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The goal of objective point cloud quality assessment (PCQA) research is to develop quantitative metrics that measure point cloud quality in a perceptually consistent manner. Merging the research of cognitive science and intuition of the human visual system (HVS), in this paper, we evaluate the point cloud quality by measuring the complexity of transforming the distorted point cloud back to its reference, which in practice can be approximated by the code length of one point cloud when the other is given. For this purpose, we first make space segmentation for the reference and distorted point clouds based on a 3D Voronoi diagram to obtain a series of local patch pairs. Next, inspired by the predictive coding theory, we utilize one space-aware vector autoregressive (SA-VAR) model to encode the geometry and color channels of each reference patch with and without the distorted patch, respectively. Assuming that the residual errors follow the multi-variate Gaussian distributions, the self-complexity of the reference and the transformational complexity between the reference and distorted samples are computed using covariance matrices. Additionally, the prediction terms generated by SA-VAR are introduced as one auxiliary feature to promote the final quality prediction. The effectiveness of the proposed transformational complexity based distortion metric (TCDM) is evaluated through extensive experiments conducted on five public point cloud quality assessment databases. The results demonstrate that the TCDM achieves state-of-the-art (SOTA) performance, and further analysis confirms its robustness across various scenarios.

相關內容

根據激光測量原理得到的點云,包括三維坐標(XYZ)和激光反射強度(Intensity)。 根據攝影測量原理得到的點云,包括三維坐標(XYZ)和顏色信息(RGB)。 結合激光測量和攝影測量原理得到點云,包括三維坐標(XYZ)、激光反射強度(Intensity)和顏色信息(RGB)。 在獲取物體表面每個采樣點的空間坐標后,得到的是一個點的集合,稱之為“點云”(Point Cloud)

Constructing supervised machine learning models for real-world video analysis require substantial labeled data, which is costly to acquire due to scarce domain expertise and laborious manual inspection. While data programming shows promise in generating labeled data at scale with user-defined labeling functions, the high dimensional and complex temporal information in videos poses additional challenges for effectively composing and evaluating labeling functions. In this paper, we propose VideoPro, a visual analytics approach to support flexible and scalable video data programming for model steering with reduced human effort. We first extract human-understandable events from videos using computer vision techniques and treat them as atomic components of labeling functions. We further propose a two-stage template mining algorithm that characterizes the sequential patterns of these events to serve as labeling function templates for efficient data labeling. The visual interface of VideoPro facilitates multifaceted exploration, examination, and application of the labeling templates, allowing for effective programming of video data at scale. Moreover, users can monitor the impact of programming on model performance and make informed adjustments during the iterative programming process. We demonstrate the efficiency and effectiveness of our approach with two case studies and expert interviews.

The problem of predicting driver attention from the driving perspective is gaining increasing research focus due to its remarkable significance for autonomous driving and assisted driving systems. The driving experience is extremely important for safe driving,a skilled driver is able to effortlessly predict oncoming danger (before it becomes salient) based on the driving experience and quickly pay attention to the corresponding zones.However, the nonobjective driving experience is difficult to model, so a mechanism simulating the driver experience accumulation procedure is absent in existing methods, and the current methods usually follow the technique line of saliency prediction methods to predict driver attention. In this paper, we propose a FeedBack Loop Network (FBLNet), which attempts to model the driving experience accumulation procedure. By over-and-over iterations, FBLNet generates the incremental knowledge that carries rich historically-accumulative and long-term temporal information. The incremental knowledge in our model is like the driving experience of humans. Under the guidance of the incremental knowledge, our model fuses the CNN feature and Transformer feature that are extracted from the input image to predict driver attention. Our model exhibits a solid advantage over existing methods, achieving an outstanding performance improvement on two driver attention benchmark datasets.

