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Path optimization is a fundamental concern across various real-world scenarios, ranging from traffic congestion issues to efficient data routing over the internet. The Traffic Assignment Problem (TAP) is a classic continuous optimization problem in this field. This study considers the Integer Traffic Assignment Problem (ITAP), a discrete variant of TAP. ITAP involves determining optimal routes for commuters in a city represented by a graph, aiming to minimize congestion while adhering to integer flow constraints on paths. This restriction makes ITAP an NP-hard problem. While conventional TAP prioritizes repulsive interactions to minimize congestion, this work also explores the case of attractive interactions, related to minimizing the number of occupied edges. We present and evaluate multiple algorithms to address ITAP, including a message passing algorithm, a greedy approach, simulated annealing, and relaxation of ITAP to TAP. Inspired by studies of random ensembles in the large-size limit in statistical physics, comparisons between these algorithms are conducted on large sparse random regular graphs with a random set of origin-destination pairs. Our results indicate that while the simplest greedy algorithm performs competitively in the repulsive scenario, in the attractive case the message-passing-based algorithm and simulated annealing demonstrate superiority. We then investigate the relationship between TAP and ITAP in the repulsive case. We find that, as the number of paths increases, the solution of TAP converges toward that of ITAP, and we investigate the speed of this convergence. Depending on the number of paths, our analysis leads us to identify two scaling regimes: in one the average flow per edge is of order one, and in another the number of paths scales quadratically with the size of the graph, in which case the continuous relaxation solves the integer problem closely.

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ACM應用感知TAP(ACM Transactions on Applied Perception)旨在通過發表有助于統一這些領域研究的高質量論文來增強計算機科學與心理學/感知之間的協同作用。該期刊發表跨學科研究,在跨計算機科學和感知心理學的任何主題領域都具有重大而持久的價值。所有論文都必須包含感知和計算機科學兩個部分。主題包括但不限于:視覺感知:計算機圖形學,科學/數據/信息可視化,數字成像,計算機視覺,立體和3D顯示技術。聽覺感知:聽覺顯示和界面,聽覺聽覺編碼,空間聲音,語音合成和識別。觸覺:觸覺渲染,觸覺輸入和感知。感覺運動知覺:手勢輸入,身體運動輸入。感官感知:感官整合,多模式渲染和交互。 官網地址:

The increasing reliance on online recruitment platforms coupled with the adoption of AI technologies has highlighted the critical need for efficient resume classification methods. However, challenges such as small datasets, lack of standardized resume templates, and privacy concerns hinder the accuracy and effectiveness of existing classification models. In this work, we address these challenges by presenting a comprehensive approach to resume classification. We curated a large-scale dataset of 13,389 resumes from diverse sources and employed Large Language Models (LLMs) such as BERT and Gemma1.1 2B for classification. Our results demonstrate significant improvements over traditional machine learning approaches, with our best model achieving a top-1 accuracy of 92\% and a top-5 accuracy of 97.5\%. These findings underscore the importance of dataset quality and advanced model architectures in enhancing the accuracy and robustness of resume classification systems, thus advancing the field of online recruitment practices.

We propose a novel concept of dual and integrated latent topologies (DITTO in short) for implicit 3D reconstruction from noisy and sparse point clouds. Most existing methods predominantly focus on single latent type, such as point or grid latents. In contrast, the proposed DITTO leverages both point and grid latents (i.e., dual latent) to enhance their strengths, the stability of grid latents and the detail-rich capability of point latents. Concretely, DITTO consists of dual latent encoder and integrated implicit decoder. In the dual latent encoder, a dual latent layer, which is the key module block composing the encoder, refines both latents in parallel, maintaining their distinct shapes and enabling recursive interaction. Notably, a newly proposed dynamic sparse point transformer within the dual latent layer effectively refines point latents. Then, the integrated implicit decoder systematically combines these refined latents, achieving high-fidelity 3D reconstruction and surpassing previous state-of-the-art methods on object- and scene-level datasets, especially in thin and detailed structures.

In a post-ChatGPT world, this paper explores the potential of leveraging scalable artificial intelligence for scientific discovery. We propose that scaling up artificial intelligence on high-performance computing platforms is essential to address such complex problems. This perspective focuses on scientific use cases like cognitive simulations, large language models for scientific inquiry, medical image analysis, and physics-informed approaches. The study outlines the methodologies needed to address such challenges at scale on supercomputers or the cloud and provides exemplars of such approaches applied to solve a variety of scientific problems.

The proliferation of large language models has revolutionized natural language processing tasks, yet it raises profound concerns regarding data privacy and security. Language models are trained on extensive corpora including potentially sensitive or proprietary information, and the risk of data leakage -- where the model response reveals pieces of such information -- remains inadequately understood. This study examines susceptibility to data leakage by quantifying the phenomenon of memorization in machine learning models, focusing on the evolution of memorization patterns over training. We investigate how the statistical characteristics of training data influence the memories encoded within the model by evaluating how repetition influences memorization. We reproduce findings that the probability of memorizing a sequence scales logarithmically with the number of times it is present in the data. Furthermore, we find that sequences which are not apparently memorized after the first encounter can be uncovered throughout the course of training even without subsequent encounters. The presence of these latent memorized sequences presents a challenge for data privacy since they may be hidden at the final checkpoint of the model. To this end, we develop a diagnostic test for uncovering these latent memorized sequences by considering their cross entropy loss.

