompts that enhance the output of LLMs, particularly in the context of data collection in empirical studies. Results: Our research packages a framework, coined Prompt Refinement and Insights for Mining Empirical Software repositories (PRIMES), consisting of a checklist that can improve LLM usage performance, enhance output quality, and minimize errors through iterative processes and comparisons among different LLMs. We also emphasize the significance of reproducibility by implementing mechanisms for tracking model results. Conclusion: Our findings indicate that standardizing prompt engineering and using PRIMES can enhance the reliability and reproducibility of studies utilizing LLMs. Ultimately, this work calls for further research to address challenges like hallucinations, model biases, and cost-effectiveness in integrating LLMs into workflows.
The proliferation of deepfake faces poses huge potential negative impacts on our daily lives. Despite substantial advancements in deepfake detection over these years, the generalizability of existing methods against forgeries from unseen datasets or created by emerging generative models remains constrained. In this paper, inspired by the zero-shot advantages of Vision-Language Models (VLMs), we propose a novel approach that repurposes a well-trained VLM for general deepfake detection. Motivated by the model reprogramming paradigm that manipulates the model prediction via data perturbations, our method can reprogram a pretrained VLM model (e.g., CLIP) solely based on manipulating its input without tuning the inner parameters. Furthermore, we insert a pseudo-word guided by facial identity into the text prompt. Extensive experiments on several popular benchmarks demonstrate that (1) the cross-dataset and cross-manipulation performances of deepfake detection can be significantly and consistently improved (e.g., over 88% AUC in cross-dataset setting from FF++ to WildDeepfake) using a pre-trained CLIP model with our proposed reprogramming method; (2) our superior performances are at less cost of trainable parameters, making it a promising approach for real-world applications.
Large Vision-Language Models (VLMs) have demonstrated remarkable performance across multimodal tasks by integrating vision encoders with large language models (LLMs). However, these models remain vulnerable to adversarial attacks. Among such attacks, Universal Adversarial Perturbations (UAPs) are especially powerful, as a single optimized perturbation can mislead the model across various input images. In this work, we introduce a novel UAP specifically designed for VLMs: the Doubly-Universal Adversarial Perturbation (Doubly-UAP), capable of universally deceiving VLMs across both image and text inputs. To successfully disrupt the vision encoder's fundamental process, we analyze the core components of the attention mechanism. After identifying value vectors in the middle-to-late layers as the most vulnerable, we optimize Doubly-UAP in a label-free manner with a frozen model. Despite being developed as a black-box to the LLM, Doubly-UAP achieves high attack success rates on VLMs, consistently outperforming baseline methods across vision-language tasks. Extensive ablation studies and analyses further demonstrate the robustness of Doubly-UAP and provide insights into how it influences internal attention mechanisms.
Bidirectional Encoder Representations from Transformers (BERT) has shown marvelous improvements across various NLP tasks. Recently, an upgraded version of BERT has been released with Whole Word Masking (WWM), which mitigate the drawbacks of masking partial WordPiece tokens in pre-training BERT. In this technical report, we adapt whole word masking in Chinese text, that masking the whole word instead of masking Chinese characters, which could bring another challenge in Masked Language Model (MLM) pre-training task. The model was trained on the latest Chinese Wikipedia dump. We aim to provide easy extensibility and better performance for Chinese BERT without changing any neural architecture or even hyper-parameters. The model is verified on various NLP tasks, across sentence-level to document-level, including sentiment classification (ChnSentiCorp, Sina Weibo), named entity recognition (People Daily, MSRA-NER), natural language inference (XNLI), sentence pair matching (LCQMC, BQ Corpus), and machine reading comprehension (CMRC 2018, DRCD, CAIL RC). Experimental results on these datasets show that the whole word masking could bring another significant gain. Moreover, we also examine the effectiveness of Chinese pre-trained models: BERT, ERNIE, BERT-wwm. We release the pre-trained model (both TensorFlow and PyTorch) on GitHub: //github.com/ymcui/Chinese-BERT-wwm
Dense video captioning aims to generate text descriptions for all events in an untrimmed video. This involves both detecting and describing events. Therefore, all previous methods on dense video captioning tackle this problem by building two models, i.e. an event proposal and a captioning model, for these two sub-problems. The models are either trained separately or in alternation. This prevents direct influence of the language description to the event proposal, which is important for generating accurate descriptions. To address this problem, we propose an end-to-end transformer model for dense video captioning. The encoder encodes the video into appropriate representations. The proposal decoder decodes from the encoding with different anchors to form video event proposals. The captioning decoder employs a masking network to restrict its attention to the proposal event over the encoding feature. This masking network converts the event proposal to a differentiable mask, which ensures the consistency between the proposal and captioning during training. In addition, our model employs a self-attention mechanism, which enables the use of efficient non-recurrent structure during encoding and leads to performance improvements. We demonstrate the effectiveness of this end-to-end model on ActivityNet Captions and YouCookII datasets, where we achieved 10.12 and 6.58 METEOR score, respectively.
Interest point descriptors have fueled progress on almost every problem in computer vision. Recent advances in deep neural networks have enabled task-specific learned descriptors that outperform hand-crafted descriptors on many problems. We demonstrate that commonly used metric learning approaches do not optimally leverage the feature hierarchies learned in a Convolutional Neural Network (CNN), especially when applied to the task of geometric feature matching. While a metric loss applied to the deepest layer of a CNN, is often expected to yield ideal features irrespective of the task, in fact the growing receptive field as well as striding effects cause shallower features to be better at high precision matching tasks. We leverage this insight together with explicit supervision at multiple levels of the feature hierarchy for better regularization, to learn more effective descriptors in the context of geometric matching tasks. Further, we propose to use activation maps at different layers of a CNN, as an effective and principled replacement for the multi-resolution image pyramids often used for matching tasks. We propose concrete CNN architectures employing these ideas, and evaluate them on multiple datasets for 2D and 3D geometric matching as well as optical flow, demonstrating state-of-the-art results and generalization across datasets.