亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

Neural network models are vulnerable to adversarial examples, and adversarial transferability further increases the risk of adversarial attacks. Current methods based on transferability often rely on substitute models, which can be impractical and costly in real-world scenarios due to the unavailability of training data and the victim model's structural details. In this paper, we propose a novel approach that directly constructs adversarial examples by extracting transferable features across various tasks. Our key insight is that adversarial transferability can extend across different tasks. Specifically, we train a sequence-to-sequence generative model named CT-GAT using adversarial sample data collected from multiple tasks to acquire universal adversarial features and generate adversarial examples for different tasks. We conduct experiments on ten distinct datasets, and the results demonstrate that our method achieves superior attack performance with small cost.

相關內容

ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · Seven · MoDELS · Performer · PAR ·
2023 年 12 月 22 日

In the rapidly advancing field of conditional image generation research, challenges such as limited explainability lie in effectively evaluating the performance and capabilities of various models. This paper introduces VIESCORE, a Visual Instruction-guided Explainable metric for evaluating any conditional image generation tasks. VIESCORE leverages general knowledge from Multimodal Large Language Models (MLLMs) as the backbone and does not require training or fine-tuning. We evaluate VIESCORE on seven prominent tasks in conditional image tasks and found: (1) VIESCORE (GPT4-v) achieves a high Spearman correlation of 0.3 with human evaluations, while the human-to-human correlation is 0.45. (2) VIESCORE (with open-source MLLM) is significantly weaker than GPT-4v in evaluating synthetic images. (3) VIESCORE achieves a correlation on par with human ratings in the generation tasks but struggles in editing tasks. With these results, we believe VIESCORE shows its great potential to replace human judges in evaluating image synthesis tasks.

Text-based person search aims to simultaneously localize and identify the target person based on query text from uncropped scene images, which can be regarded as the unified task of person detection and text-based person retrieval task. In this work, we propose a large-scale benchmark dataset named PRW-TPS-CN based on the widely used person search dataset PRW. Our dataset contains 47,102 sentences, which means there is quite more information than existing dataset. These texts precisely describe the person images from top to bottom, which in line with the natural description order. We also provide both Chinese and English descriptions in our dataset for more comprehensive evaluation. These characteristics make our dataset more applicable. To alleviate the inconsistency between person detection and text-based person retrieval, we take advantage of the rich texts in PRW-TPS-CN dataset. We propose to aggregate multiple texts as text prototypes to maintain the prominent text features of a person, which can better reflect the whole character of a person. The overall prototypes lead to generating the image attention map to eliminate the detection misalignment causing the decrease of text-based person retrieval. Thus, the inconsistency between person detection and text-based person retrieval is largely alleviated. We conduct extensive experiments on the PRW-TPS-CN dataset. The experimental results show the PRW-TPS-CN dataset's effectiveness and the state-of-the-art performance of our approach.

Community detection is the problem of identifying natural divisions in networks. Efficient parallel algorithms for identifying such divisions is critical in a number of applications, where the size of datasets have reached significant scales. This technical report presents an optimized parallel implementation of Leiden, a high quality community detection method, for shared memory multicore systems. On a server equipped with dual 16-core Intel Xeon Gold 6226R processors, our Leiden implementation, which we term as GVE-Leiden, outperforms the original Leiden, igraph Leiden, and NetworKit Leiden by 373x, 86x, and 7.2x respectively - achieving a processing rate of 352M edges/s on a 3.8B edge graph. Compared to GVE-Louvain, our parallel Louvain implementation, GVE-Leiden achieves an 11x reduction in disconnected communities, with only a 36% increase in runtime. In addition, GVE-Leiden improves performance at an average rate of 1.6x for every doubling of threads.

Cross-modal object tracking is an important research topic in the field of information fusion, and it aims to address imaging limitations in challenging scenarios by integrating switchable visible and near-infrared modalities. However, existing tracking methods face some difficulties in adapting to significant target appearance variations in the presence of modality switch. For instance, model update based tracking methods struggle to maintain stable tracking results during modality switching, leading to error accumulation and model drift. Template based tracking methods solely rely on the template information from first frame and/or last frame, which lacks sufficient representation ability and poses challenges in handling significant target appearance changes. To address this problem, we propose a prototype-based cross-modal object tracker called ProtoTrack, which introduces a novel prototype learning scheme to adapt to significant target appearance variations, for cross-modal object tracking. In particular, we design a multi-modal prototype to represent target information by multi-kind samples, including a fixed sample from the first frame and two representative samples from different modalities. Moreover, we develop a prototype generation algorithm based on two new modules to ensure the prototype representative in different challenges......

Agent-based modeling and simulation has evolved as a powerful tool for modeling complex systems, offering insights into emergent behaviors and interactions among diverse agents. Integrating large language models into agent-based modeling and simulation presents a promising avenue for enhancing simulation capabilities. This paper surveys the landscape of utilizing large language models in agent-based modeling and simulation, examining their challenges and promising future directions. In this survey, since this is an interdisciplinary field, we first introduce the background of agent-based modeling and simulation and large language model-empowered agents. We then discuss the motivation for applying large language models to agent-based simulation and systematically analyze the challenges in environment perception, human alignment, action generation, and evaluation. Most importantly, we provide a comprehensive overview of the recent works of large language model-empowered agent-based modeling and simulation in multiple scenarios, which can be divided into four domains: cyber, physical, social, and hybrid, covering simulation of both real-world and virtual environments. Finally, since this area is new and quickly evolving, we discuss the open problems and promising future directions.

