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Single-agent reinforcement learning algorithms in a multi-agent environment are inadequate for fostering cooperation. If intelligent agents are to interact and work together to solve complex problems, methods that counter non-cooperative behavior are needed to facilitate the training of multiple agents. This is the goal of cooperative AI. Recent work in adversarial machine learning, however, shows that models (e.g., image classifiers) can be easily deceived into making incorrect decisions. In addition, some past research in cooperative AI has relied on new notions of representations, like public beliefs, to accelerate the learning of optimally cooperative behavior. Hence, cooperative AI might introduce new weaknesses not investigated in previous machine learning research. In this paper, our contributions include: (1) arguing that three algorithms inspired by human-like social intelligence introduce new vulnerabilities, unique to cooperative AI, that adversaries can exploit, and (2) an experiment showing that simple, adversarial perturbations on the agents' beliefs can negatively impact performance. This evidence points to the possibility that formal representations of social behavior are vulnerable to adversarial attacks.

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In this paper, the bias classifier is introduced, that is, the bias part of a DNN with Relu as the activation function is used as a classifier. The work is motivated by the fact that the bias part is a piecewise constant function with zero gradient and hence cannot be directly attacked by gradient-based methods to generate adversaries, such as FGSM. The existence of the bias classifier is proved and an effective training method for the bias classifier is given. It is proved that by adding a proper random first-degree part to the bias classifier, an information-theoretically safe classifier against the original-model gradient attack is obtained in the sense that the attack will generate a totally random attacking direction. This seems to be the first time that the concept of information-theoretically safe classifier is proposed. Several attack methods for the bias classifier are proposed and numerical experiments are used to show that the bias classifier is more robust than DNNs with similar size against these attacks in most cases.

Deep Learning (DL) is the most widely used tool in the contemporary field of computer vision. Its ability to accurately solve complex problems is employed in vision research to learn deep neural models for a variety of tasks, including security critical applications. However, it is now known that DL is vulnerable to adversarial attacks that can manipulate its predictions by introducing visually imperceptible perturbations in images and videos. Since the discovery of this phenomenon in 2013~[1], it has attracted significant attention of researchers from multiple sub-fields of machine intelligence. In [2], we reviewed the contributions made by the computer vision community in adversarial attacks on deep learning (and their defenses) until the advent of year 2018. Many of those contributions have inspired new directions in this area, which has matured significantly since witnessing the first generation methods. Hence, as a legacy sequel of [2], this literature review focuses on the advances in this area since 2018. To ensure authenticity, we mainly consider peer-reviewed contributions published in the prestigious sources of computer vision and machine learning research. Besides a comprehensive literature review, the article also provides concise definitions of technical terminologies for non-experts in this domain. Finally, this article discusses challenges and future outlook of this direction based on the literature reviewed herein and [2].

A key challenge of big data analytics is how to collect a large volume of (labeled) data. Crowdsourcing aims to address this challenge via aggregating and estimating high-quality data (e.g., sentiment label for text) from pervasive clients/users. Existing studies on crowdsourcing focus on designing new methods to improve the aggregated data quality from unreliable/noisy clients. However, the security aspects of such crowdsourcing systems remain under-explored to date. We aim to bridge this gap in this work. Specifically, we show that crowdsourcing is vulnerable to data poisoning attacks, in which malicious clients provide carefully crafted data to corrupt the aggregated data. We formulate our proposed data poisoning attacks as an optimization problem that maximizes the error of the aggregated data. Our evaluation results on one synthetic and two real-world benchmark datasets demonstrate that the proposed attacks can substantially increase the estimation errors of the aggregated data. We also propose two defenses to reduce the impact of malicious clients. Our empirical results show that the proposed defenses can substantially reduce the estimation errors of the data poisoning attacks.

As data are increasingly being stored in different silos and societies becoming more aware of data privacy issues, the traditional centralized training of artificial intelligence (AI) models is facing efficiency and privacy challenges. Recently, federated learning (FL) has emerged as an alternative solution and continue to thrive in this new reality. Existing FL protocol design has been shown to be vulnerable to adversaries within or outside of the system, compromising data privacy and system robustness. Besides training powerful global models, it is of paramount importance to design FL systems that have privacy guarantees and are resistant to different types of adversaries. In this paper, we conduct the first comprehensive survey on this topic. Through a concise introduction to the concept of FL, and a unique taxonomy covering: 1) threat models; 2) poisoning attacks and defenses against robustness; 3) inference attacks and defenses against privacy, we provide an accessible review of this important topic. We highlight the intuitions, key techniques as well as fundamental assumptions adopted by various attacks and defenses. Finally, we discuss promising future research directions towards robust and privacy-preserving federated learning.