Recently, there has been growing interest in extending the context length of instruction-following models in order to effectively process single-turn long input (e.g. summarizing a paper) and conversations with more extensive histories. While proprietary models such as GPT-4 and Claude have shown significant strides in handling extremely lengthy input, open-sourced models are still in the early stages of experimentation. It also remains unclear whether extending the context can offer substantial gains over traditional methods such as retrieval, and to what extent it improves upon their regular counterparts in practical downstream tasks. To address this challenge, we propose instituting standardized evaluation for long context language models. Concretely, we develop L-Eval which contains 411 long documents and over 2,000 human-labeled query-response pairs encompassing areas such as law, finance, school lectures, lengthy conversations, news, long-form novels, and meetings. L-Eval also adopts diverse evaluation methods and instruction styles, enabling a more reliable assessment of Long Context Language Models (LCLMs). Our findings indicate that while open-source models typically lag behind commercial models, they still exhibit impressive performance compared with their regular versions. LLaMA2-13B achieves the best results on both open-ended tasks (win \textbf{42}\% vs turbo-16k-0613) and closed-ended tasks with only 4k context length. We release our new evaluation suite, code, and all generation results including predictions from all open-sourced LCLMs, GPT4-32k, Cluade-100k at {\url{//github.com/OpenLMLab/LEval}}.

Search and information retrieval systems are becoming more expressive in interpreting user queries beyond the traditional weighted bag-of-words model of document retrieval. For example, searching for a flight status or a game score returns a dynamically generated response along with supporting, pre-authored documents contextually relevant to the query. In this paper, we extend this hybrid search paradigm to data repositories that contain curated data sources and visualization content. We introduce a semantic search interface, OLIO, that provides a hybrid set of results comprising both auto-generated visualization responses and pre-authored charts to blend analytical question-answering with content discovery search goals. We specifically explore three search scenarios - question-and-answering, exploratory search, and design search over data repositories. The interface also provides faceted search support for users to refine and filter the conventional best-first search results based on parameters such as author name, time, and chart type. A preliminary user evaluation of the system demonstrates that OLIO's interface and the hybrid search paradigm collectively afford greater expressivity in how users discover insights and visualization content in data repositories.

Deep Neural Networks (DNNs) for 3D point cloud recognition are vulnerable to adversarial examples, threatening their practical deployment. Despite the many research endeavors have been made to tackle this issue in recent years, the diversity of adversarial examples on 3D point clouds makes them more challenging to defend against than those on 2D images. For examples, attackers can generate adversarial examples by adding, shifting, or removing points. Consequently, existing defense strategies are hard to counter unseen point cloud adversarial examples. In this paper, we first establish a comprehensive, and rigorous point cloud adversarial robustness benchmark to evaluate adversarial robustness, which can provide a detailed understanding of the effects of the defense and attack methods. We then collect existing defense tricks in point cloud adversarial defenses and then perform extensive and systematic experiments to identify an effective combination of these tricks. Furthermore, we propose a hybrid training augmentation methods that consider various types of point cloud adversarial examples to adversarial training, significantly improving the adversarial robustness. By combining these tricks, we construct a more robust defense framework achieving an average accuracy of 83.45\% against various attacks, demonstrating its capability to enabling robust learners. Our codebase are open-sourced on: \url{//github.com/qiufan319/benchmark_pc_attack.git}.

Self-supervised representation learning (SSRL) has gained increasing attention in point cloud understanding, in addressing the challenges posed by 3D data scarcity and high annotation costs. This paper presents PCExpert, a novel SSRL approach that reinterprets point clouds as "specialized images". This conceptual shift allows PCExpert to leverage knowledge derived from large-scale image modality in a more direct and deeper manner, via extensively sharing the parameters with a pre-trained image encoder in a multi-way Transformer architecture. The parameter sharing strategy, combined with a novel pretext task for pre-training, i.e., transformation estimation, empowers PCExpert to outperform the state of the arts in a variety of tasks, with a remarkable reduction in the number of trainable parameters. Notably, PCExpert's performance under LINEAR fine-tuning (e.g., yielding a 90.02% overall accuracy on ScanObjectNN) has already approached the results obtained with FULL model fine-tuning (92.66%), demonstrating its effective and robust representation capability.