Edge computing facilitates low-latency services at the network's edge by distributing computation, communication, and storage resources within the geographic proximity of mobile and Internet-of-Things (IoT) devices. The recent advancement in Unmanned Aerial Vehicles (UAVs) technologies has opened new opportunities for edge computing in military operations, disaster response, or remote areas where traditional terrestrial networks are limited or unavailable. In such environments, UAVs can be deployed as aerial edge servers or relays to facilitate edge computing services. This form of computing is also known as UAV-enabled Edge Computing (UEC), which offers several unique benefits such as mobility, line-of-sight, flexibility, computational capability, and cost-efficiency. However, the resources on UAVs, edge servers, and IoT devices are typically very limited in the context of UEC. Efficient resource management is, therefore, a critical research challenge in UEC. In this article, we present a survey on the existing research in UEC from the resource management perspective. We identify a conceptual architecture, different types of collaborations, wireless communication models, research directions, key techniques and performance indicators for resource management in UEC. We also present a taxonomy of resource management in UEC. Finally, we identify and discuss some open research challenges that can stimulate future research directions for resource management in UEC.

Convolutional neural networks have made significant progresses in edge detection by progressively exploring the context and semantic features. However, local details are gradually suppressed with the enlarging of receptive fields. Recently, vision transformer has shown excellent capability in capturing long-range dependencies. Inspired by this, we propose a novel transformer-based edge detector, \emph{Edge Detection TransformER (EDTER)}, to extract clear and crisp object boundaries and meaningful edges by exploiting the full image context information and detailed local cues simultaneously. EDTER works in two stages. In Stage I, a global transformer encoder is used to capture long-range global context on coarse-grained image patches. Then in Stage II, a local transformer encoder works on fine-grained patches to excavate the short-range local cues. Each transformer encoder is followed by an elaborately designed Bi-directional Multi-Level Aggregation decoder to achieve high-resolution features. Finally, the global context and local cues are combined by a Feature Fusion Module and fed into a decision head for edge prediction. Extensive experiments on BSDS500, NYUDv2, and Multicue demonstrate the superiority of EDTER in comparison with state-of-the-arts.

Unsupervised domain adaptation has recently emerged as an effective paradigm for generalizing deep neural networks to new target domains. However, there is still enormous potential to be tapped to reach the fully supervised performance. In this paper, we present a novel active learning strategy to assist knowledge transfer in the target domain, dubbed active domain adaptation. We start from an observation that energy-based models exhibit free energy biases when training (source) and test (target) data come from different distributions. Inspired by this inherent mechanism, we empirically reveal that a simple yet efficient energy-based sampling strategy sheds light on selecting the most valuable target samples than existing approaches requiring particular architectures or computation of the distances. Our algorithm, Energy-based Active Domain Adaptation (EADA), queries groups of targe data that incorporate both domain characteristic and instance uncertainty into every selection round. Meanwhile, by aligning the free energy of target data compact around the source domain via a regularization term, domain gap can be implicitly diminished. Through extensive experiments, we show that EADA surpasses state-of-the-art methods on well-known challenging benchmarks with substantial improvements, making it a useful option in the open world. Code is available at //github.com/BIT-DA/EADA.

Generative commonsense reasoning which aims to empower machines to generate sentences with the capacity of reasoning over a set of concepts is a critical bottleneck for text generation. Even the state-of-the-art pre-trained language generation models struggle at this task and often produce implausible and anomalous sentences. One reason is that they rarely consider incorporating the knowledge graph which can provide rich relational information among the commonsense concepts. To promote the ability of commonsense reasoning for text generation, we propose a novel knowledge graph augmented pre-trained language generation model KG-BART, which encompasses the complex relations of concepts through the knowledge graph and produces more logical and natural sentences as output. Moreover, KG-BART can leverage the graph attention to aggregate the rich concept semantics that enhances the model generalization on unseen concept sets. Experiments on benchmark CommonGen dataset verify the effectiveness of our proposed approach by comparing with several strong pre-trained language generation models, particularly KG-BART outperforms BART by 5.80, 4.60, in terms of BLEU-3, 4. Moreover, we also show that the generated context by our model can work as background scenarios to benefit downstream commonsense QA tasks.

Most existing knowledge graphs suffer from incompleteness, which can be alleviated by inferring missing links based on known facts. One popular way to accomplish this is to generate low-dimensional embeddings of entities and relations, and use these to make inferences. ConvE, a recently proposed approach, applies convolutional filters on 2D reshapings of entity and relation embeddings in order to capture rich interactions between their components. However, the number of interactions that ConvE can capture is limited. In this paper, we analyze how increasing the number of these interactions affects link prediction performance, and utilize our observations to propose InteractE. InteractE is based on three key ideas -- feature permutation, a novel feature reshaping, and circular convolution. Through extensive experiments, we find that InteractE outperforms state-of-the-art convolutional link prediction baselines on FB15k-237. Further, InteractE achieves an MRR score that is 9%, 7.5%, and 23% better than ConvE on the FB15k-237, WN18RR and YAGO3-10 datasets respectively. The results validate our central hypothesis -- that increasing feature interaction is beneficial to link prediction performance. We make the source code of InteractE available to encourage reproducible research.

北京阿比特科技有限公司