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Large Language Models are traditionally finetuned on large instruction datasets. However recent studies suggest that small, high-quality datasets can suffice for general purpose instruction following. This lack of consensus surrounding finetuning best practices is in part due to rapidly diverging approaches to LLM evaluation. In this study, we ask whether a small amount of diverse finetuning samples can improve performance on both traditional perplexity-based NLP benchmarks, and on open-ended, model-based evaluation. We finetune open-source MPT-7B and MPT-30B models on instruction finetuning datasets of various sizes ranging from 1k to 60k samples. We find that subsets of 1k-6k instruction finetuning samples are sufficient to achieve good performance on both (1) traditional NLP benchmarks and (2) model-based evaluation. Finally, we show that mixing textbook-style and open-ended QA finetuning datasets optimizes performance on both evaluation paradigms.

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Receiving immediate and personalized feedback is crucial for second-language learners, and Automated Essay Scoring (AES) systems are a vital resource when human instructors are unavailable. This study investigates the effectiveness of Large Language Models (LLMs), specifically GPT-4 and fine-tuned GPT-3.5, as tools for AES. Our comprehensive set of experiments, conducted on both public and private datasets, highlights the remarkable advantages of LLM-based AES systems. They include superior accuracy, consistency, generalizability, and interpretability, with fine-tuned GPT-3.5 surpassing traditional grading models. Additionally, we undertake LLM-assisted human evaluation experiments involving both novice and expert graders. One pivotal discovery is that LLMs not only automate the grading process but also enhance the performance of human graders. Novice graders when provided with feedback generated by LLMs, achieve a level of accuracy on par with experts, while experts become more efficient and maintain greater consistency in their assessments. These results underscore the potential of LLMs in educational technology, paving the way for effective collaboration between humans and AI, ultimately leading to transformative learning experiences through AI-generated feedback.

We propose Compact and Swift Segmenting 3D Gaussians(CoSSegGaussians), a method for compact 3D-consistent scene segmentation at fast rendering speed with only RGB images input. Previous NeRF-based 3D segmentation methods have relied on implicit or voxel neural scene representation and ray-marching volume rendering which are time consuming. Recent 3D Gaussian Splatting significantly improves the rendering speed, however, existing Gaussians-based segmentation methods(eg: Gaussian Grouping) fail to provide compact segmentation masks especially in zero-shot segmentation, which is mainly caused by the lack of robustness and compactness for straightforwardly assigning learnable parameters to each Gaussian when encountering inconsistent 2D machine-generated labels. Our method aims to achieve compact and reliable zero-shot scene segmentation swiftly by mapping fused spatial and semantically meaningful features for each Gaussian point with a shallow decoding network. Specifically, our method firstly optimizes Gaussian points' position, convariance and color attributes under the supervision of RGB images. After Gaussian Locating, we distill multi-scale DINO features extracted from images through unprojection to each Gaussian, which is then incorporated with spatial features from the fast point features processing network, i.e. RandLA-Net. Then the shallow decoding MLP is applied to the multi-scale fused features to obtain compact segmentation. Experimental results show that our model can perform high-quality zero-shot scene segmentation, as our model outperforms other segmentation methods on both semantic and panoptic segmentation task, meanwhile consumes approximately only 10% segmenting time compared to NeRF-based segmentation. Code and more results will be available at //David-Dou.github.io/CoSSegGaussians

This paper presents a novel fuzzing framework, called MicroFuzz, specifically designed for Microservices. Mocking-Assisted Seed Execution, Distributed Tracing, Seed Refresh and Pipeline Parallelism approaches are adopted to address the environmental complexities and dynamics of Microservices and improve the efficiency of fuzzing. MicroFuzz has been successfully implemented and deployed in Ant Group, a prominent FinTech company. Its performance has been evaluated in three distinct industrial scenarios: normalized fuzzing, iteration testing, and taint verification.Throughout five months of operation, MicroFuzz has diligently analyzed a substantial codebase, consisting of 261 Apps with over 74.6 million lines of code (LOC). The framework's effectiveness is evident in its detection of 5,718 potential quality or security risks, with 1,764 of them confirmed and fixed as actual security threats by software specialists. Moreover, MicroFuzz significantly increased program coverage by 12.24% and detected program behavior by 38.42% in the iteration testing.

Since the launch of ChatGPT, a powerful AI Chatbot developed by OpenAI, large language models (LLMs) have made significant advancements in both academia and industry, bringing about a fundamental engineering paradigm shift in many areas. While LLMs are powerful, it is also crucial to best use their power where "prompt'' plays a core role. However, the booming LLMs themselves, including excellent APIs like ChatGPT, have several inherent limitations: 1) temporal lag of training data, and 2) the lack of physical capabilities to perform external actions. Recently, we have observed the trend of utilizing prompt-based tools to better utilize the power of LLMs for downstream tasks, but a lack of systematic literature and standardized terminology, partly due to the rapid evolution of this field. Therefore, in this work, we survey related prompting tools and promote the concept of the "Prompting Framework" (PF), i.e. the framework for managing, simplifying, and facilitating interaction with large language models. We define the lifecycle of the PF as a hierarchical structure, from bottom to top, namely: Data Level, Base Level, Execute Level, and Service Level. We also systematically depict the overall landscape of the emerging PF field and discuss potential future research and challenges. To continuously track the developments in this area, we maintain a repository at //github.com/lxx0628/Prompting-Framework-Survey, which can be a useful resource sharing platform for both academic and industry in this field.