Even though machine learning (ML) pipelines affect an increasing array of stakeholders, there is little work on how input from stakeholders is recorded and incorporated. We propose FeedbackLogs, addenda to existing documentation of ML pipelines, to track the input of multiple stakeholders. Each log records important details about the feedback collection process, the feedback itself, and how the feedback is used to update the ML pipeline. In this paper, we introduce and formalise a process for collecting a FeedbackLog. We also provide concrete use cases where FeedbackLogs can be employed as evidence for algorithmic auditing and as a tool to record updates based on stakeholder feedback.

In this study, we explore the capability of Large Language Models (LLMs) to automate hardware design by generating high-quality Verilog code, a common language for designing and modeling digital systems. We fine-tune pre-existing LLMs on Verilog datasets compiled from GitHub and Verilog textbooks. We evaluate the functional correctness of the generated Verilog code using a specially designed test suite, featuring a custom problem set and testing benches. Here, our fine-tuned open-source CodeGen-16B model outperforms the commercial state-of-the-art GPT-3.5-turbo model with a 1.1% overall increase. Upon testing with a more diverse and complex problem set, we find that the fine-tuned model shows competitive performance against state-of-the-art gpt-3.5-turbo, excelling in certain scenarios. Notably, it demonstrates a 41% improvement in generating syntactically correct Verilog code across various problem categories compared to its pre-trained counterpart, highlighting the potential of smaller, in-house LLMs in hardware design automation.

Conventionally, spatiotemporal modeling network and its complexity are the two most concentrated research topics in video action recognition. Existing state-of-the-art methods have achieved excellent accuracy regardless of the complexity meanwhile efficient spatiotemporal modeling solutions are slightly inferior in performance. In this paper, we attempt to acquire both efficiency and effectiveness simultaneously. First of all, besides traditionally treating H x W x T video frames as space-time signal (viewing from the Height-Width spatial plane), we propose to also model video from the other two Height-Time and Width-Time planes, to capture the dynamics of video thoroughly. Secondly, our model is designed based on 2D CNN backbones and model complexity is well kept in mind by design. Specifically, we introduce a novel multi-view fusion (MVF) module to exploit video dynamics using separable convolution for efficiency. It is a plug-and-play module and can be inserted into off-the-shelf 2D CNNs to form a simple yet effective model called MVFNet. Moreover, MVFNet can be thought of as a generalized video modeling framework and it can specialize to be existing methods such as C2D, SlowOnly, and TSM under different settings. Extensive experiments are conducted on popular benchmarks (i.e., Something-Something V1 & V2, Kinetics, UCF-101, and HMDB-51) to show its superiority. The proposed MVFNet can achieve state-of-the-art performance with 2D CNN's complexity.

Graph convolutional networks (GCNs) have recently become one of the most powerful tools for graph analytics tasks in numerous applications, ranging from social networks and natural language processing to bioinformatics and chemoinformatics, thanks to their ability to capture the complex relationships between concepts. At present, the vast majority of GCNs use a neighborhood aggregation framework to learn a continuous and compact vector, then performing a pooling operation to generalize graph embedding for the classification task. These approaches have two disadvantages in the graph classification task: (1)when only the largest sub-graph structure ($k$-hop neighbor) is used for neighborhood aggregation, a large amount of early-stage information is lost during the graph convolution step; (2) simple average/sum pooling or max pooling utilized, which loses the characteristics of each node and the topology between nodes. In this paper, we propose a novel framework called, dual attention graph convolutional networks (DAGCN) to address these problems. DAGCN automatically learns the importance of neighbors at different hops using a novel attention graph convolution layer, and then employs a second attention component, a self-attention pooling layer, to generalize the graph representation from the various aspects of a matrix graph embedding. The dual attention network is trained in an end-to-end manner for the graph classification task. We compare our model with state-of-the-art graph kernels and other deep learning methods. The experimental results show that our framework not only outperforms other baselines but also achieves a better rate of convergence.

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