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This paper tackles the task assignment and trajectory generation problem for bird diverter installation using a fleet of multi-rotors. The proposed motion planner considers payload capacity, recharging constraints, and utilizes Signal Temporal Logic (STL) specifications for encoding mission objectives and temporal requirements. An event-based replanning strategy is introduced to handle unexpected failures and ensure operational continuity. An energy minimization term is also employed to implicitly save multi-rotor flight time during installation. Simulations in MATLAB and Gazebo, as well as field experiments, demonstrate the effectiveness and validity of the approach in a mock-up scenario.

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Automator是蘋果公司為他們的Mac OS X系統開發的一款軟件。 只要通過點擊拖拽鼠標等操作就可以將一系列動作組合成一個工作流,從而幫助你自動的(可重復的)完成一些復雜的工作。Automator還能橫跨很多不同種類的程序,包括:查找器、Safari網絡瀏覽器、iCal、地址簿或者其他的一些程序。它還能和一些第三方的程序一起工作,如微軟的Office、Adobe公司的Photoshop或者Pixelmator等。

Automated reverse engineering of HTML/CSS code from UI screenshots is an important yet challenging problem with broad applications in website development and design. In this paper, we propose a novel vision-code transformer (ViCT) composed of a vision encoder processing the screenshots and a language decoder to generate the code. They are initialized by pre-trained models such as ViT/DiT and GPT-2/LLaMA but aligning the two modalities requires end-to-end finetuning, which aims to minimize the visual discrepancy between the code-rendered webpage and the original screenshot. However, the rendering is non-differentiable and causes costly overhead. We address this problem by actor-critic fine-tuning where a visual critic without rendering (ViCR) is developed to predict visual discrepancy given the original and generated code. To train and evaluate our models, we created two synthetic datasets of varying complexity, with over 75,000 unique (code, screenshot) pairs. We evaluate the UI-to-Code performance using a combination of automated metrics such as MSE, BLEU, IoU, and a novel htmlBLEU score. ViCT outperforms a strong baseline model DiT-GPT2, improving IoU from 0.64 to 0.79 and lowering MSE from 12.25 to 9.02. With much lower computational cost, it can achieve comparable performance as when using a larger decoder such as LLaMA.

Developing intelligent robots for complex manipulation tasks in household and factory settings remains challenging due to long-horizon tasks, contact-rich manipulation, and the need to generalize across a wide variety of object shapes and scene layouts. While Task and Motion Planning (TAMP) offers a promising solution, its assumptions such as kinodynamic models limit applicability in novel contexts. Neural object descriptors (NODs) have shown promise in object and scene generalization but face limitations in addressing broader tasks. Our proposed TAMP-based framework, NOD-TAMP, extracts short manipulation trajectories from a handful of human demonstrations, adapts these trajectories using NOD features, and composes them to solve broad long-horizon tasks. Validated in a simulation environment, NOD-TAMP effectively tackles varied challenges and outperforms existing methods, establishing a cohesive framework for manipulation planning. For videos and other supplemental material, see the project website: //sites.google.com/view/nod-tamp/.

This paper focuses on the problem of detecting and reacting to changes in the distribution of a sensorimotor controller's observables. The key idea is the design of switching policies that can take conformal quantiles as input, which we define as conformal policy learning, that allows robots to detect distribution shifts with formal statistical guarantees. We show how to design such policies by using conformal quantiles to switch between base policies with different characteristics, e.g. safety or speed, or directly augmenting a policy observation with a quantile and training it with reinforcement learning. Theoretically, we show that such policies achieve the formal convergence guarantees in finite time. In addition, we thoroughly evaluate their advantages and limitations on two compelling use cases: simulated autonomous driving and active perception with a physical quadruped. Empirical results demonstrate that our approach outperforms five baselines. It is also the simplest of the baseline strategies besides one ablation. Being easy to use, flexible, and with formal guarantees, our work demonstrates how conformal prediction can be an effective tool for sensorimotor learning under uncertainty.

Large language models such as GPT-3 have demonstrated an impressive capability to adapt to new tasks without requiring task-specific training data. This capability has been particularly effective in settings such as narrative question answering, where the diversity of tasks is immense, but the available supervision data is small. In this work, we investigate if such language models can extend their zero-shot reasoning abilities to long multimodal narratives in multimedia content such as drama, movies, and animation, where the story plays an essential role. We propose Long Story Short, a framework for narrative video QA that first summarizes the narrative of the video to a short plot and then searches parts of the video relevant to the question. We also propose to enhance visual matching with CLIPCheck. Our model outperforms state-of-the-art supervised models by a large margin, highlighting the potential of zero-shot QA for long videos.

This paper introduces a two-stage framework designed to enhance long-tail class incremental learning, enabling the model to progressively learn new classes, while mitigating catastrophic forgetting in the context of long-tailed data distributions. Addressing the challenge posed by the under-representation of tail classes in long-tail class incremental learning, our approach achieves classifier alignment by leveraging global variance as an informative measure and class prototypes in the second stage. This process effectively captures class properties and eliminates the need for data balancing or additional layer tuning. Alongside traditional class incremental learning losses in the first stage, the proposed approach incorporates mixup classes to learn robust feature representations, ensuring smoother boundaries. The proposed framework can seamlessly integrate as a module with any class incremental learning method to effectively handle long-tail class incremental learning scenarios. Extensive experimentation on the CIFAR-100 and ImageNet-Subset datasets validates the approach's efficacy, showcasing its superiority over state-of-the-art techniques across various long-tail CIL settings.

