In this work, we dive deep into one of the popular knowledge-grounded dialogue benchmarks that focus on faithfulness, FaithDial. We show that a significant portion of the FaithDial data contains annotation artifacts, which may bias models towards completely ignoring the conversation history. We therefore introduce CHARP, a diagnostic test set, designed for an improved evaluation of hallucinations in conversational model. CHARP not only measures hallucination but also the compliance of the models to the conversation task. Our extensive analysis reveals that models primarily exhibit poor performance on CHARP due to their inability to effectively attend to and reason over the conversation history. Furthermore, the evaluation methods of FaithDial fail to capture these shortcomings, neglecting the conversational history. Our findings indicate that there is substantial room for contribution in both dataset creation and hallucination evaluation for knowledge-grounded dialogue, and that CHARP can serve as a tool for monitoring the progress in this particular research area. CHARP is publicly available at //huggingface.co/datasets/huawei-noah/CHARP
In this work, we introduce a novel tracker designed for online multiple object tracking with a focus on being simple, while being effective. we provide multiple feature modules each of which stands for a particular appearance information. By integrating distinct appearance features, including clothing color, style, and target direction, alongside a ReID network for robust embedding extraction, our tracker significantly enhances online tracking accuracy. Additionally, we propose the incorporation of a stronger detector and also provide an advanced post processing methods that further elevate the tracker's performance. During real time operation, we establish measurement to track associated distance function which includes the IoU, direction, color, style, and ReID features similarity information, where each metric is calculated separately. With the design of our feature related distance function, it is possible to track objects through longer period of occlusions, while keeping the number of identity switches comparatively low. Extensive experimental evaluation demonstrates notable improvement in tracking accuracy and reliability, as evidenced by reduced identity switches and enhanced occlusion handling. These advancements not only contribute to the state of the art in object tracking but also open new avenues for future research and practical applications demanding high precision and reliability.
Place recognition, an essential challenge in computer vision and robotics, involves identifying previously visited locations. Despite algorithmic progress, challenges related to appearance change persist, with existing datasets often focusing on seasonal and weather variations but overlooking terrain changes. Understanding terrain alterations becomes critical for effective place recognition, given the aging infrastructure and ongoing city repairs. For real-world applicability, the comprehensive evaluation of algorithms must consider spatial dynamics. To address existing limitations, we present a novel multi-session place recognition dataset acquired from an active construction site. Our dataset captures ongoing construction progress through multiple data collections, facilitating evaluation in dynamic environments. It includes camera images, LiDAR point cloud data, and IMU data, enabling visual and LiDAR-based place recognition techniques, and supporting sensor fusion. Additionally, we provide ground truth information for range-based place recognition evaluation. Our dataset aims to advance place recognition algorithms in challenging and dynamic settings. Our dataset is available at //github.com/dongjae0107/ConPR.
Our study explores how well the state-of-the-art Large Language Models (LLMs), like GPT-4 and Mistral, can assess the quality of scientific summaries or, more fittingly, scientific syntheses, comparing their evaluations to those of human annotators. We used a dataset of 100 research questions and their syntheses made by GPT-4 from abstracts of five related papers, checked against human quality ratings. The study evaluates both the closed-source GPT-4 and the open-source Mistral model's ability to rate these summaries and provide reasons for their judgments. Preliminary results show that LLMs can offer logical explanations that somewhat match the quality ratings, yet a deeper statistical analysis shows a weak correlation between LLM and human ratings, suggesting the potential and current limitations of LLMs in scientific synthesis evaluation.
Artificial neural networks play a crucial role in machine learning and there is a need to improve their performance. This paper presents FOXANN, a novel classification model that combines the recently developed Fox optimizer with ANN to solve ML problems. Fox optimizer replaces the backpropagation algorithm in ANN; optimizes synaptic weights; and achieves high classification accuracy with a minimum loss, improved model generalization, and interpretability. The performance of FOXANN is evaluated on three standard datasets: Iris Flower, Breast Cancer Wisconsin, and Wine. The results presented in this paper are derived from 100 epochs using 10-fold cross-validation, ensuring that all dataset samples are involved in both the training and validation stages. Moreover, the results show that FOXANN outperforms traditional ANN and logistic regression methods as well as other models proposed in the literature such as ABC-ANN, ABC-MNN, CROANN, and PSO-DNN, achieving a higher accuracy of 0.9969 and a lower validation loss of 0.0028. These results demonstrate that FOXANN is more effective than traditional methods and other proposed models across standard datasets. Thus, FOXANN effectively addresses the challenges in ML algorithms and improves classification performance.
