The Hurst exponent is a significant indicator for characterizing the self-similarity and long-term memory properties of time sequences. It has wide applications in physics, technologies, engineering, mathematics, statistics, economics, psychology and so on. Currently, available methods for estimating the Hurst exponent of time sequences can be divided into different categories: time-domain methods and spectrum-domain methods based on the representation of time sequence, linear regression methods and Bayesian methods based on parameter estimation methods. Although various methods are discussed in literature, there are still some deficiencies: the descriptions of the estimation algorithms are just mathematics-oriented and the pseudo-codes are missing; the effectiveness and accuracy of the estimation algorithms are not clear; the classification of estimation methods is not considered and there is a lack of guidance for selecting the estimation methods. In this work, the emphasis is put on thirteen dominant methods for estimating the Hurst exponent. For the purpose of decreasing the difficulty of implementing the estimation methods with computer programs, the mathematical principles are discussed briefly and the pseudo-codes of algorithms are presented with necessary details. It is expected that the survey could help the researchers to select, implement and apply the estimation algorithms of interest in practical situations in an easy way.
Medical applications of robots are increasingly popular to objectivise and speed up the execution of several types of diagnostic and therapeutic interventions. Particularly important is a class of diagnostic activities that require physical contact between the robotic tool and the human body, such as palpation examinations and ultrasound scans. The practical application of these techniques can greatly benefit from an accurate estimation of the biomechanical properties of the patient's tissues. In this paper, we evaluate the accuracy and precision of a robotic device used for medical purposes in estimating the elastic parameters of different materials. The measurements are evaluated against a ground truth consisting of a set of expanded foam specimens with different elasticity that are characterised using a high-precision device. The experimental results in terms of precision are comparable with the ground truth and suggest future ambitious developments.
We investigate two efficient time discretizations for the post-processing technique of discontinuous Galerkin (DG) methods to solve hyperbolic conservation laws. The post-processing technique, which is applied at the final time of the DG method, can enhance the accuracy of the original DG solution (spatial superconvergence). One main difficulty of the post-processing technique is that the spatial superconvergence after post-processing needs to be matched with proper temporary accuracy. If the semi-discretized system (ODE system after spatial discretization) is under-resolved in time, then the space superconvergence will be concealed. In this paper, we focus our investigation on the recently designed SDG method and derive its explicit scheme from a correction process based on the DG weak formulation. We also introduce another similar technique, namely the spectral deferred correction (SDC) method. A comparison is made among both proposed time discretization techniques with the standard third-order Runge-Kutta method through several numerical examples, to conclude that both the SDG and SDC methods are efficient time discretization techniques for exploiting the spatial superconvergence of the DG methods.
Minimal and efficient graph representations are key to store, communicate, and sample the search space of graphs and networks while meeting user-defined criteria. In this paper, we investigate the feasibility of gradient-free optimization heuristics based on Differential Evolution to search for minimal integer representations of undirected graphs. The class of Differential Evolution algorithms are population-based gradient-free optimization heuristics having found a relevant attention in the nonconvex and nonlinear optimization communities. Our computational experiments using eight classes of Differential Evolution schemes and graph instances with varying degrees of sparsity have shown the merit of attaining minimal numbers for graph encoding/representation rendered by exploration-oriented strategies within few function evaluations. Our results have the potential to elucidate new number-based encoding and sample-based algorithms for graph representation, network design and optimization.
Optimizing static risk-averse objectives in Markov decision processes is difficult because they do not admit standard dynamic programming equations common in Reinforcement Learning (RL) algorithms. Dynamic programming decompositions that augment the state space with discrete risk levels have recently gained popularity in the RL community. Prior work has shown that these decompositions are optimal when the risk level is discretized sufficiently. However, we show that these popular decompositions for Conditional-Value-at-Risk (CVaR) and Entropic-Value-at-Risk (EVaR) are inherently suboptimal regardless of the discretization level. In particular, we show that a saddle point property assumed to hold in prior literature may be violated. However, a decomposition does hold for Value-at-Risk and our proof demonstrates how this risk measure differs from CVaR and EVaR. Our findings are significant because risk-averse algorithms are used in high-stake environments, making their correctness much more critical.
Object detection is a fundamental task in computer vision and image processing. Current deep learning based object detectors have been highly successful with abundant labeled data. But in real life, it is not guaranteed that each object category has enough labeled samples for training. These large object detectors are easy to overfit when the training data is limited. Therefore, it is necessary to introduce few-shot learning and zero-shot learning into object detection, which can be named low-shot object detection together. Low-Shot Object Detection (LSOD) aims to detect objects from a few or even zero labeled data, which can be categorized into few-shot object detection (FSOD) and zero-shot object detection (ZSD), respectively. This paper conducts a comprehensive survey for deep learning based FSOD and ZSD. First, this survey classifies methods for FSOD and ZSD into different categories and discusses the pros and cons of them. Second, this survey reviews dataset settings and evaluation metrics for FSOD and ZSD, then analyzes the performance of different methods on these benchmarks. Finally, this survey discusses future challenges and promising directions for FSOD and ZSD.
