Multi-task learning of deformable object manipulation is a challenging problem in robot manipulation. Most previous works address this problem in a goal-conditioned way and adapt goal images to specify different tasks, which limits the multi-task learning performance and can not generalize to new tasks. Thus, we adapt language instruction to specify deformable object manipulation tasks and propose a learning framework. We first design a unified Transformer-based architecture to understand multi-modal data and output picking and placing action. Besides, we have introduced the visible connectivity graph to tackle nonlinear dynamics and complex configuration of the deformable object. Both simulated and real experiments have demonstrated that the proposed method is effective and can generalize to unseen instructions and tasks. Compared with the state-of-the-art method, our method achieves higher success rates (87.2% on average) and has a 75.6% shorter inference time. We also demonstrate that our method performs well in real-world experiments.
Many approaches for optimizing decision making systems rely on gradient based methods requiring informative feedback from the environment. However, in the case where such feedback is sparse or uninformative, such approaches may result in poor performance. Derivative-free approaches such as Bayesian Optimization mitigate the dependency on the quality of gradient feedback, but are known to scale poorly in the high-dimension setting of complex decision making systems. This problem is exacerbated if the system requires interactions between several actors cooperating to accomplish a shared goal. To address the dimensionality challenge, we propose a compact multi-layered architecture modeling the dynamics of actor interactions through the concept of role. We introduce Hessian-aware Bayesian Optimization to efficiently optimize the multi-layered architecture parameterized by a large number of parameters, and give the first improved regret bound in additive high-dimensional Bayesian Optimization since Mutny & Krause (2018). Our approach shows strong empirical results under malformed or sparse reward.
This study focuses on a novel task in text-to-image (T2I) generation, namely action customization. The objective of this task is to learn the co-existing action from limited data and generalize it to unseen humans or even animals. Experimental results show that existing subject-driven customization methods fail to learn the representative characteristics of actions and struggle in decoupling actions from context features, including appearance. To overcome the preference for low-level features and the entanglement of high-level features, we propose an inversion-based method Action-Disentangled Identifier (ADI) to learn action-specific identifiers from the exemplar images. ADI first expands the semantic conditioning space by introducing layer-wise identifier tokens, thereby increasing the representational richness while distributing the inversion across different features. Then, to block the inversion of action-agnostic features, ADI extracts the gradient invariance from the constructed sample triples and masks the updates of irrelevant channels. To comprehensively evaluate the task, we present an ActionBench that includes a variety of actions, each accompanied by meticulously selected samples. Both quantitative and qualitative results show that our ADI outperforms existing baselines in action-customized T2I generation. Our project page is at //adi-t2i.github.io/ADI.
Deep learning succeeds by doing hierarchical feature learning, yet tuning Hyper-Parameters (HP) such as initialization scales, learning rates etc., only give indirect control over this behavior. In this paper, we propose the alignment between the feature updates and the backward pass as a key notion to predict, measure and control feature learning. On the one hand, we show that when alignment holds, the magnitude of feature updates after one SGD step is related to the magnitude of the forward and backward passes by a simple and general formula. This leads to techniques to automatically adjust HPs (initialization scales and learning rates) at initialization and throughout training to attain a desired feature learning behavior. On the other hand, we show that, at random initialization, this alignment is determined by the spectrum of a certain kernel, and that well-conditioned layer-to-layer Jacobians (aka dynamical isometry) implies alignment. Finally, we investigate ReLU MLPs and ResNets in the large width-then-depth limit. Combining hints from random matrix theory and numerical experiments, we show that (i) in MLP with iid initializations, alignment degenerates with depth, making it impossible to start training, and that (ii) in ResNets, the branch scale $1/\sqrt{\text{depth}}$ is the only one maintaining non-trivial alignment at infinite depth.
Self-supervised learning is one of the most promising approaches to acquiring knowledge from limited labeled data. Despite the substantial advancements made in recent years, self-supervised models have posed a challenge to practitioners, as they do not readily provide insight into the model's confidence and uncertainty. Tackling this issue is no simple feat, primarily due to the complexity involved in implementing techniques that can make use of the latent representations learned during pre-training without relying on explicit labels. Motivated by this, we introduce a new stochastic vision transformer that integrates uncertainty and distance awareness into self-supervised learning (SSL) pipelines. Instead of the conventional deterministic vector embedding, our novel stochastic vision transformer encodes image patches into elliptical Gaussian distributional embeddings. Notably, the attention matrices of these stochastic representational embeddings are computed using Wasserstein distance-based attention, effectively capitalizing on the distributional nature of these embeddings. Additionally, we propose a regularization term based on Wasserstein distance for both pre-training and fine-tuning processes, thereby incorporating distance awareness into latent representations. We perform extensive experiments across different tasks such as in-distribution generalization, out-of-distribution detection, dataset corruption, semi-supervised settings, and transfer learning to other datasets and tasks. Our proposed method achieves superior accuracy and calibration, surpassing the self-supervised baseline in a wide range of experiments on a variety of datasets.
