Existing methods for video question answering (VideoQA) often suffer from spurious correlations between different modalities, leading to a failure in identifying the dominant visual evidence and the intended question. Moreover, these methods function as black boxes, making it difficult to interpret the visual scene during the QA process. In this paper, to discover critical video segments and frames that serve as the visual causal scene for generating reliable answers, we present a causal analysis of VideoQA and propose a framework for cross-modal causal relational reasoning, named Visual Causal Scene Refinement (VCSR). Particularly, a set of causal front-door intervention operations is introduced to explicitly find the visual causal scenes at both segment and frame levels. Our VCSR involves two essential modules: i) the Question-Guided Refiner (QGR) module, which refines consecutive video frames guided by the question semantics to obtain more representative segment features for causal front-door intervention; ii) the Causal Scene Separator (CSS) module, which discovers a collection of visual causal and non-causal scenes based on the visual-linguistic causal relevance and estimates the causal effect of the scene-separating intervention in a contrastive learning manner. Extensive experiments on the NExT-QA, Causal-VidQA, and MSRVTT-QA datasets demonstrate the superiority of our VCSR in discovering visual causal scene and achieving robust video question answering. The code is available at //github.com/YangLiu9208/VCSR.
Existing video captioning approaches typically require to first sample video frames from a decoded video and then conduct a subsequent process (e.g., feature extraction and/or captioning model learning). In this pipeline, manual frame sampling may ignore key information in videos and thus degrade performance. Additionally, redundant information in the sampled frames may result in low efficiency in the inference of video captioning. Addressing this, we study video captioning from a different perspective in compressed domain, which brings multi-fold advantages over the existing pipeline: 1) Compared to raw images from the decoded video, the compressed video, consisting of I-frames, motion vectors and residuals, is highly distinguishable, which allows us to leverage the entire video for learning without manual sampling through a specialized model design; 2) The captioning model is more efficient in inference as smaller and less redundant information is processed. We propose a simple yet effective end-to-end transformer in the compressed domain for video captioning that enables learning from the compressed video for captioning. We show that even with a simple design, our method can achieve state-of-the-art performance on different benchmarks while running almost 2x faster than existing approaches. Code is available at //github.com/acherstyx/CoCap.
Graph Neural Networks (GNNs) have achieved tremendous success in a variety of real-world applications by relying on the fixed graph data as input. However, the initial input graph might not be optimal in terms of specific downstream tasks, because of information scarcity, noise, adversarial attacks, or discrepancies between the distribution in graph topology, features, and groundtruth labels. In this paper, we propose a bi-level optimization approach for learning the optimal graph structure via directly learning the Personalized PageRank propagation matrix as well as the downstream semi-supervised node classification simultaneously. We also explore a low-rank approximation model for further reducing the time complexity. Empirical evaluations show the superior efficacy and robustness of the proposed model over all baseline methods.
While large language models (LLMs) have demonstrated impressive performance in question-answering tasks, their performance is limited when the questions require knowledge that is not included in the model's training data and can only be acquired through direct observation or interaction with the real world. Existing methods decompose reasoning tasks through the use of modules invoked sequentially, limiting their ability to answer deep reasoning tasks. We introduce a method, Recursion based extensible LLM (REBEL), which handles open-world, deep reasoning tasks by employing automated reasoning techniques like dynamic planning and forward-chaining strategies. REBEL allows LLMs to reason via recursive problem decomposition and utilization of external tools. The tools that REBEL uses are specified only by natural language description. We further demonstrate REBEL capabilities on a set of problems that require a deeply nested use of external tools in a compositional and conversational setting.
Homomorphic encryption, which enables the execution of arithmetic operations directly on ciphertexts, is a promising solution for protecting privacy of cloud-delegated computations on sensitive data. However, the correctness of the computation result is not ensured. We propose two error detection encodings and build authenticators that enable practical client-verification of cloud-based homomorphic computations under different trade-offs and without compromising on the features of the encryption algorithm. Our authenticators operate on top of trending ring learning with errors based fully homomorphic encryption schemes over the integers. We implement our solution in VERITAS, a ready-to-use system for verification of outsourced computations executed over encrypted data. We show that contrary to prior work VERITAS supports verification of any homomorphic operation and we demonstrate its practicality for various applications, such as ride-hailing, genomic-data analysis, encrypted search, and machine-learning training and inference.
Following complex instructions in conversational assistants can be quite daunting due to the shorter attention and memory spans when compared to reading the same instructions. Hence, when conversational assistants walk users through the steps of complex tasks, there is a need to structure the task into manageable pieces of information of the right length and complexity. In this paper, we tackle the recipes domain and convert reading structured instructions into conversational structured ones. We annotated the structure of instructions according to a conversational scenario, which provided insights into what is expected in this setting. To computationally model the conversational step's characteristics, we tested various Transformer-based architectures, showing that a token-based approach delivers the best results. A further user study showed that users tend to favor steps of manageable complexity and length, and that the proposed methodology can improve the original web-based instructional text. Specifically, 86% of the evaluated tasks were improved from a conversational suitability point of view.