It has been a long time that computer architecture and systems are optimized to enable efficient execution of machine learning (ML) algorithms or models. Now, it is time to reconsider the relationship between ML and systems, and let ML transform the way that computer architecture and systems are designed. This embraces a twofold meaning: the improvement of designers' productivity, and the completion of the virtuous cycle. In this paper, we present a comprehensive review of work that applies ML for system design, which can be grouped into two major categories, ML-based modelling that involves predictions of performance metrics or some other criteria of interest, and ML-based design methodology that directly leverages ML as the design tool. For ML-based modelling, we discuss existing studies based on their target level of system, ranging from the circuit level to the architecture/system level. For ML-based design methodology, we follow a bottom-up path to review current work, with a scope of (micro-)architecture design (memory, branch prediction, NoC), coordination between architecture/system and workload (resource allocation and management, data center management, and security), compiler, and design automation. We further provide a future vision of opportunities and potential directions, and envision that applying ML for computer architecture and systems would thrive in the community.
Neural machine translation (NMT) is a deep learning based approach for machine translation, which yields the state-of-the-art translation performance in scenarios where large-scale parallel corpora are available. Although the high-quality and domain-specific translation is crucial in the real world, domain-specific corpora are usually scarce or nonexistent, and thus vanilla NMT performs poorly in such scenarios. Domain adaptation that leverages both out-of-domain parallel corpora as well as monolingual corpora for in-domain translation, is very important for domain-specific translation. In this paper, we give a comprehensive survey of the state-of-the-art domain adaptation techniques for NMT.
Deep Convolutional Neural Networks have pushed the state-of-the art for semantic segmentation provided that a large amount of images together with pixel-wise annotations is available. Data collection is expensive and a solution to alleviate it is to use transfer learning. This reduces the amount of annotated data required for the network training but it does not get rid of this heavy processing step. We propose a method of transfer learning without annotations on the target task for datasets with redundant content and distinct pixel distributions. Our method takes advantage of the approximate content alignment of the images between two datasets when the approximation error prevents the reuse of annotation from one dataset to another. Given the annotations for only one dataset, we train a first network in a supervised manner. This network autonomously learns to generate deep data representations relevant to the semantic segmentation. Then the images in the new dataset, we train a new network to generate a deep data representation that matches the one from the first network on the previous dataset. The training consists in a regression between feature maps and does not require any annotations on the new dataset. We show that this method reaches performances similar to a classic transfer learning on the PASCAL VOC dataset with synthetic transformations.
Image segmentation is an important component of many image understanding systems. It aims to group pixels in a spatially and perceptually coherent manner. Typically, these algorithms have a collection of parameters that control the degree of over-segmentation produced. It still remains a challenge to properly select such parameters for human-like perceptual grouping. In this work, we exploit the diversity of segments produced by different choices of parameters. We scan the segmentation parameter space and generate a collection of image segmentation hypotheses (from highly over-segmented to under-segmented). These are fed into a cost minimization framework that produces the final segmentation by selecting segments that: (1) better describe the natural contours of the image, and (2) are more stable and persistent among all the segmentation hypotheses. We compare our algorithm's performance with state-of-the-art algorithms, showing that we can achieve improved results. We also show that our framework is robust to the choice of segmentation kernel that produces the initial set of hypotheses.
While it is nearly effortless for humans to quickly assess the perceptual similarity between two images, the underlying processes are thought to be quite complex. Despite this, the most widely used perceptual metrics today, such as PSNR and SSIM, are simple, shallow functions, and fail to account for many nuances of human perception. Recently, the deep learning community has found that features of the VGG network trained on the ImageNet classification task has been remarkably useful as a training loss for image synthesis. But how perceptual are these so-called "perceptual losses"? What elements are critical for their success? To answer these questions, we introduce a new Full Reference Image Quality Assessment (FR-IQA) dataset of perceptual human judgments, orders of magnitude larger than previous datasets. We systematically evaluate deep features across different architectures and tasks and compare them with classic metrics. We find that deep features outperform all previous metrics by huge margins. More surprisingly, this result is not restricted to ImageNet-trained VGG features, but holds across different deep architectures and levels of supervision (supervised, self-supervised, or even unsupervised). Our results suggest that perceptual similarity is an emergent property shared across deep visual representations.