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The features in many prediction models naturally take the form of a hierarchy. The lower levels represent individuals or events. These units group naturally into locations and intervals or other aggregates, often at multiple levels. Levels of groupings may intersect and join, much as relational database tables do. Besides representing the structure of the data, predictive features in hierarchical models can be assigned to their proper levels. Such models lend themselves to hierarchical Bayes solution methods that ``share'' results of inference between groups by generalizing over the case of individual models for each group versus one model that aggregates all groups into one. In this paper we show our work-in-progress applying a hierarchical Bayesian model to forecast purchases throughout the day at store franchises, with groupings over locations and days of the week. We demonstrate using the \textsf{stan} package on individual sales transaction data collected over the course of a year. We show how this solves the dilemma of having limited data and hence modest accuracy for each day and location, while being able to scale to a large number of locations with improved accuracy.

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Group一直是研究計算機支持的合作工作、人機交互、計算機支持的協作學習和社會技術研究的主要場所。該會議將社會科學、計算機科學、工程、設計、價值觀以及其他與小組工作相關的多個不同主題的工作結合起來,并進行了廣泛的概念化。官網鏈接: · 無偏 · Networking · 查全率/召回率 · Branch ·
2023 年 8 月 23 日

Scene Graph Generation (SGG) as a critical task in image understanding, facing the challenge of head-biased prediction caused by the long-tail distribution of predicates. However, current unbiased SGG methods can easily prioritize improving the prediction of tail predicates while ignoring the substantial sacrifice in the prediction of head predicates, leading to a shift from head bias to tail bias. To address this issue, we propose a model-agnostic Head-Tail Collaborative Learning (HTCL) network that includes head-prefer and tail-prefer feature representation branches that collaborate to achieve accurate recognition of both head and tail predicates. We also propose a self-supervised learning approach to enhance the prediction ability of the tail-prefer feature representation branch by constraining tail-prefer predicate features. Specifically, self-supervised learning converges head predicate features to their class centers while dispersing tail predicate features as much as possible through contrast learning and head center loss. We demonstrate the effectiveness of our HTCL by applying it to various SGG models on VG150, Open Images V6 and GQA200 datasets. The results show that our method achieves higher mean Recall with a minimal sacrifice in Recall and achieves a new state-of-the-art overall performance. Our code is available at //github.com/wanglei0618/HTCL.

Image Quality Assessment (IQA) constitutes a fundamental task within the field of computer vision, yet it remains an unresolved challenge, owing to the intricate distortion conditions, diverse image contents, and limited availability of data. Recently, the community has witnessed the emergence of numerous large-scale pretrained foundation models, which greatly benefit from dramatically increased data and parameter capacities. However, it remains an open problem whether the scaling law in high-level tasks is also applicable to IQA task which is closely related to low-level clues. In this paper, we demonstrate that with proper injection of local distortion features, a larger pretrained and fixed foundation model performs better in IQA tasks. Specifically, for the lack of local distortion structure and inductive bias of vision transformer (ViT), alongside the large-scale pretrained ViT, we use another pretrained convolution neural network (CNN), which is well known for capturing the local structure, to extract multi-scale image features. Further, we propose a local distortion extractor to obtain local distortion features from the pretrained CNN and a local distortion injector to inject the local distortion features into ViT. By only training the extractor and injector, our method can benefit from the rich knowledge in the powerful foundation models and achieve state-of-the-art performance on popular IQA datasets, indicating that IQA is not only a low-level problem but also benefits from stronger high-level features drawn from large-scale pretrained models.

Neural ODEs demonstrate strong performance in generative and time-series modelling. However, training them via the adjoint method is slow compared to discrete models due to the requirement of numerically solving ODEs. To speed neural ODEs up, a common approach is to regularise the solutions. However, this approach may affect the expressivity of the model; when the trajectory itself matters, this is particularly important. In this paper, we propose an alternative way to speed up the training of neural ODEs. The key idea is to speed up the adjoint method by using Gau{\ss}-Legendre quadrature to solve integrals faster than ODE-based methods while remaining memory efficient. We also extend the idea to training SDEs using the Wong-Zakai theorem, by training a corresponding ODE and transferring the parameters. Our approach leads to faster training of neural ODEs, especially for large models. It also presents a new way to train SDE-based models.

Synthesizing large logic programs through symbolic Inductive Logic Programming (ILP) typically requires intermediate definitions. However, cluttering the hypothesis space with intensional predicates typically degrades performance. In contrast, gradient descent provides an efficient way to find solutions within such high-dimensional spaces. Neuro-symbolic ILP approaches have not fully exploited this so far. We propose extending the {\delta}ILP approach to inductive synthesis with large-scale predicate invention, thus allowing us to exploit the efficacy of high-dimensional gradient descent. We show that large-scale predicate invention benefits differentiable inductive synthesis through gradient descent and allows one to learn solutions for tasks beyond the capabilities of existing neuro-symbolic ILP systems. Furthermore, we achieve these results without specifying the precise structure of the solution within the language bias.

Regret minimization methods are a powerful tool for learning approximate Nash equilibrium (NE) in two-player zero-sum imperfect information extensive-form games (IIEGs). We consider the problem in the interactive bandit-feedback setting where we don't know the dynamics of the IIEG. In general, only the interactive trajectory and the reached terminal node value $v(z^t)$ are revealed. To learn NE, the regret minimizer is required to estimate the full-feedback loss gradient $\ell^t$ by $v(z^t)$ and minimize the regret. In this paper, we propose a generalized framework for this learning setting. It presents a theoretical framework for the design and the modular analysis of the bandit regret minimization methods. We demonstrate that the most recent bandit regret minimization methods can be analyzed as a particular case of our framework. Following this framework, we describe a novel method SIX-OMD to learn approximate NE. It is model-free and extremely improves the best existing convergence rate from the order of $O(\sqrt{X B/T}+\sqrt{Y C/T})$ to $O(\sqrt{ M_{\mathcal{X}}/T} +\sqrt{ M_{\mathcal{Y}}/T})$. Moreover, SIX-OMD is computationally efficient as it needs to perform the current strategy and average strategy updates only along the sampled trajectory.