There has been an ongoing cycle where stronger defenses against adversarial attacks are subsequently broken by a more advanced defense-aware attack. We present a new approach towards ending this cycle where we "deflect'' adversarial attacks by causing the attacker to produce an input that semantically resembles the attack's target class. To this end, we first propose a stronger defense based on Capsule Networks that combines three detection mechanisms to achieve state-of-the-art detection performance on both standard and defense-aware attacks. We then show that undetected attacks against our defense often perceptually resemble the adversarial target class by performing a human study where participants are asked to label images produced by the attack. These attack images can no longer be called "adversarial'' because our network classifies them the same way as humans do.

In federated learning, multiple client devices jointly learn a machine learning model: each client device maintains a local model for its local training dataset, while a master device maintains a global model via aggregating the local models from the client devices. The machine learning community recently proposed several federated learning methods that were claimed to be robust against Byzantine failures (e.g., system failures, adversarial manipulations) of certain client devices. In this work, we perform the first systematic study on local model poisoning attacks to federated learning. We assume an attacker has compromised some client devices, and the attacker manipulates the local model parameters on the compromised client devices during the learning process such that the global model has a large testing error rate. We formulate our attacks as optimization problems and apply our attacks to four recent Byzantine-robust federated learning methods. Our empirical results on four real-world datasets show that our attacks can substantially increase the error rates of the models learnt by the federated learning methods that were claimed to be robust against Byzantine failures of some client devices. We generalize two defenses for data poisoning attacks to defend against our local model poisoning attacks. Our evaluation results show that one defense can effectively defend against our attacks in some cases, but the defenses are not effective enough in other cases, highlighting the need for new defenses against our local model poisoning attacks to federated learning.

Generative adversarial networks (GANs) have been extensively studied in the past few years. Arguably the revolutionary techniques are in the area of computer vision such as plausible image generation, image to image translation, facial attribute manipulation and similar domains. Despite the significant success achieved in computer vision field, applying GANs over real-world problems still have three main challenges: (1) High quality image generation; (2) Diverse image generation; and (3) Stable training. Considering numerous GAN-related research in the literature, we provide a study on the architecture-variants and loss-variants, which are proposed to handle these three challenges from two perspectives. We propose loss and architecture-variants for classifying most popular GANs, and discuss the potential improvements with focusing on these two aspects. While several reviews for GANs have been presented, there is no work focusing on the review of GAN-variants based on handling challenges mentioned above. In this paper, we review and critically discuss 7 architecture-variant GANs and 9 loss-variant GANs for remedying those three challenges. The objective of this review is to provide an insight on the footprint that current GANs research focuses on the performance improvement. Code related to GAN-variants studied in this work is summarized on //github.com/sheqi/GAN_Review.

Reinforcement learning (RL) has advanced greatly in the past few years with the employment of effective deep neural networks (DNNs) on the policy networks. With the great effectiveness came serious vulnerability issues with DNNs that small adversarial perturbations on the input can change the output of the network. Several works have pointed out that learned agents with a DNN policy network can be manipulated against achieving the original task through a sequence of small perturbations on the input states. In this paper, we demonstrate furthermore that it is also possible to impose an arbitrary adversarial reward on the victim policy network through a sequence of attacks. Our method involves the latest adversarial attack technique, Adversarial Transformer Network (ATN), that learns to generate the attack and is easy to integrate into the policy network. As a result of our attack, the victim agent is misguided to optimise for the adversarial reward over time. Our results expose serious security threats for RL applications in safety-critical systems including drones, medical analysis, and self-driving cars.

A social interaction is a social exchange between two or more individuals,where individuals modify and adjust their behaviors in response to their interaction partners. Our social interactions are one of most fundamental aspects of our lives and can profoundly affect our mood, both positively and negatively. With growing interest in virtual reality and avatar-mediated interactions,it is desirable to make these interactions natural and human like to promote positive effect in the interactions and applications such as intelligent tutoring systems, automated interview systems and e-learning. In this paper, we propose a method to generate facial behaviors for an agent. These behaviors include facial expressions and head pose and they are generated considering the users affective state. Our models learn semantically meaningful representations of the face and generate appropriate and temporally smooth facial behaviors in dyadic interactions.

Deep neural networks (DNNs) have been found to be vulnerable to adversarial examples resulting from adding small-magnitude perturbations to inputs. Such adversarial examples can mislead DNNs to produce adversary-selected results. Different attack strategies have been proposed to generate adversarial examples, but how to produce them with high perceptual quality and more efficiently requires more research efforts. In this paper, we propose AdvGAN to generate adversarial examples with generative adversarial networks (GANs), which can learn and approximate the distribution of original instances. For AdvGAN, once the generator is trained, it can generate adversarial perturbations efficiently for any instance, so as to potentially accelerate adversarial training as defenses. We apply AdvGAN in both semi-whitebox and black-box attack settings. In semi-whitebox attacks, there is no need to access the original target model after the generator is trained, in contrast to traditional white-box attacks. In black-box attacks, we dynamically train a distilled model for the black-box model and optimize the generator accordingly. Adversarial examples generated by AdvGAN on different target models have high attack success rate under state-of-the-art defenses compared to other attacks. Our attack has placed the first with 92.76% accuracy on a public MNIST black-box attack challenge.

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