Machine unlearning is a promising paradigm for removing unwanted data samples from a trained model, towards ensuring compliance with privacy regulations and limiting harmful biases. Although unlearning has been shown in, e.g., classification and recommendation systems, its potential in medical image-to-image translation, specifically in image recon-struction, has not been thoroughly investigated. This paper shows that machine unlearning is possible in MRI tasks and has the potential to benefit for bias removal. We set up a protocol to study how much shared knowledge exists between datasets of different organs, allowing us to effectively quantify the effect of unlearning. Our study reveals that combining training data can lead to hallucinations and reduced image quality in the reconstructed data. We use unlearning to remove hallucinations as a proxy exemplar of undesired data removal. Indeed, we show that machine unlearning is possible without full retraining. Furthermore, our observations indicate that maintaining high performance is feasible even when using only a subset of retain data. We have made our code publicly accessible.

Significant pattern mining is a fundamental task in mining transactional data, requiring to identify patterns significantly associated with the value of a given feature, the target. In several applications, such as biomedicine, basket market analysis, and social networks, the goal is to discover patterns whose association with the target is defined with respect to an underlying population, or process, of which the dataset represents only a collection of observations, or samples. A natural way to capture the association of a pattern with the target is to consider its statistical significance, assessing its deviation from the (null) hypothesis of independence between the pattern and the target. While several algorithms have been proposed to find statistically significant patterns, it remains a computationally demanding task, and for complex patterns such as subgroups, no efficient solution exists. We present FSR, an efficient algorithm to identify statistically significant patterns with rigorous guarantees on the probability of false discoveries. FSR builds on a novel general framework for mining significant patterns that captures some of the most commonly considered patterns, including itemsets, sequential patterns, and subgroups. FSR uses a small number of resampled datasets, obtained by assigning i.i.d. labels to each transaction, to rigorously bound the supremum deviation of a quality statistic measuring the significance of patterns. FSR builds on novel tight bounds on the supremum deviation that require to mine a small number of resampled datasets, while providing a high effectiveness in discovering significant patterns. As a test case, we consider significant subgroup mining, and our evaluation on several real datasets shows that FSR is effective in discovering significant subgroups, while requiring a small number of resampled datasets.

Causal inference has shown potential in enhancing the predictive accuracy, fairness, robustness, and explainability of Natural Language Processing (NLP) models by capturing causal relationships among variables. The emergence of generative Large Language Models (LLMs) has significantly impacted various NLP domains, particularly through their advanced reasoning capabilities. This survey focuses on evaluating and improving LLMs from a causal view in the following areas: understanding and improving the LLMs' reasoning capacity, addressing fairness and safety issues in LLMs, complementing LLMs with explanations, and handling multimodality. Meanwhile, LLMs' strong reasoning capacities can in turn contribute to the field of causal inference by aiding causal relationship discovery and causal effect estimations. This review explores the interplay between causal inference frameworks and LLMs from both perspectives, emphasizing their collective potential to further the development of more advanced and equitable artificial intelligence systems.

Believable proxies of human behavior can empower interactive applications ranging from immersive environments to rehearsal spaces for interpersonal communication to prototyping tools. In this paper, we introduce generative agents--computational software agents that simulate believable human behavior. Generative agents wake up, cook breakfast, and head to work; artists paint, while authors write; they form opinions, notice each other, and initiate conversations; they remember and reflect on days past as they plan the next day. To enable generative agents, we describe an architecture that extends a large language model to store a complete record of the agent's experiences using natural language, synthesize those memories over time into higher-level reflections, and retrieve them dynamically to plan behavior. We instantiate generative agents to populate an interactive sandbox environment inspired by The Sims, where end users can interact with a small town of twenty five agents using natural language. In an evaluation, these generative agents produce believable individual and emergent social behaviors: for example, starting with only a single user-specified notion that one agent wants to throw a Valentine's Day party, the agents autonomously spread invitations to the party over the next two days, make new acquaintances, ask each other out on dates to the party, and coordinate to show up for the party together at the right time. We demonstrate through ablation that the components of our agent architecture--observation, planning, and reflection--each contribute critically to the believability of agent behavior. By fusing large language models with computational, interactive agents, this work introduces architectural and interaction patterns for enabling believable simulations of human behavior.

A fundamental goal of scientific research is to learn about causal relationships. However, despite its critical role in the life and social sciences, causality has not had the same importance in Natural Language Processing (NLP), which has traditionally placed more emphasis on predictive tasks. This distinction is beginning to fade, with an emerging area of interdisciplinary research at the convergence of causal inference and language processing. Still, research on causality in NLP remains scattered across domains without unified definitions, benchmark datasets and clear articulations of the remaining challenges. In this survey, we consolidate research across academic areas and situate it in the broader NLP landscape. We introduce the statistical challenge of estimating causal effects, encompassing settings where text is used as an outcome, treatment, or as a means to address confounding. In addition, we explore potential uses of causal inference to improve the performance, robustness, fairness, and interpretability of NLP models. We thus provide a unified overview of causal inference for the computational linguistics community.

Promoting behavioural diversity is critical for solving games with non-transitive dynamics where strategic cycles exist, and there is no consistent winner (e.g., Rock-Paper-Scissors). Yet, there is a lack of rigorous treatment for defining diversity and constructing diversity-aware learning dynamics. In this work, we offer a geometric interpretation of behavioural diversity in games and introduce a novel diversity metric based on \emph{determinantal point processes} (DPP). By incorporating the diversity metric into best-response dynamics, we develop \emph{diverse fictitious play} and \emph{diverse policy-space response oracle} for solving normal-form games and open-ended games. We prove the uniqueness of the diverse best response and the convergence of our algorithms on two-player games. Importantly, we show that maximising the DPP-based diversity metric guarantees to enlarge the \emph{gamescape} -- convex polytopes spanned by agents' mixtures of strategies. To validate our diversity-aware solvers, we test on tens of games that show strong non-transitivity. Results suggest that our methods achieve much lower exploitability than state-of-the-art solvers by finding effective and diverse strategies.

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