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Energy optimization leveraging artificially intelligent algorithms has been proven effective. However, when buildings are commissioned, there is no historical data that could be used to train these algorithms. On-line Reinforcement Learning (RL) algorithms have shown significant promise, but their deployment carries a significant risk, because as the RL agent initially explores its action space it could cause significant discomfort to the building residents. In this paper we present ReLBOT - a new technique that uses transfer learning in conjunction with deep RL to transfer knowledge from an existing, optimized and instrumented building, to the newly commissioning smart building, to reduce the adverse impact of the reinforcement learning agent's warm-up period. We demonstrate improvements of up to 6.2 times in the duration, and up to 132 times in prediction variance, for the reinforcement learning agent's warm-up period.

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Gaussian processes are used in many machine learning applications that rely on uncertainty quantification. Recently, computational tools for working with these models in geometric settings, such as when inputs lie on a Riemannian manifold, have been developed. This raises the question: can these intrinsic models be shown theoretically to lead to better performance, compared to simply embedding all relevant quantities into $\mathbb{R}^d$ and using the restriction of an ordinary Euclidean Gaussian process? To study this, we prove optimal contraction rates for intrinsic Mat\'ern Gaussian processes defined on compact Riemannian manifolds. We also prove analogous rates for extrinsic processes using trace and extension theorems between manifold and ambient Sobolev spaces: somewhat surprisingly, the rates obtained turn out to coincide with those of the intrinsic processes, provided that their smoothness parameters are matched appropriately. We illustrate these rates empirically on a number of examples, which, mirroring prior work, show that intrinsic processes can achieve better performance in practice. Therefore, our work shows that finer-grained analyses are needed to distinguish between different levels of data-efficiency of geometric Gaussian processes, particularly in settings which involve small data set sizes and non-asymptotic behavior.

Machine learning (ML) has become a popular tool in the industrial sector as it helps to improve operations, increase efficiency, and reduce costs. However, deploying and managing ML models in production environments can be complex. This is where Machine Learning Operations (MLOps) comes in. MLOps aims to streamline this deployment and management process. One of the remaining MLOps challenges is the need for explanations. These explanations are essential for understanding how ML models reason, which is key to trust and acceptance. Better identification of errors and improved model accuracy are only two resulting advantages. An often neglected fact is that deployed models are bypassed in practice when accuracy and especially explainability do not meet user expectations. We developed a novel MLOps software architecture to address the challenge of integrating explanations and feedback capabilities into the ML development and deployment processes. In the project EXPLAIN, our architecture is implemented in a series of industrial use cases. The proposed MLOps software architecture has several advantages. It provides an efficient way to manage ML models in production environments. Further, it allows for integrating explanations into the development and deployment processes.

The problem of function approximation by neural dynamical systems has typically been approached in a top-down manner: Any continuous function can be approximated to an arbitrary accuracy by a sufficiently complex model with a given architecture. This can lead to high-complexity controls which are impractical in applications. In this paper, we take the opposite, constructive approach: We impose various structural restrictions on system dynamics and consequently characterize the class of functions that can be realized by such a system. The systems are implemented as a cascade interconnection of a neural stochastic differential equation (Neural SDE), a deterministic dynamical system, and a readout map. Both probabilistic and geometric (Lie-theoretic) methods are used to characterize the classes of functions realized by such systems.

Computer simulations have become essential for analyzing complex systems, but high-fidelity simulations often come with significant computational costs. To tackle this challenge, multi-fidelity computer experiments have emerged as a promising approach that leverages both low-fidelity and high-fidelity simulations, enhancing both the accuracy and efficiency of the analysis. In this paper, we introduce a new and flexible statistical model, the Recursive Non-Additive (RNA) emulator, that integrates the data from multi-fidelity computer experiments. Unlike conventional multi-fidelity emulation approaches that rely on an additive auto-regressive structure, the proposed RNA emulator recursively captures the relationships between multi-fidelity data using Gaussian process priors without making the additive assumption, allowing the model to accommodate more complex data patterns. Importantly, we derive the posterior predictive mean and variance of the emulator, which can be efficiently computed in a closed-form manner, leading to significant improvements in computational efficiency. Additionally, based on this emulator, we introduce three active learning strategies that optimize the balance between accuracy and simulation costs to guide the selection of the fidelity level and input locations for the next simulation run. We demonstrate the effectiveness of the proposed approach in a suite of synthetic examples and a real-world problem. An R package for the proposed methodology is provided in an open repository.

Realistic reservoir simulation is known to be prohibitively expensive in terms of computation time when increasing the accuracy of the simulation or by enlarging the model grid size. One method to address this issue is to parallelize the computation by dividing the model in several partitions and using multiple CPUs to compute the result using techniques such as MPI and multi-threading. Alternatively, GPUs are also a good candidate to accelerate the computation due to their massively parallel architecture that allows many floating point operations per second to be performed. The numerical iterative solver takes thus the most computational time and is challenging to solve efficiently due to the dependencies that exist in the model between cells. In this work, we evaluate the OPM Flow simulator and compare several state-of-the-art GPU solver libraries as well as custom developed solutions for a BiCGStab solver using an ILU0 preconditioner and benchmark their performance against the default DUNE library implementation running on multiple CPU processors using MPI. The evaluated GPU software libraries include a manual linear solver in OpenCL and the integration of several third party sparse linear algebra libraries, such as cuSparse, rocSparse, and amgcl. To perform our bench-marking, we use small, medium, and large use cases, starting with the public test case NORNE that includes approximately 50k active cells and ending with a large model that includes approximately 1 million active cells. We find that a GPU can accelerate a single dual-threaded MPI process up to 5.6 times, and that it can compare with around 8 dual-threaded MPI processes.

