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Session-based recommendation predicts users' future interests from previous interactions in a session. Despite the memorizing of historical samples, the request of unlearning, i.e., to remove the effect of certain training samples, also occurs for reasons such as user privacy or model fidelity. However, existing studies on unlearning are not tailored for the session-based recommendation. On the one hand, these approaches cannot achieve satisfying unlearning effects due to the collaborative correlations and sequential connections between the unlearning item and the remaining items in the session. On the other hand, seldom work has conducted the research to verify the unlearning effectiveness in the session-based recommendation scenario. In this paper, we propose SRU, a session-based recommendation unlearning framework, which enables high unlearning efficiency, accurate recommendation performance, and improved unlearning effectiveness in session-based recommendation. Specifically, we first partition the training sessions into separate sub-models according to the similarity across the sessions, then we utilize an attention-based aggregation layer to fuse the hidden states according to the correlations between the session and the centroid of the data in the sub-model. To improve the unlearning effectiveness, we further propose three extra data deletion strategies, including collaborative extra deletion (CED), neighbor extra deletion (NED), and random extra deletion (RED). Besides, we propose an evaluation metric that measures whether the unlearning sample can be inferred after the data deletion to verify the unlearning effectiveness. We implement SRU with three representative session-based recommendation models and conduct experiments on three benchmark datasets. Experimental results demonstrate the effectiveness of our methods.

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In the past few years, the number of IoT devices has grown substantially, and this trend is likely to continue. An increasing amount of effort is being put into developing software for the ever-increasing IoT devices. Every IoT system at its core has software that enables the devices to function efficiently. But security has always been a concern in this age of information and technology. Security for IoT devices is now a top priority due to the growing number of threats. This study introduces best practices for ensuring security in the IoT, with an emphasis on guidelines to be utilized in software development for IoT devices. The objective of the study is to raise awareness of potential threats, emphasizing the secure software development lifecycle. The study will also serve as a point of reference for future developments and provide a solid foundation for securing IoT software and dealing with vulnerabilities.

In many consumer virtual reality (VR) applications, users embody predefined characters that offer minimal customization options, frequently emphasizing storytelling over user choice. We explore whether matching a user's physical characteristics, specifically ethnicity and gender, with their virtual self-avatar affects their sense of embodiment in VR. We conducted a 2 x 2 within-subjects experiment (n=32) with a diverse user population to explore the impact of matching or not matching a user's self-avatar to their ethnicity and gender on their sense of embodiment. Our results indicate that matching the ethnicity of the user and their self-avatar significantly enhances sense of embodiment regardless of gender, extending across various aspects, including appearance, response, and ownership. We also found that matching gender significantly enhanced ownership, suggesting that this aspect is influenced by matching both ethnicity and gender. Interestingly, we found that matching ethnicity specifically affects self-location while matching gender specifically affects one's body ownership.

Quantum devices offer a highly useful function - that is generating random numbers in a non-deterministic way since the measurement of a quantum state is not deterministic. This means that quantum devices can be constructed that generate qubits in a uniform superposition and then measure the state of those qubits. If the preparation of the qubits in a uniform superposition is unbiased, then quantum computers can be used to create high entropy, secure random numbers. Quantum annealing (QA) is a type of analog quantum computation that is a relaxed form of adiabatic quantum computation and uses quantum fluctuations in order to search for ground state solutions of a programmable Ising model. Here we present extensive experimental random number results from a D-Wave 2000Q quantum annealer, totaling over 20 billion bits of QA measurements, which is significantly larger than previous D-Wave QA random number generator studies. Current quantum annealers are susceptible to noise from environmental sources and calibration errors, and are not in general unbiased samplers. Therefore, it is of interest to quantify whether noisy quantum annealers can effectively function as an unbiased QRNG. The amount of data that was collected from the quantum annealer allows a comprehensive analysis of the random bits to be performed using the NIST SP 800-22 Rev 1a testsuite, as well as min-entropy estimates from NIST SP 800-90B. The randomness tests show that the generated random bits from the D-Wave 2000Q are biased, and not unpredictable random bit sequences. With no server-side sampling post-processing, the $1$ microsecond annealing time measurements had a min-entropy of $0.824$.

The aim of this workshop is to bring together experts working on open-domain dialogue research. In this speedily advancing research area many challenges still exist, such as learning information from conversations, engaging in realistic and convincing simulation of human intelligence and reasoning. SCI-CHAT follows previous workshops on open domain dialogue but with a focus on the simulation of intelligent conversation as judged in a live human evaluation. Models aim to include the ability to follow a challenging topic over a multi-turn conversation, while positing, refuting and reasoning over arguments. The workshop included both a research track and shared task. The main goal of this paper is to provide an overview of the shared task and a link to an additional paper that will include an in depth analysis of the shared task results following presentation at the workshop.

