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We study the problem of parameter-free stochastic optimization, inquiring whether, and under what conditions, do fully parameter-free methods exist: these are methods that achieve convergence rates competitive with optimally tuned methods, without requiring significant knowledge of the true problem parameters. Existing parameter-free methods can only be considered ``partially'' parameter-free, as they require some non-trivial knowledge of the true problem parameters, such as a bound on the stochastic gradient norms, a bound on the distance to a minimizer, etc. In the non-convex setting, we demonstrate that a simple hyperparameter search technique results in a fully parameter-free method that outperforms more sophisticated state-of-the-art algorithms. We also provide a similar result in the convex setting with access to noisy function values under mild noise assumptions. Finally, assuming only access to stochastic gradients, we establish a lower bound that renders fully parameter-free stochastic convex optimization infeasible, and provide a method which is (partially) parameter-free up to the limit indicated by our lower bound.

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最優(you)化是應用數學的一個分支(zhi),主要(yao)指在(zai)一定條件限制下,選取某種研(yan)究方案使目標(biao)達到最優(you)的一種方法(fa)。最優(you)化問題(ti)在(zai)當今(jin)的軍事、工程、管理(li)等領域(yu)有(you)著極其廣泛的應用。

Recently, multimodal large language models (MLLMs), such as GPT-4o, Gemini 1.5 Pro, and Reka Core, have expanded their capabilities to include vision and audio modalities. While these models demonstrate impressive performance across a wide range of audio-visual applications, our proposed DeafTest reveals that MLLMs often struggle with simple tasks humans find trivial: 1) determining which of two sounds is louder, and 2) determining which of two sounds has a higher pitch. Motivated by these observations, we introduce AV-Odyssey Bench, a comprehensive audio-visual benchmark designed to assess whether those MLLMs can truly understand the audio-visual information. This benchmark encompasses 4,555 carefully crafted problems, each incorporating text, visual, and audio components. To successfully infer answers, models must effectively leverage clues from both visual and audio inputs. To ensure precise and objective evaluation of MLLM responses, we have structured the questions as multiple-choice, eliminating the need for human evaluation or LLM-assisted assessment. We benchmark a series of closed-source and open-source models and summarize the observations. By revealing the limitations of current models, we aim to provide useful insight for future dataset collection and model development.

Reconfigurable intelligent surfaces (RISs) have emerged as one of the most studied topics in recent years, hailed as a transformative technology with the potential to revolutionize future wireless systems. While RISs are recognized for their ability to enhance spectral efficiency, coverage, and the reliability of wireless channels, several challenges remain. Notably, convincing and profitable use cases must be developed before widespread commercial deployment can be realized. The first sixth-generation (6G) networks will most likely utilize upper mid-band frequencies (i.e., 7-24\,GHz). This is regarded as the \textit{golden band} since it combines good coverage, much new spectrum, and enables many antennas in compact form factors. There has been much prior work on channel modeling, coexistence, and possible implementation scenarios for these bands. There are significant frequency-specific challenges related to RIS deployment, use cases, number of required elements, channel estimation, and control. These are previously unaddressed for the upper mid-band. In this paper, we aim to bridge this gap by exploring various use cases, including RIS-assisted fixed wireless access (FWA), enhanced capacity in mobile communications, and increased reliability at the cell edge. We identify the conditions under which RIS can provide major benefits and optimal strategies for deploying RIS to enhance the performance of 6G upper mid-band communication systems.

This study investigates collective behaviors that emerge from a group of homogeneous individuals optimized for a specific capability. We created a group of simple, identical neural network based agents modeled after chemotaxis-driven vehicles that follow pheromone trails and examined multi-agent simulations using clones of these evolved individuals. Our results show that the evolution of individuals led to population differentiation. Surprisingly, we observed that collective fitness significantly changed during later evolutionary stages, despite maintained high individual performance and simplified neural architectures. This decline occurred when agents developed reduced sensor-motor coupling, suggesting that over-optimization of individual agents almost always lead to less effective group behavior. Our research investigates how individual differentiation can evolve through what evolutionary pathways.

Counterfactual regret minimization is a family of algorithms of no-regret learning dynamics capable of solving large-scale imperfect information games. We propose implementing this algorithm as a series of dense and sparse matrix and vector operations, thereby making it highly parallelizable for a graphical processing unit, at a cost of higher memory usage. Our experiments show that our implementation performs up to about 401.2 times faster than OpenSpiel's Python implementation and, on an expanded set of games, up to about 203.6 times faster than OpenSpiel's C++ implementation and the speedup becomes more pronounced as the size of the game being solved grows.