This article presents the affordances that Generative Artificial Intelligence can have in disinformation context, one of the major threats to our digitalized society. We present a research framework to generate customized agent-based social networks for disinformation simulations that would enable understanding and evaluation of the phenomena whilst discussing open challenges.
We introduce Voyager, the first LLM-powered embodied lifelong learning agent in Minecraft that continuously explores the world, acquires diverse skills, and makes novel discoveries without human intervention. Voyager consists of three key components: 1) an automatic curriculum that maximizes exploration, 2) an ever-growing skill library of executable code for storing and retrieving complex behaviors, and 3) a new iterative prompting mechanism that incorporates environment feedback, execution errors, and self-verification for program improvement. Voyager interacts with GPT-4 via blackbox queries, which bypasses the need for model parameter fine-tuning. The skills developed by Voyager are temporally extended, interpretable, and compositional, which compounds the agent's abilities rapidly and alleviates catastrophic forgetting. Empirically, Voyager shows strong in-context lifelong learning capability and exhibits exceptional proficiency in playing Minecraft. It obtains 3.3x more unique items, travels 2.3x longer distances, and unlocks key tech tree milestones up to 15.3x faster than prior SOTA. Voyager is able to utilize the learned skill library in a new Minecraft world to solve novel tasks from scratch, while other techniques struggle to generalize. We open-source our full codebase and prompts at //voyager.minedojo.org/.
Transformers have achieved superior performances in many tasks in natural language processing and computer vision, which also intrigues great interests in the time series community. Among multiple advantages of transformers, the ability to capture long-range dependencies and interactions is especially attractive for time series modeling, leading to exciting progress in various time series applications. In this paper, we systematically review transformer schemes for time series modeling by highlighting their strengths as well as limitations through a new taxonomy to summarize existing time series transformers in two perspectives. From the perspective of network modifications, we summarize the adaptations of module level and architecture level of the time series transformers. From the perspective of applications, we categorize time series transformers based on common tasks including forecasting, anomaly detection, and classification. Empirically, we perform robust analysis, model size analysis, and seasonal-trend decomposition analysis to study how Transformers perform in time series. Finally, we discuss and suggest future directions to provide useful research guidance. To the best of our knowledge, this paper is the first work to comprehensively and systematically summarize the recent advances of Transformers for modeling time series data. We hope this survey will ignite further research interests in time series Transformers.
We present MMKG, a collection of three knowledge graphs that contain both numerical features and (links to) images for all entities as well as entity alignments between pairs of KGs. Therefore, multi-relational link prediction and entity matching communities can benefit from this resource. We believe this data set has the potential to facilitate the development of novel multi-modal learning approaches for knowledge graphs.We validate the utility ofMMKG in the sameAs link prediction task with an extensive set of experiments. These experiments show that the task at hand benefits from learning of multiple feature types.
Machine learning techniques have deeply rooted in our everyday life. However, since it is knowledge- and labor-intensive to pursue good learning performance, human experts are heavily involved in every aspect of machine learning. In order to make machine learning techniques easier to apply and reduce the demand for experienced human experts, automated machine learning (AutoML) has emerged as a hot topic with both industrial and academic interest. In this paper, we provide an up to date survey on AutoML. First, we introduce and define the AutoML problem, with inspiration from both realms of automation and machine learning. Then, we propose a general AutoML framework that not only covers most existing approaches to date but also can guide the design for new methods. Subsequently, we categorize and review the existing works from two aspects, i.e., the problem setup and the employed techniques. Finally, we provide a detailed analysis of AutoML approaches and explain the reasons underneath their successful applications. We hope this survey can serve as not only an insightful guideline for AutoML beginners but also an inspiration for future research.
We study the problem of learning to reason in large scale knowledge graphs (KGs). More specifically, we describe a novel reinforcement learning framework for learning multi-hop relational paths: we use a policy-based agent with continuous states based on knowledge graph embeddings, which reasons in a KG vector space by sampling the most promising relation to extend its path. In contrast to prior work, our approach includes a reward function that takes the accuracy, diversity, and efficiency into consideration. Experimentally, we show that our proposed method outperforms a path-ranking based algorithm and knowledge graph embedding methods on Freebase and Never-Ending Language Learning datasets.