In pace with developments in the research field of artificial intelligence, knowledge graphs (KGs) have attracted a surge of interest from both academia and industry. As a representation of semantic relations between entities, KGs have proven to be particularly relevant for natural language processing (NLP), experiencing a rapid spread and wide adoption within recent years. Given the increasing amount of research work in this area, several KG-related approaches have been surveyed in the NLP research community. However, a comprehensive study that categorizes established topics and reviews the maturity of individual research streams remains absent to this day. Contributing to closing this gap, we systematically analyzed 507 papers from the literature on KGs in NLP. Our survey encompasses a multifaceted review of tasks, research types, and contributions. As a result, we present a structured overview of the research landscape, provide a taxonomy of tasks, summarize our findings, and highlight directions for future work.

As soon as abstract mathematical computations were adapted to computation on digital computers, the problem of efficient representation, manipulation, and communication of the numerical values in those computations arose. Strongly related to the problem of numerical representation is the problem of quantization: in what manner should a set of continuous real-valued numbers be distributed over a fixed discrete set of numbers to minimize the number of bits required and also to maximize the accuracy of the attendant computations? This perennial problem of quantization is particularly relevant whenever memory and/or computational resources are severely restricted, and it has come to the forefront in recent years due to the remarkable performance of Neural Network models in computer vision, natural language processing, and related areas. Moving from floating-point representations to low-precision fixed integer values represented in four bits or less holds the potential to reduce the memory footprint and latency by a factor of 16x; and, in fact, reductions of 4x to 8x are often realized in practice in these applications. Thus, it is not surprising that quantization has emerged recently as an important and very active sub-area of research in the efficient implementation of computations associated with Neural Networks. In this article, we survey approaches to the problem of quantizing the numerical values in deep Neural Network computations, covering the advantages/disadvantages of current methods. With this survey and its organization, we hope to have presented a useful snapshot of the current research in quantization for Neural Networks and to have given an intelligent organization to ease the evaluation of future research in this area.

Spectral clustering (SC) is a popular clustering technique to find strongly connected communities on a graph. SC can be used in Graph Neural Networks (GNNs) to implement pooling operations that aggregate nodes belonging to the same cluster. However, the eigendecomposition of the Laplacian is expensive and, since clustering results are graph-specific, pooling methods based on SC must perform a new optimization for each new sample. In this paper, we propose a graph clustering approach that addresses these limitations of SC. We formulate a continuous relaxation of the normalized minCUT problem and train a GNN to compute cluster assignments that minimize this objective. Our GNN-based implementation is differentiable, does not require to compute the spectral decomposition, and learns a clustering function that can be quickly evaluated on out-of-sample graphs. From the proposed clustering method, we design a graph pooling operator that overcomes some important limitations of state-of-the-art graph pooling techniques and achieves the best performance in several supervised and unsupervised tasks.

Recommender System (RS) is a hot area where artificial intelligence (AI) techniques can be effectively applied to improve performance. Since the well-known Netflix Challenge, collaborative filtering (CF) has become the most popular and effective recommendation method. Despite their success in CF, various AI techniques still have to face the data sparsity and cold start problems. Previous works tried to solve these two problems by utilizing auxiliary information, such as social connections among users and meta-data of items. However, they process different types of information separately, leading to information loss. In this work, we propose to utilize Heterogeneous Information Network (HIN), which is a natural and general representation of different types of data, to enhance CF-based recommending methods. HIN-based recommender systems face two problems: how to represent high-level semantics for recommendation and how to fuse the heterogeneous information to recommend. To address these problems, we propose to applying meta-graph to HIN-based RS and solve the information fusion problem with a "matrix factorization (MF) + factorization machine (FM)" framework. For the "MF" part, we obtain user-item similarity matrices from each meta-graph and adopt low-rank matrix approximation to get latent features for both users and items. For the "FM" part, we propose to apply FM with Group lasso (FMG) on the obtained features to simultaneously predict missing ratings and select useful meta-graphs. Experimental results on two large real-world datasets, i.e., Amazon and Yelp, show that our proposed approach is better than that of the state-of-the-art FM and other HIN-based recommending methods.

Recently, deep learning has achieved very promising results in visual object tracking. Deep neural networks in existing tracking methods require a lot of training data to learn a large number of parameters. However, training data is not sufficient for visual object tracking as annotations of a target object are only available in the first frame of a test sequence. In this paper, we propose to learn hierarchical features for visual object tracking by using tree structure based Recursive Neural Networks (RNN), which have fewer parameters than other deep neural networks, e.g. Convolutional Neural Networks (CNN). First, we learn RNN parameters to discriminate between the target object and background in the first frame of a test sequence. Tree structure over local patches of an exemplar region is randomly generated by using a bottom-up greedy search strategy. Given the learned RNN parameters, we create two dictionaries regarding target regions and corresponding local patches based on the learned hierarchical features from both top and leaf nodes of multiple random trees. In each of the subsequent frames, we conduct sparse dictionary coding on all candidates to select the best candidate as the new target location. In addition, we online update two dictionaries to handle appearance changes of target objects. Experimental results demonstrate that our feature learning algorithm can significantly improve tracking performance on benchmark datasets.

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