Text Classification is the most essential and fundamental problem in Natural Language Processing. While numerous recent text classification models applied the sequential deep learning technique, graph neural network-based models can directly deal with complex structured text data and exploit global information. Many real text classification applications can be naturally cast into a graph, which captures words, documents, and corpus global features. In this survey, we bring the coverage of methods up to 2023, including corpus-level and document-level graph neural networks. We discuss each of these methods in detail, dealing with the graph construction mechanisms and the graph-based learning process. As well as the technological survey, we look at issues behind and future directions addressed in text classification using graph neural networks. We also cover datasets, evaluation metrics, and experiment design and present a summary of published performance on the publicly available benchmarks. Note that we present a comprehensive comparison between different techniques and identify the pros and cons of various evaluation metrics in this survey.

Diffusion models (DMs) have shown great potential for high-quality image synthesis. However, when it comes to producing images with complex scenes, how to properly describe both image global structures and object details remains a challenging task. In this paper, we present Frido, a Feature Pyramid Diffusion model performing a multi-scale coarse-to-fine denoising process for image synthesis. Our model decomposes an input image into scale-dependent vector quantized features, followed by a coarse-to-fine gating for producing image output. During the above multi-scale representation learning stage, additional input conditions like text, scene graph, or image layout can be further exploited. Thus, Frido can be also applied for conditional or cross-modality image synthesis. We conduct extensive experiments over various unconditioned and conditional image generation tasks, ranging from text-to-image synthesis, layout-to-image, scene-graph-to-image, to label-to-image. More specifically, we achieved state-of-the-art FID scores on five benchmarks, namely layout-to-image on COCO and OpenImages, scene-graph-to-image on COCO and Visual Genome, and label-to-image on COCO. Code is available at //github.com/davidhalladay/Frido.

Deep learning has become the dominant approach in coping with various tasks in Natural LanguageProcessing (NLP). Although text inputs are typically represented as a sequence of tokens, there isa rich variety of NLP problems that can be best expressed with a graph structure. As a result, thereis a surge of interests in developing new deep learning techniques on graphs for a large numberof NLP tasks. In this survey, we present a comprehensive overview onGraph Neural Networks(GNNs) for Natural Language Processing. We propose a new taxonomy of GNNs for NLP, whichsystematically organizes existing research of GNNs for NLP along three axes: graph construction,graph representation learning, and graph based encoder-decoder models. We further introducea large number of NLP applications that are exploiting the power of GNNs and summarize thecorresponding benchmark datasets, evaluation metrics, and open-source codes. Finally, we discussvarious outstanding challenges for making the full use of GNNs for NLP as well as future researchdirections. To the best of our knowledge, this is the first comprehensive overview of Graph NeuralNetworks for Natural Language Processing.

Graph Neural Networks (GNNs) are widely used for analyzing graph-structured data. Most GNN methods are highly sensitive to the quality of graph structures and usually require a perfect graph structure for learning informative embeddings. However, the pervasiveness of noise in graphs necessitates learning robust representations for real-world problems. To improve the robustness of GNN models, many studies have been proposed around the central concept of Graph Structure Learning (GSL), which aims to jointly learn an optimized graph structure and corresponding representations. Towards this end, in the presented survey, we broadly review recent progress of GSL methods for learning robust representations. Specifically, we first formulate a general paradigm of GSL, and then review state-of-the-art methods classified by how they model graph structures, followed by applications that incorporate the idea of GSL in other graph tasks. Finally, we point out some issues in current studies and discuss future directions.

We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.

ASR (automatic speech recognition) systems like Siri, Alexa, Google Voice or Cortana has become quite popular recently. One of the key techniques enabling the practical use of such systems in people's daily life is deep learning. Though deep learning in computer vision is known to be vulnerable to adversarial perturbations, little is known whether such perturbations are still valid on the practical speech recognition. In this paper, we not only demonstrate such attacks can happen in reality, but also show that the attacks can be systematically conducted. To minimize users' attention, we choose to embed the voice commands into a song, called CommandSong. In this way, the song carrying the command can spread through radio, TV or even any media player installed in the portable devices like smartphones, potentially impacting millions of users in long distance. In particular, we overcome two major challenges: minimizing the revision of a song in the process of embedding commands, and letting the CommandSong spread through the air without losing the voice "command". Our evaluation demonstrates that we can craft random songs to "carry" any commands and the modify is extremely difficult to be noticed. Specially, the physical attack that we play the CommandSongs over the air and record them can success with 94 percentage.

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