Recent advances in Neural Radiance Fields (NeRFs) have made it possible to reconstruct and reanimate dynamic portrait scenes with control over head-pose, facial expressions and viewing direction. However, training such models assumes photometric consistency over the deformed region e.g. the face must be evenly lit as it deforms with changing head-pose and facial expression. Such photometric consistency across frames of a video is hard to maintain, even in studio environments, thus making the created reanimatable neural portraits prone to artifacts during reanimation. In this work, we propose CoDyNeRF, a system that enables the creation of fully controllable 3D portraits in real-world capture conditions. CoDyNeRF learns to approximate illumination dependent effects via a dynamic appearance model in the canonical space that is conditioned on predicted surface normals and the facial expressions and head-pose deformations. The surface normals prediction is guided using 3DMM normals that act as a coarse prior for the normals of the human head, where direct prediction of normals is hard due to rigid and non-rigid deformations induced by head-pose and facial expression changes. Using only a smartphone-captured short video of a subject for training, we demonstrate the effectiveness of our method on free view synthesis of a portrait scene with explicit head pose and expression controls, and realistic lighting effects. The project page can be found here: //shahrukhathar.github.io/2023/08/22/CoDyNeRF.html
Recent contrastive representation learning methods rely on estimating mutual information (MI) between multiple views of an underlying context. E.g., we can derive multiple views of a given image by applying data augmentation, or we can split a sequence into views comprising the past and future of some step in the sequence. Contrastive lower bounds on MI are easy to optimize, but have a strong underestimation bias when estimating large amounts of MI. We propose decomposing the full MI estimation problem into a sum of smaller estimation problems by splitting one of the views into progressively more informed subviews and by applying the chain rule on MI between the decomposed views. This expression contains a sum of unconditional and conditional MI terms, each measuring modest chunks of the total MI, which facilitates approximation via contrastive bounds. To maximize the sum, we formulate a contrastive lower bound on the conditional MI which can be approximated efficiently. We refer to our general approach as Decomposed Estimation of Mutual Information (DEMI). We show that DEMI can capture a larger amount of MI than standard non-decomposed contrastive bounds in a synthetic setting, and learns better representations in a vision domain and for dialogue generation.
Benefit from the quick development of deep learning techniques, salient object detection has achieved remarkable progresses recently. However, there still exists following two major challenges that hinder its application in embedded devices, low resolution output and heavy model weight. To this end, this paper presents an accurate yet compact deep network for efficient salient object detection. More specifically, given a coarse saliency prediction in the deepest layer, we first employ residual learning to learn side-output residual features for saliency refinement, which can be achieved with very limited convolutional parameters while keep accuracy. Secondly, we further propose reverse attention to guide such side-output residual learning in a top-down manner. By erasing the current predicted salient regions from side-output features, the network can eventually explore the missing object parts and details which results in high resolution and accuracy. Experiments on six benchmark datasets demonstrate that the proposed approach compares favorably against state-of-the-art methods, and with advantages in terms of simplicity, efficiency (45 FPS) and model size (81 MB).
Deep learning has revolutionized many machine learning tasks in recent years, ranging from image classification and video processing to speech recognition and natural language understanding. The data in these tasks are typically represented in the Euclidean space. However, there is an increasing number of applications where data are generated from non-Euclidean domains and are represented as graphs with complex relationships and interdependency between objects. The complexity of graph data has imposed significant challenges on existing machine learning algorithms. Recently, many studies on extending deep learning approaches for graph data have emerged. In this survey, we provide a comprehensive overview of graph neural networks (GNNs) in data mining and machine learning fields. We propose a new taxonomy to divide the state-of-the-art graph neural networks into different categories. With a focus on graph convolutional networks, we review alternative architectures that have recently been developed; these learning paradigms include graph attention networks, graph autoencoders, graph generative networks, and graph spatial-temporal networks. We further discuss the applications of graph neural networks across various domains and summarize the open source codes and benchmarks of the existing algorithms on different learning tasks. Finally, we propose potential research directions in this fast-growing field.
We present SlowFast networks for video recognition. Our model involves (i) a Slow pathway, operating at low frame rate, to capture spatial semantics, and (ii) a Fast pathway, operating at high frame rate, to capture motion at fine temporal resolution. The Fast pathway can be made very lightweight by reducing its channel capacity, yet can learn useful temporal information for video recognition. Our models achieve strong performance for both action classification and detection in video, and large improvements are pin-pointed as contributions by our SlowFast concept. We report 79.0% accuracy on the Kinetics dataset without using any pre-training, largely surpassing the previous best results of this kind. On AVA action detection we achieve a new state-of-the-art of 28.3 mAP. Code will be made publicly available.