We analyze the capabilities of Transformer language models on learning discrete algorithms. To this end, we introduce two new tasks demanding the composition of several discrete sub-tasks. On both training LLaMA models from scratch and prompting on GPT-4 and Gemini we measure learning compositions of learned primitives. We observe that the compositional capabilities of state-of-the-art Transformer language models are very limited and sample-wise scale worse than relearning all sub-tasks for a new algorithmic composition. We also present a theorem in complexity theory, showing that gradient descent on memorizing feedforward models can be exponentially data inefficient.

Agency, the capacity to proactively shape events, is central to how humans interact and collaborate. While LLMs are being developed to simulate human behavior and serve as human-like agents, little attention has been given to the Agency that these models should possess in order to proactively manage the direction of interaction and collaboration. In this paper, we investigate Agency as a desirable function of LLMs, and how it can be measured and managed. We build on social-cognitive theory to develop a framework of features through which Agency is expressed in dialogue - indicating what you intend to do (Intentionality), motivating your intentions (Motivation), having self-belief in intentions (Self-Efficacy), and being able to self-adjust (Self-Regulation). We collect a new dataset of 83 human-human collaborative interior design conversations containing 908 conversational snippets annotated for Agency features. Using this dataset, we develop methods for measuring Agency of LLMs. Automatic and human evaluations show that models that manifest features associated with high Intentionality, Motivation, Self-Efficacy, and Self-Regulation are more likely to be perceived as strongly agentive.

Large language models (LLMs) show inherent brittleness in their safety mechanisms, as evidenced by their susceptibility to jailbreaking and even non-malicious fine-tuning. This study explores this brittleness of safety alignment by leveraging pruning and low-rank modifications. We develop methods to identify critical regions that are vital for safety guardrails, and that are disentangled from utility-relevant regions at both the neuron and rank levels. Surprisingly, the isolated regions we find are sparse, comprising about $3\%$ at the parameter level and $2.5\%$ at the rank level. Removing these regions compromises safety without significantly impacting utility, corroborating the inherent brittleness of the model's safety mechanisms. Moreover, we show that LLMs remain vulnerable to low-cost fine-tuning attacks even when modifications to the safety-critical regions are restricted. These findings underscore the urgent need for more robust safety strategies in LLMs.

When is heterogeneity in the composition of an autonomous robotic team beneficial and when is it detrimental? We investigate and answer this question in the context of a minimally viable model that examines the role of heterogeneous speeds in perimeter defense problems, where defenders share a total allocated speed budget. We consider two distinct problem settings and develop strategies based on dynamic programming and on local interaction rules. We present a theoretical analysis of both approaches and our results are extensively validated using simulations. Interestingly, our results demonstrate that the viability of heterogeneous teams depends on the amount of information available to the defenders. Moreover, our results suggest a universality property: across a wide range of problem parameters the optimal ratio of the speeds of the defenders remains nearly constant.

Deep neural networks (DNNs) are successful in many computer vision tasks. However, the most accurate DNNs require millions of parameters and operations, making them energy, computation and memory intensive. This impedes the deployment of large DNNs in low-power devices with limited compute resources. Recent research improves DNN models by reducing the memory requirement, energy consumption, and number of operations without significantly decreasing the accuracy. This paper surveys the progress of low-power deep learning and computer vision, specifically in regards to inference, and discusses the methods for compacting and accelerating DNN models. The techniques can be divided into four major categories: (1) parameter quantization and pruning, (2) compressed convolutional filters and matrix factorization, (3) network architecture search, and (4) knowledge distillation. We analyze the accuracy, advantages, disadvantages, and potential solutions to the problems with the techniques in each category. We also discuss new evaluation metrics as a guideline for future research.

Recommender systems play a crucial role in mitigating the problem of information overload by suggesting users' personalized items or services. The vast majority of traditional recommender systems consider the recommendation procedure as a static process and make recommendations following a fixed strategy. In this paper, we propose a novel recommender system with the capability of continuously improving its strategies during the interactions with users. We model the sequential interactions between users and a recommender system as a Markov Decision Process (MDP) and leverage Reinforcement Learning (RL) to automatically learn the optimal strategies via recommending trial-and-error items and receiving reinforcements of these items from users' feedbacks. In particular, we introduce an online user-agent interacting environment simulator, which can pre-train and evaluate model parameters offline before applying the model online. Moreover, we validate the importance of list-wise recommendations during the interactions between users and agent, and develop a novel approach to incorporate them into the proposed framework LIRD for list-wide recommendations. The experimental results based on a real-world e-commerce dataset demonstrate the effectiveness of the proposed framework.

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