Deep learning requires large amounts of data, and a well-defined pipeline for labeling and augmentation. Current solutions support numerous computer vision tasks with dedicated annotation types and formats, such as bounding boxes, polygons, and key points. These annotations can be combined into a single data format to benefit approaches such as multi-task models. However, to our knowledge, no available labeling tool supports the export functionality for a combined benchmark format, and no augmentation library supports transformations for the combination of all. In this work, these functionalities are presented, with visual data annotation and augmentation to train a multi-task model (object detection, segmentation, and key point extraction). The tools are demonstrated in two robot perception use cases.
Large language models (LLMs) can use in-context demonstrations to improve performance on zero-shot tasks. However, selecting the best in-context examples is challenging because model performance can vary widely depending on the selected examples. We present a cross-entropy difference (CED) method for selecting in-context demonstrations. Our method is based on the observation that the effectiveness of in-context demonstrations negatively correlates with the perplexity of the test example by a language model that was finetuned on that demonstration. We utilize parameter efficient finetuning to train small models on training data that are used for computing the cross-entropy difference between a test example and every candidate in-context demonstration. This metric is used to rank and select in-context demonstrations independently for each test input. We evaluate our method on a mix-domain dataset that combines 8 benchmarks, representing 4 text generation tasks, showing that CED for in-context demonstration selection can improve performance for a variety of LLMs.
In this paper, we propose a deep reinforcement learning framework called GCOMB to learn algorithms that can solve combinatorial problems over large graphs. GCOMB mimics the greedy algorithm in the original problem and incrementally constructs a solution. The proposed framework utilizes Graph Convolutional Network (GCN) to generate node embeddings that predicts the potential nodes in the solution set from the entire node set. These embeddings enable an efficient training process to learn the greedy policy via Q-learning. Through extensive evaluation on several real and synthetic datasets containing up to a million nodes, we establish that GCOMB is up to 41% better than the state of the art, up to seven times faster than the greedy algorithm, robust and scalable to large dynamic networks.
Learning with limited data is a key challenge for visual recognition. Few-shot learning methods address this challenge by learning an instance embedding function from seen classes and apply the function to instances from unseen classes with limited labels. This style of transfer learning is task-agnostic: the embedding function is not learned optimally discriminative with respect to the unseen classes, where discerning among them is the target task. In this paper, we propose a novel approach to adapt the embedding model to the target classification task, yielding embeddings that are task-specific and are discriminative. To this end, we employ a type of self-attention mechanism called Transformer to transform the embeddings from task-agnostic to task-specific by focusing on relating instances from the test instances to the training instances in both seen and unseen classes. Our approach also extends to both transductive and generalized few-shot classification, two important settings that have essential use cases. We verify the effectiveness of our model on two standard benchmark few-shot classification datasets --- MiniImageNet and CUB, where our approach demonstrates state-of-the-art empirical performance.
This paper presents a new multi-objective deep reinforcement learning (MODRL) framework based on deep Q-networks. We propose the use of linear and non-linear methods to develop the MODRL framework that includes both single-policy and multi-policy strategies. The experimental results on two benchmark problems including the two-objective deep sea treasure environment and the three-objective mountain car problem indicate that the proposed framework is able to converge to the optimal Pareto solutions effectively. The proposed framework is generic, which allows implementation of different deep reinforcement learning algorithms in different complex environments. This therefore overcomes many difficulties involved with standard multi-objective reinforcement learning (MORL) methods existing in the current literature. The framework creates a platform as a testbed environment to develop methods for solving various problems associated with the current MORL. Details of the framework implementation can be referred to //www.deakin.edu.au/~thanhthi/drl.htm.
We propose a new method for event extraction (EE) task based on an imitation learning framework, specifically, inverse reinforcement learning (IRL) via generative adversarial network (GAN). The GAN estimates proper rewards according to the difference between the actions committed by the expert (or ground truth) and the agent among complicated states in the environment. EE task benefits from these dynamic rewards because instances and labels yield to various extents of difficulty and the gains are expected to be diverse -- e.g., an ambiguous but correctly detected trigger or argument should receive high gains -- while the traditional RL models usually neglect such differences and pay equal attention on all instances. Moreover, our experiments also demonstrate that the proposed framework outperforms state-of-the-art methods, without explicit feature engineering.