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Differentially Private Stochastic Gradient Descent (DP-SGD) limits the amount of private information deep learning models can memorize during training. This is achieved by clipping and adding noise to the model's gradients, and thus networks with more parameters require proportionally stronger perturbation. As a result, large models have difficulties learning useful information, rendering training with DP-SGD exceedingly difficult on more challenging training tasks. Recent research has focused on combating this challenge through training adaptations such as heavy data augmentation and large batch sizes. However, these techniques further increase the computational overhead of DP-SGD and reduce its practical applicability. In this work, we propose using the principle of sparse model design to solve precisely such complex tasks with fewer parameters, higher accuracy, and in less time, thus serving as a promising direction for DP-SGD. We achieve such sparsity by design by introducing equivariant convolutional networks for model training with Differential Privacy. Using equivariant networks, we show that small and efficient architecture design can outperform current state-of-the-art models with substantially lower computational requirements. On CIFAR-10, we achieve an increase of up to $9\%$ in accuracy while reducing the computation time by more than $85\%$. Our results are a step towards efficient model architectures that make optimal use of their parameters and bridge the privacy-utility gap between private and non-private deep learning for computer vision.

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ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · Learning · 表示 · TDM · 示例 ·
2023 年 8 月 14 日

Due to the flexible representation of arbitrary-shaped scene text and simple pipeline, bottom-up segmentation-based methods begin to be mainstream in real-time scene text detection. Despite great progress, these methods show deficiencies in robustness and still suffer from false positives and instance adhesion. Different from existing methods which integrate multiple-granularity features or multiple outputs, we resort to the perspective of representation learning in which auxiliary tasks are utilized to enable the encoder to jointly learn robust features with the main task of per-pixel classification during optimization. For semantic representation learning, we propose global-dense semantic contrast (GDSC), in which a vector is extracted for global semantic representation, then used to perform element-wise contrast with the dense grid features. To learn instance-aware representation, we propose to combine top-down modeling (TDM) with the bottom-up framework to provide implicit instance-level clues for the encoder. With the proposed GDSC and TDM, the encoder network learns stronger representation without introducing any parameters and computations during inference. Equipped with a very light decoder, the detector can achieve more robust real-time scene text detection. Experimental results on four public datasets show that the proposed method can outperform or be comparable to the state-of-the-art on both accuracy and speed. Specifically, the proposed method achieves 87.2% F-measure with 48.2 FPS on Total-Text and 89.6% F-measure with 36.9 FPS on MSRA-TD500 on a single GeForce RTX 2080 Ti GPU.

Leveraging sensory information to aid the millimeter-wave (mmWave) and sub-terahertz (sub-THz) beam selection process is attracting increasing interest. This sensory data, captured for example by cameras at the basestations, has the potential of significantly reducing the beam sweeping overhead and enabling highly-mobile applications. The solutions developed so far, however, have mainly considered single-candidate scenarios, i.e., scenarios with a single candidate user in the visual scene, and were evaluated using synthetic datasets. To address these limitations, this paper extensively investigates the sensing-aided beam prediction problem in a real-world multi-object vehicle-to-infrastructure (V2I) scenario and presents a comprehensive machine learning-based framework. In particular, this paper proposes to utilize visual and positional data to predict the optimal beam indices as an alternative to the conventional beam sweeping approaches. For this, a novel user (transmitter) identification solution has been developed, a key step in realizing sensing-aided multi-candidate and multi-user beam prediction solutions. The proposed solutions are evaluated on the large-scale real-world DeepSense $6$G dataset. Experimental results in realistic V2I communication scenarios indicate that the proposed solutions achieve close to $100\%$ top-5 beam prediction accuracy for the scenarios with single-user and close to $95\%$ top-5 beam prediction accuracy for multi-candidate scenarios. Furthermore, the proposed approach can identify the probable transmitting candidate with more than $93\%$ accuracy across the different scenarios. This highlights a promising approach for nearly eliminating the beam training overhead in mmWave/THz communication systems.

It is seen that there is enormous potential to leverage powerful deep learning methods in the emerging field of urban digital twins. It is particularly in the area of intelligent road inspection where there is currently limited research and data available. To facilitate progress in this field, we have developed a well-labeled road pothole dataset named Urban Digital Twins Intelligent Road Inspection (UDTIRI) dataset. We hope this dataset will enable the use of powerful deep learning methods in urban road inspection, providing algorithms with a more comprehensive understanding of the scene and maximizing their potential. Our dataset comprises 1000 images of potholes, captured in various scenarios with different lighting and humidity conditions. Our intention is to employ this dataset for object detection, semantic segmentation, and instance segmentation tasks. Our team has devoted significant effort to conducting a detailed statistical analysis, and benchmarking a selection of representative algorithms from recent years. We also provide a multi-task platform for researchers to fully exploit the performance of various algorithms with the support of UDTIRI dataset.

Counter-adversarial system design problems have lately motivated the development of inverse Bayesian filters. For example, inverse Kalman filter (I-KF) has been recently formulated to estimate the adversary's Kalman-filter-tracked estimates and hence, predict the adversary's future steps. The purpose of this paper and the companion paper (Part I) is to address the inverse filtering problem in non-linear systems by proposing an inverse extended Kalman filter (I-EKF). The companion paper proposed the theory of I-EKF (with and without unknown inputs) and I-KF (with unknown inputs). In this paper, we develop this theory for highly non-linear models, which employ second-order, Gaussian sum, and dithered forward EKFs. In particular, we derive theoretical stability guarantees for the inverse second-order EKF using the bounded non-linearity approach. To address the limitation of the standard I-EKFs that the system model and forward filter are perfectly known to the defender, we propose reproducing kernel Hilbert space-based EKF to learn the unknown system dynamics based on its observations, which can be employed as an inverse filter to infer the adversary's estimate. Numerical experiments demonstrate the state estimation performance of the proposed filters using recursive Cram\'{e}r-Rao lower bound as a benchmark.