Learned image compression methods have shown superior rate-distortion performance and remarkable potential compared to traditional compression methods. Most existing learned approaches use stacked convolution or window-based self-attention for transform coding, which aggregate spatial information in a fixed range. In this paper, we focus on extending spatial aggregation capability and propose a dynamic kernel-based transform coding. The proposed adaptive aggregation generates kernel offsets to capture valid information in the content-conditioned range to help transform. With the adaptive aggregation strategy and the sharing weights mechanism, our method can achieve promising transform capability with acceptable model complexity. Besides, according to the recent progress of entropy model, we define a generalized coarse-to-fine entropy model, considering the coarse global context, the channel-wise, and the spatial context. Based on it, we introduce dynamic kernel in hyper-prior to generate more expressive global context. Furthermore, we propose an asymmetric spatial-channel entropy model according to the investigation of the spatial characteristics of the grouped latents. The asymmetric entropy model aims to reduce statistical redundancy while maintaining coding efficiency. Experimental results demonstrate that our method achieves superior rate-distortion performance on three benchmarks compared to the state-of-the-art learning-based methods.

Existing knowledge graph (KG) embedding models have primarily focused on static KGs. However, real-world KGs do not remain static, but rather evolve and grow in tandem with the development of KG applications. Consequently, new facts and previously unseen entities and relations continually emerge, necessitating an embedding model that can quickly learn and transfer new knowledge through growth. Motivated by this, we delve into an expanding field of KG embedding in this paper, i.e., lifelong KG embedding. We consider knowledge transfer and retention of the learning on growing snapshots of a KG without having to learn embeddings from scratch. The proposed model includes a masked KG autoencoder for embedding learning and update, with an embedding transfer strategy to inject the learned knowledge into the new entity and relation embeddings, and an embedding regularization method to avoid catastrophic forgetting. To investigate the impacts of different aspects of KG growth, we construct four datasets to evaluate the performance of lifelong KG embedding. Experimental results show that the proposed model outperforms the state-of-the-art inductive and lifelong embedding baselines.

With the rise of powerful pre-trained vision-language models like CLIP, it becomes essential to investigate ways to adapt these models to downstream datasets. A recently proposed method named Context Optimization (CoOp) introduces the concept of prompt learning -- a recent trend in NLP -- to the vision domain for adapting pre-trained vision-language models. Specifically, CoOp turns context words in a prompt into a set of learnable vectors and, with only a few labeled images for learning, can achieve huge improvements over intensively-tuned manual prompts. In our study we identify a critical problem of CoOp: the learned context is not generalizable to wider unseen classes within the same dataset, suggesting that CoOp overfits base classes observed during training. To address the problem, we propose Conditional Context Optimization (CoCoOp), which extends CoOp by further learning a lightweight neural network to generate for each image an input-conditional token (vector). Compared to CoOp's static prompts, our dynamic prompts adapt to each instance and are thus less sensitive to class shift. Extensive experiments show that CoCoOp generalizes much better than CoOp to unseen classes, even showing promising transferability beyond a single dataset; and yields stronger domain generalization performance as well. Code is available at //github.com/KaiyangZhou/CoOp.

Recent advancements in deep neural networks for graph-structured data have led to state-of-the-art performance on recommender system benchmarks. However, making these methods practical and scalable to web-scale recommendation tasks with billions of items and hundreds of millions of users remains a challenge. Here we describe a large-scale deep recommendation engine that we developed and deployed at Pinterest. We develop a data-efficient Graph Convolutional Network (GCN) algorithm PinSage, which combines efficient random walks and graph convolutions to generate embeddings of nodes (i.e., items) that incorporate both graph structure as well as node feature information. Compared to prior GCN approaches, we develop a novel method based on highly efficient random walks to structure the convolutions and design a novel training strategy that relies on harder-and-harder training examples to improve robustness and convergence of the model. We also develop an efficient MapReduce model inference algorithm to generate embeddings using a trained model. We deploy PinSage at Pinterest and train it on 7.5 billion examples on a graph with 3 billion nodes representing pins and boards, and 18 billion edges. According to offline metrics, user studies and A/B tests, PinSage generates higher-quality recommendations than comparable deep learning and graph-based alternatives. To our knowledge, this is the largest application of deep graph embeddings to date and paves the way for a new generation of web-scale recommender systems based on graph convolutional architectures.

High spectral dimensionality and the shortage of annotations make hyperspectral image (HSI) classification a challenging problem. Recent studies suggest that convolutional neural networks can learn discriminative spatial features, which play a paramount role in HSI interpretation. However, most of these methods ignore the distinctive spectral-spatial characteristic of hyperspectral data. In addition, a large amount of unlabeled data remains an unexploited gold mine for efficient data use. Therefore, we proposed an integration of generative adversarial networks (GANs) and probabilistic graphical models for HSI classification. Specifically, we used a spectral-spatial generator and a discriminator to identify land cover categories of hyperspectral cubes. Moreover, to take advantage of a large amount of unlabeled data, we adopted a conditional random field to refine the preliminary classification results generated by GANs. Experimental results obtained using two commonly studied datasets demonstrate that the proposed framework achieved encouraging classification accuracy using a small number of data for training.

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