This paper proposes a label-free controller for a second-order multi-agent system to cooperatively fence a moving target of variational velocity into a convex hull formed by the agents whereas maintaining a rigid formation. Therein, no label is predetermined for a specified agent. To attain a rigid formation with guaranteed collision avoidance, each controller consists of two terms: a dynamic regulator with an internal model to drive agents towards the moving target merely by position information feedback, and a repulsive force between each pair of adjacent agents. Significantly, sufficient conditions are derived to guarantee the asymptotic stability of the closed-loop systems governed by the proposed fencing controller. Rigorous analysis is provided to eliminate the strong nonlinear couplings induced by the label-free property. Finally, the effectiveness of the controller is substantiated by numerical simulations.

Large language models (LLMs), typically designed as a function of next-word prediction, have excelled across extensive NLP tasks. Despite the generality, next-word prediction is often not an efficient formulation for many of the tasks, demanding an extreme scale of model parameters (10s or 100s of billions) and sometimes yielding suboptimal performance. In practice, it is often desirable to build more efficient models -- despite being less versatile, they still apply to a substantial subset of problems, delivering on par or even superior performance with much smaller model sizes. In this paper, we propose text alignment as an efficient unified model for a wide range of crucial tasks involving text entailment, similarity, question answering (and answerability), factual consistency, and so forth. Given a pair of texts, the model measures the degree of alignment between their information. We instantiate an alignment model (Align) through lightweight finetuning of RoBERTa (355M parameters) using 5.9M examples from 28 datasets. Despite its compact size, extensive experiments show the model's efficiency and strong performance: (1) On over 20 datasets of aforementioned diverse tasks, the model matches or surpasses FLAN-T5 models that have around 2x or 10x more parameters; the single unified model also outperforms task-specific models finetuned on individual datasets; (2) When applied to evaluate factual consistency of language generation on 23 datasets, our model improves over various baselines, including the much larger GPT-3.5 (ChatGPT) and sometimes even GPT-4; (3) The lightweight model can also serve as an add-on component for LLMs such as GPT-3.5 in question answering tasks, improving the average exact match (EM) score by 17.94 and F1 score by 15.05 through identifying unanswerable questions.

This paper investigates the multi-agent cooperative exploration problem, which requires multiple agents to explore an unseen environment via sensory signals in a limited time. A popular approach to exploration tasks is to combine active mapping with planning. Metric maps capture the details of the spatial representation, but are with high communication traffic and may vary significantly between scenarios, resulting in inferior generalization. Topological maps are a promising alternative as they consist only of nodes and edges with abstract but essential information and are less influenced by the scene structures. However, most existing topology-based exploration tasks utilize classical methods for planning, which are time-consuming and sub-optimal due to their handcrafted design. Deep reinforcement learning (DRL) has shown great potential for learning (near) optimal policies through fast end-to-end inference. In this paper, we propose Multi-Agent Neural Topological Mapping (MANTM) to improve exploration efficiency and generalization for multi-agent exploration tasks. MANTM mainly comprises a Topological Mapper and a novel RL-based Hierarchical Topological Planner (HTP). The Topological Mapper employs a visual encoder and distance-based heuristics to construct a graph containing main nodes and their corresponding ghost nodes. The HTP leverages graph neural networks to capture correlations between agents and graph nodes in a coarse-to-fine manner for effective global goal selection. Extensive experiments conducted in a physically-realistic simulator, Habitat, demonstrate that MANTM reduces the steps by at least 26.40% over planning-based baselines and by at least 7.63% over RL-based competitors in unseen scenarios.

Task assignment and scheduling algorithms are powerful tools for autonomously coordinating large teams of robotic or AI agents. However, the decisions these system make often rely on components designed by domain experts, which can be difficult for non-technical end-users to understand or modify to their own ends. In this paper we propose a preliminary design for a flexible natural language interface for a task assignment system. The goal of our approach is both to grant users more control over a task assignment system's decision process, as well as render these decisions more transparent. Users can direct the task assignment system via natural language commands, which are applied as constraints to a mixed-integer linear program (MILP) using a large language model (LLM). Additionally, our proposed system can alert users to potential issues with their commands, and engage them in a corrective dialogue in order to find a viable solution. We conclude with a description of our planned user-evaluation in the simulated environment Overcooked and describe next steps towards developing a flexible and transparent task allocation system.

Automatic KB completion for commonsense knowledge graphs (e.g., ATOMIC and ConceptNet) poses unique challenges compared to the much studied conventional knowledge bases (e.g., Freebase). Commonsense knowledge graphs use free-form text to represent nodes, resulting in orders of magnitude more nodes compared to conventional KBs (18x more nodes in ATOMIC compared to Freebase (FB15K-237)). Importantly, this implies significantly sparser graph structures - a major challenge for existing KB completion methods that assume densely connected graphs over a relatively smaller set of nodes. In this paper, we present novel KB completion models that can address these challenges by exploiting the structural and semantic context of nodes. Specifically, we investigate two key ideas: (1) learning from local graph structure, using graph convolutional networks and automatic graph densification and (2) transfer learning from pre-trained language models to knowledge graphs for enhanced contextual representation of knowledge. We describe our method to incorporate information from both these sources in a joint model and provide the first empirical results for KB completion on ATOMIC and evaluation with ranking metrics on ConceptNet. Our results demonstrate the effectiveness of language model representations in boosting link prediction performance and the advantages of learning from local graph structure (+1.5 points in MRR for ConceptNet) when training on subgraphs for computational efficiency. Further analysis on model predictions shines light on the types of commonsense knowledge that language models capture well.

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