Multimodality Representation Learning, as a technique of learning to embed information from different modalities and their correlations, has achieved remarkable success on a variety of applications, such as Visual Question Answering (VQA), Natural Language for Visual Reasoning (NLVR), and Vision Language Retrieval (VLR). Among these applications, cross-modal interaction and complementary information from different modalities are crucial for advanced models to perform any multimodal task, e.g., understand, recognize, retrieve, or generate optimally. Researchers have proposed diverse methods to address these tasks. The different variants of transformer-based architectures performed extraordinarily on multiple modalities. This survey presents the comprehensive literature on the evolution and enhancement of deep learning multimodal architectures to deal with textual, visual and audio features for diverse cross-modal and modern multimodal tasks. This study summarizes the (i) recent task-specific deep learning methodologies, (ii) the pretraining types and multimodal pretraining objectives, (iii) from state-of-the-art pretrained multimodal approaches to unifying architectures, and (iv) multimodal task categories and possible future improvements that can be devised for better multimodal learning. Moreover, we prepare a dataset section for new researchers that covers most of the benchmarks for pretraining and finetuning. Finally, major challenges, gaps, and potential research topics are explored. A constantly-updated paperlist related to our survey is maintained at //github.com/marslanm/multimodality-representation-learning.

Graph neural networks (GNNs) are a type of deep learning models that learning over graphs, and have been successfully applied in many domains. Despite the effectiveness of GNNs, it is still challenging for GNNs to efficiently scale to large graphs. As a remedy, distributed computing becomes a promising solution of training large-scale GNNs, since it is able to provide abundant computing resources. However, the dependency of graph structure increases the difficulty of achieving high-efficiency distributed GNN training, which suffers from the massive communication and workload imbalance. In recent years, many efforts have been made on distributed GNN training, and an array of training algorithms and systems have been proposed. Yet, there is a lack of systematic review on the optimization techniques from graph processing to distributed execution. In this survey, we analyze three major challenges in distributed GNN training that are massive feature communication, the loss of model accuracy and workload imbalance. Then we introduce a new taxonomy for the optimization techniques in distributed GNN training that address the above challenges. The new taxonomy classifies existing techniques into four categories that are GNN data partition, GNN batch generation, GNN execution model, and GNN communication protocol.We carefully discuss the techniques in each category. In the end, we summarize existing distributed GNN systems for multi-GPUs, GPU-clusters and CPU-clusters, respectively, and give a discussion about the future direction on scalable GNNs.

As an effective strategy, data augmentation (DA) alleviates data scarcity scenarios where deep learning techniques may fail. It is widely applied in computer vision then introduced to natural language processing and achieves improvements in many tasks. One of the main focuses of the DA methods is to improve the diversity of training data, thereby helping the model to better generalize to unseen testing data. In this survey, we frame DA methods into three categories based on the diversity of augmented data, including paraphrasing, noising, and sampling. Our paper sets out to analyze DA methods in detail according to the above categories. Further, we also introduce their applications in NLP tasks as well as the challenges.

Federated Learning aims to learn machine learning models from multiple decentralized edge devices (e.g. mobiles) or servers without sacrificing local data privacy. Recent Natural Language Processing techniques rely on deep learning and large pre-trained language models. However, both big deep neural and language models are trained with huge amounts of data which often lies on the server side. Since text data is widely originated from end users, in this work, we look into recent NLP models and techniques which use federated learning as the learning framework. Our survey discusses major challenges in federated natural language processing, including the algorithm challenges, system challenges as well as the privacy issues. We also provide a critical review of the existing Federated NLP evaluation methods and tools. Finally, we highlight the current research gaps and future directions.

The problem of Multiple Object Tracking (MOT) consists in following the trajectory of different objects in a sequence, usually a video. In recent years, with the rise of Deep Learning, the algorithms that provide a solution to this problem have benefited from the representational power of deep models. This paper provides a comprehensive survey on works that employ Deep Learning models to solve the task of MOT on single-camera videos. Four main steps in MOT algorithms are identified, and an in-depth review of how Deep Learning was employed in each one of these stages is presented. A complete experimental comparison of the presented works on the three MOTChallenge datasets is also provided, identifying a number of similarities among the top-performing methods and presenting some possible future research directions.

Convolutional Neural Networks (CNNs) have gained significant traction in the field of machine learning, particularly due to their high accuracy in visual recognition. Recent works have pushed the performance of GPU implementations of CNNs to significantly improve their classification and training times. With these improvements, many frameworks have become available for implementing CNNs on both CPUs and GPUs, with no support for FPGA implementations. In this work we present a modified version of the popular CNN framework Caffe, with FPGA support. This allows for classification using CNN models and specialized FPGA implementations with the flexibility of reprogramming the device when necessary, seamless memory transactions between host and device, simple-to-use test benches, and the ability to create pipelined layer implementations. To validate the framework, we use the Xilinx SDAccel environment to implement an FPGA-based Winograd convolution engine and show that the FPGA layer can be used alongside other layers running on a host processor to run several popular CNNs (AlexNet, GoogleNet, VGG A, Overfeat). The results show that our framework achieves 50 GFLOPS across 3x3 convolutions in the benchmarks. This is achieved within a practical framework, which will aid in future development of FPGA-based CNNs.

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