Imitation learning (IL) aims to mimic the behavior of an expert in a sequential decision making task by learning from demonstrations, and has been widely applied to robotics, autonomous driving, and autoregressive text generation. The simplest approach to IL, behavior cloning (BC), is thought to incur sample complexity with unfavorable quadratic dependence on the problem horizon, motivating a variety of different online algorithms that attain improved linear horizon dependence under stronger assumptions on the data and the learner's access to the expert. We revisit the apparent gap between offline and online IL from a learning-theoretic perspective, with a focus on the realizable/well-specified setting with general policy classes up to and including deep neural networks. Through a new analysis of behavior cloning with the logarithmic loss, we show that it is possible to achieve horizon-independent sample complexity in offline IL whenever (i) the range of the cumulative payoffs is controlled, and (ii) an appropriate notion of supervised learning complexity for the policy class is controlled. Specializing our results to deterministic, stationary policies, we show that the gap between offline and online IL is smaller than previously thought: (i) it is possible to achieve linear dependence on horizon in offline IL under dense rewards (matching what was previously only known to be achievable in online IL); and (ii) without further assumptions on the policy class, online IL cannot improve over offline IL with the logarithmic loss, even in benign MDPs. We complement our theoretical results with experiments on standard RL tasks and autoregressive language generation to validate the practical relevance of our findings.

Deep unrolling, or unfolding, is an emerging learning-to-optimize method that unrolls a truncated iterative algorithm in the layers of a trainable neural network. However, the convergence guarantees and generalizability of the unrolled networks are still open theoretical problems. To tackle these problems, we provide deep unrolled architectures with a stochastic descent nature by imposing descending constraints during training. The descending constraints are forced layer by layer to ensure that each unrolled layer takes, on average, a descent step toward the optimum during training. We theoretically prove that the sequence constructed by the outputs of the unrolled layers is then guaranteed to converge for unseen problems, assuming no distribution shift between training and test problems. We also show that standard unrolling is brittle to perturbations, and our imposed constraints provide the unrolled networks with robustness to additive noise and perturbations. We numerically assess unrolled architectures trained under the proposed constraints in two different applications, including the sparse coding using learnable iterative shrinkage and thresholding algorithm (LISTA) and image inpainting using proximal generative flow (GLOW-Prox), and demonstrate the performance and robustness benefits of the proposed method.

In the realm of statistical learning, the increasing volume of accessible data and increasing model complexity necessitate robust methodologies. This paper explores two branches of robust Bayesian methods in response to this trend. The first is generalized Bayesian inference, which introduces a learning rate parameter to enhance robustness against model misspecifications. The second is Gibbs posterior inference, which formulates inferential problems using generic loss functions rather than probabilistic models. In such approaches, it is necessary to calibrate the spread of the posterior distribution by selecting a learning rate parameter. The study aims to enhance the generalized posterior calibration (GPC) algorithm proposed by [1]. Their algorithm chooses the learning rate to achieve the nominal frequentist coverage probability, but it is computationally intensive because it requires repeated posterior simulations for bootstrap samples. We propose a more efficient version of the GPC inspired by sequential Monte Carlo (SMC) samplers. A target distribution with a different learning rate is evaluated without posterior simulation as in the reweighting step in SMC sampling. Thus, the proposed algorithm can reach the desirable value within a few iterations. This improvement substantially reduces the computational cost of the GPC. Its efficacy is demonstrated through synthetic and real data applications.

Feature attribution methods are popular in interpretable machine learning. These methods compute the attribution of each input feature to represent its importance, but there is no consensus on the definition of "attribution", leading to many competing methods with little systematic evaluation, complicated in particular by the lack of ground truth attribution. To address this, we propose a dataset modification procedure to induce such ground truth. Using this procedure, we evaluate three common methods: saliency maps, rationales, and attentions. We identify several deficiencies and add new perspectives to the growing body of evidence questioning the correctness and reliability of these methods applied on datasets in the wild. We further discuss possible avenues for remedy and recommend new attribution methods to be tested against ground truth before deployment. The code is available at \url{//github.com/YilunZhou/feature-attribution-evaluation}.

Non-convex optimization is ubiquitous in modern machine learning. Researchers devise non-convex objective functions and optimize them using off-the-shelf optimizers such as stochastic gradient descent and its variants, which leverage the local geometry and update iteratively. Even though solving non-convex functions is NP-hard in the worst case, the optimization quality in practice is often not an issue -- optimizers are largely believed to find approximate global minima. Researchers hypothesize a unified explanation for this intriguing phenomenon: most of the local minima of the practically-used objectives are approximately global minima. We rigorously formalize it for concrete instances of machine learning problems.

Compared with cheap addition operation, multiplication operation is of much higher computation complexity. The widely-used convolutions in deep neural networks are exactly cross-correlation to measure the similarity between input feature and convolution filters, which involves massive multiplications between float values. In this paper, we present adder networks (AdderNets) to trade these massive multiplications in deep neural networks, especially convolutional neural networks (CNNs), for much cheaper additions to reduce computation costs. In AdderNets, we take the $\ell_1$-norm distance between filters and input feature as the output response. The influence of this new similarity measure on the optimization of neural network have been thoroughly analyzed. To achieve a better performance, we develop a special back-propagation approach for AdderNets by investigating the full-precision gradient. We then propose an adaptive learning rate strategy to enhance the training procedure of AdderNets according to the magnitude of each neuron's gradient. As a result, the proposed AdderNets can achieve 74.9% Top-1 accuracy 91.7% Top-5 accuracy using ResNet-50 on the ImageNet dataset without any multiplication in convolution layer.

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